![]() This fixes the global-static fifo object causing infinite hangs in some cases. Notably, failure to initialize a graphics backend would result in BlockingLoop::Prepare being called but never executing Run(), leaving the object in a bad state. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |