dolphin/Languages/po/nb.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Allan Nordhøy <epost@anotheragency.no>, 2016-2018
# Christer Hansen <chriztr@gmail.com>, 2013
# d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 <bf6c9fd43ceccaf85c00ef95eb21f12e_11704>, 2015
# Specced, 2019
# KHRZ <e-k-nut@hotmail.com>, 2013-2016,2019
# KHRZ <e-k-nut@hotmail.com>, 2011,2013
# KHRZ <e-k-nut@hotmail.com>, 2011
# Specced, 2019
# Stein Erik Svendheim <post@svendheim.no>, 2016
# Stein Erik Svendheim <post@svendheim.no>, 2016
# d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 <bf6c9fd43ceccaf85c00ef95eb21f12e_11704>, 2015
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-03-25 22:16+0100\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 "
"<bf6c9fd43ceccaf85c00ef95eb21f12e_11704>, 2015\n"
"Language-Team: Norwegian Bokmål (http://www.transifex.com/delroth/dolphin-"
"emu/language/nb/)\n"
"Language: nb\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1402
msgid ""
"\n"
"\n"
"Because GameCube disc images contain little verification data, there may be "
"problems that Dolphin is unable to detect."
msgstr ""
"\n"
"\n"
"Fordi GameCube-diskbilledfiler inneholder lite verifikasjonsdata, kan det "
"være problemer som Dolphin ikke kan oppdage."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1408
msgid ""
"\n"
"\n"
"Because this title is not for retail Wii consoles, Dolphin cannot verify "
"that it hasn't been tampered with."
msgstr ""
"\n"
"\n"
"Fordi denne tittelen ikke er for kommersielle Wii-konsoller, kan ikke "
"Dolphin verifisere at den ikke har blitt tuklet med."
#: Source/Core/DolphinQt/MenuBar.cpp:1163
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"ADVARSEL: For å fikse denne NAND kreves sletting av titler som har ukomplett "
"data lagret på den, inkludert assosiert lagringsdata. Ved å fortsette, så "
"vil følgende tittel(ler) fjernes:\n"
"\n"
"1%\n"
"Å starte opp titlene kan potensielt fikse problemene."
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:102
msgid " (Disc %1)"
msgstr " (Disk %1)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267
msgid "! Not"
msgstr "! Ikke"
#: Source/Core/Core/Boot/Boot.cpp:268
msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279
msgid "$ User Variable"
msgstr ""
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:44
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:27
msgid "%"
msgstr "%"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270
msgid "% Modulo"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
"%1\n"
"vil bli med i din gruppe."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:71
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:282
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:308
msgid "%1 %2"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:291
msgid "%1 %2 %3"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:79
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166
msgid "%1 (%2)"
msgstr "%1 (%2)"
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:97
msgid "%1 (Copy)"
msgstr "%1 (Kopi)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:98
msgid "%1 (Disc %2, Revision %3)"
msgstr "%1 (Disk %2, Utgave %3)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:102
msgid "%1 (Revision %3)"
msgstr "%1 (Revisjon %3)"
#. i18n: "Stock" refers to input profiles included with Dolphin
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:499
msgid "%1 (Stock)"
msgstr ""
#. i18n: %1 is the name of a compression method (e.g. Zstandard)
#: Source/Core/DolphinQt/ConvertDialog.cpp:231
msgid "%1 (recommended)"
msgstr "%1 (anbefalt)"
#. i18n: %1 is the name of a compression method (e.g. LZMA)
#: Source/Core/DolphinQt/ConvertDialog.cpp:213
msgid "%1 (slow)"
msgstr "%1 (tregt)"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:317
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 FIFO-byte\n"
"%2 minnebyte\n"
"%3 bildeframe"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:88
msgid "%1 Graphics Configuration"
msgstr "%1 Grafikkoppsett"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:284
msgid "%1 MB (MEM1)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:298
msgid "%1 MB (MEM2)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135
msgid "%1 doesn't support this feature on your system."
msgstr "%1 støtter ikke denne funksjonen på ditt system."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:200
msgid "%1 doesn't support this feature."
msgstr "%1 støtter ikke denne funksjonen."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:297
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 bilderute(r)\n"
"%2 objekt(er)\n"
"Nåværende bilderute: %3"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:871
msgid "%1 has joined"
msgstr "%1 ble med"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:876
msgid "%1 has left"
msgstr "%1 har forlatt"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1069
msgid "%1 is not a valid ROM"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
msgid "%1 is now golfing"
msgstr "%1 golfer nå"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:99
msgid "%1 memory ranges"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:250
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:319
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:264
msgid "%1 session found"
msgstr "%1 økt funnet"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:264
msgid "%1 sessions found"
msgstr "%1 økter funnet"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:404
msgid "%1%"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:268
msgid "%1% (%2 MHz)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:171
msgid "%1% (Normal Speed)"
msgstr "%1% (Normal hastighet)"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
msgid "%1, %2, %3, %4"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:603
msgid "%1: %2"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
msgid "%1x Native (%2x%3)"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:287
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:305
#, c-format
msgctxt ""
msgid "%n address(es) could not be accessed in emulated memory."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:278
#, c-format
msgctxt ""
msgid "%n address(es) remain."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:277
#, c-format
msgctxt ""
msgid "%n address(es) were removed."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275
msgid "& And"
msgstr "& Og"
#: Source/Core/DolphinQt/GBAWidget.cpp:428
msgid "&1x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:430
msgid "&2x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:432
msgid "&3x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:434
msgid "&4x"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:603
msgid "&About"
msgstr "&Om"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:316
msgid "&Add Memory Breakpoint"
msgstr "&Legg til minnestoppunkt"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:55
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80
msgid "&Add New Code..."
msgstr "&Legg til ny kode…"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:546
msgid "&Add function"
msgstr "&Legg til funksjon"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:42
msgid "&Add..."
msgstr "&Legg til..."
#: Source/Core/DolphinQt/MenuBar.cpp:524
msgid "&Audio Settings"
msgstr "&Lyd-innstillinger"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191
msgid "&Auto Update:"
msgstr "&Autooppdater:"
#: Source/Core/DolphinQt/MenuBar.cpp:540
msgid "&Automatic Start"
msgstr "&Automatisk start"
#: Source/Core/DolphinQt/MenuBar.cpp:195
msgid "&Boot from DVD Backup"
msgstr "&Start opp fra DVD-sikkerhetskopi"
#: Source/Core/DolphinQt/GBAWidget.cpp:437
msgid "&Borderless Window"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:465
msgid "&Breakpoints"
msgstr "&Brytepunkter"
#: Source/Core/DolphinQt/MenuBar.cpp:586
msgid "&Bug Tracker"
msgstr "&Feilsporer"
#: Source/Core/DolphinQt/WiiUpdate.cpp:100
msgid "&Cancel"
msgstr "&Avbryt"
#: Source/Core/DolphinQt/MenuBar.cpp:231
msgid "&Cheats Manager"
msgstr "&Juksekodebehandler"
#: Source/Core/DolphinQt/MenuBar.cpp:596
msgid "&Check for Updates..."
msgstr "&Se etter oppdateringer..."
#: Source/Core/DolphinQt/MenuBar.cpp:968
msgid "&Clear Symbols"
msgstr "&Tøm symboler"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161
msgid "&Clone..."
msgstr "&Dupliser..."
#: Source/Core/DolphinQt/MenuBar.cpp:430
msgid "&Code"
msgstr "&Kode"
#: Source/Core/DolphinQt/GBAWidget.cpp:382
msgid "&Connected"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:526
msgid "&Controller Settings"
msgstr "&Kontroller-innstillinger"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:525
msgid "&Copy address"
msgstr "&Kopier adresse"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:135
msgid "&Create..."
msgstr "&Opprett …"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:111
msgid "&Delete"
msgstr "&Slett"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:315
msgid "&Delete Watch"
msgstr "&Slett Overvåker"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:56
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:154
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:81
msgid "&Edit Code..."
msgstr "&Rediger kode…"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161
msgid "&Edit..."
msgstr "&Rediger..."
#: Source/Core/DolphinQt/MenuBar.cpp:214
msgid "&Eject Disc"
msgstr "&Løs ut disk"
#: Source/Core/DolphinQt/MenuBar.cpp:308
msgid "&Emulation"
msgstr "&Emulering"
#: Source/Core/DolphinQt/GBAWidget.cpp:409
msgid "&Export Save Game..."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:417
msgid "&Export State..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:115
msgid "&Export as .gci..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:208
msgid "&File"
msgstr "&Fil"
#: Source/Core/DolphinQt/MenuBar.cpp:554
msgid "&Font..."
msgstr "&Skrift…"
#: Source/Core/DolphinQt/MenuBar.cpp:314
msgid "&Frame Advance"
msgstr "&Bilde for bilde"
#: Source/Core/DolphinQt/MenuBar.cpp:528
msgid "&Free Look Settings"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:970
msgid "&Generate Symbols From"
msgstr "%Generer symboler fra"
#: Source/Core/DolphinQt/MenuBar.cpp:582
msgid "&GitHub Repository"
msgstr "&GitHub-pakkebrønn"
#: Source/Core/DolphinQt/MenuBar.cpp:523
msgid "&Graphics Settings"
msgstr "&Grafikkinnstillinger"
#: Source/Core/DolphinQt/MenuBar.cpp:573
msgid "&Help"
msgstr "&Hjelp"
#: Source/Core/DolphinQt/MenuBar.cpp:527
msgid "&Hotkey Settings"
msgstr "Innstillinger for &hurtigtaster"
#: Source/Core/DolphinQt/GBAWidget.cpp:406
msgid "&Import Save Game..."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:414
msgid "&Import State..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:125
msgid "&Import..."
msgstr "&Importer..."
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:548
msgid "&Insert blr"
msgstr "&Sett inn blr"
#: Source/Core/DolphinQt/GBAWidget.cpp:447
msgid "&Interframe Blending"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:490
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:112
msgid "&Language:"
msgstr "&Språk:"
#: Source/Core/DolphinQt/MenuBar.cpp:331
msgid "&Load State"
msgstr "Åpne hurtiglagring"
#: Source/Core/DolphinQt/MenuBar.cpp:976
msgid "&Load Symbol Map"
msgstr "&Last symbolkart"
#: Source/Core/DolphinQt/MenuBar.cpp:422
msgid "&Lock Widgets In Place"
msgstr "&Lås fast moduler"
#: Source/Core/DolphinQt/MenuBar.cpp:474
msgid "&Memory"
msgstr "&Minne"
#: Source/Core/DolphinQt/MenuBar.cpp:732
msgid "&Movie"
msgstr "&Film"
#: Source/Core/DolphinQt/GBAWidget.cpp:420
msgid "&Mute"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:482
msgid "&Network"
msgstr "&Nettverk"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
msgid "&No"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
#: Source/Core/DolphinQt/MenuBar.cpp:209
msgid "&Open..."
msgstr "&Åpne…"
#: Source/Core/DolphinQt/MenuBar.cpp:519
msgid "&Options"
msgstr "&Innstillinger"
#: Source/Core/DolphinQt/MenuBar.cpp:996
msgid "&Patch HLE Functions"
msgstr "&Patch HLE-funksjoner"
#: Source/Core/DolphinQt/MenuBar.cpp:310
msgid "&Pause"
msgstr "&Pause"
#: Source/Core/DolphinQt/MenuBar.cpp:309
msgid "&Play"
msgstr "&Spill"
#: Source/Core/DolphinQt/GameList/GameList.cpp:357
msgid "&Properties"
msgstr "&Egenskaper"
#: Source/Core/DolphinQt/MenuBar.cpp:747
msgid "&Read-Only Mode"
msgstr "&Skrivebeskyttet modus"
#: Source/Core/DolphinQt/MenuBar.cpp:438
msgid "&Registers"
msgstr "&Registere"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:44
msgid "&Remove"
msgstr "&Fjern"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:57
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:82
msgid "&Remove Code"
msgstr "&Fjern kode"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:537
msgid "&Rename symbol"
msgstr "&Gi symbol nytt navn"
#: Source/Core/DolphinQt/GBAWidget.cpp:400
#: Source/Core/DolphinQt/MenuBar.cpp:312
msgid "&Reset"
msgstr "&Tilbakestill"
#: Source/Core/DolphinQt/MenuBar.cpp:228
msgid "&Resource Pack Manager"
msgstr "&Ressurspakke-behandler"
#: Source/Core/DolphinQt/MenuBar.cpp:977
msgid "&Save Symbol Map"
msgstr "&Lagre symbolkart"
#: Source/Core/DolphinQt/GBAWidget.cpp:396
msgid "&Scan e-Reader Card(s)..."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:176
msgid "&Speed Limit:"
msgstr "&Fartsgrense:"
#: Source/Core/DolphinQt/MenuBar.cpp:311
msgid "&Stop"
msgstr "S&topp"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:116
msgid "&Theme:"
msgstr "&Drakt:"
#: Source/Core/DolphinQt/MenuBar.cpp:447
msgid "&Threads"
msgstr "&Tråder"
#: Source/Core/DolphinQt/MenuBar.cpp:226
msgid "&Tools"
msgstr "&Verktøy"
#: Source/Core/DolphinQt/GBAWidget.cpp:392
msgid "&Unload ROM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:396
msgid "&View"
msgstr "Vi&s"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:457
msgid "&Watch"
msgstr "&Se"
#: Source/Core/DolphinQt/MenuBar.cpp:575
msgid "&Website"
msgstr "&Nettside"
#: Source/Core/DolphinQt/GameList/GameList.cpp:360
msgid "&Wiki"
msgstr "&Wiki"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
msgid "&Yes"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1265
msgid "'%1' not found, no symbol names generated"
msgstr "'%1' ikke funnet, ingen symbolnavn generert"
#: Source/Core/DolphinQt/MenuBar.cpp:1471
msgid "'%1' not found, scanning for common functions instead"
msgstr "'%1' ikke funnet, scanner for vanlige funksjoner istedet"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:134
msgid "(None)"
msgstr "(Ingen)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135
msgid "(host)"
msgstr "(vert)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:174
msgid "(off)"
msgstr "(av)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:134
msgid "(ppc)"
msgstr "(ppc)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
msgid "* Multiply"
msgstr "* Multipliser"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271
msgid "+ Add"
msgstr "+ Legg til"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:282
msgid ", Comma"
msgstr ", Komma"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272
msgid "- Subtract"
msgstr "- Trekk fra"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:331
msgid "--> %1"
msgstr "→ %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:225
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:675
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:167
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97
msgid "..."
msgstr "…"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269
msgid "/ Divide"
msgstr "/ Del"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
msgid "128 Mbit (2043 blocks)"
msgstr "128 Mbit (2043 blokker)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
msgid "16 Mbit (251 blocks)"
msgstr "16 Mbit (251 blokker)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:139
msgid "16-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:127
msgid "16-bit Unsigned Integer"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
msgid "16:9"
msgstr "16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "16x"
msgstr "16x"
#: Source/Core/Core/HotkeyManager.cpp:190
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "1x"
msgstr "1x"
#: Source/Core/Core/HotkeyManager.cpp:191
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
msgid "2x Native (1280x1056) for 720p"
msgstr "2x opprinnelig størrelse (1280x1056) for 720p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
msgid "32 Mbit (507 blocks)"
msgstr "32 Mbit (507 blokker)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:148
msgid "32-bit Float"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:142
msgid "32-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:130
msgid "32-bit Unsigned Integer"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:344
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446
msgid "3D"
msgstr "3D"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:346
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
msgid "3D Depth"
msgstr "3D-dybde"
#: Source/Core/Core/HotkeyManager.cpp:192
msgid "3x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x opprinnelig størrelse (1920x1584) for 1080p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
msgid "4 Mbit (59 blocks)"
msgstr "4 Mbit (59 blokker)"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:116
msgid "4:3"
msgstr "4:3"
#: Source/Core/Core/HotkeyManager.cpp:193
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x opprinnelig størrelse (2560x2112) for 1440p"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
msgid "5x Native (3200x2640)"
msgstr "5x opprinnelig størrelse (3200x2640)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
msgid "64 Mbit (1019 blocks)"
msgstr "64 Mbit (1019 blokker)"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:109
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:151
msgid "64-bit Float"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:145
msgid "64-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:133
msgid "64-bit Unsigned Integer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "6x Native (3840x3168) for 4K"
msgstr "6x opprinnelig størrelse (3840x3168) for 4K"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "7x Native (4480x3696)"
msgstr "7x opprinnelig størrelse (4480x3696)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
msgid "8 Mbit (123 blocks)"
msgstr "8 Mbit (123 blokker)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:136
msgid "8-bit Signed Integer"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:92
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:124
msgid "8-bit Unsigned Integer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "8x Native (5120x4224) for 5K"
msgstr "8x opprinnelig størrelse (5120x4224) for 5K"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:274
msgid "< Less-than"
msgstr "< Mindre enn"
#: Source/Core/Core/HW/EXI/EXI_Device.h:121
msgid "<Nothing>"
msgstr "<Ingenting>"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:68
msgid "<System Language>"
msgstr "<Systemspråk>"
#: Source/Core/DolphinQt/Updater.cpp:54
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
"<h2>En ny versjon av Dolphin er tilgjengelig!</h2>Dolphin %1 er tilgjengelig "
"for nedlasting. Du bruker %2.<br> Ønsker du å oppgradere?"
"<br><h4>Versjonsnotater:</h4>"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273
msgid "> Greater-than"
msgstr "> Større enn"
#: Source/Core/DolphinQt/MainWindow.cpp:1425
#: Source/Core/DolphinQt/MainWindow.cpp:1492
msgid "A NetPlay Session is already in progress!"
msgstr "En NetPlay-økt finnes allerede!"
#: Source/Core/Core/WiiUtils.cpp:171
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: {0}\n"
"WAD version: {1}\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:546
msgid "A disc is already about to be inserted."
msgstr "En plate er i ferd med å bli satt inn."
#: Source/Core/DolphinQt/Main.cpp:221
msgid "A save state cannot be loaded without specifying a game to launch."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:894
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"Avstenging allerede underveis. Ulagret data kan gå tapt hvis du stopper "
"nåværende emulering før den fullfører. Tving avslutning?"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:261
msgid "A sync can only be triggered when a Wii game is running."
msgstr "Synkronisering kan bare utløses når et Wii-spill kjører."
#. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
#: Source/Core/Core/HW/EXI/EXI_Device.h:89
msgid "AD16"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n"
msgstr ""
"Advarsel:\n"
"\n"
"Alle spillere må bruke samme Dolphin-versjon.\n"
"Hvis aktivert, må alle SD-kort være identiske mellom spillerne.\n"
"Hvis DSP LLE er brukt, må DSP-ROM-filer være identiske mellom spillerne.\n"
"Hvis et spill krasjer under oppstart, kan det hende det ikke støtter NetPlay "
"med dobberltkjerne. I så fall, deaktiver.\n"
"Ved direkte forbindelse må verten ha valgte UDP-porter åpne inn til seg.\n"
"\n"
"Wiimote-støtte i NetPlay er eksperimentell, og kan muligens fungere feil.\n"
"Benytt med din egen risiko.\n"
#: Source/Core/DolphinQt/CheatsManager.cpp:90
msgid "AR Code"
msgstr "AR-kode"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:57
msgid "AR Codes"
msgstr "<AR-koder>"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:161
msgid "ASCII"
msgstr "ASCII"
#: Source/Core/DolphinQt/ConvertDialog.cpp:413
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
msgid "Abort"
msgstr "Avbryt"
#: Source/Core/DolphinQt/AboutDialog.cpp:17
msgid "About Dolphin"
msgstr "Om Dolphin"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:60
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49
msgid "Accelerometer"
msgstr "Akselerometer"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
msgid "Accuracy:"
msgstr "Nøyaktighet:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:96
msgid "Action"
msgstr "Handling"
#: Source/Core/Core/ARDecrypt.cpp:474
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"{0}"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:531
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
"({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:622
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
"Slide ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:409
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
"And Fill ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:469
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
"Pointer ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:677
msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:546
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
"({0})\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:226
msgid "Action Replay Error: invalid AR code line: {0}"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:788
msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:756
msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:714
msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:812
msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Activate NetPlay Chat"
msgstr "Aktiver NetPlay-chat"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
msgid "Active"
msgstr "Aktiv"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:160
msgid "Active thread queue"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:175
msgid "Active threads"
msgstr "Aktive tråder"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:273
msgid "Adapter"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
msgid "Adapter Detected"
msgstr "Adapter oppdaget"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
msgid "Add"
msgstr "Legg til"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:121
msgid "Add &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31
msgid "Add New DSU Server"
msgstr "Legg til en ny DSU-tjener"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45
msgid "Add New USB Device"
msgstr "Legg til ny USB-enhet"
#: Source/Core/DolphinQt/GameList/GameList.cpp:441
#: Source/Core/DolphinQt/GameList/GameList.cpp:444
msgid "Add Shortcut to Desktop"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Add a Breakpoint"
msgstr "Legg til et Stoppunkt"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Add a Memory Breakpoint"
msgstr "Legg til et MinneStoppunkt"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:132
msgid "Add memory &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122
msgid "Add memory breakpoint"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:127
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:124
msgid "Add to &watch"
msgstr "Legg til i &overvåkingslisten"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:404
msgid "Add to watch"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:35
#: Source/Core/DolphinQt/Settings/PathPane.cpp:158
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
msgid "Add..."
msgstr "Legg til…"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:492
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:54
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:173
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
#: Source/Core/DolphinQt/MenuBar.cpp:971
msgid "Address"
msgstr "Adresse"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:43
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135
msgid "Address Space"
msgstr "Adresserom"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:107
msgid "Address space by CPU state"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:46
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:144
msgid "Address:"
msgstr "Adresse:"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
"texture updates from RAM. Lower accuracies cause in-game text to appear "
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
"rightmost value.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132
msgid ""
"Adjusts the amount of RAM in the emulated console.\n"
"\n"
"WARNING: Enabling this will completely break many games. Only a small number "
"of games can benefit from this."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"Justerer den emulerte CPU-ens klokkesyklusrate.\n"
"\n"
"Høyere verdier kan gjøre at spill med varierende-bildetakt kjører med høyere "
"bildeflyt, mot økt CPU-bruk. Lavere verdier kan gjøre at spill med "
"varierende-bildetakt kjører med mer hakking, noe som sparer CPU.\n"
"\n"
"ADVARSEL: Å endre denne fra forvalget (100%) kan og vil ødelegge spill og "
"forårsake feil. Gjør så på egen risiko. Vennligst ikke rapporter feil som "
"oppstår når systemklokken er tuklet med."
#: Source/Core/Core/HW/EXI/EXI_Device.h:95
msgid "Advance Game Port"
msgstr "Advance-spillport"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:72
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
msgid "Advanced"
msgstr "Avansert"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "Africa"
msgstr "Afrika"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:114
msgid "Aligned to data type length"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
#: Source/Core/DolphinQt/GCMemcardManager.cpp:437
#: Source/Core/DolphinQt/GCMemcardManager.cpp:588
#: Source/Core/DolphinQt/MainWindow.cpp:742
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:328
#: Source/Core/DolphinQt/Settings/PathPane.cpp:50
msgid "All Files"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:400
msgid "All Files (*)"
msgstr "Alle filer (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:741
#: Source/Core/DolphinQt/Settings/PathPane.cpp:49
msgid "All GC/Wii files"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1310
#: Source/Core/DolphinQt/MainWindow.cpp:1318
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "Alle lagringsstadier (*.sav *.s##);; Alle filer (*)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:380
msgid "All devices"
msgstr "Alle enheter"
#: Source/Core/Core/NetPlayServer.cpp:1170
msgid "All players' codes synchronized."
msgstr "Alle spilleres koder er synkronisert."
#: Source/Core/Core/NetPlayServer.cpp:1127
msgid "All players' saves synchronized."
msgstr "Alle spilleres lagringsfiler er synkronisert."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:146
msgid "Allow Mismatched Region Settings"
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:254
msgid "Allow Usage Statistics Reporting"
msgstr "Tillat rapportering av brukerstatistikk"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:111
msgid "Allow Writes to SD Card"
msgstr "Tillat lagringer til SD-kort"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:35
msgid ""
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:29
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:36
msgid "Alternate Input Sources"
msgstr "Alternative inndatakilder"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:183
msgid "Always"
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:99
msgid "Always Connected"
msgstr "Alltid tilkoblet"
#: Source/Core/DolphinQt/GBAWidget.cpp:442
msgid "Always on &Top"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:160
msgid "An inserted disc was expected but not found."
msgstr "En innsatt plate var forventet, men ble ikke funnet."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Anaglyph"
msgstr "Anaglyph"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166
msgid "Analyze"
msgstr "Analyser"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
msgid "Angle"
msgstr "Vinkel"
#. i18n: Refers to the dead-zone setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
msgid "Anisotropic Filtering"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
msgid "Anisotropic Filtering:"
msgstr "Anisotropisk filtrering:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:377
msgid "Anti-Aliasing"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:96
msgid "Anti-Aliasing:"
msgstr "Kantutjevning:"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:74
msgid "Any Region"
msgstr "Alle regioner"
#: Source/Core/DolphinQt/MenuBar.cpp:1610
msgid "Append signature to"
msgstr "Legg signatur til"
#: Source/Core/DolphinQt/MenuBar.cpp:989
msgid "Append to &Existing Signature File..."
msgstr "Føy på til &eksisterende signaturfil..."
#: Source/Core/DolphinQt/MenuBar.cpp:993
msgid "Appl&y Signature File..."
msgstr "Legg p&å Singaturfil..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:307
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:127
msgid "Apploader Date:"
msgstr "Programinnlaster-dato:"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
msgid "Apply"
msgstr "Bruk"
#: Source/Core/DolphinQt/MenuBar.cpp:1633
msgid "Apply signature file"
msgstr "Bruk signaturfil"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91
msgid "Arbitrary Mipmap Detection"
msgstr "Arbitrær Mipmap Oppdagelse"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:251
msgid "Are you sure that you want to delete '%1'?"
msgstr "Er du sikker på at du vil slette \"%1\"?"
#: Source/Core/DolphinQt/GameList/GameList.cpp:772
msgid "Are you sure you want to delete this file?"
msgstr "Er du sikker på at du vil slette denne filen?"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:239
msgid "Are you sure you want to delete this pack?"
msgstr "Er du sikker på at du vil slette denne pakken?"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:475
msgid "Are you sure you want to quit NetPlay?"
msgstr "Er du sikker på at du vil avslutte NetPlay?"
#: Source/Core/DolphinQt/ConvertDialog.cpp:282
msgid "Are you sure?"
msgstr "Er du sikker?"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275
msgid "Aspect Ratio"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
msgid "Aspect Ratio:"
msgstr "Billedforhold:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:268
msgid "Assign Controller Ports"
msgstr "Velg kontrollerporter"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
msgid "Assign Controllers"
msgstr "Tildel kontrollere"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:533
msgid ""
"At least two of the selected save files have the same internal filename."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251
msgid "Attach MotionPlus"
msgstr "Tilknytt MotionPlus"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
msgid "Audio"
msgstr "Lyd-CD"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:79
msgid "Audio Backend:"
msgstr "Lyd-bakende:"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:138
msgid "Audio Stretching Settings"
msgstr "Innstillinger for lydstrekking"
#: Source/Core/DiscIO/Enums.cpp:33
msgid "Australia"
msgstr "Australien"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Author"
msgstr "Forfatter"
#: Source/Core/DolphinQt/AboutDialog.cpp:68
msgid "Authors"
msgstr "Forfattere"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Multiplum av 640x528)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:181
msgid "Auto Update Settings"
msgstr "Auto-oppdater innstillinger"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:456
msgid ""
"Auto internal resolution is not allowed in strict sync mode, as it depends "
"on window size.\n"
"\n"
"Please select a specific internal resolution."
msgstr ""
"Automatisk intern oppløsning tillates ikke i streng synkroniseringsmodus, "
"ettersom den avhenger av vindusstørrelse.\n"
"\n"
"Vennligst velg en spesifikk intern oppløsning."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94
msgid "Auto-Adjust Window Size"
msgstr "Automatisk justering av vindusstørrelse"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
msgid "Auto-Hide"
msgstr "Gjem automatisk"
#: Source/Core/DolphinQt/MenuBar.cpp:1275
msgid "Auto-detect RSO modules?"
msgstr "Vil du auto-oppdage RSO-moduler?"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211
msgid ""
"Automatically adjusts the window size to the internal resolution."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM).
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
msgid "Auxiliary"
msgstr "Støtte"
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:420
msgid "B"
msgstr "B"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:576
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT-filen er ugyldig. Dolphin vil nå avslutte"
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:66
msgid ""
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
"address must be used. Generate a new MAC address starting with 00:09:bf or "
"00:17:ab."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:150
msgid "BIOS:"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:531
msgid "BP register "
msgstr "BP-register "
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
msgid "Back Chain"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:270
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:181
msgid "Backend"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:126
msgid "Backend Multithreading"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:76
msgid "Backend Settings"
msgstr "Bakende-innstillinger"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:51
msgid "Backend:"
msgstr "Motor:"
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:28
msgid "Background Input"
msgstr "Bakgrunnsinndata"
#: Source/Core/Core/FreeLookManager.cpp:87
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
msgid "Backward"
msgstr "Bakover"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:503
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:639
msgid "Bad address provided."
msgstr "Dårlig adresse oppgitt."
#: Source/Core/DiscIO/VolumeVerifier.cpp:353
msgid "Bad dump"
msgstr "Dårlig dump"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:509
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:645
msgid "Bad offset provided."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:521
msgid "Bad value provided."
msgstr "Dårlig verdi angitt."
#: Source/Core/DolphinQt/GameList/GameList.cpp:935
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:217
#: Source/Core/DolphinQt/GCMemcardManager.cpp:150
#: Source/Core/DolphinQt/MenuBar.cpp:630
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:146
msgid "Banner Details"
msgstr "Bannerdetaljer"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:170
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
msgid "Bar"
msgstr "Bjelke"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Base priority"
msgstr "Grunnprioritet"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54
msgid "Basic"
msgstr "Grunnleggende"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:135
msgid "Basic Settings"
msgstr "Grunnleggende innstillinger"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
msgid "Bass"
msgstr "Bass"
#: Source/Core/DolphinQt/Main.cpp:228
msgid "Batch mode cannot be used without specifying a game to launch."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Battery"
msgstr "Batteri"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:194
msgid "Beta (once a month)"
msgstr "Beta (en gang i måneden)"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37
msgid "BetterJoy, DS4Windows, etc"
msgstr "BetterJoy, DS4Windows, osv."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:399
msgid "Binary SSL"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:400
msgid "Binary SSL (read)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:401
msgid "Binary SSL (write)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111
msgid "Bitrate (kbps):"
msgstr "Bitfrekvens (kbps):"
#: Source/Core/DolphinQt/GameList/GameList.cpp:945
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:231
#: Source/Core/DolphinQt/MenuBar.cpp:640
msgid "Block Size"
msgstr "Blokkstørrelse"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:75
#: Source/Core/DolphinQt/ConvertDialog.cpp:61
msgid "Block Size:"
msgstr "Blokkstørrelse:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
msgid "Blocking"
msgstr "Blokkering"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:156
msgid "Blocks"
msgstr "Blokk"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
msgid "Blue"
msgstr "Blå"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
msgid "Blue Left"
msgstr "Blå venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
msgid "Blue Right"
msgstr "Blå høyre"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Blåtann gjennomstrømningsmodus er aktivert, men Dolphin ble bygd uten "
"Libusdb. Gjennomstrømmingsmodus kan ikke benyttes."
#: Source/Core/DolphinQt/MenuBar.cpp:533
msgid "Boot to Pause"
msgstr "Start opp i pausemodus"
#: Source/Core/DolphinQt/MainWindow.cpp:1648
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "BootMii NAND sikkerhetskopifil (*.bin);;Alle filer (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1674
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr "BootMii nøkkelfil (*.bin);;Alle filer (*)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:133
msgid "Borderless Fullscreen"
msgstr "Rammefri fullskjermsvisning"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:187
msgid "Bottom"
msgstr "Nede"
#. i18n: "Branch" means the version control term, not a literal tree branch.
#: Source/Core/DolphinQt/AboutDialog.cpp:53
msgid "Branch: %1"
msgstr "Gren: %1"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:152
msgid "Branches"
msgstr "Grener"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:74
msgid "Break"
msgstr "Stopp"
#: Source/Core/Core/HotkeyManager.cpp:334
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
msgid "Breakpoint"
msgstr "Stoppunkt"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484
msgid "Breakpoint encountered! Step out aborted."
msgstr "Stoppunkt nådd! Utstepping avbrutt."
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:37
msgid "Breakpoints"
msgstr "Stoppunkter"
#: Source/Core/Core/HW/EXI/EXI_Device.h:91
msgid "Broadband Adapter (TAP)"
msgstr "Bredbåndsadapter (TAP)"
#: Source/Core/Core/HW/EXI/EXI_Device.h:96
msgid "Broadband Adapter (XLink Kai)"
msgstr "Bredbåndsadapter (XLink Kai)"
#: Source/Core/Core/HW/EXI/EXI_Device.h:97
msgid "Broadband Adapter (tapserver)"
msgstr ""
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:97
msgid "Broadband Adapter Error"
msgstr ""
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
msgid "Broadband Adapter MAC Address"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:238
msgid "Browse &NetPlay Sessions...."
msgstr "Utforsk &NetPlay-sesjoner..."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
msgid "Buffer Size:"
msgstr "Hurtiglagerstørrelse:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:886
msgid "Buffer size changed to %1"
msgstr "Bufferstørrelse endret til %1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:917
msgid "Buffer:"
msgstr "Mellomlager:"
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:391
msgid ""
"Buggy GPU driver detected.\n"
"Please either install the closed-source GPU driver or update your Mesa 3D "
"version."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Button"
msgstr "Knapp"
#: Source/Core/Core/HW/GBAPadEmu.cpp:23 Source/Core/Core/HW/GCPadEmu.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:198
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:108
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:134
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:154
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:186
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:75
msgid "Buttons"
msgstr "Knapper"
#: Source/Core/Core/HW/GCPadEmu.cpp:69
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:26
msgid "C Stick"
msgstr "C-joystick"
#: Source/Core/DolphinQt/MenuBar.cpp:988
msgid "C&reate Signature File..."
msgstr "Lag Signatu&rfil..."
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:548
msgid "CP register "
msgstr "CP-register "
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:60
msgid "CPU Emulation Engine:"
msgstr "CPU-emuleringsmotor:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:49
msgid "CPU Options"
msgstr "CPU-alternativer"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:73
msgid "CRC32:"
msgstr "CRC32:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29
msgid "Cached Interpreter (slower)"
msgstr "Hurtiglagret fortolker (tregere)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:235
msgid ""
"Caches custom textures to system RAM on startup.<br><br>This can require "
"exponentially more RAM but fixes possible stuttering."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:100
msgid "Calculate"
msgstr "Kalkuler"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:897
msgid "Calibrate"
msgstr "Kalibrer"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:889
msgid "Calibration"
msgstr "Kalibrering"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
msgid "Calibration Period"
msgstr "Kalibreringsperiode"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290
msgid "Call display list at %1 with size %2"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:104
msgid "Callstack"
msgstr "Kallstakk"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:64
msgid "Camera 1"
msgstr ""
#. i18n: Refers to emulated wii remote camera properties.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236
msgid "Camera field of view (affects sensitivity of pointing)."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:473
msgid "Can only generate AR code for values in virtual memory."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1772
msgid "Can't find Wii Remote by connection handle {0:02x}"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1418
#: Source/Core/DolphinQt/MainWindow.cpp:1485
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr "Kan ikke starte en NetPlay-økt mens et spill er aktivt!"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151
#: Source/Core/DolphinQt/MenuBar.cpp:1305
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:59
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
msgid "Cancel"
msgstr "Avbryt"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:937
msgid "Cancel Calibration"
msgstr "Avbryt kalibrering"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:238
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Kan ikke SingleSteppe FIFO-en. Bruk BildeStep i stedet."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
"Kan ikke starte denne WAD-filen, fordi den ikke kan installeres til NAND."
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:252
msgid "Cannot compare against last value on first search."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:603
msgid "Cannot find the GC IPL."
msgstr "Finner ikke GC IPL."
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:476
msgid "Cannot generate AR code for this address."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:351
msgid "Cannot refresh without results."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:601
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr "Kan ikke starte spillet, fordi GC IPL ikke ble funnet."
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
msgid "Card Size"
msgstr "Kortstørrelse"
#. i18n: Refers to the "center" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:41
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:220
msgid "Center"
msgstr "I midten"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898
msgid "Center and Calibrate"
msgstr "Sentrer og kalibrer"
#: Source/Core/DolphinQt/GameList/GameList.cpp:377
msgid "Change &Disc"
msgstr "Endre &disk"
#: Source/Core/DolphinQt/MenuBar.cpp:213
msgid "Change &Disc..."
msgstr "Endre &disk…"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Change Disc"
msgstr "Endre disk"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:149
msgid "Change Discs Automatically"
msgstr "Endre disk automatisk"
#: Source/Core/Core/Movie.cpp:1259
msgid "Change the disc to {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:43
msgid ""
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
"full camera control on all axes, akin to moving a spacecraft in zero "
"gravity. This is the most powerful Free Look option but is the most "
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
"to a first person video game. The camera can rotate and travel, but roll is "
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
"camera around the original camera. Has no lateral movement, only rotation "
"and you may zoom up to the camera's origin point."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
"Endring av juksekode vil kun tre i kraft etter at spillet er startet på nytt."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149
msgid "Channel Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:239
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25
msgid "Cheat Code Editor"
msgstr "Juksekode-redigeringsverktøy"
#: Source/Core/DolphinQt/CheatsManager.cpp:119
msgid "Cheat Search"
msgstr "Juksekodesøk"
#: Source/Core/DolphinQt/CheatsManager.cpp:27
msgid "Cheats Manager"
msgstr "Juksekodebehandler"
#: Source/Core/DolphinQt/MenuBar.cpp:261
msgid "Check NAND..."
msgstr "Sjekk NAND..."
#: Source/Core/DolphinQt/Settings/PathPane.cpp:166
msgid "Check for Game List Changes in the Background"
msgstr "Sjekk for endringer i spillisten i bakgrunnen"
#: Source/Core/DolphinQt/AboutDialog.cpp:58
msgid "Check for updates"
msgstr "Se etter oppdateringer"
#: Source/Core/DolphinQt/GameList/GameList.cpp:797
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
"Sjekk om du har tillatelsene påkrevd for å slette denne filen, eller om "
"filen fortsatt er i bruk."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185
msgid "Checksum"
msgstr "Sjekksum"
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "China"
msgstr "Kina"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:305
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:372
msgid "Choose a file to open"
msgstr "Velg en fil å åpne"
#: Source/Core/DolphinQt/MenuBar.cpp:1651
msgid "Choose priority input file"
msgstr "Velg prioritetsinputfil"
#: Source/Core/DolphinQt/MenuBar.cpp:1656
msgid "Choose secondary input file"
msgstr "Velg andre input fil"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:215
msgid "Choose the folder to extract to"
msgstr "Velg mappen å pakke ut til"
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
msgid "Clamping of rotation about the yaw axis."
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:235
msgid "Classic Buttons"
msgstr "Klassiske knapper"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:43
msgid "Classic Controller"
msgstr "Klassisk kontroller"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:248
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:136
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:90
msgid "Clear"
msgstr "Nullstill"
#: Source/Core/DolphinQt/MenuBar.cpp:847
msgid "Clear Cache"
msgstr "Tøm mellomlager"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71
msgid "Clock Override"
msgstr "Klokkeoverstyring"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:154
msgid "Clone and &Edit Code..."
msgstr "Klon og &rediger kode..."
#: Source/Core/DolphinQt/SearchBar.cpp:27
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
msgid "Close"
msgstr "Lukk"
#: Source/Core/DolphinQt/MenuBar.cpp:520
msgid "Co&nfiguration"
msgstr "&Oppsett"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:29
msgid "Code"
msgstr "Kode"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93
msgid "Code:"
msgstr "Kode:"
#: Source/Core/Core/NetPlayClient.cpp:1820
msgid "Codes received!"
msgstr "Koder mottatt!"
#: Source/Core/DolphinQt/MenuBar.cpp:991
msgid "Combine &Two Signature Files..."
msgstr "Kombiner &to signaturfiler..."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:26
msgid "Common"
msgstr "Felles"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
msgid "Comparand:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
msgid "Compile Shaders Before Starting"
msgstr "Kompiler shadere før start"
#: Source/Core/VideoCommon/ShaderCache.cpp:171
msgid "Compiling Shaders"
msgstr "Komplierer skygger"
#: Source/Core/DolphinQt/GameList/GameList.cpp:946
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:233
#: Source/Core/DolphinQt/MenuBar.cpp:641
msgid "Compression"
msgstr "Kompresjon"
#: Source/Core/DolphinQt/ConvertDialog.cpp:69
msgid "Compression Level:"
msgstr "Kompresjonsnivå:"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:70
#: Source/Core/DolphinQt/ConvertDialog.cpp:65
msgid "Compression:"
msgstr "Komprimering:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:87
msgid "Condition"
msgstr "Betingelse"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
msgid "Conditional"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:130
msgid "Config"
msgstr "Oppsett"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:79
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:126
msgid "Configure"
msgstr "Sett opp"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:37
msgid "Configure Controller"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:43
msgid "Configure Dolphin"
msgstr "Sett opp Dolphin"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:225
msgid "Configure Input"
msgstr "Sett opp inndata"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:225
msgid "Configure Output"
msgstr "Sett opp utdata"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:250
#: Source/Core/DolphinQt/ConvertDialog.cpp:281
#: Source/Core/DolphinQt/ConvertDialog.cpp:402
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
#: Source/Core/DolphinQt/GameList/GameList.cpp:771
#: Source/Core/DolphinQt/MainWindow.cpp:893
#: Source/Core/DolphinQt/MainWindow.cpp:1614
#: Source/Core/DolphinQt/WiiUpdate.cpp:136
msgid "Confirm"
msgstr "Bekreft"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:172
msgid "Confirm backend change"
msgstr "Bekreft endring av backend"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
msgid "Confirm on Stop"
msgstr "Bekreft ved stans"
#: Source/Core/DolphinQt/MenuBar.cpp:1230
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:474
#: Source/Core/DolphinQt/ResourcePackManager.cpp:238
msgid "Confirmation"
msgstr "Bekreftelse"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:200
msgid "Connect"
msgstr "Koble til"
#: Source/Core/Core/HotkeyManager.cpp:84 Source/Core/DolphinQt/MenuBar.cpp:302
msgid "Connect Balance Board"
msgstr "Koble til balansebrett"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:112
msgid "Connect USB Keyboard"
msgstr "Koble til USB-tastatur"
#: Source/Core/DolphinQt/MenuBar.cpp:294
msgid "Connect Wii Remote %1"
msgstr "Koble til Wii Remote %1"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Connect Wii Remote 1"
msgstr "Koble til Wii Remote 1"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Connect Wii Remote 2"
msgstr "Koble til Wii Remote 2"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Connect Wii Remote 3"
msgstr "Koble til Wii Remote 3"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Connect Wii Remote 4"
msgstr "Koble til Wii Remote 4"
#: Source/Core/DolphinQt/MenuBar.cpp:287
msgid "Connect Wii Remotes"
msgstr "Koble til Wii Remote-er"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:101
msgid "Connect Wii Remotes for Emulated Controllers"
msgstr "Koble til Wii Remoter for emulerte kontrollere"
#: Source/Core/DolphinQt/WiiUpdate.cpp:137
msgid "Connect to the Internet and perform an online system update?"
msgstr "Koble til Internett og utfør nettbasert systemoppdatering?"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:87
msgid "Connected"
msgstr "Tilkoblet"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:673
msgid "Connecting"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:191
msgid "Connection Type:"
msgstr "Tilkoblingstype:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1200
msgid "Content {0:08x} is corrupt."
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:98
msgid "Continuous Scanning"
msgstr "Kontinuerlig skanning"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Control NetPlay Golf Mode"
msgstr "Kontroller NetPlay-golfmodus"
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
msgid "Control Stick"
msgstr "Sirkel-joystick"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:443
msgid "Controller Profile"
msgstr "Kontrollerprofil"
#: Source/Core/Core/HotkeyManager.cpp:336
msgid "Controller Profile 1"
msgstr "Kontrollerprofil 1"
#: Source/Core/Core/HotkeyManager.cpp:337
msgid "Controller Profile 2"
msgstr "Kontrollerprofil 2"
#: Source/Core/Core/HotkeyManager.cpp:338
msgid "Controller Profile 3"
msgstr "Kontrollerprofil 3"
#: Source/Core/Core/HotkeyManager.cpp:339
msgid "Controller Profile 4"
msgstr "Kontrollerprofil 4"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
msgid "Controller Settings"
msgstr "Kontroller-innstillinger"
#: Source/Core/DolphinQt/ToolBar.cpp:132
msgid "Controllers"
msgstr "Kontrollere"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:343
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
"higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:290
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
"certain games. Generally speaking, the lower the internal resolution, the "
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
"comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
msgid ""
"Controls whether or not Dual Core should be enabled. Can improve performance "
"but can also cause issues. Defaults to <b>True</b>"
msgstr ""
"Kontrollerer om dobbeltkjerne er aktivert. Kan øke ytelse, men også "
"forårsake problemer. Standard er <b>Sant</b>"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
msgid ""
"Controls whether or not the Memory Management Unit should be emulated fully. "
"Few games require it."
msgstr ""
"Kontrollerer om Minnekontrollmodulen skal emuleres fullstendig. Få spill "
"krever denne funksjonen."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
msgid ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
msgstr ""
"Kontrollerer om høy-nivå eller lav-nivå DSP-emulering skal benyttes. "
"Standard er <b>Sant</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:408
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:131
msgid "Convergence:"
msgstr "Konvergens:"
#: Source/Core/DolphinQt/ConvertDialog.cpp:41
msgid "Convert"
msgstr "Konverter"
#: Source/Core/DolphinQt/GameList/GameList.cpp:375
msgid "Convert File..."
msgstr "Konverter fil …"
#: Source/Core/DolphinQt/GameList/GameList.cpp:339
msgid "Convert Selected Files..."
msgstr "Konverter de valgte filene …"
#: Source/Core/DolphinQt/ConvertDialog.cpp:76
msgid "Convert..."
msgstr "Konverter …"
#: Source/Core/DolphinQt/ConvertDialog.cpp:313
msgid ""
"Converting Wii disc images to GCZ without removing junk data does not save "
"any noticeable amount of space compared to converting to ISO. Do you want to "
"continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:413
msgid "Converting..."
msgstr "Konverterer…"
#: Source/Core/DolphinQt/ConvertDialog.cpp:421
msgid ""
"Converting...\n"
"%1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:265
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:665
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:693
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:721
msgid "Copy"
msgstr "Kopier"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:527
msgid "Copy &function"
msgstr "Kopier &funksjon"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:530
msgid "Copy &hex"
msgstr "Kopier &heksadesimal"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:390
msgid "Copy Address"
msgstr "Kopier adresse"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:638
msgid "Copy Failed"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:392
msgid "Copy Hex"
msgstr "Kopier heksadesimal"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:529
msgid "Copy code &line"
msgstr "Kopier kode&linje"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:128
msgid "Copy failed"
msgstr "Kopiering mislyktes"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:241
msgid "Copy to A"
msgstr "Kopier til A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:241
msgid "Copy to B"
msgstr "Kopier til B"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
msgid "Core"
msgstr "Kjerne"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:89
msgid "Cost"
msgstr "Kostnad"
#: Source/Core/Core/NetPlayClient.cpp:170
#: Source/Core/Core/NetPlayClient.cpp:230
msgid "Could not communicate with host."
msgstr "Kunne ikke kommunisere med vert."
#: Source/Core/Core/NetPlayClient.cpp:139
msgid "Could not create client."
msgstr "Kunne Ikke opprette klient."
#: Source/Core/Core/NetPlayClient.cpp:151
msgid "Could not create peer."
msgstr "Kunne Ikke opprette likemann."
#: Source/Core/DolphinQt/WiiUpdate.cpp:47
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"Kunne ikke laste ned oppdateringsfiler fra Nintendo. Sjekk din "
"internettilknytning og prøv igjen."
#: Source/Core/DolphinQt/WiiUpdate.cpp:42
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"Kunne ikke laste ned oppdateringsinformasjon fra Nintendo. Sjekk din "
"internettilknytning å prøv igjen."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:125
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:131
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"The following error occurred when Dolphin tried to use an adapter:\n"
"{0}\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:52
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"Kunne ikke installere oppgradering til Wii-systemminne. Henvend deg til "
"loggene for ytterligere informasjon."
#: Source/Core/Core/IOS/ES/ES.cpp:351
msgid ""
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:386
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Kunne ikke kjøre Wii-meny fordi den mangler fra NAND.\n"
"Den emulerte programvaren vil antagelig henge nå."
#: Source/Core/Core/IOS/ES/ES.cpp:391
msgid ""
"Could not launch title {0:016x} because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:260
msgid ""
"Could not read \"{0}\". There is no disc in the drive or it is not a "
"GameCube/Wii backup. Please note that Dolphin cannot play games directly "
"from the original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:291 Source/Core/Core/Boot/Boot.cpp:308
msgid "Could not recognize file {0}"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186
msgid ""
"Could not write memory card file {0}.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:952
msgid "Couldn't look up central server"
msgstr "Kunne ikke finne sentral tjener"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:825
msgid "Couldn't open file."
msgstr "Kunne ikke åpne fil."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:828
msgid "Couldn't read file."
msgstr "Kunne ikke lese fil."
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
msgid "Create New Memory Card"
msgstr "Opprett et nytt minnekort"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
msgid "Create..."
msgstr "Opprett …"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:249
msgid ""
"Creates frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within."
"<br><br>If the aspect ratio is widescreen, the output image will be scaled "
"horizontally to preserve the vertical resolution."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:106
msgid "Creator:"
msgstr "Skaper:"
#: Source/Core/Common/MsgHandler.cpp:62
msgid "Critical"
msgstr "Kritisk"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:123
msgid "Crop"
msgstr "Beskjær"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:269
msgid ""
"Crops the picture from its native aspect ratio to 4:3 or 16:9."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:173
msgid "Crossfade"
msgstr "Kryssutfasing"
#: Source/Core/DolphinQt/MenuBar.cpp:271
msgid "Current Region"
msgstr "Nåværende region"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:492
msgid "Current Value"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:145
msgid "Current context"
msgstr "Nåværende sammenheng"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:186
msgid "Current game"
msgstr "Nåværende spill"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:148
msgid "Current thread"
msgstr "Nåværende tråd"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
msgid "Custom Address Space"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:139
msgid "Custom RTC Options"
msgstr "Egendefinerte RTC-valg"
#: Source/Core/Core/HW/GBAPadEmu.cpp:35 Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:101
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:49
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229
msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
msgid "DFF file size is 0; corrupt/incomplete file?"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:147
msgid "DJ Turntable"
msgstr "DJ dreiebord"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34
msgid "DK Bongos"
msgstr "DK-bongotrommer"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:46
msgid "DSP Emulation Engine"
msgstr "DSP-emuleringsmotor"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
msgid "DSP HLE (fast)"
msgstr "DSP HLE (raskt)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:50
msgid "DSP HLE (recommended)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
msgid "DSP LLE Interpreter (very slow)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:51
msgid "DSP LLE Recompiler (slow)"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
msgid "DSU Client"
msgstr "DSU-klient"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:49
msgid ""
"DSU protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=DSU_Client\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:33
msgid "Dance Mat"
msgstr "Dansematte"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138
msgid "Data"
msgstr "Data"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:143
msgid "Data Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46
msgid "Data Transfer"
msgstr "Dataoverføring"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:87
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154
msgid "Data Type"
msgstr "Datatype"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:846
msgid "Data in area of file that should be unused."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:863
msgid "Data in unrecognized format or corrupted."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:375
msgid "Data inconsistency in GCMemcardManager, aborting action."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1778
msgid "Data received!"
msgstr "Data mottatt!"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:400
msgid "Datel MaxDrive/Pro files"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
msgid "Dead Zone"
msgstr "Dødsone"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
msgid "Debug"
msgstr "Feilsøk"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:73
msgid "Debug Only"
msgstr "Kun feilretting"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:440
msgid "Debugging"
msgstr "Feilretting"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:157
msgid "Decimal"
msgstr "Desimal"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:99
msgid "Decoding Quality:"
msgstr "Dekodingskvalitet:"
#: Source/Core/Core/FreeLookManager.cpp:91
msgid "Decrease"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Decrease Convergence"
msgstr "Reduser konvergens"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Decrease Depth"
msgstr "Reduser dybde"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Decrease Emulation Speed"
msgstr "Senk emuleringshastighet"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Decrease IR"
msgstr "Reduser IR"
#: Source/Core/Core/FreeLookManager.cpp:102
msgid "Decrease X"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:104
msgid "Decrease Y"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:137
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:171
msgid "Default Config (Read Only)"
msgstr "Standard Konfigurasjon (Kun Lesing)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:365
msgid "Default Device"
msgstr "Standard enhet"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Default Font"
msgstr "Forvalgt skrift"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:202
msgid "Default ISO:"
msgstr "Forvalgt ISO-fil:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151
msgid "Default thread"
msgstr "Standardtråd"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144
msgid "Defer EFB Cache Invalidation"
msgstr "Utsett EFB cahce-invalidering"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51
msgid "Defer EFB Copies to RAM"
msgstr "Utsett EFB Kopier til RAM"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281
msgid ""
"Defers invalidation of the EFB access cache until a GPU synchronization "
"command is executed. If disabled, the cache will be invalidated with every "
"draw call. <br><br>May improve performance in some games which rely on CPU "
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:115
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89
msgid "Delete"
msgstr "Slett"
#: Source/Core/DolphinQt/GameList/GameList.cpp:439
msgid "Delete File..."
msgstr "Slett fil…"
#: Source/Core/DolphinQt/GameList/GameList.cpp:350
msgid "Delete Selected Files..."
msgstr "Slett valgte filer..."
#: Source/Core/AudioCommon/WaveFile.cpp:35
#: Source/Core/VideoCommon/FrameDump.cpp:98
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:405
msgid "Depth"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
msgid "Depth Percentage:"
msgstr "Dybdeprosent:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129
msgid "Depth:"
msgstr "Dybde:"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:492
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
#: Source/Core/DolphinQt/GameList/GameList.cpp:937
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:219
#: Source/Core/DolphinQt/MenuBar.cpp:632
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Description"
msgstr "Beskrivelse"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:158
msgid "Description:"
msgstr "Beskrivelse:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182
msgid "Detached"
msgstr "Frakoblet"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:245
msgid "Detect"
msgstr "Finn automatisk"
#: Source/Core/DolphinQt/MenuBar.cpp:1306
msgid "Detecting RSO Modules"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:114
msgid "Deterministic dual core:"
msgstr "Deterministisk dobbelkjerne:"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:194
msgid "Dev (multiple times a day)"
msgstr "Utviklingsutgave (flere ganger daglig)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:95
msgid "Device"
msgstr "Enhet"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102
msgid "Device PID (e.g., 0305)"
msgstr "Enhets-PID (f.eks. 0305)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89
msgid "Device Settings"
msgstr "Enhetsinnstillinger"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:100
msgid "Device VID (e.g., 057e)"
msgstr "Enhets-VID (f.eks 057e)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:127
msgid "Device:"
msgstr "Enhet:"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:133
msgid "Did not recognize %1 as a valid Riivolution XML file."
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:141
msgid "Dims the screen after five minutes of inactivity."
msgstr "Demp skjermbelysning etter fem minutters inaktivitet."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188
msgid "Direct Connection"
msgstr "Direkte tilkobling"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:37
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:56
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:382
msgid "Dis&connected"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375
msgid "Disable"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
msgid "Disable Bounding Box"
msgstr "Skru av bounding-box-kalkulasjoner"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:90
msgid "Disable Copy Filter"
msgstr "Slå av Kopieringsfilter"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74
msgid "Disable EFB VRAM Copies"
msgstr "Slå av EFB VRAM Kopier"
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Disable Emulation Speed Limit"
msgstr "Skru av hastighetsbegrensning av emulering"
#: Source/Core/DolphinQt/MenuBar.cpp:839
msgid "Disable Fastmem"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:86
msgid "Disable Fog"
msgstr "Skru av tåke"
#: Source/Core/DolphinQt/MenuBar.cpp:831
msgid "Disable JIT Cache"
msgstr "Deaktiver JIT-lager"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:196
msgid "Disabled"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:266
msgid ""
"Disables bounding box emulation.<br><br>This may improve GPU performance "
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:245
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:360
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
"filter has no effect on performance, but may result in a sharper image. "
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:95
msgid "Disc"
msgstr "Plate"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
msgid "Discard"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:213
msgid "Display values in Hex"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:245
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout.<br><br>Can cause graphical defects in some games if the game "
"doesn't expect all XFB copies to be displayed. However, turning this setting "
"on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
msgid "Distance"
msgstr "Avstand"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
msgid "Distance of travel from neutral position."
msgstr "Reiseavstand fra nøytral posisjon."
#: Source/Core/DolphinQt/Main.cpp:256
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "Tillater du at Dolphin samler inn informasjon til Dolphins utviklere?"
#: Source/Core/DolphinQt/MainWindow.cpp:1615
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr "Vil du legge til «%1» i listen over spillfilbaner?"
#: Source/Core/DolphinQt/MenuBar.cpp:1231
msgid "Do you want to clear the list of symbol names?"
msgstr "Vil du tømme listen over symbolnavn?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:656
#, c-format
msgctxt ""
msgid "Do you want to delete the %n selected save file(s)?"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:897
msgid "Do you want to stop the current emulation?"
msgstr "Vil du stoppe pågående emulering?"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:81
msgid "Dolby Pro Logic II Decoder"
msgstr "Dolby Pro Logic II-dekoder"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:219
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:230
msgid "Dolphin FIFO Log (*.dff)"
msgstr "Dolphin FIFO-Logg (*.dff)"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:327
msgid "Dolphin Game Mod Preset"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1501
#: Source/Core/DolphinQt/MenuBar.cpp:1517
#: Source/Core/DolphinQt/MenuBar.cpp:1535
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map Fil (*.map)"
#: Source/Core/DolphinQt/MenuBar.cpp:69
msgid "Dolphin Signature CSV File"
msgstr "Dolphin-signatur-CSV-fil"
#: Source/Core/DolphinQt/MenuBar.cpp:69
msgid "Dolphin Signature File"
msgstr "Dolphin-signaturfil"
#: Source/Core/DolphinQt/MainWindow.cpp:1695
#: Source/Core/DolphinQt/MainWindow.cpp:1766
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filmer (*.dtm)"
#: Source/Core/DolphinQt/ConvertDialog.cpp:324
msgid ""
"Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
"in Dolphin will result in another NKit file.\n"
"\n"
"If you want to convert an NKit file to a non-NKit file, you can use the same "
"program as you originally used when converting the file to the NKit format.\n"
"\n"
"Do you want to continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:246
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
"Dolphin kunne ikke finne noen GameCube/Wii ISO-filer eller WAD-filer.\n"
"Dobbeltklikk her for å velge en spillmappe..."
#: Source/Core/DolphinQt/ConvertDialog.cpp:507
msgid "Dolphin failed to complete the requested action."
msgstr "Dolphin kunne ikke fullføre den forespurte handligen."
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt/AboutDialog.cpp:64
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr "Dolphin er en fri og åpen kildekode-basert GameCube og Wii-emulator."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:957
msgid "Dolphin is too old for traversal server"
msgstr "Dolphin er for gammel for traverseringsserveren"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1349
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
msgstr ""
"Dolphin kan ikke verifisere typiske TGC-filer ordentlig, siden de ikke er "
"ripper av faktiske disker."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1342
msgid "Dolphin is unable to verify unlicensed discs."
msgstr "Dolphin kan ikke verifisere ulisensierte disker."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:217
msgid ""
"Dolphin will use this for titles whose region cannot be determined "
"automatically."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:73
msgid "Dolphin's cheat system is currently disabled."
msgstr "Dolphins juksesystem er for øyeblikket deaktivert."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
msgid "Domain"
msgstr "Domene"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193
msgid "Don't Update"
msgstr "Ikke oppdater"
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
msgid "Don't show this again"
msgstr "Ikke vis dette igjen"
#: Source/Core/DiscIO/CompressedBlob.cpp:369
msgid "Done compressing disc image."
msgstr "Ferdig med å komprimere disk-avbildningsfil."
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
msgid "Double"
msgstr "Dobbel"
#: Source/Core/Core/FreeLookManager.cpp:83
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Down"
msgstr "Ned"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:83
msgid "Download Codes"
msgstr "Last ned koder"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:85
msgid "Download Codes from the WiiRD Database"
msgstr "Last ned koder fra WiiRD-databasen"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
msgstr "Last ned spillcovere fra GameTDB.com for bruk i portrettmodus"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:345
msgid "Download complete"
msgstr "Nedlasting fullført"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:346
msgid "Downloaded %1 codes. (added %2)"
msgstr "Lastet %1 koder. (Lagt til %2)"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:88
msgid "Drawn Object Range"
msgstr "Opptegnet objektradius"
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:201
msgid "Drawsome Tablet"
msgstr "Drawsome-tegnebrett"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:54
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:71
msgid "Drum Kit"
msgstr "Trommesett"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
msgid "Dual Core"
msgstr "Dobbelkjerne"
#: Source/Core/Core/HW/EXI/EXI_Device.h:85
msgid "Dummy"
msgstr "Juksedukke"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:117
msgid "Dump &ARAM"
msgstr "Dump &ARAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:116
msgid "Dump &ExRAM"
msgstr "Dump &ExRAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118
msgid "Dump &FakeVMEM"
msgstr "Dump &FakeVMEM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:115
msgid "Dump &MRAM"
msgstr "Dump &MRAM"
#: Source/Core/DolphinQt/MenuBar.cpp:801
msgid "Dump Audio"
msgstr "Dump lyd"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
msgid "Dump Base Textures"
msgstr "Dump grunnteksturer"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
msgid "Dump EFB Target"
msgstr "Dump EFB-mål"
#: Source/Core/DolphinQt/MenuBar.cpp:795
msgid "Dump Frames"
msgstr "Dumping av bilder"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Dump Mip Maps"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67
msgid "Dump Objects"
msgstr "Dump objekter"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:219
msgid "Dump Path:"
msgstr "Dump sti:"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:75
msgid "Dump TEV Stages"
msgstr "Dump TEV-stadier"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:175
msgid ""
"Dump TEV Stages to User/Dump/Objects/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:77
msgid "Dump Texture Fetches"
msgstr "Dump tekstur-innhentinger"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:178
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
msgid "Dump Textures"
msgstr "Dump teksturer"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72
msgid "Dump XFB Target"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102
msgid "Dump at Internal Resolution"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:168
msgid ""
"Dump decoded game textures to User/Dump/Textures/&lt;game_id&gt;/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:350
msgid "Dump decrypted SSL reads"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:351
msgid "Dump decrypted SSL writes"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:172
msgid ""
"Dump objects to User/Dump/Objects/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:344
msgid "Dump options"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:354
msgid "Dump peer certificates"
msgstr ""
#. i18n: CA stands for certificate authority
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
msgid "Dump root CA certificates"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:217
msgid ""
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
"&lt;game_id&gt;/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:239
msgid ""
"Dumps the contents of EFB copies to User/Dump/Textures/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:242
msgid ""
"Dumps the contents of XFB copies to User/Dump/Textures/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:40
msgid "Duration of Turbo Button Press (frames):"
msgstr ""
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:46
msgid "Duration of Turbo Button Release (frames):"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
msgid "Dutch"
msgstr "Nederlandsk"
#: Source/Core/DolphinQt/MenuBar.cpp:220
msgid "E&xit"
msgstr "&Avslutt"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:177
msgid "EFB copy %1"
msgstr ""
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:161
msgid ""
"Each player sends their own inputs to the game, with equal buffer size for "
"all players, configured by the host.\n"
"Suitable for competitive games where fairness and minimal latency are most "
"important."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:122
msgid "Early Memory Updates"
msgstr "Tidlige minneoppdateringer"
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "East Asia"
msgstr "Øst-Asia"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196
msgid "Editor"
msgstr "Editor"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:158
msgid "Effect"
msgstr "Effekt"
#. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to
#. translation via the MMU to physical addresses.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
msgid "Effective"
msgstr "Effektiv"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Effective priority"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:421
msgid "EiB"
msgstr "EiB"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Eject Disc"
msgstr "Løs ut disk"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41
msgid "Embedded Frame Buffer (EFB)"
msgstr "Eksternt bildemellomlager (EFB)"
#: Source/Core/Core/State.cpp:466
msgid "Empty"
msgstr "Tom"
#: Source/Core/Core/Core.cpp:229
msgid "Emu Thread already running"
msgstr "Emulator-CPU-tråden kjører allerede"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:97
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Emuler Wii-ens Blåtannsadapter"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:128
msgid "Emulated Wii Remote"
msgstr "Emulert Wii Remote"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:276
msgid ""
"Emulated memory size mismatch!\n"
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:329
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
msgid "Emulation Speed"
msgstr "Emuleringshastighet"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:28
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:158
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375
msgid "Enable"
msgstr "Aktiver"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56
msgid "Enable API Validation Layers"
msgstr "Slå på API-valideringslag"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:140
msgid "Enable Audio Stretching"
msgstr "Tillat lydstrekking"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:143
msgid "Enable Cheats"
msgstr "Aktiver juksekoder"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:143
msgid "Enable Custom RTC"
msgstr "Aktiver egendefinert RTC (klokke)"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Aktiver bruk av dobbelkjerne"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:140
msgid "Enable Dual Core (speedup)"
msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76
msgid "Enable Emulated CPU Clock Override"
msgstr "Aktiver emulert CPU klokkefrekvensoverskridelse"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:106
msgid "Enable Emulated Memory Size Override"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
msgid "Enable FPRF"
msgstr "Aktiver FPRF"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66
msgid "Enable MMU"
msgstr "Aktiver MMU"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:124
msgid "Enable Progressive Scan"
msgstr "Aktiver progressiv skanning"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:182
msgid "Enable Rumble"
msgstr "Aktiver vibrering"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:109
msgid "Enable Screen Saver"
msgstr "Aktiver skjermbeskytter"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:100
msgid "Enable Speaker Data"
msgstr "Tillat høyttalerdata"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
msgid "Enable Usage Statistics Reporting"
msgstr "Skru på bruks- og statistikkrapportering"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51
msgid "Enable Wireframe"
msgstr "Aktiver wireframe"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Aktiver rask disktilgang. Dette kan forårsake krasj og andre problemer i et "
"fåtall spill. (PÅ = Raskt, AV = Kompatibelt)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:95
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
"Aktiver Dolby Pro Logic II-emulering med 5.1 surround. Kun for enkelte "
"bakender."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs "
"for noen få spill. (PÅ = Kompatibelt, AV = Raskt)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:303
msgid ""
"Enables anisotropic filtering, which enhances the visual quality of textures "
"that are at oblique viewing angles.<br><br>Might cause issues in a small "
"number of games.<br><br><dolphin_emphasis>If unsure, select 1x.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
"blurry textures at increased internal resolution, such as in games that use "
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
"that frequently load new textures. This feature is not compatible with GPU "
"Texture Decoding.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:276
msgid ""
"Enables multithreaded command submission in backends where supported. "
"Enabling this option may result in a performance improvement on systems with "
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:272
msgid ""
"Enables progressive scan if supported by the emulated software. Most games "
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:149
msgid "Enables stretching of the audio to match emulation speed."
msgstr "Tillater strekking av lyden for å matche emuleringshastigheten."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
msgid ""
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
"result in performance gains in some scenarios, or on systems where the CPU "
"is the bottleneck.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:99
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
"Kompatibelt, AV = Raskt)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:212
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:255
msgid ""
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#. i18n: Character encoding
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
msgid "Encoding"
msgstr "Tegnkoding"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:613
msgid ""
"Encountered the following errors while opening save files:\n"
"%1\n"
"\n"
"Aborting import."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:124
msgid "Enet Didn't Initialize"
msgstr "Enhet ble ikke igangsatt"
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:81
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
msgid "English"
msgstr "Engelsk"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:70
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99
msgid "Enhancements"
msgstr "Forbedringer"
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:52
msgid "Enter IP address of device running the XLink Kai Client:"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59
msgid "Enter USB device ID"
msgstr "Skriv inn ID for USB-enhet"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254
msgid "Enter address to watch:"
msgstr ""
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
msgid "Enter new Broadband Adapter MAC address:"
msgstr "Skriv inn en ny Bredbåndsadapter MAC-adresse:"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:300
msgid "Enter password"
msgstr "Oppgi passord"
#: Source/Core/DolphinQt/MenuBar.cpp:1280
msgid "Enter the RSO module address:"
msgstr "Skriv inn RSO-moduladresse:"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:383
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:318
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:324
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:517
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:241
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:280
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:259
#: Source/Core/DolphinQt/ConvertDialog.cpp:452
#: Source/Core/DolphinQt/ConvertDialog.cpp:506
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:503
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:509
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:515
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:521
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:544
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:551
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:150
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:377
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241
#: Source/Core/DolphinQt/GBAWidget.cpp:571
#: Source/Core/DolphinQt/GCMemcardManager.cpp:344
#: Source/Core/DolphinQt/GCMemcardManager.cpp:374
#: Source/Core/DolphinQt/Main.cpp:204 Source/Core/DolphinQt/Main.cpp:220
#: Source/Core/DolphinQt/Main.cpp:227 Source/Core/DolphinQt/MainWindow.cpp:273
#: Source/Core/DolphinQt/MainWindow.cpp:281
#: Source/Core/DolphinQt/MainWindow.cpp:1071
#: Source/Core/DolphinQt/MainWindow.cpp:1417
#: Source/Core/DolphinQt/MainWindow.cpp:1424
#: Source/Core/DolphinQt/MainWindow.cpp:1484
#: Source/Core/DolphinQt/MainWindow.cpp:1491
#: Source/Core/DolphinQt/MainWindow.cpp:1593
#: Source/Core/DolphinQt/MenuBar.cpp:1194
#: Source/Core/DolphinQt/MenuBar.cpp:1264
#: Source/Core/DolphinQt/MenuBar.cpp:1287
#: Source/Core/DolphinQt/MenuBar.cpp:1299
#: Source/Core/DolphinQt/MenuBar.cpp:1330
#: Source/Core/DolphinQt/MenuBar.cpp:1351
#: Source/Core/DolphinQt/MenuBar.cpp:1554
#: Source/Core/DolphinQt/MenuBar.cpp:1563
#: Source/Core/DolphinQt/MenuBar.cpp:1575
#: Source/Core/DolphinQt/MenuBar.cpp:1597
#: Source/Core/DolphinQt/MenuBar.cpp:1623
#: Source/Core/DolphinQt/MenuBar.cpp:1673
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:314
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:455
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:698
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1059
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1069
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:346
#: Source/Core/DolphinQt/RenderWidget.cpp:124
#: Source/Core/DolphinQt/ResourcePackManager.cpp:202
#: Source/Core/DolphinQt/ResourcePackManager.cpp:223
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:321
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:345
#: Source/Core/DolphinQt/Translation.cpp:320
msgid "Error"
msgstr "Feil"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
msgid "Error Opening Adapter: %1"
msgstr "Feil under åpning av adapter: %1"
#: Source/Core/DolphinQt/Translation.cpp:321
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Feil ved innlasting av valgt språk. Faller tilbake til systemstandarden."
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:209
msgid "Error obtaining session list: %1"
msgstr "Feil ved henting av sesjonsliste: %1"
#: Source/Core/DolphinQt/MainWindow.cpp:274
msgid "Error occurred while loading some texture packs"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1807
msgid "Error processing codes."
msgstr "Feil ved synkronisering av juksekoder."
#: Source/Core/Core/NetPlayClient.cpp:1779
msgid "Error processing data."
msgstr "Feil ved bearbeidelse av data."
#: Source/Core/Core/NetPlayCommon.cpp:60
msgid "Error reading file: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1442
msgid "Error synchronizing cheat codes!"
msgstr "Feil ved synkronisering av juksekoder!"
#: Source/Core/Core/NetPlayServer.cpp:1429
msgid "Error synchronizing save data!"
msgstr "Feil ved synkronisering av lagringsdata!"
#: Source/Core/Core/NetPlayCommon.cpp:214
msgid "Error writing file: {0}"
msgstr ""
#: Source/Core/Common/ChunkFile.h:284
msgid ""
"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
"#x}). Aborting savestate load..."
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:192
msgid "Error: GBA{0} failed to create core"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:347
msgid "Error: GBA{0} failed to load the BIOS in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:212
msgid "Error: GBA{0} failed to load the ROM in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:366
msgid "Error: GBA{0} failed to load the save in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:341
msgid "Error: GBA{0} failed to open the BIOS in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:182
msgid "Error: GBA{0} failed to open the ROM in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:360
msgid "Error: GBA{0} failed to open the save in {1}"
msgstr ""
#: Source/Core/Core/HW/SI/SI_Device.cpp:198
msgid "Error: This build does not support emulated GBA controllers"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:336
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Feil: Prøver å åpne Shift JIS-skrifttyper, men de lastes ikke. Det kan hende "
"spill ikke åpner skrifter rett, eller krasjer."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:331
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
"Feil: Prøver å slå opp Windows-1252 skrifttyper, men de er ikke lastet. "
"Spill kan potensielt ikke vise skrifttyper riktig, eller krasje."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1298
msgid "Errors were found in {0} blocks in the {1} partition."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1309
msgid "Errors were found in {0} unused blocks in the {1} partition."
msgstr ""
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:60
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:273
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "Europe"
msgstr "Europa"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116
msgid "Exclusive Ubershaders"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Exit"
msgstr "Avslutt"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:936
msgid "Expected + or closing paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:772
msgid "Expected arguments: "
msgstr "Forventet argumenter: "
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:903
msgid "Expected closing paren."
msgstr "Forventet parentes-lukking."
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:759
msgid "Expected comma."
msgstr "Forventet et komma."
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:691
msgid "Expected end of expression."
msgstr "Forventet en RegEx-innkapsling."
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
msgid "Expected name of input."
msgstr "Forventet navnet på inndataen."
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:913
msgid "Expected opening paren."
msgstr "Forventet parentes-begynnelse"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:833
msgid "Expected start of expression."
msgstr "Forventet starten på RegEx-innkapsling."
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:813
msgid "Expected variable name."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:139
msgid "Experimental"
msgstr "Eksperimentell"
#: Source/Core/DolphinQt/MenuBar.cpp:285
msgid "Export All Wii Saves"
msgstr "Eksporter alle Wii-lagringsfiler"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:420
#: Source/Core/DolphinQt/GCMemcardManager.cpp:445
#: Source/Core/DolphinQt/GCMemcardManager.cpp:490
#: Source/Core/DolphinQt/GCMemcardManager.cpp:497
msgid "Export Failed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Export Recording"
msgstr "Eksporter opptak"
#: Source/Core/DolphinQt/MenuBar.cpp:740
msgid "Export Recording..."
msgstr "Eksporter opptak…"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:435
msgid "Export Save File"
msgstr "Eksporter lagringsfil"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:452
msgid "Export Save Files"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:428
msgid "Export Wii Save"
msgstr "Eksporter Wii-lagrefil"
#: Source/Core/DolphinQt/GameList/GameList.cpp:346
msgid "Export Wii Saves"
msgstr "Eksporter Wii-lagrefiler"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:116
msgid "Export as .&gcs..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:117
msgid "Export as .&sav..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1118
#, c-format
msgctxt ""
msgid "Exported %n save(s)"
msgstr "Eksporterte %n lagringsfil(er)."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:423
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
msgid "Extension"
msgstr "Utvidelse"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:120
msgid "Extension Motion Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
msgid "Extension Motion Simulation"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:498
msgid "External"
msgstr "Ekstern"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
msgid "External Frame Buffer (XFB)"
msgstr "Eksternt bildebuffer (EFB)"
#: Source/Core/DolphinQt/MenuBar.cpp:262
msgid "Extract Certificates from NAND"
msgstr "Pakk ut sertifikater fra NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:267
msgid "Extract Entire Disc..."
msgstr "Pakk ut hele disken…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:291
msgid "Extract Entire Partition..."
msgstr "Pakk ut hele partisjonen…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298
msgid "Extract File..."
msgstr "Pakk ut fil…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:240
msgid "Extract Files..."
msgstr "Pakk ut filer…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:250
msgid "Extract System Data..."
msgstr "Pakk ut systemdata…"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:354
msgid "Extracting All Files..."
msgstr "Pakker ut alle filer..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:355
msgid "Extracting Directory..."
msgstr "Pakker ut mappe..."
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
msgid "FD"
msgstr "FD"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:37
#: Source/Core/DolphinQt/MenuBar.cpp:233
msgid "FIFO Player"
msgstr "FIFO-spiller"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:132
msgid "Failed loading XML."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:345
msgid ""
"Failed opening memory card:\n"
"%1"
msgstr ""
"Kunne ikke åpne minnekort:\n"
"%1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:432
msgid "Failed to add this session to the NetPlay index: %1"
msgstr "Kunne ikke legge til denne sesjonen i NetPlay-indeksen: %1"
#: Source/Core/DolphinQt/MenuBar.cpp:1624
msgid "Failed to append to signature file '%1'"
msgstr "Kunne ikke legge til på signaturfil '%1'"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:593
msgid "Failed to claim interface for BT passthrough"
msgstr "Kunne ikke gjøre krav på grensesnitt for BT-gjennompass"
#: Source/Core/DiscIO/VolumeVerifier.cpp:107
msgid "Failed to connect to Redump.org"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:942
msgid "Failed to connect to server: %1"
msgstr "Kunne ikke koble til server: %1"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:150
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:125
msgid "Failed to create D3D swap chain"
msgstr "Kunne ikke lage D3D swap chain"
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:107
msgid "Failed to create D3D12 context"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:116
msgid "Failed to create D3D12 global resources"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:59
msgid "Failed to create DXGI factory"
msgstr "Kunne ikke lage DXGI factory"
#: Source/Core/Core/NetPlayClient.cpp:1237
msgid ""
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1047
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
msgstr "Kunne ikke slette NetPlay-minnekort. Verifiser dine skrivetillatelser."
#: Source/Core/DolphinQt/GameList/GameList.cpp:796
msgid "Failed to delete the selected file."
msgstr "Klarte ikke å slette valgt fil."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586
msgid "Failed to detach kernel driver for BT passthrough: {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:318
msgid "Failed to download codes."
msgstr "Nedlasting av koder mislyktes."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:545
msgid "Failed to dump %1: Can't open file"
msgstr "Kunne ikke dumpe %1: Kan ikke åpne fil"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:552
msgid "Failed to dump %1: Failed to write to file"
msgstr "Kunne ikke dumpe %1: Kan ikke skrive til fil"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:486
msgctxt ""
msgid "Failed to export %n out of %1 save file(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:532
msgid "Failed to export the following save files:"
msgstr "Kunne ikke eksportere følgende lagringsfiler:"
#: Source/Core/DolphinQt/MenuBar.cpp:1194
msgid "Failed to extract certificates from NAND"
msgstr "Klarte ikke å pakke ut sertifikater fra NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:383
msgid "Failed to extract file."
msgstr "Kunne ikke pakke ut fil."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
msgid "Failed to extract system data."
msgstr "Kunne ikke pakke ut systemdata."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:629
msgid ""
"Failed to find new filename.\n"
"{0}\n"
" will be overwritten"
msgstr ""
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
msgid "Failed to find one or more D3D symbols"
msgstr "Kunne ikke finne en eller flere D3D-symboler"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:563
msgid "Failed to import \"%1\"."
msgstr "Kunne ikke importere \"%1\"."
#: Source/Core/DolphinQt/MenuBar.cpp:1094
msgid ""
"Failed to import save file. Please launch the game once, then try again."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1088
msgid ""
"Failed to import save file. The given file appears to be corrupted or is not "
"a valid Wii save."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1101
msgid ""
"Failed to import save file. Your NAND may be corrupt, or something is "
"preventing access to files within it. Try repairing your NAND (Tools -> "
"Manage NAND -> Check NAND...), then import the save again."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1071
msgid "Failed to init core"
msgstr "Klarte ikke å igangsette kjerne"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:116
msgid ""
"Failed to initialize Direct3D.\n"
"Make sure your video card supports at least D3D 10.0\n"
"{0}"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:143
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:198
msgid "Failed to initialize renderer classes"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:203
msgid "Failed to install pack: %1"
msgstr "Kunne ikke installere pakke: %1"
#: Source/Core/DolphinQt/GameList/GameList.cpp:575
#: Source/Core/DolphinQt/MenuBar.cpp:1059
msgid "Failed to install this title to the NAND."
msgstr "Klarte ikke å installere denne tittelen til NAND."
#: Source/Core/DolphinQt/MainWindow.cpp:1517
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
"Klarte ikke å lytte til port %1. Kjøres det en annen instans av NetPlay-"
"tjeneren?"
#: Source/Core/DolphinQt/MenuBar.cpp:1299
#: Source/Core/DolphinQt/MenuBar.cpp:1351
msgid "Failed to load RSO module at %1"
msgstr "Kunne ikke laste RSO-modul ved %1"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:45
msgid "Failed to load d3d11.dll"
msgstr "Kunne ikke laste d3d11.dll"
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
msgid "Failed to load dxgi.dll"
msgstr "Kunne ikke laste dxgi.dll"
#: Source/Core/DolphinQt/MenuBar.cpp:1563
msgid "Failed to load map file '%1'"
msgstr "Kunne ikke laste map-fil '%1'"
#: Source/Core/Core/Boot/Boot.cpp:534
msgid "Failed to load the executable to memory."
msgstr "Klarte ikke å laste kjørbar fil til minne."
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
msgid ""
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:571
#: Source/Core/DolphinQt/MainWindow.cpp:1593
#: Source/Core/DolphinQt/RenderWidget.cpp:124
msgid "Failed to open '%1'"
msgstr "Klarte ikke å åpne \"%1\""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:572
msgid "Failed to open Bluetooth device: {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
msgid "Failed to open config file!"
msgstr "Kunne ikke åpne konfigurasjonsfil!"
#: Source/Core/Core/NetPlayCommon.cpp:26
msgid "Failed to open file \"{0}\"."
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:184
msgid "Failed to open file \"{0}\". Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
msgid ""
"Failed to open file in external editor.\n"
"Make sure there's an application assigned to open INI files."
msgstr ""
"Kunne ikke åpne ekstern editor.\n"
"Pass på at det er en applikasjon valgt til å åpne INI-filer."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:859
msgid "Failed to open file."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1516
msgid "Failed to open server"
msgstr "Klarte ikke å åpne tjener"
#: Source/Core/DolphinQt/ConvertDialog.cpp:453
msgid "Failed to open the input file \"%1\"."
msgstr "Mislyktes i å åpne inndatafilen «%1»."
#: Source/Core/DiscIO/CompressedBlob.cpp:282 Source/Core/DiscIO/FileBlob.cpp:53
#: Source/Core/DiscIO/WIABlob.cpp:2045
msgid ""
"Failed to open the output file \"{0}\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:219
#: Source/Core/DiscIO/VolumeVerifier.cpp:317
msgid "Failed to parse Redump.org data"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:262
msgid "Failed to parse given value into target data type."
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213
msgid "Failed to read DFF file."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:861
msgid "Failed to read from file."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:373 Source/Core/DiscIO/FileBlob.cpp:93
#: Source/Core/DiscIO/WIABlob.cpp:2060
msgid "Failed to read from the input file \"{0}\"."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:421
#: Source/Core/DolphinQt/GCMemcardManager.cpp:639
msgid "Failed to read selected savefile(s) from memory card."
msgstr ""
#: Source/Core/Core/Movie.cpp:1015
msgid "Failed to read {0}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:666
msgid "Failed to remove file."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
msgid ""
"Failed to remove junk data from file \"%1\".\n"
"\n"
"Would you like to convert it without removing junk data?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:603
msgid "Failed to remove this title from the NAND."
msgstr "Kunne ikke fjerne denne tittelen fra NAND."
#: Source/Core/Core/NetPlayClient.cpp:1068
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
msgstr ""
"Kunne ikke tilbakestille NetPlay GCI-mappe. Verifiser dine skrivetillatelser."
#: Source/Core/Core/NetPlayClient.cpp:1096
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
msgstr ""
"Kunne ikke tilbakestille NetPlay NAND-mappe. Verifiser dine "
"skrivetillatelser."
#: Source/Core/Core/NetPlayClient.cpp:1102
msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241
msgid "Failed to save FIFO log."
msgstr "Lagring av FIFO-logg mislyktes."
#: Source/Core/DolphinQt/MenuBar.cpp:1555
msgid "Failed to save code map to path '%1'"
msgstr "Kunne ikke lagre kodemapping til sti '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1597
msgid "Failed to save signature file '%1'"
msgstr "Kunne ikke lagre signaturfil '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1576
msgid "Failed to save symbol map to path '%1'"
msgstr "Kunne ikke lagre symbolkart til sti '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1674
msgid "Failed to save to signature file '%1'"
msgstr "Kunne ikke lagre til signaturfil '%1'"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:224
msgid "Failed to uninstall pack: %1"
msgstr "Kunne ikke avinstallere pakke: %1"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:72
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Kunne ikke skrive BT.DINF til SYSCONF"
#: Source/Core/Core/NetPlayClient.cpp:1130
msgid "Failed to write Mii data."
msgstr "Skriving av Mii-data mislyktes."
#: Source/Core/Core/NetPlayClient.cpp:1206
msgid "Failed to write Wii save."
msgstr "Skriving til Wii-lagringsfil mislyktes."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
msgid "Failed to write config file!"
msgstr "Kunne ikke skrive til konfigurasjonsfilen!"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:571
#: Source/Core/DolphinQt/GCMemcardManager.cpp:674
#: Source/Core/DolphinQt/GCMemcardManager.cpp:689
msgid "Failed to write modified memory card to disk."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1218
msgid "Failed to write redirected save."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:445
msgid "Failed to write savefile to disk."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:377 Source/Core/DiscIO/FileBlob.cpp:99
#: Source/Core/DiscIO/WIABlob.cpp:2064
msgid ""
"Failed to write the output file \"{0}\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:573
#: Source/Core/DolphinQt/GameList/GameList.cpp:601
#: Source/Core/DolphinQt/GameList/GameList.cpp:795
#: Source/Core/DolphinQt/MenuBar.cpp:1059
msgid "Failure"
msgstr "Feil"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:159
msgid "Fair Input Delay"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200
msgid "Fallback Region"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:211
msgid "Fallback Region:"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79
msgid "Fast"
msgstr "Rask"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
msgid "Fast Depth Calculation"
msgstr "Rask dybdekalkulering"
#: Source/Core/Core/Movie.cpp:1292
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
"{2}.){3}"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:99
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
msgid "Field of View"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:46
msgid "File Details"
msgstr "Fildetaljer"
#: Source/Core/DolphinQt/GameList/GameList.cpp:944
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:229
#: Source/Core/DolphinQt/MenuBar.cpp:639
msgid "File Format"
msgstr "Filformat"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:65
msgid "File Format:"
msgstr "Filformat:"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:80
msgid "File Info"
msgstr "Fil-informasjon"
#: Source/Core/DolphinQt/GameList/GameList.cpp:939
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:223
#: Source/Core/DolphinQt/MenuBar.cpp:634
msgid "File Name"
msgstr "Filnavn"
#: Source/Core/DolphinQt/GameList/GameList.cpp:940
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:225
#: Source/Core/DolphinQt/MenuBar.cpp:635
msgid "File Path"
msgstr "Filbane"
#: Source/Core/DolphinQt/GameList/GameList.cpp:943
#: Source/Core/DolphinQt/MenuBar.cpp:638
msgid "File Size"
msgstr "Filstørrelse"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:58
msgid "File Size:"
msgstr "Filstørrelse:"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:324
msgid "File contained no codes."
msgstr "Filen inneholdt ingen koder."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:148
msgid "Filename"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:289
msgid "Files opened, ready to compress."
msgstr "Fil åpnet, klar for komprimering."
#: Source/Core/Core/Boot/Boot.cpp:104
msgid ""
"Files specified in the M3U file \"{0}\" were not found:\n"
"{1}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:831
msgid "Filesize does not match any known GameCube Memory Card size."
msgstr ""
"Filstørrelsen samsvarer ikke med noen kjente Gamecube-minnekortstørrelser."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:834
msgid "Filesize in header mismatches actual card size."
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75
msgid "Filesystem"
msgstr "Filsystem"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101
msgid "Filter Symbols"
msgstr "Filtrer symboler"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:101
msgid "Filters"
msgstr "Filtre"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:355
msgid ""
"Filters all textures, including any that the game explicitly set as "
"unfiltered.<br><br>May improve quality of certain textures in some games, "
"but will cause issues in others.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:125
msgid "Find &Next"
msgstr "Finn &neste"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126
msgid "Find &Previous"
msgstr "Finn &forrige"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922
msgid "Finish Calibration"
msgstr "Fullfør kalibrering"
#: Source/Core/DolphinQt/WiiUpdate.cpp:105
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
"Ferdigstiller oppdateringen...\n"
"Dette kan ta litt tid."
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
msgid "First Person"
msgstr "Førsteperson"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:126
msgid "Fix Checksums"
msgstr "Fiks sjekksummer"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:688
msgid "Fix Checksums Failed"
msgstr ""
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85
msgid "Flags"
msgstr "Flagg"
#. i18n: A floating point number
#. i18n: Floating-point (non-integer) number
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:161
msgid "Float"
msgstr "Flyttall"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:521
msgid "Follow &branch"
msgstr "Følg &avgrening"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890
msgid "For best results please slowly move your input to all possible regions."
msgstr ""
"For best resultater, vennligst flytt inn-dataen sakte til alle mulige "
"regioner."
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
msgid ""
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=Broadband_Adapter\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:56
msgid ""
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
"\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 16:9"
msgstr "Tving 16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:88
msgid "Force 24-Bit Color"
msgstr "Tving 24-biters farge"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 4:3"
msgstr "Tving 4:3"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:134
msgid "Force Listen Port:"
msgstr "Tving lytteport:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84
msgid "Force Texture Filtering"
msgstr "Tving teksturfiltrering"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:321
msgid ""
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9."
"<br><br>Rarely produces good results and often partially breaks graphics and "
"game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code "
"widescreen patches.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:57
msgid "Format:"
msgstr "Format:"
#: Source/Core/Core/FreeLookManager.cpp:86
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
msgid "Forward"
msgstr "Fremover"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:144
msgid "Forward port (UPnP)"
msgstr "Videresendingsport (UPnP)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:464
msgid "Found %1 results for \"%2\""
msgstr "Fant %1 resultater for \"%2\""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:296
#, c-format
msgctxt ""
msgid "Found %n address(es)."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:156
msgid "Frame %1"
msgstr "Bilde %1"
#: Source/Core/Core/HotkeyManager.cpp:49 Source/Core/Core/HotkeyManager.cpp:330
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
msgid "Frame Advance"
msgstr "Bilde-for-bilde-modus"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Frame Advance Decrease Speed"
msgstr "Senk hastighet for bildeforskuddsvisning"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Frame Advance Increase Speed"
msgstr "Øk hastighet for bildeforskuddsvisning"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Frame Advance Reset Speed"
msgstr "Tilbakestill bilde-for-bilde-hastighet"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98
msgid "Frame Dumping"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105
msgid "Frame Range"
msgstr "Bildespennvidde"
#: Source/Core/VideoCommon/RenderBase.cpp:1756
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135
msgid "Frames to Record:"
msgstr "Bilder å ta opp:"
#: Source/Core/DiscIO/Enums.cpp:36
msgid "France"
msgstr "Frankrike"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:309
msgid "Free Blocks: %1"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:310
msgid "Free Files: %1"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
msgid "Free Look Control Type"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458
msgid "Free Look Controller %1"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:17
msgid "Free Look Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:53
msgid ""
"Free Look allows for manipulation of the in-game camera. Different camera "
"types are available from the dropdown.<br><br>For detailed instructions, <a "
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
"this page</a>."
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:297
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
msgid "FreeLook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:342
msgid "Freelook"
msgstr "Fri-sikt"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Freelook Toggle"
msgstr "Frisikts-veksling"
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:124
msgid "French"
msgstr "Fransk"
#. i18n: Refers to a number of actions per second in Hz.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
msgid "Frequency"
msgstr "Frekvens"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185
msgid "From"
msgstr "Fra"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:144
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:94
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109
msgid "From:"
msgstr "Fra:"
#: Source/Core/DolphinQt/ToolBar.cpp:125
msgid "FullScr"
msgstr "Fullskjerm"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
msgid "Function"
msgstr "Funksjon"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:128
msgid "Function callers"
msgstr "Funksjonskallere"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120
msgid "Function calls"
msgstr "Funksjonskall"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:286
msgid "Functions"
msgstr "Funksjoner"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
msgid "GBA (Integrated)"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38
msgid "GBA (TCP)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:352
msgid "GBA Core"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
msgid "GBA Port %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:139
msgid "GBA Settings"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:353
msgid "GBA Volume"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
msgid "GBA Window Size"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:793
msgid "GBA%1 ROM changed to \"%2\""
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:798
msgid "GBA%1 ROM disabled"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
msgid "GC Port %1"
msgstr "GC-port %1"
#: Source/Core/Core/HW/EXI/EXI_Device.h:94
msgid "GCI Folder"
msgstr "GCI-mappe"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:402
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GC-minnekortmappe: ClearBlock ble påkalt med ugyldig blokkadresse"
#: Source/Core/DolphinQt/ConvertDialog.cpp:346
msgid "GCZ GC/Wii images (*.gcz)"
msgstr ""
#: Source/Core/VideoCommon/CommandProcessor.cpp:658
msgid ""
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:165
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
msgid "GPU Texture Decoding"
msgstr "GPU-teksturdekoding"
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:357
msgid ""
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:129
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:375
msgid ""
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:400
msgid ""
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
"GPU: Does your video card support OpenGL 3.3?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:384
msgid ""
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
"GPU: Does your video card support OpenGL 3.1?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:366
msgid ""
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:136
msgid ""
"GPU: OGL ERROR: Need OpenGL version 3.\n"
"GPU: Does your video card support OpenGL 3?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:593
msgid ""
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
"GPU: Does your video card support OpenGL 3.0?\n"
"GPU: Your driver supports GLSL {0}"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:153
msgid ""
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
"GPU: Does your video card support OpenGL 2.x?"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
msgid "Game"
msgstr "Spill"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:392
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:449
msgid "Game Boy Advance"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:373
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Game Boy Advance-disker (*.gba)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:539
msgid ""
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
"All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:391
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55
msgid "Game Config"
msgstr "Spilloppsett"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
msgid "Game Details"
msgstr "Spilldetaljer"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:137
msgid "Game Folders"
msgstr "Spillmapper"
#: Source/Core/DolphinQt/GameList/GameList.cpp:941
#: Source/Core/DolphinQt/MenuBar.cpp:636
msgid "Game ID"
msgstr "Spill-ID"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109
msgid "Game ID:"
msgstr "Spill-ID:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:611
msgid "Game Status"
msgstr "Spillstatus"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:785
msgid "Game changed to \"%1\""
msgstr "Spill endret til \"%1\""
#: Source/Core/Core/NetPlayClient.cpp:1712
msgid "Game is already running!"
msgstr "Spillet kjører allerede!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:473
msgid ""
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
msgid "Game-Specific Settings"
msgstr "Spill-spesifikke innstillinger"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:31
msgid "GameCube Adapter for Wii U"
msgstr "GameCube-adapter for Wii U"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "GameCube-adapter for Wii U i port %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405
msgid "GameCube Controller"
msgstr "GameCube-kontroller"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:404
msgid "GameCube Controller at Port %1"
msgstr "GameCube-kontroller i port %1"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:70
msgid "GameCube Controllers"
msgstr "GameCube-kontrollere"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:397
msgid "GameCube Keyboard"
msgstr "GameCube-tastatur"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:396
msgid "GameCube Keyboard at Port %1"
msgstr "GameCube-tastatur i port %1"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:98
msgid "GameCube Memory Card Manager"
msgstr "GameCube-minnekortbehandler"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
msgid "GameCube Memory Cards"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:306
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr "GameCube-minnekort (*.raw *.gcp)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:409
msgid "GameCube Microphone Slot %1"
msgstr "GameCube-mikrofoninngang i inngang %1"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:22
msgid "GameCube TAS Input %1"
msgstr "GameCube TAS-inndata %1"
#: Source/Core/DolphinQt/CheatsManager.cpp:91
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59
msgid "Gecko Codes"
msgstr "Gecko-juksekoder"
#: Source/Core/Core/HotkeyManager.cpp:327
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:195
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:69
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:98
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:435
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
msgid "General"
msgstr "Generelt"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:420
msgid "General and Options"
msgstr "Generelt og innstillinger"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:430
msgid "Generate Action Replay Code"
msgstr "Generer Action Replay-kode"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:232
msgid "Generate a New Statistics Identity"
msgstr "Opprett en ny statistikk-identitet"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:466
msgid "Generated AR code."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1258
msgid "Generated symbol names from '%1'"
msgstr "Genererte symbolnavn fra '%1'"
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:81
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:123
msgid "German"
msgstr "Tysk"
#: Source/Core/DiscIO/Enums.cpp:39
msgid "Germany"
msgstr "Tyskland"
#: Source/Core/UICommon/UICommon.cpp:420
msgid "GiB"
msgstr "GiB"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:364
msgid "Go to"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171
msgid "Golf Mode"
msgstr "Golfmodus"
#: Source/Core/DiscIO/VolumeVerifier.cpp:343
msgid "Good dump"
msgstr "God dump"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:444
#: Source/Core/DolphinQt/ToolBar.cpp:131
msgid "Graphics"
msgstr "Grafikk"
#: Source/Core/Core/HotkeyManager.cpp:340
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
msgid "Graphics Toggles"
msgstr "Grafikkbrytere"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:310
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
"graphical issues. Raising the internal resolution will improve the effect of "
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47
msgid "Green"
msgstr "Grønn"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39
msgid "Green Left"
msgstr "Grønn venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
msgid "Green Right"
msgstr "Grønn høyre"
#: Source/Core/DolphinQt/MenuBar.cpp:611
msgid "Grid View"
msgstr "Rutenettvisning"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:64
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:118
msgid "Guitar"
msgstr "Gitar"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215
msgid "Gyroscope"
msgstr "Gyroskop"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:71
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:100
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:163
msgid "Head"
msgstr "Head"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
msgid "Help"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110
msgid "Hex string"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:144
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
msgid "Hexadecimal"
msgstr "Heksadesimal"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
msgid "Hide"
msgstr "Gjem"
#: Source/Core/DolphinQt/MenuBar.cpp:706
msgid "Hide All"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91
msgid "Hide In-Game Sessions"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90
msgid "Hide Incompatible Sessions"
msgstr "Gjem ikke-kompatible sesjoner"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:206
msgid "Hide Remote GBAs"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:200
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:425
msgid "High"
msgstr "Høy"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:423
msgid "Highest"
msgstr "Høyest"
#. i18n: Refers to how hard emulated drum pads are struck.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:65
msgid "Hit Strength"
msgstr "Treffsyrke"
#. i18n: FOV stands for "Field of view".
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:223
msgid "Horizontal FOV"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:147
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201
msgid "Host"
msgstr "Vert"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:308
msgid "Host Code:"
msgstr "Vertskode:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165
msgid "Host Input Authority"
msgstr "Host Input-autoritet"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "Host Size"
msgstr "Vertstørrelse"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167
msgid ""
"Host has control of sending all inputs to the game, as received from other "
"players, giving the host zero latency but increasing latency for others.\n"
"Suitable for casual games with 3+ players, possibly on unstable or high "
"latency connections."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:895
msgid "Host input authority disabled"
msgstr "Vertsinndataautoritet deaktivert"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:895
msgid "Host input authority enabled"
msgstr "Vertsinndataautoritet aktivert"
#: Source/Core/DolphinQt/GameList/GameList.cpp:477
msgid "Host with NetPlay"
msgstr "Vær vertskap med NetPlay"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
msgid "Hostname"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450
msgid "Hotkey Settings"
msgstr "Tastesnarveis-innstillinger"
#: Source/Core/Core/HotkeyManager.cpp:204
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
msgid "Hotkeys"
msgstr "Hurtigtaster"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148
msgid "Hotkeys Require Window Focus"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:117
msgid "Hybrid Ubershaders"
msgstr ""
#. i18n: The symbol/abbreviation for hertz (cycles per second).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
msgid "Hz"
msgstr "Hz"
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:50
msgid "I am aware of the risks and want to continue"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:215
msgid "ID"
msgstr "ID"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:136
msgid "IOS Version:"
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:173
msgid ""
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:158
msgid ""
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:308
msgid "IP Address:"
msgstr "IP-adresse:"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
msgid "IPL Settings"
msgstr "Innstillinger for IPL"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:191
msgid "IR Sensitivity:"
msgstr "IR-sensitivitet:"
#: Source/Core/DolphinQt/ConvertDialog.cpp:85
msgid ""
"ISO: A simple and robust format which is supported by many programs. It "
"takes up more space than any other format.\n"
"\n"
"GCZ: A basic compressed format which is compatible with most versions of "
"Dolphin and some other programs. It can't efficiently compress junk data "
"(unless removed) or encrypted Wii data.\n"
"\n"
"WIA: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later, and a few other programs. It can efficiently compress "
"encrypted Wii data, but not junk data (unless removed).\n"
"\n"
"RVZ: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later. It can efficiently compress both junk data and "
"encrypted Wii data."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:154
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173
msgid ""
"Identical to Host Input Authority, except the \"Host\" (who has zero "
"latency) can be switched at any time.\n"
"Suitable for turn-based games with timing-sensitive controls, such as golf."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:373
msgid "Identity Generation"
msgstr "Identitetsgenerering"
#: Source/Core/DolphinQt/Main.cpp:258
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"Hvis autorisert, kan Dolphin samle inn data om ytelse, funksjonsbruk og "
"oppsett, såvel også data om din maskinvare og operativsystem.\n"
"\n"
"Ingen private data blir noensinne innhentet. Denne informasjonen hjelper oss "
"å forstå hvordan folk og emulerte spill bruker Dolphin og prioritere "
"deretter. Det hjelper oss også med å identifisere sjeldne oppsett som "
"forårsaker feil, ytelsesproblemer og stabilitetssvakheter.\n"
"Denne godkjenningen kan tilbakekalles når som helst fra Dolphins "
"innstillinger."
#: Source/Core/Core/HW/GCPadEmu.cpp:100
msgid ""
"If checked, the emulated controller is always connected.\n"
"If unchecked, the connection state of the emulated controller is linked\n"
"to the connection state of the real default device (if there is one)."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204
msgid ""
"If enabled, then all memory updates happen at once before the first frame."
"<br><br>Causes issues with many fifologs, but can be useful for testing."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
msgid ""
"If unchecked, then playback of the fifolog stops after the final frame."
"<br><br>This is generally only useful when a frame-dumping option is enabled."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
msgid "Ignore"
msgstr "Ignorer"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
msgid "Ignore Format Changes"
msgstr "Ignorer formatendringer"
#: Source/Core/DolphinQt/Main.cpp:66
msgid "Ignore for this session"
msgstr "Ignorer for denne sesjonen"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:216
msgid ""
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
"games without any negative effect. Causes graphical defects in a small "
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. "
"<br><br>Improves performance in some games, but will disable all EFB-based "
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
msgid "Immediately Present XFB"
msgstr "Øyeblikkelig tilgjengelig XFB"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:300
msgid ""
"Implements fullscreen mode with a borderless window spanning the whole "
"screen instead of using exclusive mode. Allows for faster transitions "
"between fullscreen and windowed mode, but slightly increases input latency, "
"makes movement less smooth and slightly decreases performance."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:259
msgid "Import BootMii NAND Backup..."
msgstr "Importer BootMii NAND sikkerhetskopi..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:548
#: Source/Core/DolphinQt/GCMemcardManager.cpp:562
#: Source/Core/DolphinQt/GCMemcardManager.cpp:570
#: Source/Core/DolphinQt/GCMemcardManager.cpp:612
msgid "Import Failed"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:584
msgid "Import Save File(s)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:284
msgid "Import Wii Save..."
msgstr "Importer Wii-lagringsfil …"
#: Source/Core/DolphinQt/MainWindow.cpp:1657
msgid "Importing NAND backup"
msgstr "Importing NAND sikkerhetskopi"
#: Source/Core/DolphinQt/MainWindow.cpp:1667
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
"Importerer NAND sikkerhetskopi\n"
"Tid passert: %1s"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
msgid "In-Game?"
msgstr "I spillet?"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:270
msgid ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
"when loading states at the cost of additional save/load time."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:92
msgid "Increase"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Increase Convergence"
msgstr "Øk konvergens"
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Increase Depth"
msgstr "Øk dybde"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Increase Emulation Speed"
msgstr "Øk emuleringshastighet"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Increase IR"
msgstr "Øk IR"
#: Source/Core/Core/FreeLookManager.cpp:101
msgid "Increase X"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:103
msgid "Increase Y"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:107
msgid "Incremental Rotation"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41
msgid "Incremental Rotation (rad/sec)"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:60
#: Source/Core/DolphinQt/ConvertDialog.cpp:99
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:59
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
#: Source/Core/DolphinQt/MenuBar.cpp:1257
#: Source/Core/DolphinQt/MenuBar.cpp:1481
msgid "Information"
msgstr "Informasjon"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Inhibit Screensaver During Emulation"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254
#: Source/Core/DolphinQt/MenuBar.cpp:1280
#: Source/Core/DolphinQt/MenuBar.cpp:1336
#: Source/Core/DolphinQt/MenuBar.cpp:1582
#: Source/Core/DolphinQt/MenuBar.cpp:1607
msgid "Input"
msgstr "Inngang"
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:29
msgid "Input strength required for activation."
msgstr "Inndata styrke kreves for aktivering."
#. i18n: Refers to the dead-zone setting of gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:46
msgid "Input strength to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:549
msgid "Insert &nop"
msgstr "Sett inn &nop"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
msgid "Insert SD Card"
msgstr "Sett inn SD-kort"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
#: Source/Core/DolphinQt/ResourcePackManager.cpp:318
msgid "Install"
msgstr "Installer"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152
msgid "Install Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:76
msgid "Install Update"
msgstr "Installer oppdatering"
#: Source/Core/DolphinQt/MenuBar.cpp:257
msgid "Install WAD..."
msgstr "Installer WAD…"
#: Source/Core/DolphinQt/GameList/GameList.cpp:400
msgid "Install to the NAND"
msgstr "Installer til NAND"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149
msgid "Instr."
msgstr ""
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
msgid "Instruction"
msgstr "Instruksjon"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:38
msgid "Instruction Breakpoint"
msgstr "Instruksjonsstoppunkt"
#: Source/Core/DolphinQt/MenuBar.cpp:1700
msgid "Instruction:"
msgstr "Instruksjon:"
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
msgid "Instruction: %1"
msgstr "Instruksjon: %1"
#. i18n: Refers to the intensity of shaking an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
msgid "Intensity"
msgstr "Intensitet"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
msgid "Interface"
msgstr "Grensesnitt"
#: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
#: Source/Core/Core/State.cpp:384
msgid "Internal LZO Error - compression failed"
msgstr "Intern LZO-feil - komprimering mislyktes"
#: Source/Core/Core/NetPlayCommon.cpp:208
#: Source/Core/Core/NetPlayCommon.cpp:291
msgid "Internal LZO Error - decompression failed"
msgstr "Intern LZO-feil - dekomprimering mislyktes"
#: Source/Core/Core/State.cpp:528
msgid ""
"Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/State.cpp:633
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Intern LZO-feil - lzo_init() mislyktes"
#: Source/Core/Core/HotkeyManager.cpp:341
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:374
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Intern oppløsning"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94
msgid "Internal Resolution:"
msgstr "Intern bildeoppløsning:"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:479
msgid "Internal error while generating AR code."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:28
msgid "Interpreter (slowest)"
msgstr "Fortolker (tregest)"
#: Source/Core/DolphinQt/MenuBar.cpp:812
msgid "Interpreter Core"
msgstr "Fortolkerkjerne"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:687
msgid "Invalid Expression."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166
msgid "Invalid Mixed Code"
msgstr "Ugyldig mikset kode"
#: Source/Core/DolphinQt/MainWindow.cpp:282
msgid "Invalid Pack %1 provided: %2"
msgstr "Ugyldig Pakke %1 oppgitt: %2"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:23
msgid "Invalid Player ID"
msgstr "Ugyldig spiller-ID"
#: Source/Core/DolphinQt/MenuBar.cpp:1287
msgid "Invalid RSO module address: %1"
msgstr "Ugyldig RSO-moduladresse: %1"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:303
msgid "Invalid callstack"
msgstr "Ugyldig kallstakk"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:837
msgid "Invalid checksums."
msgstr "Ugyldige sjekksummer."
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:140
msgid "Invalid game."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1938
msgid "Invalid host"
msgstr "Ugyldig vert"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:151
msgid "Invalid input for the field \"%1\""
msgstr "Ugyldig inndata for feltet \"%1\""
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:377
msgid "Invalid input provided"
msgstr "Ugyldig inndata oppgitt"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:455
msgid "Invalid literal."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:332
msgid "Invalid parameters given to search."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:314
msgid "Invalid password provided."
msgstr "Ugyldig passord oppgitt."
#: Source/Core/Core/Movie.cpp:958
msgid "Invalid recording file"
msgstr "Ugyldig opptaksfil"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:391
msgid "Invalid search parameters (no object selected)"
msgstr "Ugyldige søkeparametre (inget objekt valgt)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:418
msgid "Invalid search string (couldn't convert to number)"
msgstr "Ugyldig søkestring (kunne ikke konverte til tall)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:401
msgid "Invalid search string (only even string lengths supported)"
msgstr "Ugyldig søkestreng (bare strenger av partallslengde støttes)"
#: Source/Core/DolphinQt/Main.cpp:204
msgid "Invalid title ID."
msgstr "Ugyldig tittel-ID."
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261
msgid "Invalid watch address: %1"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:126
msgid "Italian"
msgstr "Italiensk"
#: Source/Core/DiscIO/Enums.cpp:42
msgid "Italy"
msgstr "Italia"
#: Source/Core/DolphinQt/MenuBar.cpp:810
msgid "JIT"
msgstr "JIT"
#: Source/Core/DolphinQt/MenuBar.cpp:823
msgid "JIT Block Linking Off"
msgstr "JIT Blokklinking Av"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22
msgid "JIT Blocks"
msgstr "JIT-blokker"
#: Source/Core/DolphinQt/MenuBar.cpp:947
msgid "JIT Branch Off"
msgstr "JIT Branching Av"
#: Source/Core/DolphinQt/MenuBar.cpp:915
msgid "JIT FloatingPoint Off"
msgstr "JIT FlytTall Av"
#: Source/Core/DolphinQt/MenuBar.cpp:923
msgid "JIT Integer Off"
msgstr "JIT Heltall Av"
#: Source/Core/DolphinQt/MenuBar.cpp:898
msgid "JIT LoadStore Floating Off"
msgstr "JIT LastLagre Flyt Av"
#: Source/Core/DolphinQt/MenuBar.cpp:866
msgid "JIT LoadStore Off"
msgstr "JIT LastLagre Av"
#: Source/Core/DolphinQt/MenuBar.cpp:907
msgid "JIT LoadStore Paired Off"
msgstr "JIT LastLagre Parret Av"
#: Source/Core/DolphinQt/MenuBar.cpp:882
msgid "JIT LoadStore lXz Off"
msgstr "JIT LastLagre lXz Av"
#: Source/Core/DolphinQt/MenuBar.cpp:874
msgid "JIT LoadStore lbzx Off"
msgstr "JIT Ibzx Av"
#: Source/Core/DolphinQt/MenuBar.cpp:890
msgid "JIT LoadStore lwz Off"
msgstr "JIT LastLagre Iwz Av"
#: Source/Core/DolphinQt/MenuBar.cpp:858
msgid "JIT Off (JIT Core)"
msgstr "JIT Av (JIT Kjerne)"
#: Source/Core/DolphinQt/MenuBar.cpp:931
msgid "JIT Paired Off"
msgstr "JIT Parret Av"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
msgid "JIT Recompiler for ARM64 (recommended)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30
msgid "JIT Recompiler for x86-64 (recommended)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:955
msgid "JIT Register Cache Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:939
msgid "JIT SystemRegisters Off"
msgstr "JIT Systemregistre Av"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:879
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:719
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:275
msgid "Japan"
msgstr "Japan"
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
msgid "Japanese"
msgstr "Japansk"
#. i18n: The translation of this string should be consistent with the translation of the
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
msgid "Japanese (Shift-JIS)"
msgstr "Japansk (Shift-JIS)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:166
msgid "Keep Window on Top"
msgstr "Behold vindu øverst"
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
#. or "is less than or equal to", followed by another dropdown where the user can select "any
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
#. together. Because the UI elements can't be reordered by a translation, you may have to give
#. up on the idea of having them form a sentence depending on the grammar of your target language.
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:166
msgid "Keep addresses where value in memory"
msgstr ""
#: Source/Core/Core/HW/GCKeyboard.cpp:20
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
msgid "Keyboard"
msgstr "Tastatur"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:55
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:59
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:63
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:67
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:71
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75
msgid "Keys"
msgstr "Nøkler"
#: Source/Core/UICommon/UICommon.cpp:420
msgid "KiB"
msgstr "KiB"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:267
msgid "Kick Player"
msgstr "Spark spiller"
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:277
msgid "Korea"
msgstr "Korea"
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:130
msgid "Korean"
msgstr "Koreansk"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59
msgid "L"
msgstr "V"
#: Source/Core/DolphinQt/GBAWidget.cpp:388
msgid "L&oad ROM..."
msgstr ""
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63
msgid "L-Analog"
msgstr "Venstre-analog"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
msgid "LR Save"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
msgid "Label"
msgstr "Etikett"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:492
msgid "Last Value"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:85
msgid "Latency:"
msgstr "Forsinkelse:"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:434
msgid "Latency: ~10 ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:436
msgid "Latency: ~20 ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:440
msgid "Latency: ~40 ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:438
msgid "Latency: ~80 ms"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:36
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:148
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Left"
msgstr "Til venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:53
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87
msgid "Left Stick"
msgstr "Venstre joystick"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:164
msgid "Left Table"
msgstr "Venstre tabell"
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
msgid ""
"Left click to set the IR value.\n"
"Right click to re-center it."
msgstr ""
"Venstreklikk for å sette IR-verdien.\n"
"Høyreklikk for å re-sentrere den."
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
msgid ""
"Left click to set the stick value.\n"
"Right click to re-center it."
msgstr ""
"Venstreklikk for å sette joystick-verdi.\n"
"Høyreklikk for å re-sentrere den."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:89
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Venstreklikk for å oppdage inndata.\n"
"Midtklikk for å tømme.\n"
"Høyreklikk for flere alternativer."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:93
msgid ""
"Left/Right-click to configure output.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:67
msgid "License"
msgstr "Lisens"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:136
msgid "Limit Chunked Upload Speed:"
msgstr "Begrens Klump-opplastningshastighet:"
#: Source/Core/DolphinQt/MenuBar.cpp:645
msgid "List Columns"
msgstr "Listekolonner"
#: Source/Core/DolphinQt/MenuBar.cpp:608
msgid "List View"
msgstr "Listevisning"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:94
msgid "Listening"
msgstr "Lytter"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:113
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
msgid "Load"
msgstr "Last"
#: Source/Core/DolphinQt/MenuBar.cpp:981
msgid "Load &Bad Map File..."
msgstr "Last &Dårlig kartfil..."
#: Source/Core/DolphinQt/MenuBar.cpp:980
msgid "Load &Other Map File..."
msgstr "Last &Annen kartfil..."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
msgid "Load Custom Textures"
msgstr "Last inn brukerlagde teksturer"
#: Source/Core/DolphinQt/MenuBar.cpp:242
msgid "Load GameCube Main Menu"
msgstr "Last inn GameCube-hovedmeny"
#: Source/Core/Core/HotkeyManager.cpp:350
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
msgid "Load Last State"
msgstr "Last inn nyeste hurtiglagring"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:228
msgid "Load Path:"
msgstr "Innlastingsfilbane:"
#: Source/Core/Core/HotkeyManager.cpp:182
msgid "Load ROM"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:180
#: Source/Core/Core/HotkeyManager.cpp:347
msgid "Load State"
msgstr "Last inn hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:165
msgid "Load State Last 1"
msgstr "Last inn hurtiglagring siste 1"
#: Source/Core/Core/HotkeyManager.cpp:174
msgid "Load State Last 10"
msgstr "Last inn hurtiglagring siste 10"
#: Source/Core/Core/HotkeyManager.cpp:166
msgid "Load State Last 2"
msgstr "Last inn hurtiglagring siste 2"
#: Source/Core/Core/HotkeyManager.cpp:167
msgid "Load State Last 3"
msgstr "Last inn hurtiglagring siste 3"
#: Source/Core/Core/HotkeyManager.cpp:168
msgid "Load State Last 4"
msgstr "Last inn hurtiglagring siste 4"
#: Source/Core/Core/HotkeyManager.cpp:169
msgid "Load State Last 5"
msgstr "Last inn hurtiglagring siste 5"
#: Source/Core/Core/HotkeyManager.cpp:170
msgid "Load State Last 6"
msgstr "Last inn hurtiglagring siste 6"
#: Source/Core/Core/HotkeyManager.cpp:171
msgid "Load State Last 7"
msgstr "Last inn hurtiglagring siste 7"
#: Source/Core/Core/HotkeyManager.cpp:172
msgid "Load State Last 8"
msgstr "Last inn hurtiglagring siste 8"
#: Source/Core/Core/HotkeyManager.cpp:173
msgid "Load State Last 9"
msgstr "Last inn hurtiglagring siste 9"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Load State Slot 1"
msgstr "Åpne hurtiglagringsplass nr. 1"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Load State Slot 10"
msgstr "Åpne hurtiglagringsplass nr. 10"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Load State Slot 2"
msgstr "Åpne hurtiglagringsplass nr. 2"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Load State Slot 3"
msgstr "Åpne hurtiglagringsplass nr. 3"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Load State Slot 4"
msgstr "Åpne hurtiglagringsplass nr. 4"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Load State Slot 5"
msgstr "Åpne hurtiglagringsplass nr. 5"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Load State Slot 6"
msgstr "Åpne hurtiglagringsplass nr. 6"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Load State Slot 7"
msgstr "Åpne hurtiglagringsplass nr. 7"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Load State Slot 8"
msgstr "Åpne hurtiglagringsplass nr. 8"
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Load State Slot 9"
msgstr "Åpne hurtiglagringsplass nr. 9"
#: Source/Core/DolphinQt/MenuBar.cpp:332
msgid "Load State from File"
msgstr "Last inn tilstand fra fil"
#: Source/Core/DolphinQt/MenuBar.cpp:333
msgid "Load State from Selected Slot"
msgstr "Last inn tilstand fra valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:334
msgid "Load State from Slot"
msgstr "Last inn tilstand fra kortplass"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142
msgid "Load Wii Save"
msgstr "Last inn Wii-lagringsfil"
#: Source/Core/DolphinQt/MenuBar.cpp:1021
msgid "Load Wii System Menu %1"
msgstr "Last inn Wii-systemmeny %1"
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load from Selected Slot"
msgstr "Last fra valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:388
msgid "Load from Slot %1 - %2"
msgstr "Last inn fra kortplass %1 - %2"
#: Source/Core/DolphinQt/MenuBar.cpp:1500
#: Source/Core/DolphinQt/MenuBar.cpp:1516
msgid "Load map file"
msgstr "Last kartfil"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:148
msgid "Load..."
msgstr "Last..."
#: Source/Core/DolphinQt/MenuBar.cpp:1482
msgid "Loaded symbols from '%1'"
msgstr "Lastet symboler fra '%1'"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:231
msgid ""
"Loads custom textures from User/Load/Textures/&lt;game_id&gt;/ and User/Load/"
"DynamicInputTextures/&lt;game_id&gt;/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:503
msgid "Local"
msgstr "Lokal"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:190
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:34
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:188
msgid "Log"
msgstr "Logg"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
msgid "Log Configuration"
msgstr "Logg-innstillinger"
#: Source/Core/DolphinQt/MenuBar.cpp:852
msgid "Log JIT Instruction Coverage"
msgstr "Jit-logg Instruksjonsdekning"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
msgid "Log Render Time to File"
msgstr "Loggfør opptegningstid til fil"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58
msgid "Log Types"
msgstr "Loggtyper"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51
msgid "Logger Outputs"
msgstr "Logger utdata"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:235
msgid ""
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:123
msgid "Loop"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:935
msgid "Lost connection to NetPlay server..."
msgstr "Mistet tilkobling til NetPlay-tjener…"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:194
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:421
msgid "Low"
msgstr "Lav"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:419
msgid "Lowest"
msgstr "Lavest"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:43
msgid "MD5 Checksum"
msgstr "MD5-sjekksum"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74
msgid "MD5:"
msgstr "MD5:"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
msgid "MMU"
msgstr "MMU"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285
msgid "MORIBUND"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:398
msgid "MadCatz Gameshark files"
msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:24
msgid "Main Stick"
msgstr "Hoved-joystick"
#: Source/Core/DolphinQt/GameList/GameList.cpp:938
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:221
#: Source/Core/DolphinQt/MenuBar.cpp:633
msgid "Maker"
msgstr "Skaper"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
msgid "Maker:"
msgstr "Skaper:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:328
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:258
msgid "Manage NAND"
msgstr "Administrer NAND"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146
msgid "Manual Texture Sampling"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:611
msgid "Mapping"
msgstr "Mapping"
#: Source/Core/Core/HW/EXI/EXI_Device.h:87
msgid "Mask ROM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:671
msgid "Match Found"
msgstr "Treff funnet"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:917
msgid "Max Buffer:"
msgstr "Maksimal Buffer:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:885
msgid "Max buffer size changed to %1"
msgstr "Maksimum bufferstørrelse endret til %1"
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
msgid "Maximum tilt angle."
msgstr "Maksimal tilt-vinkel."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:144
msgid "May cause slow down in Wii Menu and some games."
msgstr "Kan senke ytelse i Wii-menyen og noen spill."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:197
msgid "Medium"
msgstr "Middels"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:37
msgid "Memory"
msgstr "Minne"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:50
msgid "Memory Breakpoint"
msgstr "Minne Stoppunkt"
#: Source/Core/Core/HW/EXI/EXI_Device.h:86
msgid "Memory Card"
msgstr "Minnekort"
#: Source/Core/DolphinQt/MenuBar.cpp:251
msgid "Memory Card Manager"
msgstr "Minnekortbehandler"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:120
msgid ""
"Memory Card filename in Slot {0} is incorrect\n"
"Region not specified\n"
"\n"
"Slot {1} path was changed to\n"
"{2}\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:101
msgid "Memory Override"
msgstr "Minneoverstyring"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
msgid "Memory breakpoint options"
msgstr "Minne-stoppunktinnstillinger"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:251
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:222
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:234
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1638
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"Å migrere en ny NAND over din nåværende valgte NAND vil overskrive kanaler "
"og lagringsfiler som måtte eksistere. Denne prosessen er ikke reversibel, så "
"det er anbefalt at du bevarer sikkerhetskopier av begge NAND-filer. Er du "
"sikker på at du vil fortsette?"
#: Source/Core/UICommon/UICommon.cpp:420
msgid "MiB"
msgstr "MiB"
#: Source/Core/Core/HW/EXI/EXI_Device.h:90 Source/Core/Core/HW/GCPadEmu.cpp:83
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:411
msgid "Microphone"
msgstr "Mikrofon"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:119
msgid "Misc"
msgstr "Diverse"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:104
msgid "Misc Settings"
msgstr "Diverse innstillinger"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:840
msgid "Mismatch between free block count in header and actually unused blocks."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:843
msgid "Mismatch between internal data structures."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1061
msgid ""
"Mismatched ROMs\n"
"Selected: {0}\n"
"- Title: {1}\n"
"- Hash: {2:02X}\n"
"Expected:\n"
"- Title: {3}\n"
"- Hash: {4:02X}"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
msgid "Modifier"
msgstr "Modifiserer"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:208
msgid ""
"Modifies textures to show the format they're encoded in.<br><br>May require "
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1305
#: Source/Core/DolphinQt/MenuBar.cpp:1449
msgid "Modules found: %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:134
msgid "Mono"
msgstr "Mono"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:130
msgid "Monoscopic Shadows"
msgstr "Monoskopiske skygger"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Monospaced Font"
msgstr "Fastbreddeskrift"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:422
msgid "Motion Input"
msgstr "Bevegelsesinndata"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:421
msgid "Motion Simulation"
msgstr "Bevegelsessimulering"
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173
msgid "Mouse Cursor Visibility"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:179
msgid ""
"Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement."
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:184
msgid "Mouse Cursor will always be visible."
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182
msgid "Mouse Cursor will never be visible while a game is running."
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
msgid "Move"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:331
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
msgid "Movie"
msgstr "Film"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
msgid "N&o to All"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1127
#: Source/Core/DolphinQt/MenuBar.cpp:1171
#: Source/Core/DolphinQt/MenuBar.cpp:1176
#: Source/Core/DolphinQt/MenuBar.cpp:1180
msgid "NAND Check"
msgstr "NAND-sjekk"
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:29
msgid "NKit Warning"
msgstr "NKit-advarsel"
#: Source/Core/DolphinQt/MenuBar.cpp:244
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:246
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Name"
msgstr "Navn"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1057
msgid "Name for a new tag:"
msgstr "Navn for en ny merkelapp:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1069
msgid "Name of the tag to remove:"
msgstr "Navn for tagg til å fjerne:"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:158
msgid "Name of your session shown in the server browser"
msgstr "Navnet på din sesjon som vises i tjenerutforskeren"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:105
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:156
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:163
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
msgid "Name:"
msgstr "Navn:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52
msgid "Native (640x528)"
msgstr "Opprinnelig størrelse (640x528)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:396
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
msgid "Native GCI File"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99
msgid "NetPlay"
msgstr "NetPlay"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:32
msgid "NetPlay Session Browser"
msgstr "NetPlay Sesjonsutforsker"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:33
msgid "NetPlay Setup"
msgstr "NetPlay-innstillinger"
#: Source/Core/DiscIO/Enums.cpp:48
msgid "Netherlands"
msgstr "Nederland"
#: Source/Core/Core/NetPlayClient.cpp:2774
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr "NetPlay har desynkronisert i NetPlay_GetButtonPress()"
#: Source/Core/Core/NetPlayClient.cpp:2156
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"NetPlay har desynkronisert. Det er ikke mulig å hente seg inn igjen fra "
"dette."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:146
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:157
msgid "Network"
msgstr "Nettverk"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:358
msgid "Network dump format:"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180
msgid "Never"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:74
msgid "Never Auto-Update"
msgstr "Aldri autooppdater"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:106
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88
msgid "New"
msgstr "Nye"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:24
msgid "New Breakpoint"
msgstr "Nytt stoppunkt"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:121
msgid "New Search"
msgstr "Nytt søk"
#: Source/Core/DolphinQt/GameList/GameList.cpp:472
msgid "New Tag..."
msgstr "Ny merkelapp..."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:374
msgid "New identity generated."
msgstr "Ny identietet opprettet."
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
msgid "New instruction:"
msgstr "Ny instruksjon:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1057
msgid "New tag"
msgstr "Ny etikett"
#: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94
#: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102
msgid "Next Game Profile"
msgstr "Neste spillprofil"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86
msgid "Next Match"
msgstr "Neste treff"
#: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/Core/HotkeyManager.cpp:92
#: Source/Core/Core/HotkeyManager.cpp:96 Source/Core/Core/HotkeyManager.cpp:100
msgid "Next Profile"
msgstr "Neste profil"
#: Source/Core/Core/NetPlayClient.cpp:275
msgid "Nickname is too long."
msgstr "Kallenavnet er for langt."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
msgid "Nickname:"
msgstr "Brukernavn:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
msgid "No"
msgstr "Nei"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
msgid "No Adapter Detected"
msgstr "Ingen adapter oppdaget"
#: Source/Core/Core/Config/MainSettings.h:16
msgid "No Audio Output"
msgstr "Ingen lydavspilling"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:69
#: Source/Core/DolphinQt/ConvertDialog.cpp:215
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:187
msgid "No Compression"
msgstr "Ingen komprimering"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:683
msgid "No Match"
msgstr "Ingen treff"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:536
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:553
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:568
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:721
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:724
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:727
msgid "No description available"
msgstr "Ingen beskrivelse tilgjengelig"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:849
msgid "No errors."
msgstr "Ingen feil."
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:91
msgid "No extension selected."
msgstr "Ingen utvidelse valgt."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:329
msgid "No file loaded / recorded."
msgstr "Ingen filer lastet / tatt opp."
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:329
msgid "No game is running."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:161
msgid "No game running."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1127
msgid "No issues have been detected."
msgstr "Ingen feil har blitt oppdaget."
#: Source/Core/Core/Boot/Boot.cpp:110
msgid "No paths found in the M3U file \"{0}\""
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1379
msgid "No problems were found."
msgstr "Ingen problemer ble funnet."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1373
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
"there most likely are no problems that will affect emulation."
msgstr ""
"Ingen problemer funnet. Dette er ingen garanti for at dette er en bra kopi, "
"men siden Wii-titler inneholder mye verifiseringsdata, betyr det at det mest "
"sannsynlig ikke er noen feil som vil påvirke emulering."
#: Source/Core/InputCommon/InputConfig.cpp:83
msgid "No profiles found for game setting '{0}'"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:142
msgid "No recording loaded."
msgstr "Ingen opptak lastet."
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
msgid "No save data found."
msgstr "Ingen lagringsfiler funnet."
#: Source/Core/Core/State.cpp:724
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Ingen undo.dtm funnet, avbryter angring av lasting av lagringsstadie for å "
"unngå film-desynkronisering"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:515
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:659
msgid "No value provided."
msgstr "Ingen verdi angitt."
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:29
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:225
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:128
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:396
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:82
msgid "None"
msgstr "Ingen"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "North America"
msgstr "Nord-Amerika"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:617
msgid "Not Found"
msgstr "Ikke funnet"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "Not Set"
msgstr "Ikke satt"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:448
msgid "Not all players have the game. Do you really want to start?"
msgstr "Ikke alle spillere har spillet. Vil du virkelig starte?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:526
#, c-format
msgctxt ""
msgid ""
"Not enough free blocks on the target memory card. At least %n free block(s) "
"required."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:519
#, c-format
msgctxt ""
msgid ""
"Not enough free files on the target memory card. At least %n free file(s) "
"required."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27
msgid ""
"Note: motion input may require configuring alternate input sources before "
"use."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
msgid "Notes:"
msgstr "Notater:"
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
msgid "Nothing to configure"
msgstr "Ingenting å sette opp"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
msgid "Notice"
msgstr "Merknad"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/NullBackend.cpp:110
msgid "Null"
msgstr "Ingenting"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87
msgid "NumExec"
msgstr "NumExec"
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
msgid "Number of shakes per second."
msgstr "Antall ristinger per sekund."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:102
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:30
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
msgid "Nunchuk Buttons"
msgstr "Nunchuk-knapper"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126
msgid "Nunchuk Orientation"
msgstr "Nunchuk-orientering"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:83
msgid "Nunchuk Stick"
msgstr "Nunchuck-Joystick"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:615
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:57
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
msgid "OK"
msgstr "OK"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:175
msgid "Object %1"
msgstr "Objekt %1"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:90
msgid "Object Range"
msgstr "Objektrekkevidde"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "Oceania"
msgstr "Oseania"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
msgid "Off"
msgstr "Av"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:99
msgid "Offset"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
msgid "On"
msgstr "På"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:177
msgid "On Movement"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:578
msgid "Online &Documentation"
msgstr "Nettbasert &dokumentasjon"
#: Source/Core/DolphinQt/MenuBar.cpp:1607
msgid ""
"Only append symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Legg til kun symboler med prefiks:\n"
"(Blank for alle symboler)"
#: Source/Core/DolphinQt/MenuBar.cpp:1582
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Eksporter kun symboler med prefiks:\n"
"(Blank for alle symboler)"
#: Source/Core/Core/HotkeyManager.cpp:27 Source/Core/DolphinQt/ToolBar.cpp:116
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
msgid "Open"
msgstr "Åpne"
#: Source/Core/DolphinQt/GameList/GameList.cpp:438
msgid "Open &Containing Folder"
msgstr "Åpne &inneholdende mappe"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:37
msgid "Open Directory..."
msgstr "Åpne mappe..."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:218
msgid "Open FIFO log"
msgstr "Åpne FIFO-logg"
#: Source/Core/DolphinQt/GameList/GameList.cpp:434
msgid "Open GameCube &Save Folder"
msgstr "Åpne GameCube &Lagringsmappe"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:60
msgid "Open Riivolution XML..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:427
msgid "Open Wii &Save Folder"
msgstr "Åpne Wii &lagringsmappe"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:355
msgid "Open dump folder"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
msgid "Open in External Editor"
msgstr "Åpne i Ekstern Editor"
#: Source/Core/AudioCommon/OpenALStream.cpp:117
msgid "OpenAL: can't create context for device {0}"
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:99
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kan ikke finne lydenhet"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
msgid "OpenAL: can't open device {0}"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
msgid "OpenGL"
msgstr "OpenGL"
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:70
msgid "OpenGL ES"
msgstr "OpenGL ES"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
msgid "Operators"
msgstr "Operatører"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.cpp:94
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70
#: Source/Core/DolphinQt/ConvertDialog.cpp:81
#: Source/Core/DolphinQt/GBAWidget.cpp:425
msgid "Options"
msgstr "Innstillinger"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
msgid "Orange"
msgstr "Orange"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
msgid "Orbital"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:95
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:201
msgid "Other"
msgstr "Andre"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:156
msgid "Other Partition (%1)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:351
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
msgid "Other State Hotkeys"
msgstr "Andre Status-hurtigtaster"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448
msgid "Other State Management"
msgstr "Annen Statusadministrering"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189
msgid "Other game..."
msgstr "Andre spill..."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:57
msgid "Overlay Information"
msgstr "Overleggs-informasjon"
#: Source/Core/DolphinQt/MenuBar.cpp:736
msgid "P&lay Input Recording..."
msgstr "Spi&ll av inndataopptak…"
#: Source/Core/DolphinQt/MenuBar.cpp:249
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
msgid "PAL"
msgstr "PAL"
#. i18n: PCAP is a file format
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:398
msgid "PCAP"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:115
msgid "PNG Compression Level"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114
msgid "PNG Compression Level:"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:195
msgid "PNG image file (*.png);; All Files (*)"
msgstr "PNG-bildefil (*.png);; Alle filer (*)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "PPC Size"
msgstr "PPC-størrelse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:547
msgid "PPC vs Host"
msgstr "PPC vs Host"
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
msgstr "Kontroll"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:57
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:78
msgid "Pads"
msgstr "Kontrollere"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150
msgid "Parameters"
msgstr "Parametere"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:196
msgid "Parse as Hex"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236
msgid "Parsing Error"
msgstr "Tolkningsfeil"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Passive"
msgstr "Passiv"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:91
msgid "Passthrough a Bluetooth adapter"
msgstr "Gjennomstrøm en Blåtann-adapter"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
msgid "Password"
msgstr "Passord"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
msgid "Password for joining your game (leave empty for none)"
msgstr ""
"Passord for å bli med i ditt spill (la stå tom for å ikke bruke passord)"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
msgid "Password?"
msgstr "Passord?"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
msgid "Patch Editor"
msgstr "Patch Editor"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
msgid "Patch name"
msgstr "Patch-navn"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
msgid "Patches"
msgstr "Patcher"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:52
msgid "Path:"
msgstr "Filbane:"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:26
msgid "Paths"
msgstr "Baner"
#: Source/Core/DolphinQt/ToolBar.cpp:160
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinQt/MenuBar.cpp:756
msgid "Pause at End of Movie"
msgstr "Pause på slutten av filmen"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
msgid "Pause on Focus Loss"
msgstr "Pause ved tapt fokus"
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
msgid "Peak angular velocity (measured in turns per second)."
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
msgid "Peak velocity of movements to neutral position."
msgstr "Høyeste bevegelsesfart til nøytral posisjon."
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
msgid "Peak velocity of outward swing movements."
msgstr "Høyeste fart for utgående svingbevegelser."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:82
msgid "Per-Pixel Lighting"
msgstr "Belysning per piksel"
#: Source/Core/DolphinQt/MenuBar.cpp:269
msgid "Perform Online System Update"
msgstr "Utfør pålogget systemoppdatering"
#: Source/Core/DolphinQt/GameList/GameList.cpp:388
msgid "Perform System Update"
msgstr "Utfør systemoppdatering"
#. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is
#. physically wired up.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146
msgid "Physical"
msgstr "Fysisk"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:110
msgid "Physical address space"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:421
msgid "PiB"
msgstr "PiB"
#: Source/Core/DolphinQt/MenuBar.cpp:1222
msgid "Pick a debug font"
msgstr "Velg en debug-font"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:611
msgid "Ping"
msgstr "Ping"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
msgid "Pitch Down"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
msgid "Pitch Up"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:934
#: Source/Core/DolphinQt/MenuBar.cpp:629
msgid "Platform"
msgstr "Plattform"
#: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:167
msgid "Play"
msgstr "Spill av"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165
msgid "Play / Record"
msgstr "Spill/Ta opp"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Play Recording"
msgstr "Spill av opptak"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120
msgid "Playback Options"
msgstr "Avspillingsalterntiver"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:611
msgid "Player"
msgstr "Spiller"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:262
msgid "Players"
msgstr "Spillere"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:162
msgid ""
"Please start a game before starting a search with standard memory regions."
msgstr ""
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:208
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216
msgid "Point"
msgstr "Punkt"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:62
msgid "Port %1"
msgstr "Port %1"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:159
msgid "Port %1 ROM:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:102
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132
msgid "Port:"
msgstr "Port:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Potensiell desynkronisering oppdaget: %1 kan ha desynkroniser i bilde %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:383
msgid "Post-Processing Effect"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:101
msgid "Post-Processing Effect:"
msgstr "Postbehandlingseffekt:"
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
msgid "Post-Processing Shader Configuration"
msgstr "Oppsett av Etterbehandlings-skyggelegging"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70
msgid "Prefetch Custom Textures"
msgstr "Forhåndsinnlasting av egendefinerte teksturer"
#: Source/Core/Core/Movie.cpp:1194
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
msgstr ""
#: Source/Core/Core/Movie.cpp:1306
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
msgstr ""
#: Source/Core/Core/Movie.cpp:1280
msgid "Premature movie end in PlayWiimote. {0} > {1}"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:92
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"Forbereder til å oppdatere...\n"
"Dette kan ta litt tid."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
msgid "Presets"
msgstr "Forhåndsinnstillinger"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Press Sync Button"
msgstr "Trykk Synkroniseringsknapp"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
msgid "Pressure"
msgstr "Trykk"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:258
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
"recommended, only use if the other options give poor results.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95
#: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103
msgid "Previous Game Profile"
msgstr "Forrige spillprofil"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:87
msgid "Previous Match"
msgstr "Forrige spill"
#: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93
#: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101
msgid "Previous Profile"
msgstr "Forrige profil"
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
#. Do not translate the word primitive as if it was an adjective.
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:611
msgid "Primitive %1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96
msgid "Private"
msgstr "Privat"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95
msgid "Private and Public"
msgstr "Privat og offentlig"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62
msgid "Problem"
msgstr "Problem"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1394
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
msgstr ""
"Problem med høy alvorlighetsgrad funnet. Spillet vil sannsynligvis ikke "
"fungere i det hele tatt."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1384
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
msgstr ""
"Problem med lav alvorlighetsgrad funnet. Dette vil mest sannsynlig ikke "
"hindre spillet fra å kjøre."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1389
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
msgstr ""
"Problemer med medium alvorlighetsgrad funnet. Hele eller deler av spillet "
"vil sannsynligvis ikke fungere riktig."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:111
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:333
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
msgid "Program Counter"
msgstr "Programteller"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:343
#: Source/Core/DolphinQt/ConvertDialog.cpp:415
msgid "Progress"
msgstr "Fremdrift"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
msgid "Public"
msgstr "Offentlig"
#: Source/Core/DolphinQt/MenuBar.cpp:507
msgid "Purge Game List Cache"
msgstr "Tøm spillistehurtiglager"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:458
msgid "Put IPL ROMs in User/GC/<region>."
msgstr ""
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
msgctxt ""
"Translate this string to the string 'LTR' in left-to-right languages or to "
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
"widget layout."
msgid "QT_LAYOUT_DIRECTION"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1543
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr "Quality of Service (QoS) kunne ikke aktiveres."
#: Source/Core/Core/NetPlayClient.cpp:1539
msgid "Quality of Service (QoS) was successfully enabled."
msgstr "Quality of Service (QoS) ble aktivert."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:107
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:60
#: Source/Core/DolphinQt/ConvertDialog.cpp:433
#: Source/Core/DolphinQt/GCMemcardManager.cpp:658
#: Source/Core/DolphinQt/MainWindow.cpp:1637
msgid "Question"
msgstr "Spørsmål"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
msgid "Quit"
msgstr "Avslutt"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61
msgid "R"
msgstr "H"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65
msgid "R-Analog"
msgstr "Høyre-analog"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:276
msgid "READY"
msgstr "KLAR"
#: Source/Core/DolphinQt/MenuBar.cpp:973
msgid "RSO Modules"
msgstr "RSO-moduler"
#: Source/Core/DolphinQt/MenuBar.cpp:1275
msgid "RSO auto-detection"
msgstr "RSO-autooppdaging"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:279
msgid "RUNNING"
msgstr "KJØRER"
#: Source/Core/DolphinQt/ConvertDialog.cpp:354
msgid "RVZ GC/Wii images (*.rvz)"
msgstr "RVZ GC/Wii-avbildninger (*.rvz)"
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:324
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58
msgid "Range"
msgstr "Område"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
msgid "Range End: "
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:71
msgid "Range Start: "
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:551
msgid "Re&place instruction"
msgstr "B&ytt instruksjon"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65
msgid "Read"
msgstr "Les"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:179
msgid "Read and write"
msgstr "Skriv og les"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:183
msgid "Read only"
msgstr "Kun skrivebeskyttet"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69
msgid "Read or Write"
msgstr "Les eller skriv"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Read-Only Mode"
msgstr "Skrivebeskyttet modus"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:99
msgid "Real Balance Board"
msgstr "Ekte balansebrett"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:128
msgid "Real Wii Remote"
msgstr "Ekte Wii Remote"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
msgid "Recenter"
msgstr "Sentrer igjen"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150
msgid "Record"
msgstr "Opptak"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:202
msgid "Record Inputs"
msgstr "Ta opp inndata"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:146
msgid "Recording"
msgstr "Tar opp"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:132
msgid "Recording Options"
msgstr "Opptaksinnstillinger"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:325
msgid "Recording..."
msgstr "Tar opp..."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
msgid "Red"
msgstr "Rød"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
msgid "Red Left"
msgstr "Rød venstre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
msgid "Red Right"
msgstr "Rød høyre"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:296
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
"unsure, select None.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:81
msgid "Redump.org Status:"
msgstr "'Redump.org-'status:"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:97
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:94
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:97
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:87
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
#: Source/Core/DolphinQt/ToolBar.cpp:117
msgid "Refresh"
msgstr "Oppdater"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:202
msgid "Refresh Current Values"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:30
msgid "Refresh Game List"
msgstr "Oppdater spilliste"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:373
msgid "Refresh failed. Please run the game for a bit and try again."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:387
msgid "Refreshed current values."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:245
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:197
msgid "Refreshing..."
msgstr "Gjennoppfrisker..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:942
#: Source/Core/DolphinQt/MenuBar.cpp:637
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
msgid "Region"
msgstr "Region"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:105
msgid "Region:"
msgstr "Region:"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22
msgid "Registers"
msgstr "Registre"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
msgid "Relative Input"
msgstr "Relativ inndata"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
msgid "Relative Input Hold"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:75
msgid "Remind Me Later"
msgstr "Minn Meg Senere"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:38
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
#: Source/Core/DolphinQt/Settings/PathPane.cpp:159
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
msgid "Remove"
msgstr "Fjern"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:666
#: Source/Core/DolphinQt/GCMemcardManager.cpp:673
msgid "Remove Failed"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:73
msgid "Remove Junk Data (Irreversible):"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:473
msgid "Remove Tag..."
msgstr "Fjern merkelapp..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:1069
msgid "Remove tag"
msgstr "Fjern merkelapp"
#: Source/Core/DolphinQt/ConvertDialog.cpp:300
msgid ""
"Removing junk data does not save any space when converting to ISO (unless "
"you package the ISO file in a compressed file format such as ZIP "
"afterwards). Do you want to continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:682
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:717
msgid "Rename symbol"
msgstr "&Gi symbol nytt navn"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161
msgid "Render Window"
msgstr "Renderingsvindu"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:97
msgid "Render to Main Window"
msgstr "Spill i hovedvinduet"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46
msgid "Rendering"
msgstr "Opptegning"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:202
msgid ""
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:382
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
msgid "Request to Join Your Party"
msgstr "Forespørsel om å bli med i din gruppe"
#: Source/Core/Core/FreeLookManager.cpp:93
#: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:184
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:135
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:93
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
msgid "Reset"
msgstr "Nullstill"
#: Source/Core/DolphinQt/MenuBar.cpp:547
msgid "Reset Ignore Panic Handler"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:204
msgid "Reset Results"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:388
msgid "Reset Traversal Server"
msgstr "Tilbakestill Traverseringsserver"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389
msgid "Reset Traversal Server to %1:%2"
msgstr "Tilbakestill Traverseringsserver til %1:%2"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:90
msgid "Reset Traversal Settings"
msgstr "Tilbakestill traverseringsinnstillinger"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:316
msgid "Reset Values"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:97
msgid "Reset View"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:96
msgid "Reset all saved Wii Remote pairings"
msgstr "Tilbakestill alle Wii-kontroll parringer"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:24
msgid "Resource Pack Manager"
msgstr "Ressurspakkebehandler"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:239
msgid "Resource Pack Path:"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:309
msgid "Restart Required"
msgstr "Omstart påkrevd"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
msgid "Restore Defaults"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:553
msgid "Restore instruction"
msgstr "Tilbakestill instruksjon"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:699
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
msgid "Retry"
msgstr "Forsøk igjen"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
msgid "Return Speed"
msgstr "Returhastighet"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:611
msgid "Revision"
msgstr "Revisjon"
#: Source/Core/DolphinQt/AboutDialog.cpp:55
msgid "Revision: %1"
msgstr "Revisjon: %1"
#: Source/Core/Core/FreeLookManager.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:150
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
msgid "Right"
msgstr "Til høyre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:57
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91
msgid "Right Stick"
msgstr "Høyre joystick"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:169
msgid "Right Table"
msgstr "Høyre tabell"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121
msgid "Riivolution XML files"
msgstr ""
#. i18n: Refers to the "rim" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
msgid "Rim"
msgstr "Kant"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
msgid "Rocker Down"
msgstr "Rokketromme"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:29
msgid "Rocker Up"
msgstr "Rokke Opp"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
msgid "Roll Left"
msgstr "Rull mot venstre"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
msgid "Roll Right"
msgstr "Rull mot høyre"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:497
msgid "Room ID"
msgstr "Rom-ID"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
msgid "Rotation"
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
msgid "Rotation applied at extremities of swing."
msgstr "Rotasjon brukt ved utslaget av sving."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:275
msgid ""
"Rounds 2D vertices to whole pixels.<br><br>Fixes graphical problems in some "
"games at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:254
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:544
msgid "Run &To Here"
msgstr "Kjør &Til Hit"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:144
msgid "Run GBA Cores in Dedicated Threads"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:51
msgid "Russia"
msgstr "Russland"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:196
msgid "SD Card"
msgstr "SD-kort"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:105
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr "SD-kortbilde (*.raw);;Alle filer (*)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:247
msgid "SD Card Path:"
msgstr "SD-kort-sti:"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:168
msgid "SD Root:"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:27
msgid "SELECT"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
msgid "SHA-1:"
msgstr "SHA-1:"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:133
msgid "SP1:"
msgstr "SP1:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:322
msgid "SSL context"
msgstr "SSL-sammenheng"
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:28
#: Source/Core/Core/HW/GCPadEmu.cpp:61
msgid "START"
msgstr "START"
#: Source/Core/DolphinQt/MenuBar.cpp:985
msgid "Sa&ve Code"
msgstr "Lag&ringskode"
#: Source/Core/DolphinQt/MenuBar.cpp:347
msgid "Sa&ve State"
msgstr "Lagre &stadie"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71
msgid "Safe"
msgstr "Sikker"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:114
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:92
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
msgid "Save"
msgstr "Lagre"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
msgid "Save All"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:531
#: Source/Core/DolphinQt/GameList/GameList.cpp:536
#: Source/Core/DolphinQt/MenuBar.cpp:1117
msgid "Save Export"
msgstr "Lagringsfil Eksport"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:229
msgid "Save FIFO log"
msgstr "Lagre FIFO-logg"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
msgid "Save File to"
msgstr "Lagre fil til"
#. i18n: Noun (i.e. the data saved by the game)
#: Source/Core/DolphinQt/GBAWidget.cpp:405
msgid "Save Game"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:242
msgid "Save Game Files (*.sav);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1075
#: Source/Core/DolphinQt/MenuBar.cpp:1084
#: Source/Core/DolphinQt/MenuBar.cpp:1087
#: Source/Core/DolphinQt/MenuBar.cpp:1093
#: Source/Core/DolphinQt/MenuBar.cpp:1100
msgid "Save Import"
msgstr "Lagre import"
#: Source/Core/Core/HotkeyManager.cpp:176
msgid "Save Oldest State"
msgstr "Lagre eldste hurtiglagring"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:325
msgid "Save Preset"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1766
msgid "Save Recording File As"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:179
#: Source/Core/Core/HotkeyManager.cpp:348
#: Source/Core/DolphinQt/GBAWidget.cpp:413
msgid "Save State"
msgstr "Lagre hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:142
msgid "Save State Slot 1"
msgstr "Hurtiglagringsplass nr. 1"
#: Source/Core/Core/HotkeyManager.cpp:151
msgid "Save State Slot 10"
msgstr "Hurtiglagringsplass nr. 10"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Save State Slot 2"
msgstr "Hurtiglagringsplass nr. 2"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Save State Slot 3"
msgstr "Hurtiglagringsplass nr. 3"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Save State Slot 4"
msgstr "Hurtiglagringsplass nr. 4"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Save State Slot 5"
msgstr "Hurtiglagringsplass nr. 5"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Save State Slot 6"
msgstr "Hurtiglagringsplass nr. 6"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Save State Slot 7"
msgstr "Hurtiglagringsplass nr. 7"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Save State Slot 8"
msgstr "Hurtiglagringsplass nr. 8"
#: Source/Core/Core/HotkeyManager.cpp:150
msgid "Save State Slot 9"
msgstr "Hurtiglagringsplass nr. 9"
#: Source/Core/DolphinQt/MenuBar.cpp:348
msgid "Save State to File"
msgstr "Lagre tilstand til fil"
#: Source/Core/DolphinQt/MenuBar.cpp:350
msgid "Save State to Oldest Slot"
msgstr "Lagre tilstand til eldste kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:349
msgid "Save State to Selected Slot"
msgstr "Lagre tilstand til valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:351
msgid "Save State to Slot"
msgstr "Lagre tilstand til kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:982
msgid "Save Symbol Map &As..."
msgstr "&Lagre symbolkart som..."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108
msgid "Save Texture Cache to State"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:447
msgid "Save and Load State"
msgstr "Lagre og last inn tilstand"
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:63
msgid "Save as Preset..."
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:183
msgid "Save as..."
msgstr "Lagre som …"
#: Source/Core/DolphinQt/MenuBar.cpp:1661
msgid "Save combined output file as"
msgstr "Lagre kombinert utdatafil som"
#: Source/Core/DolphinQt/MenuBar.cpp:1076
msgid ""
"Save data for this title already exists in the NAND. Consider backing up the "
"current data before overwriting.\n"
"Overwrite now?"
msgstr ""
"Lagringsdata for denne tittelen finnes allerede i NAND. Vurder å "
"sikkerhetskopiere nåværende data før du overskriver.\n"
"Overskriv nå?"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:165
msgid "Save in Same Directory as the ROM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1533
msgid "Save map file"
msgstr "Lagre kartfil"
#: Source/Core/DolphinQt/MenuBar.cpp:1585
msgid "Save signature file"
msgstr "Lagre signaturfil"
#: Source/Core/Core/HotkeyManager.cpp:152
msgid "Save to Selected Slot"
msgstr "Lagre til valgt kortplass"
#: Source/Core/DolphinQt/MenuBar.cpp:389
msgid "Save to Slot %1 - %2"
msgstr "Lagre til kortplass %1 - %2"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:149
msgid "Save..."
msgstr "Lagre …"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:245
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Lagret Wii-kontroll parring kan ikke tilbakestilles når et Wii-spill kjører."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:171
msgid "Saves:"
msgstr ""
#: Source/Core/Core/Movie.cpp:1024
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80
msgid "Scaled EFB Copy"
msgstr "Skalert EFB-kopi"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:272
msgid "Scan succeeded."
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:126
msgid "ScrShot"
msgstr "SkjDump"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85
#: Source/Core/DolphinQt/MenuBar.cpp:514
msgid "Search"
msgstr "Søk"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:100
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98
msgid "Search Address"
msgstr "Søkeadresse"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:83
msgid "Search Current Object"
msgstr "Søk i nåværende objekt"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:163
msgid "Search Subfolders"
msgstr "Søk i undermapper"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
msgid "Search and Filter"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:336
msgid ""
"Search currently not possible in virtual address space. Please run the game "
"for a bit and try again."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:854
msgid "Search for an Instruction"
msgstr "Søk etter en instruks"
#: Source/Core/DolphinQt/SearchBar.cpp:29
msgid "Search games..."
msgstr "Søk spill..."
#: Source/Core/DolphinQt/MenuBar.cpp:1700
msgid "Search instruction"
msgstr "Søk instruksjon"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
msgid "Section that contains all Action Replay cheat codes."
msgstr "Seksjon som inneholder alle Action Replay-juksekoder."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
msgid "Section that contains all Gecko cheat codes."
msgstr "Seksjon som inneholder alle Gecko-juksekoder."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
msgid "Section that contains all graphics related settings."
msgstr "Seksjon som inneholder alle grafikkrelaterte innstillinger."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
msgid "Section that contains most CPU and Hardware related settings."
msgstr ""
"Seksjon som inneholder de fleste CPU- og maskinvarerelaterte innstillinger."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381
msgid "Security options"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244
msgid "Select"
msgstr "Velg"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:70
msgid "Select Dump Path"
msgstr "Velg dumpens filbane"
#: Source/Core/DolphinQt/GameList/GameList.cpp:511
#: Source/Core/DolphinQt/MenuBar.cpp:1111
msgid "Select Export Directory"
msgstr "Velg eksportmappe"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:399
msgid "Select GBA BIOS"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:533
msgid "Select GBA ROM"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:428
msgid "Select GBA Saves Path"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
msgid "Select Last State"
msgstr "Velg nyeste hurtiglagring"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:81
msgid "Select Load Path"
msgstr "Velg innlastingsfilbane"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:92
msgid "Select Resource Pack Path"
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:120
msgid "Select Riivolution XML file"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:390
msgid "Select Slot %1 - %2"
msgstr "Velg inngang %1 - %2"
#: Source/Core/Core/HotkeyManager.cpp:349
msgid "Select State"
msgstr "Velg tilstand"
#: Source/Core/DolphinQt/MenuBar.cpp:364
msgid "Select State Slot"
msgstr "Velg kortplass for lagringsstadie"
#: Source/Core/Core/HotkeyManager.cpp:154
msgid "Select State Slot 1"
msgstr "Velg lagringsstadieplass 1"
#: Source/Core/Core/HotkeyManager.cpp:163
msgid "Select State Slot 10"
msgstr "Velg lagringsstadieplass 10"
#: Source/Core/Core/HotkeyManager.cpp:155
msgid "Select State Slot 2"
msgstr "Velg lagringsstadieplass 2"
#: Source/Core/Core/HotkeyManager.cpp:156
msgid "Select State Slot 3"
msgstr "Velg lagringsstadieplass 3"
#: Source/Core/Core/HotkeyManager.cpp:157
msgid "Select State Slot 4"
msgstr "Velg lagringsstadieplass 4"
#: Source/Core/Core/HotkeyManager.cpp:158
msgid "Select State Slot 5"
msgstr "Velg lagringsstadieplass 5"
#: Source/Core/Core/HotkeyManager.cpp:159
msgid "Select State Slot 6"
msgstr "Velg lagringsstadieplass 6"
#: Source/Core/Core/HotkeyManager.cpp:160
msgid "Select State Slot 7"
msgstr "Velg lagringsstadieplass 7"
#: Source/Core/Core/HotkeyManager.cpp:161
msgid "Select State Slot 8"
msgstr "Velg lagringsstadieplass 8"
#: Source/Core/Core/HotkeyManager.cpp:162
msgid "Select State Slot 9"
msgstr "Velg lagringsstadieplass 9"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:117
msgid "Select WFS Path"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:59
msgid "Select Wii NAND Root"
msgstr "Velg Wii NAND-Rot"
#: Source/Core/DolphinQt/GameList/GameList.cpp:258
#: Source/Core/DolphinQt/Settings/PathPane.cpp:38
msgid "Select a Directory"
msgstr "Velg mappe"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:194
#: Source/Core/DolphinQt/GBAWidget.cpp:210
#: Source/Core/DolphinQt/GBAWidget.cpp:241
#: Source/Core/DolphinQt/MainWindow.cpp:737
#: Source/Core/DolphinQt/MainWindow.cpp:1309
#: Source/Core/DolphinQt/MainWindow.cpp:1317
msgid "Select a File"
msgstr "Velg en fil"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:46
msgid "Select a Game"
msgstr "Velg et spill"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:104
msgid "Select a SD Card Image"
msgstr "Velg en SD-kortbilledfil"
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
msgid "Select a game"
msgstr "Velg et spill"
#: Source/Core/DolphinQt/MenuBar.cpp:1046
msgid "Select a title to install to NAND"
msgstr "Velg en tittel å installere til NAND"
#: Source/Core/DolphinQt/GBAWidget.cpp:188
msgid "Select e-Reader Cards"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1336
msgid "Select the RSO module address:"
msgstr "Velg RSO-moduladressen:"
#: Source/Core/DolphinQt/MainWindow.cpp:1695
msgid "Select the Recording File to Play"
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:174
msgid "Select the Virtual SD Card Root"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1673
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr "Velg nøkkelfil (OTP/SEEPROM dump)"
#: Source/Core/DolphinQt/MainWindow.cpp:1647
#: Source/Core/DolphinQt/MenuBar.cpp:1066
msgid "Select the save file"
msgstr "Velg lagringsfil"
#: Source/Core/DolphinQt/ConvertDialog.cpp:376
msgid "Select where you want to save the converted image"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:367
msgid "Select where you want to save the converted images"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Selected Font"
msgstr "Valgt skrifttype"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:232
msgid "Selected controller profile does not exist"
msgstr "Valgt kontrolprofil finnes ikke"
#: Source/Core/Core/NetPlayServer.cpp:1282
#: Source/Core/Core/NetPlayServer.cpp:1625
#: Source/Core/Core/NetPlayServer.cpp:1907
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:464
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:849
msgid "Selected game doesn't exist in game list!"
msgstr "Valgt spill eksisterer ikke i spillisten!"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:227
msgid "Selected thread callstack"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:205
msgid "Selected thread context"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:327
msgid ""
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
"support this feature.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:324
msgid ""
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
"select the first one.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
"<br>Passive is another type of 3D used by some TVs."
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158
msgid ""
"Selects what graphics API to use internally.<br>The software renderer is "
"extremely slow and only useful for debugging, so you'll want to use either "
"Direct3D or OpenGL. Different games and different GPUs will behave "
"differently on each backend, so for the best emulation experience it's "
"recommended to try both and choose the one that's less problematic."
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:218
msgid ""
"Selects which aspect ratio to use when rendering.<br><br>Auto: Uses the "
"native aspect ratio<br>Force 16:9: Mimics an analog TV with a widescreen "
"aspect ratio.<br>Force 4:3: Mimics a standard 4:3 analog TV.<br>Stretch to "
"Window: Stretches the picture to the window size."
"<br><br><dolphin_emphasis>If unsure, select Auto.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:200
msgid ""
"Selects which graphics API to use internally.<br><br>The software renderer "
"is extremely slow and only useful for debugging, so any of the other "
"backends are recommended. Different games and different GPUs will behave "
"differently on each backend, so for the best emulation experience it is "
"recommended to try each and select the backend that is least problematic."
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:242
msgid "Send"
msgstr "Send"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:184
msgid "Sensor Bar Position:"
msgstr "Sensorbjelkeposisjon:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:313
msgid ""
"Serial and/or version data is missing from {0}\n"
"Please append \"{1}\" (without the quotes) to the datfile URL when "
"downloading\n"
"Example: {2}"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50
msgid "Server IP Address"
msgstr "IP-adresse for server"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52
msgid "Server Port"
msgstr "Serverport"
#: Source/Core/Core/NetPlayClient.cpp:1935
msgid "Server rejected traversal attempt"
msgstr "Tjeneren avslo traverseringsforsøk"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96
msgid "Set &Value"
msgstr "Sett &verdi"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:73 Source/Core/DolphinQt/ToolBar.cpp:114
msgid "Set PC"
msgstr "Sett programteller"
#: Source/Core/DolphinQt/GameList/GameList.cpp:372
msgid "Set as &Default ISO"
msgstr "Sett som &forvalgt ISO"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:356
msgid "Set memory card file for Slot A"
msgstr "Angi minnekortfil for inngang A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:357
msgid "Set memory card file for Slot B"
msgstr "Angi minnekortfil for inngang B"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:541
msgid "Set symbol &end address"
msgstr "Sett symbol-&sluttadresse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:539
msgid "Set symbol &size"
msgstr "Angi symbol&størrelse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:740
msgid "Set symbol end address"
msgstr "Sett symbol-sluttadresse"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:718
msgid "Set symbol size (%1):"
msgstr "Angi symbolstørrelse (%1):"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:139
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Sett Wii-skjermmodus til 60 Hz (480i) i stedet for 50 Hz (576i) for PAL-"
"spill.\n"
"Fungerer kanskje ikke i alle spill."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:142
msgid "Sets the Wii system language."
msgstr "Sett Wii-systemspråket."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:90
msgid ""
"Sets the latency in milliseconds. Higher values may reduce audio crackling. "
"Certain backends only."
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:52
msgid ""
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
"address space. This will work for the vast majority of games."
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52
msgid "Settings"
msgstr "Innstillinger"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:360
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Kan ikke opprette «setting.txt»-fil"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62
msgid "Severity"
msgstr "Alvorlighetsgrad"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111
msgid "Shader Compilation"
msgstr "Skygeleggerkompilering"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
msgid "Shake"
msgstr "Rist"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
msgid ""
"Shortens loading times but may break some games. Can have negative effects "
"on performance. Defaults to <b>False</b>"
msgstr ""
"Senker lastetiden, men kan ødelegge noen spill. Kan ha negativ effekt på "
"ytelse. Standard er <b>False</b>"
#: Source/Core/DolphinQt/MenuBar.cpp:397
msgid "Show &Log"
msgstr "Vis &logg"
#: Source/Core/DolphinQt/MenuBar.cpp:410
msgid "Show &Toolbar"
msgstr "Vis &verktøylinje"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
msgid "Show Active Title in Window Title"
msgstr "Vis aktiv tittel i vindustittel"
#: Source/Core/DolphinQt/MenuBar.cpp:705
msgid "Show All"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:692
msgid "Show Australia"
msgstr "Vis Australia"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:153
msgid "Show Current Game on Discord"
msgstr "Vis nåværende spill på Discord"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
msgid "Show Debugging UI"
msgstr "Vis utviklingsgrensesnitt"
#: Source/Core/DolphinQt/MenuBar.cpp:667
msgid "Show ELF/DOL"
msgstr "Vis ELF/DOL"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89
msgid "Show FPS"
msgstr "Vis bildefrekvens (FPS)"
#: Source/Core/DolphinQt/MenuBar.cpp:774
msgid "Show Frame Counter"
msgstr "Vis bildeteller"
#: Source/Core/DolphinQt/MenuBar.cpp:693
msgid "Show France"
msgstr "Vis Frankrike"
#: Source/Core/DolphinQt/MenuBar.cpp:665
msgid "Show GameCube"
msgstr "Vis GameCube"
#: Source/Core/DolphinQt/MenuBar.cpp:694
msgid "Show Germany"
msgstr "Vis Tyskland"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:204
msgid "Show Golf Mode Overlay"
msgstr "Vis golfmodusoverlegg"
#: Source/Core/DolphinQt/MenuBar.cpp:780
msgid "Show Input Display"
msgstr "Vis inndataskjerm"
#: Source/Core/DolphinQt/MenuBar.cpp:695
msgid "Show Italy"
msgstr "Vis Italia"
#: Source/Core/DolphinQt/MenuBar.cpp:689
msgid "Show JPN"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:696
msgid "Show Korea"
msgstr "Vis Korea"
#: Source/Core/DolphinQt/MenuBar.cpp:768
msgid "Show Lag Counter"
msgstr "Vis lagteller"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:152
msgid "Show Language:"
msgstr "Vis språk:"
#: Source/Core/DolphinQt/MenuBar.cpp:403
msgid "Show Log &Configuration"
msgstr "Vis logg&oppsett"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:96
msgid "Show NetPlay Messages"
msgstr "Vis NetPlay-meldinger"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
msgid "Show NetPlay Ping"
msgstr "Vis NetPlay-ping"
#: Source/Core/DolphinQt/MenuBar.cpp:697
msgid "Show Netherlands"
msgstr "Vis Nederland"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
msgid "Show On-Screen Display Messages"
msgstr "Vis Skjerm-meldinger"
#: Source/Core/DolphinQt/MenuBar.cpp:690
msgid "Show PAL"
msgstr "Vis PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:112
msgid "Show PC"
msgstr "Vis PC"
#: Source/Core/DolphinQt/MenuBar.cpp:670
msgid "Show Platforms"
msgstr "Vis plattformer"
#: Source/Core/DolphinQt/MenuBar.cpp:704
msgid "Show Regions"
msgstr "Vis regioner"
#: Source/Core/DolphinQt/MenuBar.cpp:762
msgid "Show Rerecord Counter"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:698
msgid "Show Russia"
msgstr "Vis Russland"
#: Source/Core/DolphinQt/MenuBar.cpp:699
msgid "Show Spain"
msgstr "Vis Spania"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:60
msgid "Show Statistics"
msgstr "Vis statistikker"
#: Source/Core/DolphinQt/MenuBar.cpp:787
msgid "Show System Clock"
msgstr "Vis systemklokke"
#: Source/Core/DolphinQt/MenuBar.cpp:700
msgid "Show Taiwan"
msgstr "Vis Taiwan"
#: Source/Core/DolphinQt/MenuBar.cpp:691
msgid "Show USA"
msgstr "Vis USA"
#: Source/Core/DolphinQt/MenuBar.cpp:702
msgid "Show Unknown"
msgstr "Vis ukjent"
#: Source/Core/DolphinQt/MenuBar.cpp:666
msgid "Show WAD"
msgstr "Vis WAD"
#: Source/Core/DolphinQt/MenuBar.cpp:664
msgid "Show Wii"
msgstr "Vis Wii"
#: Source/Core/DolphinQt/MenuBar.cpp:701
msgid "Show World"
msgstr "Vis verden"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:532
msgid "Show in &memory"
msgstr "Vis i &minne"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:400
msgid "Show in code"
msgstr "Vis i kode"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
msgid "Show in server browser"
msgstr "Vis i vertsliste"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
msgid ""
"Show various rendering statistics.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239
msgid ""
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228
msgid ""
"Shows the number of frames rendered per second as a measure of emulation "
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232
msgid ""
"Shows the player's maximum ping while playing on NetPlay."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:205
msgid ""
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
msgid "Side-by-Side"
msgstr "Side-ved-side"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
msgid "Sideways Hold"
msgstr "Sideveis grep"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292
msgid "Sideways Toggle"
msgstr "Sideveisveksling"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285
msgid "Sideways Wii Remote"
msgstr "Sideveis Wii Remote"
#: Source/Core/DolphinQt/MenuBar.cpp:972
msgid "Signature Database"
msgstr "Signaturdatabase"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:145
msgid "Signed Integer"
msgstr "Signert heltall"
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
msgid "Simplified Chinese"
msgstr "Forenklet kinesisk"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
msgid "Simulate DK Bongos"
msgstr "Simuler DK-bongotrommer"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
msgid "Six Axis"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:227
msgid "Size"
msgstr "Størrelse"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:150
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"Størrelse på strekkehurtilagringsbufferen i millisekunder. For lave verdier "
"kan forårsake lydknaking."
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:110
msgid "Skip"
msgstr "Hopp over"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118
msgid "Skip Drawing"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
msgid "Skip EFB Access from CPU"
msgstr "Dropp EFB Access fra CPU"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:68
msgid "Skip Main Menu"
msgstr "Hopp over hovedmeny"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90
msgid "Skip Presenting Duplicate Frames"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:250
msgid ""
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
"This may improve performance on low-end devices, while making frame pacing "
"less consistent.<br><br />Disable this option as well as enabling V-Sync for "
"optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
msgid "Slider Bar"
msgstr "Glidebryter"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:132
msgid "Slot A"
msgstr "Kortplass A"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:127
msgid "Slot A:"
msgstr "Kortplass A:"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:132
msgid "Slot B"
msgstr "Kortplass B"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:130
msgid "Slot B:"
msgstr "Kortplass B:"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
msgid "Snap the thumbstick position to the nearest octagonal axis."
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:299
msgid "Socket table"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:76
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:92
#: Source/Core/VideoBackends/Software/SWmain.cpp:53
msgid "Software Renderer"
msgstr "Programvarerendrer"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1288
msgid "Some of the data could not be read."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1023
msgid ""
"Some padding data that should be zero is not zero. This can make the game "
"freeze at certain points."
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
"Noen av de angitte verdiene er ugyldige.\n"
"Vennligst sjekk de markerte verdiene."
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:113
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:257
msgid "Sort Alphabetically"
msgstr "Sorter alfabetisk"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:132
msgid "Sound:"
msgstr "Lyd:"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "South America"
msgstr "Sør-Amerika"
#: Source/Core/DiscIO/Enums.cpp:54
msgid "Spain"
msgstr "Spania"
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
msgid "Spanish"
msgstr "Spansk"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
msgid "Speaker Pan"
msgstr "Høytaler-lydforskyvelse"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:198
msgid "Speaker Volume:"
msgstr "Lydstyrke:"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:115
msgid "Specialized (Default)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
msgid "Specific"
msgstr "Spesifikk"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:259
msgid ""
"Specifies the zlib compression level to use when saving PNG images (both for "
"screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
"this does not affect the image quality; instead, it is a trade-off between "
"file size and compression time.<br><br>A value of 0 uses no compression at "
"all. A value of 1 uses very little compression, while the maximum value of "
"9 applies a lot of compression. However, for PNG files, levels between 3 "
"and 6 are generally about as good as level 9 but finish in significantly "
"less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
msgid "Speed"
msgstr "Hastighet"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
msgid "Speed up Disc Transfer Rate"
msgstr "Øk diskoverføringshastighet"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193
msgid "Stable (once a year)"
msgstr "Stabil (årlig)"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Stack end"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Stack start"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:30
msgid "Standard Controller"
msgstr "Forvalgt kontroller"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:61
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinQt/MenuBar.cpp:237
msgid "Start &NetPlay..."
msgstr "Start &NetPlay…"
#: Source/Core/DolphinQt/CheatsManager.cpp:106
msgid "Start New Cheat Search"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:734
msgid "Start Re&cording Input"
msgstr "Start inn&dataopptak"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Start Recording"
msgstr "Start opptak"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
msgid "Start in Fullscreen"
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:47
msgid "Start with Riivolution Patches"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:367
msgid "Start with Riivolution Patches..."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:830
msgid "Started game"
msgstr "Startet spill"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:71
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181
msgid "State"
msgstr "Tilstand"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:32
msgid "Steering Wheel"
msgstr "Ratt"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/DolphinQt/ToolBar.cpp:103
msgid "Step"
msgstr "Steg"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Step Into"
msgstr "Stepp Inn i"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:109
msgid "Step Out"
msgstr "Stepp ut"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:106
msgid "Step Over"
msgstr "Stepp over"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:488
msgid "Step out successful!"
msgstr "Utstepping vellykket!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486
msgid "Step out timed out!"
msgstr "Utstepping tidsutløp!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:413
msgid "Step over in progress..."
msgstr "Stepper over..."
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:398
msgid "Step successful!"
msgstr "Stepp vellykket!"
#: Source/Core/Core/HotkeyManager.cpp:332
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
msgid "Stepping"
msgstr "Stepper"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:135
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:402
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoskopisk 3D-modus:"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115
msgid "Stereoscopy"
msgstr "Stereoskopi"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:86
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:72
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:122
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
msgid "Stick"
msgstr "Joystick"
#: Source/Core/Core/HotkeyManager.cpp:32
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:151
#: Source/Core/DolphinQt/ToolBar.cpp:124
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinQt/MenuBar.cpp:737
msgid "Stop Playing/Recording Input"
msgstr "Stopp avspilling/opptak av inndata"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:381
msgid "Stopped game"
msgstr "Stoppet spill"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48
msgid "Store EFB Copies to Texture Only"
msgstr "Lagre EFB-kopier kun til tekstur"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
msgid "Store XFB Copies to Texture Only"
msgstr "Lagre EFB-kopier kun til tekstur"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:221
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
"Texture<br>Disabled = EFB Copies to RAM (and "
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:240
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
"Texture<br>Disabled = XFB Copies to RAM (and "
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Stretch to Window"
msgstr "Strekk til Vindu"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:150
msgid "Strict Settings Sync"
msgstr "Streng innstillingssynkronisering"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:159
msgid "String"
msgstr "Streng"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:127
msgid "Strum"
msgstr "Klimpre"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:44
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:190
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:204
msgid "Stylus"
msgstr "Penn"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:257
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:381
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:268
#: Source/Core/DolphinQt/ConvertDialog.cpp:513
#: Source/Core/DolphinQt/GameList/GameList.cpp:573
#: Source/Core/DolphinQt/GameList/GameList.cpp:601
#: Source/Core/DolphinQt/MenuBar.cpp:1054
#: Source/Core/DolphinQt/MenuBar.cpp:1189
msgid "Success"
msgstr "Vellykket"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:431
msgid "Successfully added to the NetPlay index"
msgstr "Lagt til i NetPlay-indeksen"
#: Source/Core/DolphinQt/ConvertDialog.cpp:514
#, c-format
msgctxt ""
msgid "Successfully converted %n image(s)."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:269
msgid "Successfully deleted '%1'."
msgstr "Slettet '%1'."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:494
msgctxt ""
msgid "Successfully exported %n out of %1 save file(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:536
msgid "Successfully exported save files"
msgstr "Eksportering av lagringsfiler var vellykket"
#: Source/Core/DolphinQt/MenuBar.cpp:1190
msgid "Successfully extracted certificates from NAND"
msgstr "Ekstrahering av sertifikat fra NAND vellykket"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:381
msgid "Successfully extracted file."
msgstr "Ekstrahering av fil vellykket."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:258
msgid "Successfully extracted system data."
msgstr "Ekstrahering av systemdata vellykket."
#: Source/Core/DolphinQt/MenuBar.cpp:1084
msgid "Successfully imported save file."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:574
#: Source/Core/DolphinQt/MenuBar.cpp:1055
msgid "Successfully installed this title to the NAND."
msgstr "Installering av tittelen til NAND var vellykket."
#: Source/Core/DolphinQt/GameList/GameList.cpp:602
msgid "Successfully removed this title from the NAND."
msgstr "Fjerning av tittelen fra NAND var vellykket."
#: Source/Core/DolphinQt/AboutDialog.cpp:69
msgid "Support"
msgstr "Støtte"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:586
msgid "Supported file formats"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:143
msgid "Supports SD and SDHC. Default size is 128 MB."
msgstr "Støtter SD og SDHC. Standardstørrelsen er 128 MB."
#. i18n: Surround audio (Dolby Pro Logic II)
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:137
msgid "Surround"
msgstr "Surround"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
msgid "Suspended"
msgstr "Suspendert"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125
msgid "Swap Eyes"
msgstr "Bytt øyne"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:347
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:209
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
msgid "Swing"
msgstr "Sving"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:240
msgid "Switch to A"
msgstr "Bytt til A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:240
msgid "Switch to B"
msgstr "Bytt til B"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:741
msgid "Symbol (%1) end address:"
msgstr "Symbol (%1) endeadresse:"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:682
msgid "Symbol name:"
msgstr "Symbolnavn:"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112
#: Source/Core/DolphinQt/MenuBar.cpp:966
msgid "Symbols"
msgstr "Symboler"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:92
msgid "Sync"
msgstr "Synkroniser"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
msgid "Sync AR/Gecko Codes"
msgstr "Synkroniser AR/Gecko-koder"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148
msgid "Sync All Wii Saves"
msgstr "Synkroniser all Wii-lagringsfiler"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
msgid "Sync Saves"
msgstr "Synkroniser lagringsfiler"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:95
msgid "Sync real Wii Remotes and pair them"
msgstr "Synkroniser virkelige Wii-kontrollere og koble dem til"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
msgid "Synchronize GPU thread"
msgstr "Synkroniser GPU-tråd"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige frys i "
"dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)"
#: Source/Core/Core/NetPlayClient.cpp:1377
msgid "Synchronizing AR codes..."
msgstr "Synkroniserer AR-koder..."
#: Source/Core/Core/NetPlayClient.cpp:1310
msgid "Synchronizing Gecko codes..."
msgstr "Synkroniserer Gecko-koder..."
#: Source/Core/Core/NetPlayClient.cpp:1019
msgid "Synchronizing save data..."
msgstr "Synkroniserer lagringsdata..."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
msgid "System Language:"
msgstr "Systemspråk:"
#: Source/Core/DolphinQt/MenuBar.cpp:752
msgid "TAS Input"
msgstr "TAS-inndata"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:438
msgid "TAS Tools"
msgstr "TAS-verktøy"
#: Source/Core/DolphinQt/GameList/GameList.cpp:452
#: Source/Core/DolphinQt/GameList/GameList.cpp:947
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:235
#: Source/Core/DolphinQt/MenuBar.cpp:642
msgid "Tags"
msgstr "Etiketter"
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:217
msgid "Taiko Drum"
msgstr "Taiko-tromme"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166
msgid "Tail"
msgstr "Hale"
#: Source/Core/DiscIO/Enums.cpp:57
msgid "Taiwan"
msgstr "Taiwan"
#: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:316
msgid "Take Screenshot"
msgstr "Ta skjermbilde"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:246
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59
msgid "Texture Cache"
msgstr "Tekstur-hurtiglager"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:284
msgid "Texture Cache Accuracy"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:85
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
msgid "Texture Format Overlay"
msgstr "Teksturformat-overlegg"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237
msgid ""
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
"Player ({1})"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:580
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:429
msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
msgstr ""
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:465
msgid "The Masterpiece partitions are missing."
msgstr "Mesterverk-partisjonene mangler."
#: Source/Core/DolphinQt/MenuBar.cpp:1181
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
"NAND kunne ikke repareres. Det er anbefalt å sikkerhetskopiere dine "
"nåværende data for deretter å starte med en blank NAND."
#: Source/Core/DolphinQt/MenuBar.cpp:1176
msgid "The NAND has been repaired."
msgstr "NAND er blitt reparert."
#: Source/Core/DiscIO/VolumeVerifier.cpp:978
msgid ""
"The TMD is not correctly signed. If you move or copy this title to the SD "
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
"copy or move it back to the NAND."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:448
msgid "The channel partition is missing."
msgstr "Kanalpartisjonene mangler."
#: Source/Core/DiscIO/VolumeVerifier.cpp:443
msgid "The data partition is missing."
msgstr "Datapartisjonen mangler."
#: Source/Core/DiscIO/VolumeVerifier.cpp:482
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. You will be unable to share input recordings and use "
"NetPlay with anyone who is using a good dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:593
msgid ""
"The data size for the {0} partition is not evenly divisible by the block "
"size."
msgstr ""
#: Source/Android/jni/WiiUtils.cpp:111
msgid "The decryption keys need to be appended to the NAND backup file."
msgstr ""
#: Source/Core/Core/Movie.cpp:401
msgid ""
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:346
msgid "The disc could not be read (at {0:#x} - {1:#x})."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:514
msgid "The disc that was about to be inserted couldn't be found."
msgstr "Disken som skulle settes inn ble ikke funnet."
#: Source/Core/DolphinQt/MenuBar.cpp:1131
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
"Den emulerte NANDen er skadet. Systemtitler som Wii-menyen og Wii shop "
"kanalen vil muligens ikke virke korrekt.\n"
"\n"
"Vil du forsøke å reparere din NAND?"
#: Source/Core/DolphinQt/WiiUpdate.cpp:32
msgid "The emulated Wii console has been updated."
msgstr "Den emulerte Wii-konsollen har blitt oppdatert."
#: Source/Core/DolphinQt/WiiUpdate.cpp:37
msgid "The emulated Wii console is already up-to-date."
msgstr "Den emulerte Wii-konsollen er allerede oppdatert."
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:100
msgid "The entered MAC address is invalid."
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138
msgid "The entered PID is invalid."
msgstr "Innskrevet PID er ugyldig."
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132
msgid "The entered VID is invalid."
msgstr "Innskrevet VID er ugyldig."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:517
msgid "The expression contains a syntax error."
msgstr "RegEx-uttrykket inneholder en syntaksfeil."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:322
msgid ""
"The file\n"
"%1\n"
"is either corrupted or not a GameCube memory card file.\n"
"%2"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:403
msgid ""
"The file %1 already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Filen %1 finnes allerede.\n"
"Vil du erstatte den?"
#: Source/Core/AudioCommon/WaveFile.cpp:57
msgid ""
"The file {0} could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:49
msgid "The file {0} was already open, the file header will not be written."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:412
msgid "The filesystem is invalid or could not be read."
msgstr "Filsystemet er ugyldig eller kunne ikke leses."
#: Source/Core/DiscIO/VolumeVerifier.cpp:759
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr ""
"Formatet disk-bildefilen er lagret i, holder ikke størrelsen på bildefilen."
#: Source/Core/DiscIO/VolumeVerifier.cpp:862
msgid "The game ID is inconsistent."
msgstr "Spill-IDen er inkonsekvent."
#: Source/Core/DiscIO/VolumeVerifier.cpp:873
msgid "The game ID is unusually short."
msgstr "Spill-IDen er uvanlig kort."
#: Source/Core/DiscIO/VolumeVerifier.cpp:854
msgid "The game ID is {0} but should be {1}."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:71
msgid "The game disc does not contain any usable update information."
msgstr "Spillplata inneholder ikke noen brukbar oppdateringsinformasjon."
#: Source/Core/Core/NetPlayClient.cpp:272
msgid "The game is currently running."
msgstr "Spillet kjøres for øyeblikket."
#: Source/Core/DolphinQt/WiiUpdate.cpp:64
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
"Spillets region samsvarer ikke med konsollen din. For å unngå problemer med "
"systemmenyen er det ikke mulig å oppdatere den emulerte konsollen ved bruk "
"av denne platen."
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:725
msgid ""
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
"to turn this off in the graphics driver's settings in order for Dolphin to "
"work.\n"
"\n"
"(MSAA with {0} samples found on default framebuffer)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155
msgid "The hashes do not match!"
msgstr "Sjekksummene samsvarer ikke!"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151
msgid "The hashes match!"
msgstr "Sjekksummene samsvarer!"
#: Source/Core/Core/NetPlayClient.cpp:178
msgid ""
"The host code is too long.\n"
"Please recheck that you have the correct code."
msgstr ""
"Vertskoden er for lang.\n"
"Vennligst sjekk at du har korrekt kode."
#: Source/Core/DiscIO/VolumeVerifier.cpp:453
msgid "The install partition is missing."
msgstr "Installeringspartisjonen mangler."
#: Source/Core/Core/HW/EXI/EXI.cpp:53
msgid ""
"The movie indicates that a memory card should be inserted into {0:n}, but "
"one is not currently inserted (instead, {1} is inserted). For the movie to "
"sync properly, please change the selected device to Memory Card or GCI "
"Folder."
msgstr ""
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:141
msgid "The patches in %1 are not for the selected game or game revision."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:242
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:281
msgid "The profile '%1' does not exist"
msgstr "Profilen \"%1\" finnes ikke"
#: Source/Core/Core/Movie.cpp:260
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:891
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
"elements might be offset, or the game might not run at all."
msgstr ""
"Regionkoden samsvarer ikke med Spill-IDen. Hvis dette er fordi regionkoden "
"har blitt endret, kan spillet ha feil hastighet og grafiske elementer kan "
"være malplasserte, eller så vil ikke spillet kunne kjøres i det hele tatt."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Den dekrypterte AR-koden inneholder ingen linjer."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:346
msgid ""
"The same file can't be used in multiple slots; it is already used by %1."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:269
msgid "The server and client's NetPlay versions are incompatible."
msgstr "Serverens og klientens NetPlay-versjoner er ikke kompatible."
#: Source/Core/Core/NetPlayClient.cpp:265
msgid "The server is full."
msgstr "Tjeneren er full."
#: Source/Core/Core/NetPlayClient.cpp:278
msgid "The server sent an unknown error message."
msgstr "Tjeneren sendte en ukjent feilmelding."
#: Source/Core/VideoBackends/Software/SWmain.cpp:58
msgid ""
"The software renderer is significantly slower than other backends and is "
"only recommended for debugging purposes.\n"
"\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Programvarerendering er enormt mye tregere enn andre backender, og anbefales "
"kun nyttig for feilretting.\n"
"\n"
"Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'Nei'."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:951
msgid "The specified common key index is {0} but should be {1}."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:201
msgid "The specified file \"{0}\" does not exist"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:541
msgid "The target memory card already contains a file \"%1\"."
msgstr ""
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
#: Source/Core/DiscIO/VolumeVerifier.cpp:969
msgid "The ticket is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:504
msgid "The type of a partition could not be read."
msgstr "Typen til partisjonen kunne ikke leses."
#: Source/Core/DolphinQt/WiiUpdate.cpp:58
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
"Oppdateringen har blitt kansellert. Det er sterkt anbefalt å fullføre denne "
"for å unngå inkonsekvente systemprogramvareversjoner."
#: Source/Core/DiscIO/VolumeVerifier.cpp:661
msgid "The update partition does not contain the IOS used by this title."
msgstr ""
"Oppdateringspartisjonen inneholder ikke IOS-versjonen brukt av denne "
"tittelen."
#: Source/Core/DiscIO/VolumeVerifier.cpp:438
msgid "The update partition is missing."
msgstr "Oppdateringspartisjonen mangler."
#: Source/Core/DiscIO/VolumeVerifier.cpp:473
msgid "The update partition is not at its normal position."
msgstr "Oppdateringspartisjonen er ikke ved sin normale posisjon."
#: Source/Core/DiscIO/VolumeVerifier.cpp:622
msgid "The {0} partition does not have a valid file system."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:553
msgid "The {0} partition does not seem to contain valid data."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:573
msgid "The {0} partition is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:520
msgid "The {0} partition is not properly aligned."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:426
msgid "There are too many partitions in the first partition table."
msgstr "Det er for mange partisjoner i den første partisjonstabellen."
#: Source/Core/Core/State.cpp:729
msgid "There is nothing to undo!"
msgstr "Det er ingenting å angre!"
#: Source/Core/DolphinQt/GameList/GameList.cpp:445
msgid "There was an issue adding a shortcut to the desktop"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n"
"Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"Denne Action Replay-koden inneholder både krypterte og ukrypterte linjer; du "
"bør sjekke at den er korrekt lagt til.\n"
"\n"
"Vil du fjerne alle ukrypterte linjer?"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
msgid "This Gecko code doesn't contain any lines."
msgstr ""
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:916
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
msgstr ""
"Denne koreanske tittelen er satt til å bruke en IOS som ikke typisk brukes "
"på koreanske konsoller. Dette vil sannsynligvis føre til ERROR #002."
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:150
msgid "This USB device is already whitelisted."
msgstr "USB-enheten er allerede hvitelistet."
#: Source/Core/Core/ConfigManager.cpp:314
msgid "This WAD is not bootable."
msgstr "Denne WAD kan ikke startes."
#: Source/Core/Core/ConfigManager.cpp:309
msgid "This WAD is not valid."
msgstr "Denne WAD er ikke gyldig."
#: Source/Core/Core/ActionReplay.cpp:897
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve "
"Action Replay."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:252
#: Source/Core/DolphinQt/GameList/GameList.cpp:773
msgid "This cannot be undone!"
msgstr "Dette kan ikke omgjøres!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:803
msgid "This debug disc image has the size of a retail disc image."
msgstr ""
"Denne feilrettings-diskbildefilen har størrelsen til en vanlig kommersiell "
"diskbildefil."
#: Source/Core/DiscIO/VolumeVerifier.cpp:826
msgid "This disc image has an unusual size."
msgstr "Denne diskbildefilen har en uvanlig størrelse."
#: Source/Core/DiscIO/VolumeVerifier.cpp:820
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. You will likely be unable to share input recordings "
"and use NetPlay with anyone who is using a good dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:988
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
msgstr ""
"Denne diskbildefilen er i NKit-format. Det er ikke en bra rip is in "
"nåværende form, men kan konvertes tilbake til en bra rip. CRC32 av filen kan "
"muligens matche CRC32 av en bra kopi, selv om de ikke er identiske."
#: Source/Core/DiscIO/VolumeVerifier.cpp:779
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
msgstr ""
"Denne disk-bildefilen er for liten og mangler noe data. Hvis ditt "
"kopieringsprogram lagret diskbildefilen som flere biter, må du flette den "
"inn i én fil."
#: Source/Core/DiscIO/VolumeVerifier.cpp:776
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
msgstr ""
"Denne disk-bildefilen er for liten og mangler noe data. Problemet er mest "
"sannsynlig at dette er en dobbeltlags disk, som har blitt kopiert som "
"enkeltlags disk."
#: Source/Core/DiscIO/NANDImporter.cpp:116
msgid "This file does not contain a valid Wii filesystem."
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:55
msgid "This file does not look like a BootMii NAND backup."
msgstr "Denne filen virker ikke som en BootMii NAND-sikkerhetskopi."
#: Source/Core/DiscIO/VolumeVerifier.cpp:751
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
"This problem generally only exists in illegal copies of games."
msgstr ""
"Dette spillet har blitt modifisert til å passe på en enkeltlags DVD. Noe "
"innhold som forhåndslagrede videoer, ekstra språk eller hele spillmoduser "
"vil være korrupt. Dette problemet finnes som regel kun på ulovlige "
"spillkopier."
#: Source/Core/VideoCommon/VideoBackendBase.cpp:178
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"Dette spillet krever bounding box-emulering for å kjøre ordentlig, men ditt "
"grafikkort eller dets drivere støtter ikke dette. Derfor vil du oppleve feil "
"eller bildefrys mens du kjører spillet."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1364
msgid "This is a bad dump."
msgstr "Dette er en dårlig dump."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1358
msgid ""
"This is a bad dump. This doesn't necessarily mean that the game won't run "
"correctly."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1334
msgid ""
"This is a good dump according to Redump.org, but Dolphin has found problems. "
"This might be a bug in Dolphin."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1329
msgid "This is a good dump."
msgstr "Dette er en god dump."
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
msgid "This session requires a password:"
msgstr "Denne økten er passordbeskyttet:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:165
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Denne innstillingen tillater deg å velge en egendefinert sanntids-klokke "
"(RTC) separat fra din nåværende systemtid.\n"
"\n"
"Hvis usikker, la innstillingen være deaktivert."
#: Source/Core/DolphinQt/AboutDialog.cpp:66
msgid "This software should not be used to play games you do not legally own."
msgstr ""
"Denne programvaren bør ikke benyttes til å kjøre spill du ikke eier selv "
"lovlig."
#: Source/Core/Core/ConfigManager.cpp:332
msgid "This title cannot be booted."
msgstr "Denne tittelen kan ikke startes."
#: Source/Core/DiscIO/VolumeVerifier.cpp:924
msgid "This title is set to use an invalid IOS."
msgstr "Tittelen er satt til en ugyldig IOS."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:938
msgid "This title is set to use an invalid common key."
msgstr "Tittelen er satt til å bruke en ugyldig fellesnøkkel."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:297
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
"Denne verdien er lagt til konvergeringsverdien satt under grafikkoppsett."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:133
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
"Denne verdien er multiplisert med dybden som er valgt i grafikkoppsettet."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:156
msgid ""
"This will limit the speed of chunked uploading per client, which is used for "
"save sync."
msgstr ""
"Dette vil begrense hastigheten til klump-opplasting per klient, som brukes "
"til lagrefilssynkronisering."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:152
msgid ""
"This will sync additional graphics settings, and force everyone to the same "
"internal resolution.\n"
"May prevent desync in some games that use EFB reads. Please ensure everyone "
"uses the same video backend."
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:142
msgid "Thread context"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:23
msgid "Threads"
msgstr "Tråder"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:25
msgid "Threshold"
msgstr "Terskel"
#: Source/Core/UICommon/UICommon.cpp:421
msgid "TiB"
msgstr "TiB"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
msgid "Tilt"
msgstr "Vend"
#. i18n: Refers to the "Calibration" setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
msgid "Time period of stable input to trigger calibration. (zero to disable)"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:936
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:213
#: Source/Core/DolphinQt/GCMemcardManager.cpp:152
#: Source/Core/DolphinQt/MenuBar.cpp:631
msgid "Title"
msgstr "Tittel"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:194
msgid "To"
msgstr "Til"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:63
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
msgid "To:"
msgstr "Til:"
#: Source/Core/DolphinQt/MenuBar.cpp:313
msgid "Toggle &Fullscreen"
msgstr "Bruk &fullskjerm"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Toggle 3D Anaglyph"
msgstr "Veksle 3D Anaglyph"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Toggle 3D Side-by-Side"
msgstr "Veksle 3D side-ved-side"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Toggle 3D Top-Bottom"
msgstr "Veksle 3D topp-bunn"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61
msgid "Toggle All Log Types"
msgstr "Bytt alle loggtypene"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Toggle Aspect Ratio"
msgstr "Skift bildestørrelse"
#: Source/Core/Core/HotkeyManager.cpp:75
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:409
msgid "Toggle Breakpoint"
msgstr "Slå av/på stoppunkt"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Toggle Crop"
msgstr "Veksle krumningsinnstilling"
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Toggle Custom Textures"
msgstr "Veksle Brukerteksturer"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Toggle EFB Copies"
msgstr "Slå på EFB-kopi"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Toggle Fog"
msgstr "Slå på tåke"
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Toggle Fullscreen"
msgstr "Bytt mellom fullskjermspilling eller vinduspilling"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Pause"
msgstr "Slå av/på pause"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Toggle SD Card"
msgstr "Veksle SD-kort"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Toggle Skip EFB Access"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Toggle Texture Dumping"
msgstr "Veksle teksturdumping"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Toggle USB Keyboard"
msgstr "Bruk USB-tastatur"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Toggle XFB Copies"
msgstr "Veksle XFB-Kopier"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Toggle XFB Immediate Mode"
msgstr "Veksle XFB Øyeblikkelig Modus"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:956
msgid "Tokenizing failed."
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:28
msgid "Toolbar"
msgstr "Verktøylinje"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
msgid "Top"
msgstr "Oppe"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
msgid "Top-and-Bottom"
msgstr "Topp-og-bunn"
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
msgid "Total Pitch"
msgstr "Total Pitch"
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
msgid "Total Yaw"
msgstr "Total Yaw"
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
msgid "Total rotation about the pitch axis."
msgstr "Total rotasjon om pitch-aksen."
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
msgid "Total rotation about the yaw axis."
msgstr "Total rotasjon om yaw-aksen."
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
msgid "Total travel distance."
msgstr "Total reiselengde."
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:193
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:208
msgid "Touch"
msgstr "Berør"
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:129
msgid "Traditional Chinese"
msgstr "Tradisjonell kinesisk"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:952
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:956
msgid "Traversal Error"
msgstr "Traverseringsfeil"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189
msgid "Traversal Server"
msgstr "Traverserings-tjener"
#: Source/Core/Core/NetPlayClient.cpp:1932
msgid "Traversal server timed out connecting to the host"
msgstr "Tidsavbrudd for traverseringstjener under tilkobling til vert"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
msgid ""
"Tries to translate branches ahead of time, improving performance in most "
"cases. Defaults to <b>True</b>"
msgstr ""
"Prøver å oversette stier på forhånd, noe som øker ytelse i de fleste "
"tilfeller. Standard er <b>Sant</b>"
#: Source/Core/Core/HW/EXI/EXI_Device.h:92
msgid "Triforce AM Baseboard"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:61
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:147
msgid "Triggers"
msgstr "Triggere"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:47
msgid "Typical GameCube/Wii Address Space"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:159
msgid "U&16"
msgstr "U&16"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:160
msgid "U&32"
msgstr "U&32"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:158
msgid "U&8"
msgstr "U&8"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
msgid "UNKNOWN"
msgstr "UKJENT"
#: Source/Core/DiscIO/Enums.cpp:30
msgid "USA"
msgstr "USA"
#: Source/Core/Core/HW/EXI/EXI_Device.h:93
msgid "USB Gecko"
msgstr "USB Gecko"
#. i18n: Here, VID means Vendor ID (for a USB device).
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:149
msgid "USB Whitelist Error"
msgstr "USB hviteliste-feil"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of very high GPU performance requirements."
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering."
"<br><br>In the best case it eliminates shader compilation stuttering while "
"having minimal performance impact, but results depend on video driver "
"behavior."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1330
msgid "Unable to auto-detect RSO module"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Kunne ikke fortolke linje %1 fra den innskrevne AR-koden som en gyldig "
"kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n"
"\n"
"Ønsker du å ignorere denne linjen å fortsette fortolkning?"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Kunne ikke fortolke linje %1 fra den innskrevne Gecko-koden som en gyldig "
"kode. Sørg for at du tastet den inn korrekt.\n"
"\n"
"Ønsker du å ignorere denne linjen å fortsette fortolkning?"
#: Source/Core/DiscIO/NANDImporter.cpp:268
msgid "Unable to write to file {0}"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:95
msgid "Unbound"
msgstr "Ikke bundet"
#: Source/Core/DolphinQt/ConvertDialog.cpp:342
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "Ukomprimerte GC/Wii bildefiler (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:177 Source/Core/DolphinQt/MenuBar.cpp:335
msgid "Undo Load State"
msgstr "Angre åpning av hurtiglagring"
#: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:352
msgid "Undo Save State"
msgstr "Angre hurtiglagring"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:317
msgid "Uninstall"
msgstr "Avinstaller"
#: Source/Core/DolphinQt/GameList/GameList.cpp:401
msgid "Uninstall from the NAND"
msgstr "Avinstaller fra NAND"
#: Source/Core/DolphinQt/GameList/GameList.cpp:589
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"Å avinstallere WAD-filen vil fjerne den nåværende installerte versjonen av "
"denne tittelen fra NAND, uten å slette dens lagringsdata. Fortsett?"
#: Source/Core/DolphinQt/MenuBar.cpp:279
msgid "United States"
msgstr "USA"
#: Source/Core/Core/State.cpp:470 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:43
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:66
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:125
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:717
msgid "Unknown"
msgstr "Ukjent"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1230
msgid "Unknown DVD command {0:08x} - fatal error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1277
msgid "Unknown SYNC_CODES message received with id: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1190
msgid ""
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
"Kicking player!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1006
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1148
msgid ""
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
"player!"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:116
msgid "Unknown address space"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:118
msgid "Unknown author"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:154
msgid "Unknown data type"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
msgid "Unknown disc"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:340
msgid "Unknown error occurred."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1941
msgid "Unknown error {0:x}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:865
msgid "Unknown error."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:466
msgid "Unknown message received with id : {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1198
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:164
msgid "Unlimited"
msgstr "Ubegrenset"
#: Source/Core/Core/HotkeyManager.cpp:183
msgid "Unload ROM"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Utpakning"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:146
msgid "Unsigned Integer"
msgstr "Usignert heltall"
#: Source/Core/Core/FreeLookManager.cpp:82
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Up"
msgstr "Opp"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:227
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:324
#: Source/Core/DolphinQt/MenuBar.cpp:566
msgid "Update"
msgstr "Oppdater"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146
msgid "Update Partition (%1)"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:67
msgid "Update after closing Dolphin"
msgstr "Oppdater etter at Dolphin er lukket"
#: Source/Core/DolphinQt/Updater.cpp:50
msgid "Update available"
msgstr "Oppdatering tilgjengelig"
#: Source/Core/DolphinQt/WiiUpdate.cpp:57
msgid "Update cancelled"
msgstr "Oppdatering avbrutt"
#: Source/Core/DolphinQt/WiiUpdate.cpp:31
#: Source/Core/DolphinQt/WiiUpdate.cpp:36
msgid "Update completed"
msgstr "Oppdatering fullført"
#: Source/Core/DolphinQt/WiiUpdate.cpp:41
#: Source/Core/DolphinQt/WiiUpdate.cpp:46
#: Source/Core/DolphinQt/WiiUpdate.cpp:51
#: Source/Core/DolphinQt/WiiUpdate.cpp:63
#: Source/Core/DolphinQt/WiiUpdate.cpp:70
msgid "Update failed"
msgstr "Oppdatering mislyktes"
#: Source/Core/DolphinQt/WiiUpdate.cpp:93
msgid "Updating"
msgstr "Oppdaterer"
#: Source/Core/DolphinQt/WiiUpdate.cpp:119
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
"Oppdaterer tittelen %1...\n"
"Dette kan ta litt tid."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
msgid "Upright Hold"
msgstr "Oppreist grep"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
msgid "Upright Toggle"
msgstr "Oppreisningsveksling"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
msgid "Upright Wii Remote"
msgstr "Oppreist Wii-kontroll"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:226
msgid "Usage Statistics Reporting Settings"
msgstr "Innstillinger for rapportering av bruksstatistikk"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:143
msgid "Use Built-In Database of Game Names"
msgstr "Bruk den innebygde databasen over spillnavn"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144
msgid "Use Custom User Style"
msgstr "Bruk egendefinert brukerstil"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
msgid "Use Lossless Codec (FFV1)"
msgstr "Bruk tapsfri kodek (FFV1)"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:108
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Bruk PAL60-modus (EuRGB60)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168
msgid "Use Panic Handlers"
msgstr "Bruk panikkadvarslere"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:287
msgid ""
"Use a manual implementation of texture sampling instead of the graphics "
"backend's built-in functionality.<br><br>This setting can fix graphical "
"issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
"In addition to this, enabling Manual Texture Sampling will allow for correct "
"emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
"disabled, and with custom textures disabled) and better emulates Level of "
"Detail calculation.<br><br>This comes at the cost of potentially worse "
"performance, especially at higher internal resolutions; additionally, "
"Anisotropic Filtering is currently incompatible with Manual Texture Sampling."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr "Bruk kun én dybdebuffer for begge øyne. Trengs for noen få spill."
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
msgid "Use memory mapper configuration at time of scan"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
msgid "Use physical addresses"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:59
msgid "Use virtual addresses when possible"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:178
msgid "User Config"
msgstr "Brukeroppsett"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:100
msgid "User Interface"
msgstr "Brukergrensesnitt"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:129
msgid "User Style:"
msgstr "Brukertema:"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:311
msgid "User Variables"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:313
msgid ""
"User defined variables usable in the control expression.\n"
"You can use them to save or retrieve values between\n"
"inputs and outputs of the same parent controller."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262
msgid ""
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
"issues in a few games, but can result in a decent speed increase depending "
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:207
msgid ""
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:214
msgid ""
"Uses the main Dolphin window for rendering rather than a separate render "
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:57
msgid "Using Qt %1"
msgstr "Benytter Qt %1"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
msgid "Usually used for light objects"
msgstr ""
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a
#. surface".
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:588
msgid "Usually used for normal matrices"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:582
msgid "Usually used for position matrices"
msgstr ""
#. i18n: Tex coord is short for texture coordinate
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:592
msgid "Usually used for tex coord matrices"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:64
msgid "Utility"
msgstr "Verktøyet"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
msgid "V-Sync"
msgstr "Vertikal synkronisering"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:100
msgid "Value"
msgstr "Verdi"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
msgid "Value:"
msgstr "Verdi:"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
msgid "Velocity"
msgstr "Hastighet"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
msgid "Verbosity"
msgstr "Detaljgrad"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69
msgid "Verify"
msgstr "Verifiser"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:93
msgid "Verify Integrity"
msgstr "Verifiser integritet"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385
msgid "Verify certificates"
msgstr "Verifiser sertifikater"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:153
msgid "Verifying"
msgstr "Verifiserer"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Version"
msgstr "Versjon"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
msgid "Vertex Rounding"
msgstr "Punktavrunding"
#. i18n: FOV stands for "Field of view".
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232
msgid "Vertical FOV"
msgstr ""
#. i18n: Refers to a positional offset applied to an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
msgid "Vertical Offset"
msgstr "Vertikal avstand"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
msgid "Video"
msgstr "Video"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
msgid "View &code"
msgstr "Vis &kode"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
msgid "View &memory"
msgstr "Vis &minne"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
msgid "Virtual Notches"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:113
msgid "Virtual address space"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:328
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:60
msgid "Volume"
msgstr "Volum"
#: Source/Core/Core/HotkeyManager.cpp:41 Source/Core/Core/HotkeyManager.cpp:186
msgid "Volume Down"
msgstr "Volum ned"
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:188
msgid "Volume Toggle Mute"
msgstr "Demp/avdemp lydstyrke"
#: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:187
msgid "Volume Up"
msgstr "Volum opp"
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
msgid "Vulkan"
msgstr "Vulkan"
#: Source/Core/DolphinQt/MenuBar.cpp:1046
msgid "WAD files (*.wad)"
msgstr "WAD-filer (*.wad)"
#: Source/Core/Core/WiiUtils.cpp:136
msgid "WAD installation failed: Could not create Wii Shop log files."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:104
msgid "WAD installation failed: Could not finalise title import."
msgstr "WAD-installasjon mislyktes: Kunne ikke fullføre flisimport."
#: Source/Core/Core/WiiUtils.cpp:94
msgid "WAD installation failed: Could not import content {0:08x}."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:78
msgid "WAD installation failed: Could not initialise title import (error {0})."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:56
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr "WAD-installasjon mislyktes: Valgt fil er ikke en gyldig WAD."
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:282
msgid "WAITING"
msgstr "VENTER"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:31
msgid ""
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
"interface directly with motion sensor hardware. They are not intended for "
"mapping traditional buttons, triggers or axes. You might need to configure "
"alternate input sources before using these controls."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:34
msgid ""
"WARNING: These controls are designed to interface directly with motion "
"sensor hardware. They are not intended for mapping traditional buttons, "
"triggers or axes. You might need to configure alternate input sources before "
"using these controls."
msgstr ""
#: Source/Core/Core/Config/MainSettings.h:22
msgid "WASAPI (Exclusive Mode)"
msgstr "WASAPI (eksklusiv modus)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:256
msgid "WFS Path:"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:350
msgid "WIA GC/Wii images (*.wia)"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:210
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:402
msgid "Waiting for first scan..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:263
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates."
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223
msgid ""
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:227
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
"copies, providing a performance boost in many games, at the risk of breaking "
"those which do not safely synchronize with the emulated GPU."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:61
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:244
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:260
#: Source/Core/DolphinQt/MenuBar.cpp:1470
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:447
msgid "Warning"
msgstr "Advarsel"
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:36
msgid ""
"Warning: Analog inputs may reset to controller values at random. In some "
"cases this can be fixed by adding a deadzone."
msgstr ""
"Advarsel: Analog inndata kan tilbakestilles til kontroller-verdier på "
"tilfeldig vis. I noen tilfeller kan dette fikses ved å legge til en dødsone."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:586
msgid ""
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
"the loaded file header ({1})"
msgstr ""
#: Source/Core/Core/Movie.cpp:1073
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"{0} > {1}) (input {2} > {3}). You should load another save before "
"continuing, or load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:1048
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1098
msgid ""
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1114
msgid ""
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is {1} frames long and the savestate's "
"movie is {2} frames long.\n"
"\n"
"On frame {3}, the current movie presses:\n"
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
"\n"
"On frame {23}, the savestate's movie presses:\n"
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:29
msgid "Watch"
msgstr "Overvåk"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Website"
msgstr "Nettsted"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
msgid "Western (Windows-1252)"
msgstr "Vestlig (Windows-1252)"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:226
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:221
msgid ""
"Whether to dump mipmapped game textures to User/Dump/Textures/&lt;"
"game_id&gt;/. This includes arbitrary mipmapped textures if 'Arbitrary "
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:162
msgid "Whitelisted USB Passthrough Devices"
msgstr "Hvitelistede USB-gjennomstrømmingsenheter"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85
msgid "Widescreen Hack"
msgstr "Bredskjermshack"
#: Source/Core/Core/HotkeyManager.cpp:335
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
msgid "Wii"
msgstr "Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:86
msgid "Wii Menu"
msgstr "Wii-meny"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:210
msgid "Wii NAND Root:"
msgstr "Wii NAND-rot:"
#: Source/Core/Core/HW/Wiimote.cpp:99
msgid "Wii Remote"
msgstr "Wii Remote"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:124
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
msgid "Wii Remote %1"
msgstr "Wii Remote %1"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188
msgid "Wii Remote Buttons"
msgstr "Wii-kontrollerknapper"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99
msgid "Wii Remote Orientation"
msgstr "Wii-kontrollerorientering"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
msgid "Wii Remote Settings"
msgstr "Innstillinger for Wii Remote"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:88
msgid "Wii Remotes"
msgstr "Wii Remoter"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:289
msgid "Wii TAS Input %1 - Classic Controller"
msgstr "Wii TAS-inndata %1 - Klassisk-kontroller"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:303
msgid "Wii TAS Input %1 - Wii Remote"
msgstr "Wii TAS-inndata %1 - Wii-kontroll"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:275
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr "Wii TAS-inndata %1 - Wii-kontroll + Nunchuck"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:442
msgid "Wii and Wii Remote"
msgstr "Wii og Wii-kontroll"
#: Source/Core/DiscIO/VolumeVerifier.cpp:102
msgid "Wii data is not public yet"
msgstr "Wii-data er ikke offentlige enda"
#: Source/Core/DolphinQt/MenuBar.cpp:1067
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "Wii-lagringsfiler (*.bin);;Alle filer (*)"
#: Source/Core/DolphinQt/MenuBar.cpp:70
msgid "WiiTools Signature MEGA File"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:191
msgid ""
"Will lock the Mouse Cursor to the Render Widget as long as it has focus. You "
"can set a hotkey to unlock it."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
#: Source/Core/DolphinQt/GBAWidget.cpp:427
msgid "Window Size"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:134
msgid "Word Wrap"
msgstr "Tekstbryting"
#: Source/Core/DiscIO/Enums.cpp:60
msgid "World"
msgstr "Verden"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67
msgid "Write"
msgstr "Skriv"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140
msgid "Write Save Data"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:187
msgid "Write only"
msgstr "Bare skriv"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
msgid "Write to Console"
msgstr "Skriv til konsoll"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54
msgid "Write to File"
msgstr "Skriv til fil"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:72
msgid "Write to Log"
msgstr "Skriv til logg"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:76
msgid "Write to Log and Break"
msgstr "Skriv til logg og stop"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
msgid "Write to Window"
msgstr "Skriv til vindu"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:616
msgid "Wrong Version"
msgstr "Feil versjon"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:109
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
msgid "X"
msgstr "X"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:563
msgid "XF register "
msgstr "XF-register "
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:58
msgid "XLink Kai BBA Destination Address"
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:134
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
msgid "Y"
msgstr "Y"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
msgid "Yaw Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
msgid "Yaw Right"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
msgid "Yellow"
msgstr "Gul"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
msgid "Yes"
msgstr "Ja"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
msgid "Yes to &All"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:36
msgid ""
"You are about to run an NKit disc image. NKit disc images cause problems "
"that don't happen with normal disc images. These problems include:\n"
"\n"
"• The emulated loading times are longer\n"
"• You can't use NetPlay with people who have normal disc images\n"
"• Input recordings are not compatible between NKit disc images and normal "
"disc images\n"
"• Savestates are not compatible between NKit disc images and normal disc "
"images\n"
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
"Twin Snakes\n"
"• Wii games don't work at all in older versions of Dolphin and in many other "
"programs\n"
"\n"
"Are you sure you want to continue anyway?"
msgstr ""
#: Source/Core/VideoBackends/Vulkan/VKMain.cpp:355
msgid ""
"You are attempting to use the Vulkan (Metal) backend on an unsupported "
"operating system. For all functionality to be enabled, you must use macOS "
"10.14 (Mojave) or newer. Please do not report any issues encountered unless "
"they also occur on 10.14+."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:567
msgid "You are running the latest version available on this update track."
msgstr ""
"Du bruker den nyeste versjonen som er tilgjengelig gjennom denne "
"oppdateringskanalen."
#: Source/Core/Core/DSP/DSPCore.cpp:89
msgid ""
"You are using an old free DSP ROM made by the Dolphin Team.\n"
"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
"\n"
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
"folder to use the most recent free DSP ROM, or replace them with good dumps "
"from a real GameCube/Wii.\n"
"\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:308
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"Din enhet kan ikke bruke Wii Shop-kanalen uten å benytte din egen "
"enhetslegitimasjon.\n"
"Vennligst se NAND-brukerguiden for oppsettsinstrukser: https://dolphin-emu."
"org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232
msgid "You have to enter a name."
msgstr "Du må skrive inn et navn."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
msgid "You must provide a name for your session!"
msgstr "Du må angi et navn for din økt!"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347
msgid "You must provide a region for your session!"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:310
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Du må restarte Dolphin for at endringen skal tre i kraft."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333
msgid "You must select a game to host!"
msgstr "Du må velge et spill å tjene som vertskap for!"
#: Source/Core/Core/DSP/DSPCore.cpp:75
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"\n"
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
"folder to use the free DSP ROM, or replace them with good dumps from a real "
"GameCube/Wii.\n"
"\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:117
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:138
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:930
msgid "Zero 3 code not supported"
msgstr "Zero 3-kode støttes ikke"
#: Source/Core/Core/ActionReplay.cpp:950
msgid "Zero code unknown to Dolphin: {0:08x}"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:81
msgid "[%1, %2]"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:91
msgid "[%1, %2] and [%3, %4]"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:276
msgid "^ Xor"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:157
msgid "aligned"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:189
msgid "any value"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "auto"
msgstr "auto"
#. i18n: The symbol/abbreviation for centimeters.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
msgid "cm"
msgstr "cm"
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:102
msgid "d3d12.dll could not be loaded."
msgstr "d3d12.dll kunne ikke lastes."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:615
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:635
msgid "default"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:637
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:374
msgid "disconnected"
msgstr "frakoblet"
#: Source/Core/DolphinQt/GBAWidget.cpp:188
msgid "e-Reader Cards (*.raw);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "errno"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "fake-completion"
msgstr "falsk-utførrelse"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:170
msgid "is equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:178
msgid "is greater than"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:180
msgid "is greater than or equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:174
msgid "is less than"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
msgid "is less than or equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:172
msgid "is not equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:188
msgid "last value"
msgstr ""
#. i18n: The symbol/abbreviation for meters per second.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
msgid "m/s"
msgstr "m/s"
#: Source/Core/DolphinQt/GBAWidget.cpp:211
msgid ""
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
"ss9);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "none"
msgstr "ingen"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213
msgid "off"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213
msgid "on"
msgstr "på"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81
msgid "or select a device"
msgstr "eller velg en enhet"
#. i18n: "s" is the symbol for seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
msgid "s"
msgstr "sek"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:186
msgid "this value:"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:183
msgid "uDraw GameTablet"
msgstr "uDraw-spilltegnebrett"
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:157
msgid "unaligned"
msgstr ""
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
#. rather than the game mode as a whole, so please use the singular form. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:683
msgid "{0} (Masterpiece)"
msgstr ""
#: Source/Core/UICommon/GameFile.cpp:800
msgid "{0} (NKit)"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:436
msgid "{0} IPL found in {1} directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1182
msgid "{0} failed to synchronize codes."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1139
msgid "{0} failed to synchronize."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:208
msgid ""
"{0} is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:260
#: Source/Core/DiscIO/WIABlob.cpp:1703
msgid "{0} of {1} blocks. Compression ratio {2}%"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:199
msgid "{0} was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:278
msgid "| Or"
msgstr "| Eller"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt/AboutDialog.cpp:82
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2019+ Dolphin-teamet. “GameCube” og “Wii” er registrerte varemerker "
"for Nintendo. Dolphin er ikke tilknyttet Nintendo på noe vis."
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#. i18n: The degrees symbol.
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "°"
msgstr "°"
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
msgid "°/s"
msgstr "°/s"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
msgid "✔ Invite"
msgstr "✔ Inviter"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
msgid "✖ Decline"
msgstr "✖ Avslå"