dolphin/Source/UnitTests
Léo Lam 91f8283a1d Remove Wii Remote connection status from status bar
Showing the Wii remote connection status leads to inconsistent UX,
because we don't do anything like that for GameCube controllers
or with Bluetooth passthrough.

It's also questionable how useful it is given that:

* it doesn't print the number of connected remotes, just that one
  remote is connected, connecting or not connected, so the only info
  it provides is actually wrong when using multiple remotes;

* this user-facing feature is actually broken in master and no one has
  complained AFAIK, which means people don't really rely on it;

* the status bar isn't visible most of the time unless the user is
  using render to main or deliberately keeping the main window's
  status bar visible by moving the render window and they're not too
  far away from their screen;

* emulated Wii remotes now reconnect on input, which means that there
  is less of a need to actually know at all times whether a remote
  is connected, since pressing any button will reconnect it and provide
  immediate, visible feedback via OSD messages and the Wii remote
  pointer appearing.
2017-07-15 13:01:56 +08:00
..
Common Add function testing whether a bitmask is valid. 2017-06-22 20:22:53 +02:00
Core DSPDisassembler: remove unused base_addr parameter 2017-06-30 01:47:02 -07:00
VideoCommon VertexLoaderTest: fix maybe-uninitialized warning 2017-03-31 13:51:20 -07:00
CMakeLists.txt unittests: set user directory so SYSCONF does not get created at the drive root 2017-06-06 04:07:13 -07:00
StubHost.cpp Remove Wii Remote connection status from status bar 2017-07-15 13:01:56 +08:00
UnitTests.vcxproj Remove OpenAL DLL from Externals 2017-06-27 00:06:14 -07:00
UnitTests.vcxproj.user msbuild: increment other version numbers to vs2017 equivalents 2017-06-03 18:20:39 -07:00