dolphin/Source/Core/InputCommon/ControllerInterface
Léo Lam 0491831483
Merge pull request #8592 from phcoder/devid
ButtonManager: Fix handling of empty device id.
2020-02-02 16:52:12 +01:00
..
Android InputCommon: Decouple ButtonManager and Touchscreen from Android 2019-11-28 15:20:51 -05:00
DInput InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio. 2020-01-24 09:20:41 -06:00
DualShockUDPClient ControllerInterface/DSUClient: Eliminate m_accl/m_gyro state by accessing the pad data directly like every other input. 2020-01-13 17:35:33 -06:00
ForceFeedback InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
OSX StringUtil: Use std::string_view more 2019-07-23 14:49:12 +02:00
Pipes InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
Quartz InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio. 2020-01-24 09:20:41 -06:00
SDL InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
Touch ButtonManager: Fix handling of empty device id. 2020-01-29 02:47:18 +01:00
Win32 InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
XInput InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
Xlib InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio. 2020-01-24 09:20:41 -06:00
evdev ControllerInterface: Remove and re-add device when combining nodes. 2020-01-13 16:50:58 -06:00
ControllerInterface.cpp InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio. 2020-01-24 09:20:41 -06:00
ControllerInterface.h InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio. 2020-01-24 09:20:41 -06:00
Device.cpp InputCommon: Make use of fmt where applicable 2019-11-22 14:38:26 -05:00
Device.h ControllerInterface: Exposse DSU client battery level as an input. 2020-01-13 16:29:24 -06:00