104 lines
3.7 KiB
Python
104 lines
3.7 KiB
Python
"""SCons.Tool.Perforce.py
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Tool-specific initialization for Perforce Source Code Management system.
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There normally shouldn't be any need to import this module directly.
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It will usually be imported through the generic SCons.Tool.Tool()
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selection method.
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"""
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# Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 The SCons Foundation
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
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# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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__revision__ = "src/engine/SCons/Tool/Perforce.py 5134 2010/08/16 23:02:40 bdeegan"
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import os
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import SCons.Action
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import SCons.Builder
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import SCons.Node.FS
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import SCons.Util
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# This function should maybe be moved to SCons.Util?
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from SCons.Tool.PharLapCommon import addPathIfNotExists
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# Variables that we want to import from the base OS environment.
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_import_env = [ 'P4PORT', 'P4CLIENT', 'P4USER', 'USER', 'USERNAME', 'P4PASSWD',
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'P4CHARSET', 'P4LANGUAGE', 'SystemRoot' ]
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PerforceAction = SCons.Action.Action('$P4COM', '$P4COMSTR')
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def generate(env):
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"""Add a Builder factory function and construction variables for
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Perforce to an Environment."""
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def PerforceFactory(env=env):
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""" """
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import SCons.Warnings as W
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W.warn(W.DeprecatedSourceCodeWarning, """The Perforce() factory is deprecated and there is no replacement.""")
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return SCons.Builder.Builder(action = PerforceAction, env = env)
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#setattr(env, 'Perforce', PerforceFactory)
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env.Perforce = PerforceFactory
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env['P4'] = 'p4'
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env['P4FLAGS'] = SCons.Util.CLVar('')
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env['P4COM'] = '$P4 $P4FLAGS sync $TARGET'
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try:
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environ = env['ENV']
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except KeyError:
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environ = {}
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env['ENV'] = environ
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# Perforce seems to use the PWD environment variable rather than
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# calling getcwd() for itself, which is odd. If no PWD variable
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# is present, p4 WILL call getcwd, but this seems to cause problems
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# with good ol' Windows's tilde-mangling for long file names.
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environ['PWD'] = env.Dir('#').get_abspath()
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for var in _import_env:
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v = os.environ.get(var)
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if v:
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environ[var] = v
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if SCons.Util.can_read_reg:
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# If we can read the registry, add the path to Perforce to our environment.
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try:
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k=SCons.Util.RegOpenKeyEx(SCons.Util.hkey_mod.HKEY_LOCAL_MACHINE,
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'Software\\Perforce\\environment')
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val, tok = SCons.Util.RegQueryValueEx(k, 'P4INSTROOT')
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addPathIfNotExists(environ, 'PATH', val)
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except SCons.Util.RegError:
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# Can't detect where Perforce is, hope the user has it set in the
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# PATH.
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pass
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def exists(env):
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return env.Detect('p4')
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# Local Variables:
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# tab-width:4
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# indent-tabs-mode:nil
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# End:
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# vim: set expandtab tabstop=4 shiftwidth=4:
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