287 lines
12 KiB
C++
287 lines
12 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <windowsx.h>
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#include "resource.h"
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#include "W32Util/PropertySheet.h"
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#include "W32Util/ShellUtil.h"
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#include "D3DBase.h"
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#include "VideoConfig.h"
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#include "TextureCache.h"
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// TODO: remove if/when ini files use unicode
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#define ComboBox_GetTextA(hwndCtl, lpch, cchMax) GetWindowTextA((hwndCtl), (lpch), (cchMax))
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struct TabDirect3D : public W32Util::Tab
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{
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void Init(HWND hDlg)
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{
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WCHAR tempwstr[2000];
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for (int i = 0; i < D3D::GetNumAdapters(); i++)
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{
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const D3D::Adapter &adapter = D3D::GetAdapter(i);
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MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, adapter.ident.Description, -1, tempwstr, 2000);
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ComboBox_AddString(GetDlgItem(hDlg,IDC_ADAPTER),tempwstr);
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}
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const D3D::Adapter &adapter = D3D::GetAdapter(g_Config.iAdapter);
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ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ADAPTER), g_Config.iAdapter);
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for (int i = 0; i < (int)adapter.aa_levels.size(); i++)
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{
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MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, adapter.aa_levels[i].name, -1, tempwstr, 2000);
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ComboBox_AddString(GetDlgItem(hDlg, IDC_ANTIALIASMODE), tempwstr);
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}
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ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ANTIALIASMODE), g_Config.iMultisampleMode);
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if (adapter.aa_levels.size() == 1)
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{
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ComboBox_Enable(GetDlgItem(hDlg, IDC_ANTIALIASMODE), FALSE);
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}
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for (int i = 0; i < (int)adapter.resolutions.size(); i++)
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{
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const D3D::Resolution &r = adapter.resolutions[i];
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MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, r.name, -1, tempwstr, 2000);
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ComboBox_AddString(GetDlgItem(hDlg,IDC_RESOLUTION), tempwstr);
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ComboBox_AddString(GetDlgItem(hDlg,IDC_RESOLUTIONWINDOWED),tempwstr);
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}
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for (int i = 0; i <16; i++) tempwstr[i] = g_Config.cFSResolution[i];
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ComboBox_SelectString(GetDlgItem(hDlg,IDC_RESOLUTION), -1, tempwstr);
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for (int i = 0; i < 16; i++) tempwstr[i] = g_Config.cInternalRes[i];
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ComboBox_SelectString(GetDlgItem(hDlg,IDC_RESOLUTIONWINDOWED), -1, tempwstr);
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Button_SetCheck(GetDlgItem(hDlg, IDC_FULLSCREENENABLE), g_Config.bFullscreen);
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Button_SetCheck(GetDlgItem(hDlg, IDC_VSYNC), g_Config.bVSync);
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Button_SetCheck(GetDlgItem(hDlg, IDC_RENDER_TO_MAINWINDOW), g_Config.RenderToMainframe);
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Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_16_9), g_Config.bKeepAR169);
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Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_4_3), g_Config.bKeepAR43);
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Button_SetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK), g_Config.bWidescreenHack);
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Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE), g_Config.bSafeTextureCache);
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Button_SetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE), g_Config.bEFBAccessEnable);
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Button_GetCheck(GetDlgItem(hDlg,IDC_RENDER_TO_MAINWINDOW)) ? Button_Enable(GetDlgItem(hDlg,IDC_FULLSCREENENABLE), false) : Button_Enable(GetDlgItem(hDlg,IDC_FULLSCREENENABLE), true);
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}
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void Command(HWND hDlg,WPARAM wParam)
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{
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switch (LOWORD(wParam))
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{
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case IDC_ASPECT_4_3:
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Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_16_9), FALSE);
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g_Config.bKeepAR43 = Button_GetCheck(GetDlgItem(hDlg, IDC_ASPECT_4_3)) ? true : false;
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g_Config.bKeepAR169 = false;
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break;
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case IDC_ASPECT_16_9:
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Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_4_3), FALSE);
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g_Config.bKeepAR169 = Button_GetCheck(GetDlgItem(hDlg, IDC_ASPECT_16_9)) ? true : false;
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g_Config.bKeepAR43 = false;
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break;
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case IDC_WIDESCREEN_HACK:
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g_Config.bWidescreenHack = Button_GetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK)) ? true : false;
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break;
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case IDC_WIREFRAME:
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g_Config.bWireFrame = Button_GetCheck(GetDlgItem(hDlg,IDC_WIREFRAME)) ? true : false;
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break;
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case IDC_SAFE_TEXTURE_CACHE:
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g_Config.bSafeTextureCache = Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE)) == 0 ? false : true;
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break;
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case IDC_EFB_ACCESS_ENABLE:
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g_Config.bEFBAccessEnable = Button_GetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE)) == 0 ? false : true;
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break;
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case IDC_RENDER_TO_MAINWINDOW:
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Button_Enable(GetDlgItem(hDlg, IDC_FULLSCREENENABLE), !Button_GetCheck(GetDlgItem(hDlg, IDC_RENDER_TO_MAINWINDOW)));
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if (Button_GetCheck(GetDlgItem(hDlg, IDC_RENDER_TO_MAINWINDOW)))
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Button_SetCheck(GetDlgItem(hDlg, IDC_FULLSCREENENABLE), false);
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break;
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default:
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break;
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}
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}
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void Apply(HWND hDlg)
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{
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ComboBox_GetTextA(GetDlgItem(hDlg, IDC_RESOLUTIONWINDOWED), g_Config.cInternalRes, 16);
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ComboBox_GetTextA(GetDlgItem(hDlg, IDC_RESOLUTION), g_Config.cFSResolution, 16);
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g_Config.iAdapter = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ADAPTER));
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g_Config.iMultisampleMode = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ANTIALIASMODE));
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g_Config.bFullscreen = Button_GetCheck(GetDlgItem(hDlg, IDC_FULLSCREENENABLE)) ? true : false;
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g_Config.bVSync = Button_GetCheck(GetDlgItem(hDlg, IDC_VSYNC)) ? true : false;
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g_Config.RenderToMainframe = Button_GetCheck(GetDlgItem(hDlg, IDC_RENDER_TO_MAINWINDOW)) ? true : false;
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g_Config.Save(FULL_CONFIG_DIR "gfx_dx9.ini");
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}
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};
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struct TabAdvanced : public W32Util::Tab
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{
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void Init(HWND hDlg)
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{
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// HWND opt = GetDlgItem(hDlg,IDC_DLOPTLEVEL);
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// ComboBox_AddString(opt,"0: Interpret (slowest, most compatible)");
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// ComboBox_AddString(opt,"1: Compile lists and decode vertex lists");
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//ComboBox_AddString(opt,"2: Compile+decode to vbufs and use hw xform");
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//ComboBox_AddString(opt,"Recompile to vbuffers and shaders");
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// ComboBox_SetCurSel(opt,g_Config.iCompileDLsLevel);
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Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYFPS), g_Config.bShowFPS);
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Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYSTATS), g_Config.bOverlayStats);
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Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYPROJSTATS), g_Config.bOverlayProjStats);
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Button_SetCheck(GetDlgItem(hDlg,IDC_WIREFRAME), g_Config.bWireFrame);
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Button_SetCheck(GetDlgItem(hDlg,IDC_TEXDUMP), g_Config.bDumpTextures);
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Button_SetCheck(GetDlgItem(hDlg,IDC_DUMPFRAMES), g_Config.bDumpFrames);
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Button_SetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS), g_Config.bShowShaderErrors);
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Button_SetCheck(GetDlgItem(hDlg,IDC_DISABLEFOG), g_Config.bDisableFog);
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Button_SetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY), !g_Config.bEFBCopyDisable);
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if(g_Config.bCopyEFBToRAM)
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Button_SetCheck(GetDlgItem(hDlg,IDC_EFBTORAM), TRUE);
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else
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Button_SetCheck(GetDlgItem(hDlg,IDC_EFBTOTEX), TRUE);
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Button_SetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY), g_Config.bTexFmtOverlayEnable);
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Button_SetCheck(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), g_Config.bTexFmtOverlayCenter);
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Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false);
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Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), false);
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Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), false);
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}
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void Command(HWND hDlg,WPARAM wParam)
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{
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switch (LOWORD(wParam))
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{
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case IDC_ENABLEEFBCOPY:
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{
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Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), false);
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Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), false);
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}
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break;
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case IDC_TEXFMT_OVERLAY:
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{
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Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false);
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}
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break;
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default:
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break;
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}
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}
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void Apply(HWND hDlg)
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{
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g_Config.bTexFmtOverlayEnable = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? true : false;
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g_Config.bTexFmtOverlayCenter = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_CENTER)) ? true : false;
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g_Config.bShowFPS = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYFPS)) ? true : false;
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g_Config.bOverlayStats = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYSTATS)) ? true : false;
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g_Config.bOverlayProjStats = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYPROJSTATS)) ? true : false;
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g_Config.bWireFrame = Button_GetCheck(GetDlgItem(hDlg,IDC_WIREFRAME)) ? true : false;
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g_Config.bDumpTextures = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXDUMP)) ? true : false;
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g_Config.bDumpFrames = Button_GetCheck(GetDlgItem(hDlg,IDC_DUMPFRAMES)) ? true : false;
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g_Config.bShowShaderErrors = Button_GetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS)) ? true : false;
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g_Config.bDisableFog = Button_GetCheck(GetDlgItem(hDlg,IDC_DISABLEFOG)) ? true : false;
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g_Config.bEFBCopyDisable = Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? false : true;
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g_Config.bCopyEFBToRAM = Button_GetCheck(GetDlgItem(hDlg,IDC_EFBTORAM)) ? true : false;
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g_Config.Save(FULL_CONFIG_DIR "gfx_dx9.ini");
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if( D3D::dev != NULL ) {
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D3D::dev->SetRenderState( D3DRS_FILLMODE, g_Config.bWireFrame ? D3DFILL_WIREFRAME : D3DFILL_SOLID );
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}
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}
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};
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struct TabEnhancements : public W32Util::Tab
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{
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void Init(HWND hDlg)
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{
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Button_SetCheck(GetDlgItem(hDlg,IDC_FORCEFILTERING),g_Config.bForceFiltering);
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Button_SetCheck(GetDlgItem(hDlg,IDC_FORCEANISOTROPY),g_Config.iMaxAnisotropy > 1);
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Button_SetCheck(GetDlgItem(hDlg, IDC_LOADHIRESTEXTURE), g_Config.bHiresTextures);
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Button_SetCheck(GetDlgItem(hDlg,IDC_EFBSCALEDCOPY), g_Config.bCopyEFBScaled);
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/*
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Temporarily disabled the old postprocessing code since it wasn't working anyway.
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New postprocessing code will come sooner or later, sharing shaders and framework with
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the GL postprocessing.
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HWND pp = GetDlgItem(hDlg, IDC_POSTPROCESSEFFECT);
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const char **names = Postprocess::GetPostprocessingNames();
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int i = 0;
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while (true)
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{
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if (!names[i])
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break;
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MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, names[i], -1, tempwstr, 2000);
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ComboBox_AddString(pp, tempwstr);
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i++;
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}
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ComboBox_SetCurSel(pp, g_Config.iPostprocessEffect);
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*/
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}
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void Command(HWND hDlg,WPARAM wParam)
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{
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/*
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switch (LOWORD(wParam))
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{
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default:
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break;
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}
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*/
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}
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void Apply(HWND hDlg)
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{
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g_Config.iMaxAnisotropy = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEANISOTROPY)) ? 8 : 1;
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g_Config.bForceFiltering = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEFILTERING)) ? true : false;
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g_Config.bHiresTextures = Button_GetCheck(GetDlgItem(hDlg, IDC_LOADHIRESTEXTURE)) ? true : false;
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g_Config.bCopyEFBScaled = Button_GetCheck(GetDlgItem(hDlg,IDC_EFBSCALEDCOPY)) ? true : false;
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g_Config.Save(FULL_CONFIG_DIR "gfx_dx9.ini");
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}
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};
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void DlgSettings_Show(HINSTANCE hInstance, HWND _hParent)
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{
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bool tfoe = g_Config.bTexFmtOverlayEnable;
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bool tfoc = g_Config.bTexFmtOverlayCenter;
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g_Config.Load(FULL_CONFIG_DIR "gfx_dx9.ini");
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W32Util::PropSheet sheet;
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sheet.Add(new TabDirect3D, (LPCTSTR)IDD_SETTINGS,_T("Direct3D"));
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sheet.Add(new TabEnhancements, (LPCTSTR)IDD_ENHANCEMENTS,_T("Enhancements"));
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sheet.Add(new TabAdvanced, (LPCTSTR)IDD_ADVANCED,_T("Advanced"));
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#ifdef DEBUGFAST
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sheet.Show(hInstance,_hParent,_T("DX9 Graphics Plugin (DEBUGFAST)"));
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#else
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#ifndef _DEBUG
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sheet.Show(hInstance,_hParent,_T("DX9 Graphics Plugin"));
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#else
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sheet.Show(hInstance,_hParent,_T("DX9 Graphics Plugin (DEBUG)"));
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#endif
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#endif
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if ((tfoe != g_Config.bTexFmtOverlayEnable) ||
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((g_Config.bTexFmtOverlayEnable) && ( tfoc != g_Config.bTexFmtOverlayCenter)))
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{
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TextureCache::Invalidate(false);
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}
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} |