dolphin/Source/Core/InputCommon/ControllerInterface/OSX/RunLoopStopper.h

46 lines
1.0 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <Foundation/Foundation.h>
namespace ciface
{
namespace OSX
{
class RunLoopStopper
{
CFRunLoopSourceRef m_source;
CFRunLoopRef m_runloop = nullptr;
public:
RunLoopStopper()
{
CFRunLoopSourceContext ctx = {.version = 0,
.perform = [](void*) { CFRunLoopStop(CFRunLoopGetCurrent()); }};
m_source = CFRunLoopSourceCreate(kCFAllocatorDefault, 0, &ctx);
}
~RunLoopStopper() { CFRelease(m_source); }
void Signal()
{
CFRunLoopSourceSignal(m_source);
if (m_runloop != nullptr)
CFRunLoopWakeUp(m_runloop);
}
void AddToRunLoop(CFRunLoopRef runloop, CFStringRef mode)
{
m_runloop = runloop;
CFRunLoopAddSource(runloop, m_source, mode);
}
void RemoveFromRunLoop(CFRunLoopRef runloop, CFStringRef mode)
{
m_runloop = nullptr;
CFRunLoopRemoveSource(runloop, m_source, mode);
}
};
} // namespace ciface
} // namespace OSX