dolphin/Source/Core/VideoBackends/OGL
degasus e26d9f7c35 MSAA: Store samples in ini files. 2015-12-15 09:41:01 +01:00
..
BoundingBox.cpp Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
BoundingBox.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
CMakeLists.txt Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
FramebufferManager.cpp Fix building with PCH disabled. 2015-09-28 11:51:08 -05:00
FramebufferManager.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
NativeVertexFormat.cpp NativeVertexFormat: Inline Initialize in contructor 2015-11-24 22:48:49 +01:00
OGL.vcxproj Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
OGL.vcxproj.filters Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
PerfQuery.cpp Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
PerfQuery.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
PostProcessing.cpp Fix building with PCH disabled. 2015-09-28 11:51:08 -05:00
PostProcessing.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
ProgramShaderCache.cpp We shouldn't be trying to enable the SSBO extension in ES. 2015-11-23 14:47:43 -06:00
ProgramShaderCache.h VideoCommon: flush vertex manager if components change 2015-11-01 22:39:31 +01:00
RasterFont.cpp Fix building with PCH disabled. 2015-09-28 11:51:08 -05:00
RasterFont.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Render.cpp MSAA: Store samples in ini files. 2015-12-15 09:41:01 +01:00
Render.h VideoCommon: Create default implementation for state setters 2015-11-24 22:39:10 +01:00
SamplerCache.cpp Enable Anisotropic filtering in ES. 2015-11-19 02:00:43 -06:00
SamplerCache.h Common: Move NonCopyable to its own header 2015-09-26 18:50:35 -04:00
StreamBuffer.cpp Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
StreamBuffer.h Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
TextureCache.cpp Make sure not to use a GL texture buffer past the max size. 2015-11-30 01:18:03 -06:00
TextureCache.h TextureCache: Rewrite EFB Copy control flow 2015-11-15 12:02:41 +01:00
TextureConverter.cpp TextureCache: Rewrite EFB Copy control flow 2015-11-15 12:02:41 +01:00
TextureConverter.h TextureCache: Rewrite EFB Copy control flow 2015-11-15 12:02:41 +01:00
VertexManager.cpp VideoCommon: flush vertex manager if components change 2015-11-01 22:39:31 +01:00
VertexManager.h NativeVertexFormat: Inline Initialize in contructor 2015-11-24 22:48:49 +01:00
VideoBackend.h VideoBackend: Video config filename is now exposed in VideoBackends. 2015-09-22 09:47:19 +03:00
main.cpp OGL: simplify AA modes initialization 2015-10-10 22:51:31 +02:00
main.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00