58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/IniFile.h"
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namespace ControllerEmu
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{
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class BooleanSetting;
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class Control;
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class NumericSetting;
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enum class GroupType
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{
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Other,
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Stick,
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MixedTriggers,
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Buttons,
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Force,
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Extension,
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Tilt,
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Cursor,
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Triggers,
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Slider
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};
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class ControlGroup
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{
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public:
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explicit ControlGroup(const std::string& name, GroupType type = GroupType::Other);
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ControlGroup(const std::string& name, const std::string& ui_name,
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GroupType type = GroupType::Other);
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virtual ~ControlGroup();
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virtual void LoadConfig(IniFile::Section* sec, const std::string& defdev = "",
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const std::string& base = "");
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virtual void SaveConfig(IniFile::Section* sec, const std::string& defdev = "",
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const std::string& base = "");
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void SetControlExpression(int index, const std::string& expression);
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const std::string name;
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const std::string ui_name;
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const GroupType type;
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std::vector<std::unique_ptr<Control>> controls;
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std::vector<std::unique_ptr<NumericSetting>> numeric_settings;
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std::vector<std::unique_ptr<BooleanSetting>> boolean_settings;
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};
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} // namespace ControllerEmu
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