311 lines
10 KiB
C++
311 lines
10 KiB
C++
// Copyright 2009 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Common/Logging/LogManager.h"
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#include <algorithm>
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#include <chrono>
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#include <cstdarg>
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#include <cstring>
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#include <locale>
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#include <mutex>
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#include <ostream>
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#include <string>
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#include <fmt/chrono.h>
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#include <fmt/format.h>
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#include "Common/CommonPaths.h"
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#include "Common/Config/Config.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/ConsoleListener.h"
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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namespace Common::Log
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{
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const Config::Info<bool> LOGGER_WRITE_TO_FILE{{Config::System::Logger, "Options", "WriteToFile"},
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false};
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const Config::Info<bool> LOGGER_WRITE_TO_CONSOLE{
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{Config::System::Logger, "Options", "WriteToConsole"}, true};
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const Config::Info<bool> LOGGER_WRITE_TO_WINDOW{
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{Config::System::Logger, "Options", "WriteToWindow"}, true};
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const Config::Info<LogLevel> LOGGER_VERBOSITY{{Config::System::Logger, "Options", "Verbosity"},
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LogLevel::LNOTICE};
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class FileLogListener : public LogListener
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{
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public:
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FileLogListener(const std::string& filename)
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{
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File::OpenFStream(m_logfile, filename, std::ios::app);
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SetEnable(true);
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}
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void Log(LogLevel, const char* msg) override
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{
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if (!IsEnabled() || !IsValid())
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return;
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std::lock_guard<std::mutex> lk(m_log_lock);
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m_logfile << msg << std::flush;
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}
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bool IsValid() const { return m_logfile.good(); }
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bool IsEnabled() const { return m_enable; }
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void SetEnable(bool enable) { m_enable = enable; }
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private:
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std::mutex m_log_lock;
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std::ofstream m_logfile;
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bool m_enable;
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};
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void GenericLogFmtImpl(LogLevel level, LogType type, const char* file, int line,
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fmt::string_view format, const fmt::format_args& args)
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{
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auto* instance = LogManager::GetInstance();
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if (instance == nullptr)
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return;
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if (!instance->IsEnabled(type, level))
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return;
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const auto message = fmt::vformat(format, args);
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instance->Log(level, type, file, line, message.c_str());
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}
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static size_t DeterminePathCutOffPoint()
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{
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constexpr const char* pattern = "/source/core/";
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#ifdef _WIN32
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constexpr const char* pattern2 = "\\source\\core\\";
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#endif
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std::string path = __FILE__;
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Common::ToLower(&path);
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size_t pos = path.find(pattern);
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#ifdef _WIN32
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if (pos == std::string::npos)
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pos = path.find(pattern2);
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#endif
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if (pos != std::string::npos)
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return pos + strlen(pattern);
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return 0;
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}
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LogManager::LogManager()
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{
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// create log containers
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m_log[LogType::ACHIEVEMENTS] = {"RetroAchievements", "Achievements"};
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m_log[LogType::ACTIONREPLAY] = {"ActionReplay", "Action Replay"};
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m_log[LogType::AUDIO] = {"Audio", "Audio Emulator"};
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m_log[LogType::AUDIO_INTERFACE] = {"AI", "Audio Interface"};
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m_log[LogType::BOOT] = {"BOOT", "Boot"};
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m_log[LogType::COMMANDPROCESSOR] = {"CP", "Command Processor"};
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m_log[LogType::COMMON] = {"COMMON", "Common"};
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m_log[LogType::CONSOLE] = {"CONSOLE", "Dolphin Console"};
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m_log[LogType::CONTROLLERINTERFACE] = {"CI", "Controller Interface"};
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m_log[LogType::CORE] = {"CORE", "Core"};
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m_log[LogType::DISCIO] = {"DIO", "Disc IO"};
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m_log[LogType::DSPHLE] = {"DSPHLE", "DSP HLE"};
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m_log[LogType::DSPLLE] = {"DSPLLE", "DSP LLE"};
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m_log[LogType::DSP_MAIL] = {"DSPMails", "DSP Mails"};
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m_log[LogType::DSPINTERFACE] = {"DSP", "DSP Interface"};
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m_log[LogType::DVDINTERFACE] = {"DVD", "DVD Interface"};
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m_log[LogType::DYNA_REC] = {"JIT", "JIT Dynamic Recompiler"};
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m_log[LogType::EXPANSIONINTERFACE] = {"EXI", "Expansion Interface"};
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m_log[LogType::FILEMON] = {"FileMon", "File Monitor"};
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m_log[LogType::FRAMEDUMP] = {"FRAMEDUMP", "FrameDump"};
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m_log[LogType::GDB_STUB] = {"GDB_STUB", "GDB Stub"};
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m_log[LogType::GPFIFO] = {"GP", "GatherPipe FIFO"};
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m_log[LogType::HOST_GPU] = {"Host GPU", "Host GPU"};
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m_log[LogType::HSP] = {"HSP", "High-Speed Port (HSP)"};
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m_log[LogType::IOS] = {"IOS", "IOS"};
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m_log[LogType::IOS_DI] = {"IOS_DI", "IOS - Drive Interface"};
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m_log[LogType::IOS_ES] = {"IOS_ES", "IOS - ETicket Services"};
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m_log[LogType::IOS_FS] = {"IOS_FS", "IOS - Filesystem Services"};
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m_log[LogType::IOS_SD] = {"IOS_SD", "IOS - SDIO"};
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m_log[LogType::IOS_SSL] = {"IOS_SSL", "IOS - SSL"};
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m_log[LogType::IOS_STM] = {"IOS_STM", "IOS - State Transition Manager"};
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m_log[LogType::IOS_NET] = {"IOS_NET", "IOS - Network"};
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m_log[LogType::IOS_USB] = {"IOS_USB", "IOS - USB"};
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m_log[LogType::IOS_WC24] = {"IOS_WC24", "IOS - WiiConnect24"};
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m_log[LogType::IOS_WFS] = {"IOS_WFS", "IOS - WFS"};
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m_log[LogType::IOS_WIIMOTE] = {"IOS_WIIMOTE", "IOS - Wii Remote"};
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m_log[LogType::MASTER_LOG] = {"MASTER", "Master Log"};
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m_log[LogType::MEMCARD_MANAGER] = {"MemCard Manager", "Memory Card Manager"};
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m_log[LogType::MEMMAP] = {"MI", "Memory Interface & Memory Map"};
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m_log[LogType::NETPLAY] = {"NETPLAY", "Netplay"};
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m_log[LogType::OSHLE] = {"HLE", "OSHLE"};
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m_log[LogType::OSREPORT] = {"OSREPORT", "OSReport EXI"};
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m_log[LogType::OSREPORT_HLE] = {"OSREPORT_HLE", "OSReport HLE"};
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m_log[LogType::PIXELENGINE] = {"PE", "Pixel Engine"};
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m_log[LogType::PROCESSORINTERFACE] = {"PI", "Processor Interface"};
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m_log[LogType::POWERPC] = {"PowerPC", "PowerPC IBM CPU"};
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m_log[LogType::SERIALINTERFACE] = {"SI", "Serial Interface"};
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m_log[LogType::SP1] = {"SP1", "Serial Port 1"};
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m_log[LogType::SYMBOLS] = {"SYMBOLS", "Symbols"};
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m_log[LogType::VIDEO] = {"Video", "Video Backend"};
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m_log[LogType::VIDEOINTERFACE] = {"VI", "Video Interface"};
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m_log[LogType::WIIMOTE] = {"Wiimote", "Wii Remote"};
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m_log[LogType::WII_IPC] = {"WII_IPC", "WII IPC"};
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RegisterListener(LogListener::FILE_LISTENER,
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new FileLogListener(File::GetUserPath(F_MAINLOG_IDX)));
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RegisterListener(LogListener::CONSOLE_LISTENER, new ConsoleListener());
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// Set up log listeners
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LogLevel verbosity = Config::Get(LOGGER_VERBOSITY);
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SetLogLevel(verbosity);
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EnableListener(LogListener::FILE_LISTENER, Config::Get(LOGGER_WRITE_TO_FILE));
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EnableListener(LogListener::CONSOLE_LISTENER, Config::Get(LOGGER_WRITE_TO_CONSOLE));
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EnableListener(LogListener::LOG_WINDOW_LISTENER, Config::Get(LOGGER_WRITE_TO_WINDOW));
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for (auto& container : m_log)
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{
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container.m_enable = Config::Get(
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Config::Info<bool>{{Config::System::Logger, "Logs", container.m_short_name}, false});
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}
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m_path_cutoff_point = DeterminePathCutOffPoint();
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}
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LogManager::~LogManager()
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{
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// The log window listener pointer is owned by the GUI code.
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delete m_listeners[LogListener::CONSOLE_LISTENER];
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delete m_listeners[LogListener::FILE_LISTENER];
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}
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void LogManager::SaveSettings()
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{
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Config::ConfigChangeCallbackGuard config_guard;
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Config::SetBaseOrCurrent(LOGGER_WRITE_TO_FILE, IsListenerEnabled(LogListener::FILE_LISTENER));
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Config::SetBaseOrCurrent(LOGGER_WRITE_TO_CONSOLE,
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IsListenerEnabled(LogListener::CONSOLE_LISTENER));
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Config::SetBaseOrCurrent(LOGGER_WRITE_TO_WINDOW,
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IsListenerEnabled(LogListener::LOG_WINDOW_LISTENER));
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Config::SetBaseOrCurrent(LOGGER_VERBOSITY, GetLogLevel());
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for (const auto& container : m_log)
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{
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const Config::Info<bool> info{{Config::System::Logger, "Logs", container.m_short_name}, false};
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Config::SetBaseOrCurrent(info, container.m_enable);
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}
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Config::Save();
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}
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void LogManager::Log(LogLevel level, LogType type, const char* file, int line, const char* message)
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{
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if (!IsEnabled(type, level) || !static_cast<bool>(m_listener_ids))
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return;
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LogWithFullPath(level, type, file + m_path_cutoff_point, line, message);
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}
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std::string LogManager::GetTimestamp()
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{
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// NOTE: the Qt LogWidget hardcodes the expected length of the timestamp portion of the log line,
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// so ensure they stay in sync
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// We want milliseconds *and not hours*, so can't directly use STL formatters
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const auto now = std::chrono::system_clock::now();
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const auto now_s = std::chrono::floor<std::chrono::seconds>(now);
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const auto now_ms = std::chrono::floor<std::chrono::milliseconds>(now);
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return fmt::format("{:%M:%S}:{:03}", now_s, (now_ms - now_s).count());
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}
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void LogManager::LogWithFullPath(LogLevel level, LogType type, const char* file, int line,
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const char* message)
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{
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const std::string msg =
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fmt::format("{} {}:{} {}[{}]: {}\n", GetTimestamp(), file, line,
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LOG_LEVEL_TO_CHAR[static_cast<int>(level)], GetShortName(type), message);
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for (const auto listener_id : m_listener_ids)
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{
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if (m_listeners[listener_id])
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m_listeners[listener_id]->Log(level, msg.c_str());
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}
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}
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LogLevel LogManager::GetLogLevel() const
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{
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return m_level;
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}
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void LogManager::SetLogLevel(LogLevel level)
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{
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m_level = std::clamp(level, LogLevel::LNOTICE, MAX_LOGLEVEL);
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}
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void LogManager::SetEnable(LogType type, bool enable)
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{
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m_log[type].m_enable = enable;
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}
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bool LogManager::IsEnabled(LogType type, LogLevel level) const
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{
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return m_log[type].m_enable && GetLogLevel() >= level;
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}
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std::map<std::string, std::string> LogManager::GetLogTypes()
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{
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std::map<std::string, std::string> log_types;
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for (const auto& container : m_log)
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log_types.emplace(container.m_short_name, container.m_full_name);
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return log_types;
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}
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const char* LogManager::GetShortName(LogType type) const
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{
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return m_log[type].m_short_name;
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}
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const char* LogManager::GetFullName(LogType type) const
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{
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return m_log[type].m_full_name;
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}
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void LogManager::RegisterListener(LogListener::LISTENER id, LogListener* listener)
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{
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m_listeners[id] = listener;
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}
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void LogManager::EnableListener(LogListener::LISTENER id, bool enable)
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{
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m_listener_ids[id] = enable;
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}
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bool LogManager::IsListenerEnabled(LogListener::LISTENER id) const
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{
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return m_listener_ids[id];
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}
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// Singleton. Ugh.
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static LogManager* s_log_manager;
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LogManager* LogManager::GetInstance()
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{
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return s_log_manager;
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}
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void LogManager::Init()
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{
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s_log_manager = new LogManager();
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}
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void LogManager::Shutdown()
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{
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if (s_log_manager)
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s_log_manager->SaveSettings();
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delete s_log_manager;
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s_log_manager = nullptr;
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}
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} // namespace Common::Log
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