dolphin/Source/Plugins
fgfemperor 492e44dcb1 Re-worked multiple reall wiimotes... Now it looks a lot better! :P
Fixes a crash when the slot selected to use Real WiiMote is greater than the number of Reall WiiMotes connected...

For example: We have 1 Real WiiMote connected, and the user selects the 4th WiiMote as Real WiiMote...

Also Let's you choose between Inactive and Emulated when the game is running... But you must disconnect and connect the wiimote for the emulated to start working (Via Menu -> Tools -> Connect)

I'm trying to figure out a way of allowing change to Real WiiMote while the game is running... It can be done when the game is paused, but I can't find a way of detecting if the game is paused =\

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4771 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-01 16:50:11 +00:00
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Plugin_DSP_HLE Some fixes to Stop() process. 2010-01-01 03:55:39 +00:00
Plugin_DSP_LLE Some fixes to Stop() process. 2010-01-01 03:55:39 +00:00
Plugin_PadSimple Fixed mem leak caused by not releasing pad & wiimote plugin when shutdown 2009-12-30 14:37:12 +00:00
Plugin_VideoDX9 Some fixes to Stop() process. 2010-01-01 03:55:39 +00:00
Plugin_VideoOGL Some fixes to Stop() process. 2010-01-01 03:55:39 +00:00
Plugin_VideoSoftware 1. Proper shutdown, hopefully no crash anymore (Continuation of skidau's work) 2009-12-30 09:00:43 +00:00
Plugin_Wiimote Re-worked multiple reall wiimotes... Now it looks a lot better! :P 2010-01-01 16:50:11 +00:00
Plugin_nJoy_SDL Small code cleanup 2010-01-01 03:19:46 +00:00