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DSPAccelerator.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
DSPAccelerator.h
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DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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2009-06-28 10:00:25 +00:00 |
DSPAnalyzer.cpp
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DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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2009-06-28 10:00:25 +00:00 |
DSPAnalyzer.h
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DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).
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2009-05-03 11:15:17 +00:00 |
DSPCodeUtil.cpp
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unbreak dsptool/dspspy
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2009-06-21 11:12:48 +00:00 |
DSPCodeUtil.h
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
DSPCore.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPCore.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPHWInterface.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPHWInterface.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPHost.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPIntCCUtil.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPIntCCUtil.h
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
DSPIntExtOps.cpp
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DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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2009-06-28 10:00:25 +00:00 |
DSPIntExtOps.h
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DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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2009-06-28 10:00:25 +00:00 |
DSPIntUtil.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPInterpreter.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPInterpreter.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPJit.cpp
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DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
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2009-04-12 10:21:40 +00:00 |
DSPJit.h
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DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
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2009-04-12 10:21:40 +00:00 |
DSPMemoryMap.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
DSPMemoryMap.h
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
DSPStacks.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPStacks.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPTables.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPTables.h
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DSP: More work on dsptool. Minor bugfixes. Add some testdata for dsptool.
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2009-04-18 11:31:37 +00:00 |
DspIntArithmetic.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
DspIntBranch.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
DspIntLoadStore.cpp
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DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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2009-06-28 10:00:25 +00:00 |
DspIntMisc.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
DspIntMultiplier.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
LabelMap.cpp
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unbreak dsptool/dspspy
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2009-06-21 11:12:48 +00:00 |
LabelMap.h
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Completely fixed DSPTool, on all of its memory leaks, bad API and bad C++. (compiling with include works perfectly)
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2009-04-25 10:38:26 +00:00 |
SConscript
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Compile fix
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2009-06-28 12:50:51 +00:00 |
assemble.cpp
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More work on create test (almost working beside some annoying bug)
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2009-06-15 16:48:34 +00:00 |
assemble.h
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Completely fixed DSPTool, on all of its memory leaks, bad API and bad C++. (compiling with include works perfectly)
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2009-04-25 10:38:26 +00:00 |
disassemble.cpp
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |
disassemble.h
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |