dolphin/Source/Core/VideoBackends/D3D/VideoBackend.h

30 lines
525 B
C++

#pragma once
#include <string>
#include "VideoCommon/VideoBackendBase.h"
namespace DX11
{
class VideoBackend : public VideoBackendHardware
{
bool Initialize(void *&) override;
void Shutdown() override;
std::string GetName() const override;
std::string GetDisplayName() const override;
void Video_Prepare() override;
void Video_Cleanup() override;
void ShowConfig(void* parent) override;
void UpdateFPSDisplay(const std::string&) override;
unsigned int PeekMessages() override;
void* m_window_handle;
};
}