e3a9ba30e3
Move to one display. There's no reason to have two displays here -- the comment stated that one should touch GLX and one should touch window events, and that they should be touched from different threads, but the current code wasn't this careful. Just use one Display connection. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinWX | ||
InputCommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |