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ShuriZma
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dolphin
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https://github.com/dolphin-emu/dolphin.git
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e3969f763e
dolphin
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Source
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Core
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VideoBackends
History
Jules Blok
e3969f763e
PostProcessing: Use Dubois algorithm for anaglyph shader.
2015-01-02 03:02:28 +01:00
..
D3D
Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders.
2014-12-29 11:19:55 +01:00
OGL
PostProcessing: Use Dubois algorithm for anaglyph shader.
2015-01-02 03:02:28 +01:00
Software
VideoCommon: split VertexLoaderBase from VertexLoader
2014-12-21 14:12:43 +01:00
CMakeLists.txt
Merge of GL-AutoChoose.
2014-01-18 04:11:59 +00:00