![]() Otherwise, it would work but any async sending would be delayed by 4ms or wait until the next packet was received. Also increase the client timeout to 250ms, since enet_host_service is now really interrupted. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |