dolphin/Source/Plugins
hrydgard e0baa817e4 D3D: Switch color render target to a texture. Should not have any visible effects - if this causes slowdown compared to the previous revision right before this one, let me know in the comments. This is a prerequisite to do postprocessing, and also things like copy-efb-to-ram.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4278 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 20:18:25 +00:00
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Plugin_DSP_HLE Kill some horribly ugly hackery :( It's just not right to pass entire IniFile objects across DLLs. Only POD (plain-old-data, like int, float, char, char[] etc) are safe to pass across DLL boundaries. 2009-09-13 08:54:46 +00:00
Plugin_DSP_LLE quickfix for the build problem. no, I don't like all these globals either. 2009-09-08 22:24:08 +00:00
Plugin_PadSimple lib dxerr9 -> dxerr as of august09 dx sdk 2009-09-10 05:51:18 +00:00
Plugin_VideoDX9 D3D: Switch color render target to a texture. Should not have any visible effects - if this causes slowdown compared to the previous revision right before this one, let me know in the comments. This is a prerequisite to do postprocessing, and also things like copy-efb-to-ram. 2009-09-15 20:18:25 +00:00
Plugin_VideoOGL psyjoe's patch to shader compilation. ector/some "shader person" check this please :) looks reasonable to me though. 2009-09-14 06:25:00 +00:00
Plugin_Wiimote normalize wiimote logging: no more crazy newlines, plugin logs to...wiimote plugin log, ipc wiimote stuff logs to...WII_IPC_WIIMOTE 2009-09-15 02:12:55 +00:00
Plugin_nJoy_SDL get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters 2009-09-08 16:07:13 +00:00