39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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#include "InputCommon/ControllerEmu/StickGate.h"
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ControllerEmu
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{
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class AnalogStick : public ReshapableInput
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{
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public:
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using StateData = ReshapeData;
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AnalogStick(const char* name, std::unique_ptr<StickGate>&& stick_gate);
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AnalogStick(const char* name, const char* ui_name, std::unique_ptr<StickGate>&& stick_gate);
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ReshapeData GetReshapableState(bool adjusted) final override;
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ControlState GetGateRadiusAtAngle(double ang) const override;
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StateData GetState();
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private:
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std::unique_ptr<StickGate> m_stick_gate;
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};
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// An AnalogStick with an OctagonStickGate
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class OctagonAnalogStick : public AnalogStick
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{
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public:
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OctagonAnalogStick(const char* name, ControlState gate_radius);
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OctagonAnalogStick(const char* name, const char* ui_name, ControlState gate_radius);
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};
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} // namespace ControllerEmu
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