359 lines
9.7 KiB
C++
359 lines
9.7 KiB
C++
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// Project description
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// -------------------
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// Name: nJoy
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// Description: A Dolphin Compatible Input Plugin
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//
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// Author: Falcon4ever (nJoy@falcon4ever.com)
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// Site: www.multigesture.net
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// Copyright (C) 2003 Dolphin Project.
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//
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//
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// Licensetype: GNU General Public License (GPL)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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//
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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//
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//
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#ifndef __CONFIGBOX_h__
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#define __CONFIGBOX_h__
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#include <wx/dialog.h>
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#else
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#include <wx/wxprec.h>
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#endif
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#include <wx/button.h>
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#include <wx/stattext.h>
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#include <wx/statbox.h>
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#include <wx/notebook.h>
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#include <wx/panel.h>
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#include <wx/statbmp.h>
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#include <wx/gbsizer.h>
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#include "../nJoy.h"
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class PADConfigDialognJoy : public wxDialog
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{
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private:
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DECLARE_EVENT_TABLE();
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public:
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PADConfigDialognJoy(wxWindow *parent, wxWindowID id = 1,
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const wxString &title = wxT("Configure: nJoy Input Plugin"),
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE);
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virtual ~PADConfigDialognJoy();
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#if wxUSE_TIMER
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void OnTimer(wxTimerEvent& WXUNUSED(event)) { Update(); }
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void OnButtonTimer(wxTimerEvent& WXUNUSED(event)) { DoGetButtons(GetButtonWaitingID); }
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wxTimer *m_ConstantTimer, *m_ButtonMappingTimer;
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#endif
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// Debugging
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wxStaticText* m_pStatusBar, * m_pStatusBar2;
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wxTextCtrl* m_TCDebugging;
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bool Debugging;
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void LogMsg(const char* format, ...);
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// Status window
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int BoxW, BoxH;
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// Configure buttons
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int GetButtonWaitingID, GetButtonWaitingTimer;
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private:
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wxButton *m_About;
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wxButton *m_OK;
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wxButton *m_Cancel;
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wxPanel *m_Controller[4]; // Main containers
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wxNotebook *m_Notebook;
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wxBoxSizer * m_MainSizer;
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wxPanel *m_pKeys[4], *m_pInStatus[4], *m_pOutStatus[4], *m_pInStatusC[4], *m_pOutStatusC[4];
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wxBitmap WxStaticBitmap1_BITMAP;
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wxStaticBoxSizer * m_sKeys[4];
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wxBoxSizer *m_sMain[4], *m_sMainLeft[4], *m_sMainRight[4];
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// Settings
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// ---------
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wxComboBox *m_Joyname[4];
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wxCheckBox *m_Enable[4];
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wxComboBox *m_ControlType[4], *m_TriggerType[4];
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wxComboBox *m_Deadzone[4];
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wxStaticBoxSizer *m_gJoyname[4];
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wxStaticBoxSizer *m_gExtrasettings[4]; // Extra settings
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wxGridBagSizer * m_gGBExtrasettings[4];
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wxBoxSizer* m_sSettings[4]; // General settings 2
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wxStaticBoxSizer *m_gGenSettings[4];
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wxStaticBoxSizer *m_gGenSettingsID[4];
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wxGridBagSizer *m_gGBGenSettings[4];
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wxCheckBox *m_CBSaveByID[4], *m_CBShowAdvanced[4];
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wxStaticText *m_TSControltype[4], *m_TSTriggerType[4];
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wxStaticBoxSizer *m_gStatusIn[4], *m_gStatusInSettings[4], *m_gStatusInC[4], *m_gStatusInSettingsC[4], *m_gStatusAdvancedSettings[4]; // Advanced settings
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wxBoxSizer *m_gStatusInSettingsH[4], *m_gStatusInSettingsRadiusH[4], *m_gStatusInSettingsHC[4], *m_gStatusInSettingsRadiusHC[4];
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wxGridBagSizer *m_GBAdvancedMainStick[4], *m_GBAdvancedCStick[4];
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wxStaticText *m_TStatusIn[4], *m_TStatusOut[4], *m_TStatusInC[4], *m_TStatusOutC[4];
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wxComboBox *m_CoBRadius[4], *m_CoBRadiusC[4]; wxCheckBox *m_CBRadius[4], *m_CBRadiusC[4];
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wxComboBox *m_CoBDiagonal[4], *m_CoBDiagonalC[4]; wxCheckBox *m_CBS_to_C[4], *m_CBS_to_CC[4];
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wxCheckBox *m_CBCheckFocus[4], *m_AdvancedMapFilter[4];
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wxCheckBox *m_Rumble[4]; // Rumble settings
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wxComboBox *m_RStrength[4];
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wxStaticBoxSizer *m_gRumble[4];
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wxGridBagSizer *m_gGBRumble[4];
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wxStaticBoxSizer *m_gStatusTriggers[4]; // Triggers
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wxStaticText *m_TStatusTriggers[4];
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// Keys
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// ---------
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int g_Pressed; // Keyboard input
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wxTextCtrl *m_JoyShoulderL[4];
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wxTextCtrl *m_JoyShoulderR[4];
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wxButton *m_bJoyShoulderL[4];
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wxButton *m_bJoyShoulderR[4];
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wxTextCtrl *m_JoyButtonA[4];
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wxTextCtrl *m_JoyButtonB[4];
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wxTextCtrl *m_JoyButtonX[4];
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wxTextCtrl *m_JoyButtonY[4];
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wxTextCtrl *m_JoyButtonZ[4];
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wxTextCtrl *m_JoyButtonStart[4];
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wxTextCtrl *m_JoyButtonHalfpress[4];
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wxButton *m_bJoyButtonA[4];
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wxButton *m_bJoyButtonB[4];
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wxButton *m_bJoyButtonX[4];
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wxButton *m_bJoyButtonY[4];
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wxButton *m_bJoyButtonZ[4];
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wxButton *m_bJoyButtonStart[4];
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wxButton *m_bJoyButtonHalfpress[4];
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wxTextCtrl *m_JoyAnalogMainX[4];
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wxTextCtrl *m_JoyAnalogMainY[4];
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wxTextCtrl *m_JoyAnalogSubX[4];
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wxTextCtrl *m_JoyAnalogSubY[4];
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wxButton *m_bJoyAnalogMainX[4];
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wxButton *m_bJoyAnalogMainY[4];
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wxButton *m_bJoyAnalogSubX[4];
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wxButton *m_bJoyAnalogSubY[4];
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wxTextCtrl *m_JoyDpadUp[4];
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wxTextCtrl *m_JoyDpadDown[4];
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wxTextCtrl *m_JoyDpadLeft[4];
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wxTextCtrl *m_JoyDpadRight[4];
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wxButton *m_bJoyDpadUp[4];
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wxButton *m_bJoyDpadDown[4];
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wxButton *m_bJoyDpadLeft[4];
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wxButton *m_bJoyDpadRight[4];
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wxStaticText *m_textMainX[4];
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wxStaticText *m_textMainY[4];
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wxStaticText *m_textDpadUp[4];
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wxStaticText *m_textDpadDown[4];
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wxStaticText *m_textDpadLeft[4];
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wxStaticText *m_textDpadRight[4];
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wxStaticText *m_textDeadzone[4];
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wxStaticText *m_textHalfpress[4];
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wxStaticText *m_textSubX[4];
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wxStaticText *m_textSubY[4];
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wxStaticText *m_textWebsite[4];
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wxTextCtrl *m_PlaceholderBMP[4];
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wxStaticBitmap *m_controllerimage[4],
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*m_bmpSquare[4], *m_bmpDot[4], *m_bmpSquareOut[4], *m_bmpDotOut[4], *m_bmpAreaOut[4],
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*m_bmpSquareC[4], *m_bmpDotC[4], *m_bmpSquareOutC[4], *m_bmpDotOutC[4], *m_bmpAreaOutC[4];
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int notebookpage; bool ControlsCreated;
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private:
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enum
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{
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ID_ABOUT = 1000,
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ID_OK,
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ID_CANCEL,
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ID_NOTEBOOK,
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ID_CONTROLLERPAGE1,
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ID_CONTROLLERPAGE2,
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ID_CONTROLLERPAGE3,
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ID_CONTROLLERPAGE4,
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ID_CONTROLLERPICTURE, // Background picture
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ID_KEYSPANEL1, ID_KEYSPANEL2, ID_KEYSPANEL3, ID_KEYSPANEL4,
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IDG_JOYSTICK, IDC_JOYNAME, IDC_ENABLE,
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IDG_EXTRASETTINGS, IDC_DEADZONE, // Extra settings
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IDG_CONTROLLERTYPE, IDC_CONTROLTYPE, IDC_TRIGGERTYPE, // Controller type
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IDC_SAVEBYID, IDC_SHOWADVANCED, // Settings
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IDC_ENABLERUMBLE, IDC_RUMBLESTRENGTH, IDT_RUMBLESTRENGTH, // Rumble
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ID_INSTATUS1, ID_INSTATUS2, ID_INSTATUS3, ID_INSTATUS4, // Advanced status
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ID_STATUSBMP1, ID_STATUSBMP2, ID_STATUSBMP3, ID_STATUSBMP4,
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ID_STATUSDOTBMP1, ID_STATUSDOTBMP2, ID_STATUSDOTBMP3, ID_STATUSDOTBMP4,
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IDT_STATUS_IN, IDT_STATUS_OUT,
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// Advaced settings
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IDCB_MAINSTICK_RADIUS, IDCB_MAINSTICK_CB_RADIUS, IDCB_MAINSTICK_DIAGONAL, IDCB_MAINSTICK_S_TO_C, IDT_MAINSTICK_DIAGONAL,
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IDCB_CSTICK_RADIUS, IDCB_CSTICK_CB_RADIUS, IDCB_CSTICK_DIAGONAL, IDCB_CSTICK_S_TO_C, IDT_CSTICK_DIAGONAL,
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IDT_TRIGGERS, IDCB_CHECKFOCUS, IDCB_FILTER_SETTINGS,
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// Timers
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IDTM_CONSTANT, IDTM_BUTTON,
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// ==============================================
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// Keys objects
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// -----------------------------
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// -------------------------------------
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// Text controls that hold the mapped key value
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// ----------
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ID_ANALOG_MAIN_X = 2000,
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ID_ANALOG_MAIN_Y,
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ID_ANALOG_SUB_X,
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ID_ANALOG_SUB_Y,
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ID_SHOULDER_L,
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ID_SHOULDER_R,
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ID_DPAD_UP,
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ID_DPAD_DOWN,
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ID_DPAD_LEFT,
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ID_DPAD_RIGHT,
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ID_BUTTON_A,
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ID_BUTTON_B,
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ID_BUTTON_X,
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ID_BUTTON_Y,
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ID_BUTTON_Z,
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ID_BUTTONSTART,
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ID_BUTTONHALFPRESS,
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// ------------------ Keep this order
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// -------------------------------------
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// Buttons controls (it's important that they are kept in this order)
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// --------
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IDB_ANALOG_MAIN_X = 3000,
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IDB_ANALOG_MAIN_Y,
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IDB_ANALOG_SUB_X,
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IDB_ANALOG_SUB_Y,
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IDB_SHOULDER_L,
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IDB_SHOULDER_R,
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IDB_DPAD_UP,
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IDB_DPAD_DOWN,
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IDB_DPAD_LEFT,
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IDB_DPAD_RIGHT,
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IDB_BUTTON_A,
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IDB_BUTTON_B,
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IDB_BUTTON_X,
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IDB_BUTTON_Y,
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IDB_BUTTON_Z,
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IDB_BUTTONSTART,
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IDB_BUTTONHALFPRESS,
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// ------------------ Keep this order
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// Statis text controls that hold the button label
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IDT_ANALOG_MAIN_X = 4000,
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IDT_ANALOG_MAIN_Y,
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IDT_ANALOG_SUB_X,
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IDT_ANALOG_SUB_Y,
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IDT_DPAD_UP,
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IDT_DPAD_DOWN,
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IDT_DPAD_LEFT,
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IDT_DPAD_RIGHT,
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IDT_DEADZONE,
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IDT_BUTTONHALFPRESS,
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IDT_DPADTYPE, IDT_TRIGGERTYPE,
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IDT_WEBSITE,
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IDT_DEBUGGING, IDT_DEBUGGING2, IDT_DEBUGGING3,
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// ============
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ID_DUMMY_VALUE_ //don't remove this value unless you have other enum values
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};
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private:
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void OnClose(wxCloseEvent& event);
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void AboutClick(wxCommandEvent& event);
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void OKClick(wxCommandEvent& event);
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void CancelClick(wxCommandEvent& event);
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void DoSave(bool ChangePad = false, int Slot = -1);
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void DoChangeJoystick();
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void UpdateGUI(int _notebookpage);
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void ChangeSettings(wxCommandEvent& event);
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void ComboChange(wxCommandEvent& event);
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void CreateGUIControls();
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void CreateAdvancedControls(int i);
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wxBitmap CreateBitmap();
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wxBitmap CreateBitmapDot();
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wxBitmap CreateBitmapArea(int,int);
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void PadGetStatus();
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void Update();
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void UpdateGUIButtonMapping(int controller);
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void SaveButtonMapping(int controller, bool DontChangeId = false, int FromSlot = -1);
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void SaveButtonMappingAll(int Slot);
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void UpdateGUIAll(int Slot);
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void ToBlank(bool ToBlank = true);
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void OnSaveById();
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void NotebookPageChanged(wxNotebookEvent& event);
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void GetButtons(wxCommandEvent& event); void DoGetButtons(int);
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void GetHats(int ID);
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void GetAxis(wxCommandEvent& event);
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void OnPaint(wxPaintEvent &event);
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void SetButtonText(int id, const char *text, int Page = -1);
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void SetButtonTextAll(int id, const char *text);
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wxString GetButtonText(int id, int Page = -1);
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void OnKeyDown(wxKeyEvent& event);
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};
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#endif
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