474 lines
18 KiB
C++
474 lines
18 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#include "wiimote_real.h" // Local
|
|
#include "wiimote_hid.h"
|
|
#include "main.h"
|
|
#include "ConfigBasicDlg.h"
|
|
#include "ConfigPadDlg.h"
|
|
#include "ConfigRecordingDlg.h"
|
|
#include "Config.h"
|
|
#include "EmuMain.h" // for SetDefaultExtensionRegistry
|
|
#include "EmuSubroutines.h" // for WmRequestStatus
|
|
|
|
BEGIN_EVENT_TABLE(WiimoteBasicConfigDialog,wxDialog)
|
|
EVT_CLOSE(WiimoteBasicConfigDialog::OnClose)
|
|
EVT_BUTTON(ID_OK, WiimoteBasicConfigDialog::ButtonClick)
|
|
EVT_BUTTON(ID_CANCEL, WiimoteBasicConfigDialog::ButtonClick)
|
|
EVT_BUTTON(ID_BUTTONMAPPING, WiimoteBasicConfigDialog::ButtonClick)
|
|
EVT_BUTTON(ID_BUTTONRECORDING, WiimoteBasicConfigDialog::ButtonClick)
|
|
EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, WiimoteBasicConfigDialog::NotebookPageChanged)
|
|
EVT_CHOICE(IDC_INPUT_SOURCE, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHECKBOX(IDC_CONNECT_REAL, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHECKBOX(IDC_SIDEWAYSWIIMOTE, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHECKBOX(IDC_UPRIGHTWIIMOTE, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHECKBOX(IDC_MOTIONPLUSCONNECTED, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_EXTCONNECTED, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
|
// IR cursor
|
|
EVT_COMMAND_SCROLL(IDS_WIDTH, WiimoteBasicConfigDialog::IRCursorChanged)
|
|
EVT_COMMAND_SCROLL(IDS_HEIGHT, WiimoteBasicConfigDialog::IRCursorChanged)
|
|
EVT_COMMAND_SCROLL(IDS_LEFT, WiimoteBasicConfigDialog::IRCursorChanged)
|
|
EVT_COMMAND_SCROLL(IDS_TOP, WiimoteBasicConfigDialog::IRCursorChanged)
|
|
|
|
EVT_TIMER(IDTM_UPDATE_ONCE, WiimoteBasicConfigDialog::UpdateOnce)
|
|
EVT_TIMER(IDTM_SHUTDOWN, WiimoteBasicConfigDialog::ShutDown)
|
|
END_EVENT_TABLE()
|
|
|
|
|
|
WiimoteBasicConfigDialog::WiimoteBasicConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title,
|
|
const wxPoint &position, const wxSize& size, long style)
|
|
: wxDialog(parent, id, title, position, size, style)
|
|
{
|
|
#if wxUSE_TIMER
|
|
m_TimeoutOnce = new wxTimer(this, IDTM_UPDATE_ONCE);
|
|
m_ShutDownTimer = new wxTimer(this, IDTM_SHUTDOWN);
|
|
#endif
|
|
|
|
ControlsCreated = false;
|
|
m_Page = 0;
|
|
|
|
m_bEnableUseRealWiimote = true;
|
|
|
|
CreateGUIControls();
|
|
UpdateGUI();
|
|
}
|
|
|
|
void WiimoteBasicConfigDialog::OnClose(wxCloseEvent& event)
|
|
{
|
|
// necessary as this dialog is only showed/hided
|
|
UpdateGUI();
|
|
g_FrameOpen = false;
|
|
EndModal(wxID_CLOSE);
|
|
}
|
|
|
|
/* Timeout the shutdown. In Windows at least the g_pReadThread execution will hang at any attempt to
|
|
call a frame function after the main thread has entered WaitForSingleObject() or any other loop.
|
|
We must therefore shut down the thread from here and wait for that before we can call ShutDown(). */
|
|
void WiimoteBasicConfigDialog::ShutDown(wxTimerEvent& WXUNUSED(event))
|
|
{
|
|
if(!WiiMoteReal::g_ThreadGoing)
|
|
{
|
|
m_ShutDownTimer->Stop();
|
|
Close();
|
|
}
|
|
}
|
|
|
|
void WiimoteBasicConfigDialog::ButtonClick(wxCommandEvent& event)
|
|
{
|
|
switch(event.GetId())
|
|
{
|
|
case ID_OK:
|
|
g_Config.Save();
|
|
/*
|
|
// Wait for the Wiimote thread to stop, then close and shutdown
|
|
if(!g_EmulatorRunning)
|
|
{
|
|
WiiMoteReal::g_Shutdown = true;
|
|
m_ShutDownTimer->Start(10);
|
|
}
|
|
// Close directly
|
|
else
|
|
{
|
|
Close();
|
|
}
|
|
*/
|
|
Close();
|
|
break;
|
|
case ID_CANCEL:
|
|
g_Config.Load();
|
|
Close();
|
|
break;
|
|
case ID_BUTTONMAPPING:
|
|
g_Config.CurrentPage = m_Page;
|
|
m_PadConfigFrame = new WiimotePadConfigDialog(this);
|
|
m_PadConfigFrame->ShowModal();
|
|
m_PadConfigFrame->Destroy();
|
|
m_PadConfigFrame = NULL;
|
|
m_Page = g_Config.CurrentPage;
|
|
m_Notebook->ChangeSelection(g_Config.CurrentPage);
|
|
UpdateGUI();
|
|
break;
|
|
case ID_BUTTONRECORDING:
|
|
m_RecordingConfigFrame = new WiimoteRecordingConfigDialog(this);
|
|
m_RecordingConfigFrame->ShowModal();
|
|
m_RecordingConfigFrame->Destroy();
|
|
m_RecordingConfigFrame = NULL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void WiimoteBasicConfigDialog::CreateGUIControls()
|
|
{
|
|
wxArrayString arrayStringFor_source;
|
|
arrayStringFor_source.Add(wxT("Inactive"));
|
|
arrayStringFor_source.Add(wxT("Emulated Wiimote"));
|
|
arrayStringFor_source.Add(wxT("Real Wiimote"));
|
|
|
|
wxArrayString arrayStringFor_extension;
|
|
arrayStringFor_extension.Add(wxT("None"));
|
|
arrayStringFor_extension.Add(wxT("Nunchuck"));
|
|
arrayStringFor_extension.Add(wxT("Classic Controller"));
|
|
arrayStringFor_extension.Add(wxT("Guitar Hero 3 Guitar"));
|
|
|
|
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
|
|
|
|
for (int i = 0; i < MAX_WIIMOTES; i++)
|
|
{
|
|
m_Controller[i] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1 + i, wxDefaultPosition, wxDefaultSize);
|
|
m_Notebook->AddPage(m_Controller[i], wxString::Format(wxT("Wiimote %d"), i+1));
|
|
|
|
// Basic Settings
|
|
m_InputSource[i] = new wxChoice(m_Controller[i], IDC_INPUT_SOURCE, wxDefaultPosition, wxDefaultSize, arrayStringFor_source, 0, wxDefaultValidator);
|
|
|
|
// Emulated Wiimote
|
|
m_SidewaysWiimote[i] = new wxCheckBox(m_Controller[i], IDC_SIDEWAYSWIIMOTE, wxT("Sideways Wiimote"));
|
|
m_SidewaysWiimote[i]->SetToolTip(wxT("Treat the sideways position as neutral"));
|
|
m_UprightWiimote[i] = new wxCheckBox(m_Controller[i], IDC_UPRIGHTWIIMOTE, wxT("Upright Wiimote"));
|
|
m_UprightWiimote[i]->SetToolTip(wxT("Treat the upright position as neutral"));
|
|
|
|
m_WiiMotionPlusConnected[i] = new wxCheckBox(m_Controller[i], IDC_MOTIONPLUSCONNECTED, wxT("Wii Motion Plus Connected"));
|
|
m_WiiMotionPlusConnected[i]->Enable(false);
|
|
|
|
m_Extension[i] = new wxChoice(m_Controller[i], IDC_EXTCONNECTED, wxDefaultPosition, wxDefaultSize, arrayStringFor_extension, 0, wxDefaultValidator);
|
|
|
|
m_ConnectRealWiimote[i] = new wxCheckBox(m_Controller[i], IDC_CONNECT_REAL, wxT("Connect Real Wiimote"));
|
|
m_ConnectRealWiimote[i]->SetToolTip(wxT("Connected to the real wiimote. This can not be changed during gameplay."));
|
|
|
|
//IR Pointer
|
|
m_TextScreenWidth[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Width: 000"));
|
|
m_TextScreenHeight[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Height: 000"));
|
|
m_TextScreenLeft[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left: 000"));
|
|
m_TextScreenTop[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Top: 000"));
|
|
|
|
m_SliderWidth[i] = new wxSlider(m_Controller[i], IDS_WIDTH, 0, 100, 923, wxDefaultPosition, wxSize(75, -1));
|
|
m_SliderHeight[i] = new wxSlider(m_Controller[i], IDS_HEIGHT, 0, 0, 727, wxDefaultPosition, wxSize(75, -1));
|
|
m_SliderLeft[i] = new wxSlider(m_Controller[i], IDS_LEFT, 0, 100, 500, wxDefaultPosition, wxSize(75, -1));
|
|
m_SliderTop[i] = new wxSlider(m_Controller[i], IDS_TOP, 0, 0, 500, wxDefaultPosition, wxSize(75, -1));
|
|
|
|
// These are changed from the graphics plugin settings, so they are just here to show the loaded status
|
|
m_TextAR[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Aspect Ratio"));
|
|
m_CheckAR43[i] = new wxCheckBox(m_Controller[i], wxID_ANY, wxT("4:3"), wxDefaultPosition, wxSize(-1, -1), 0, wxDefaultValidator);
|
|
m_CheckAR43[i]->Enable(false);
|
|
m_CheckAR169[i] = new wxCheckBox(m_Controller[i], wxID_ANY, wxT("16:9"), wxDefaultPosition, wxSize(-1, -1), 0, wxDefaultValidator);
|
|
m_CheckAR169[i]->Enable(false);
|
|
m_Crop[i] = new wxCheckBox(m_Controller[i], wxID_ANY, wxT("Crop"), wxDefaultPosition, wxSize(-1, -1), 0, wxDefaultValidator);
|
|
m_Crop[i]->Enable(false);
|
|
|
|
// Sizers
|
|
m_SizeBasic[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Input Source"));
|
|
m_SizeBasic[i]->Add(m_InputSource[i], 0, wxEXPAND | wxALL, 5);
|
|
|
|
m_SizeEmu[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Emulated Position"));
|
|
m_SizeEmu[i]->Add(m_SidewaysWiimote[i], 0, wxEXPAND | wxALL, 5);
|
|
m_SizeEmu[i]->Add(m_UprightWiimote[i], 0, wxEXPAND | (wxLEFT | wxDOWN | wxRIGHT), 5);
|
|
|
|
m_SizeExtensions[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Emulated Extension"));
|
|
m_SizeExtensions[i]->Add(m_WiiMotionPlusConnected[i], 0, wxEXPAND | wxALL, 5);
|
|
m_SizeExtensions[i]->Add(m_Extension[i], 0, wxEXPAND | wxALL, 5);
|
|
|
|
m_SizeReal[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Real Wiimote"));
|
|
m_SizeReal[i]->Add(m_ConnectRealWiimote[i], 0, wxEXPAND | wxALL, 5);
|
|
|
|
m_SizerIRPointerWidth[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
m_SizerIRPointerWidth[i]->Add(m_TextScreenLeft[i], 0, wxEXPAND | (wxTOP), 3);
|
|
m_SizerIRPointerWidth[i]->Add(m_SliderLeft[i], 0, wxEXPAND | (wxRIGHT), 0);
|
|
m_SizerIRPointerWidth[i]->Add(m_TextScreenWidth[i], 0, wxEXPAND | (wxTOP), 3);
|
|
m_SizerIRPointerWidth[i]->Add(m_SliderWidth[i], 0, wxEXPAND | (wxLEFT), 0);
|
|
|
|
m_SizerIRPointerHeight[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
m_SizerIRPointerHeight[i]->Add(m_TextScreenTop[i], 0, wxEXPAND | (wxTOP), 3);
|
|
m_SizerIRPointerHeight[i]->Add(m_SliderTop[i], 0, wxEXPAND | (wxRIGHT), 0);
|
|
m_SizerIRPointerHeight[i]->Add(m_TextScreenHeight[i], 0, wxEXPAND | (wxTOP), 3);
|
|
m_SizerIRPointerHeight[i]->Add(m_SliderHeight[i], 0, wxEXPAND | (wxLEFT), 0);
|
|
|
|
m_SizerIRPointerScreen[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
m_SizerIRPointerScreen[i]->Add(m_TextAR[i], 0, wxEXPAND | (wxTOP), 0);
|
|
m_SizerIRPointerScreen[i]->Add(m_CheckAR43[i], 0, wxEXPAND | (wxLEFT), 5);
|
|
m_SizerIRPointerScreen[i]->Add(m_CheckAR169[i], 0, wxEXPAND | (wxLEFT), 5);
|
|
m_SizerIRPointerScreen[i]->Add(m_Crop[i], 0, wxEXPAND | (wxLEFT), 5);
|
|
|
|
m_SizerIRPointer[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("IR Pointer"));
|
|
m_SizerIRPointer[i]->Add(m_SizerIRPointerWidth[i], 0, wxEXPAND | (wxLEFT | wxDOWN | wxRIGHT), 5);
|
|
m_SizerIRPointer[i]->Add(m_SizerIRPointerHeight[i], 0, wxEXPAND | (wxLEFT | wxDOWN | wxRIGHT), 5);
|
|
m_SizerIRPointer[i]->Add(m_SizerIRPointerScreen[i], 0, wxALIGN_CENTER | (wxUP | wxDOWN), 10);
|
|
|
|
m_SizeBasicGeneralLeft[i] = new wxBoxSizer(wxVERTICAL);
|
|
m_SizeBasicGeneralLeft[i]->Add(m_SizeBasic[i], 0, wxEXPAND | (wxUP), 5);
|
|
m_SizeBasicGeneralLeft[i]->Add(m_SizeEmu[i], 0, wxEXPAND | (wxUP), 5);
|
|
m_SizeBasicGeneralLeft[i]->Add(m_SizeExtensions[i], 0, wxEXPAND | (wxUP), 5);
|
|
|
|
m_SizeBasicGeneralRight[i] = new wxBoxSizer(wxVERTICAL);
|
|
m_SizeBasicGeneralRight[i]->Add(m_SizeReal[i], 0, wxEXPAND | (wxUP), 5);
|
|
m_SizeBasicGeneralRight[i]->Add(m_SizerIRPointer[i], 0, wxEXPAND | (wxUP), 5);
|
|
|
|
m_SizeBasicGeneral[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
m_SizeBasicGeneral[i]->Add(m_SizeBasicGeneralLeft[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
|
m_SizeBasicGeneral[i]->Add(m_SizeBasicGeneralRight[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
|
|
|
// Set the main sizer
|
|
m_Controller[i]->SetSizer(m_SizeBasicGeneral[i]);
|
|
}
|
|
|
|
m_ButtonMapping = new wxButton(this, ID_BUTTONMAPPING, wxT("Button Mapping"));
|
|
m_Recording = new wxButton(this, ID_BUTTONRECORDING, wxT("Recording"));
|
|
m_OK = new wxButton(this, ID_OK, wxT("OK"));
|
|
m_OK->SetToolTip(wxT("Save changes and close"));
|
|
m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"));
|
|
m_Cancel->SetToolTip(wxT("Discard changes and close"));
|
|
|
|
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);
|
|
sButtons->Add(m_ButtonMapping, 0, (wxALL), 0);
|
|
sButtons->Add(m_Recording, 0, (wxALL), 0);
|
|
sButtons->AddStretchSpacer();
|
|
sButtons->Add(m_OK, 0, (wxALL), 0);
|
|
sButtons->Add(m_Cancel, 0, (wxLEFT), 5);
|
|
|
|
m_MainSizer = new wxBoxSizer(wxVERTICAL);
|
|
m_MainSizer->Add(m_Notebook, 1, wxEXPAND | wxALL, 5);
|
|
m_MainSizer->Add(sButtons, 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
|
|
|
SetSizer(m_MainSizer);
|
|
Layout();
|
|
Fit();
|
|
// Center the window if there is room for it
|
|
#ifdef _WIN32
|
|
if (GetSystemMetrics(SM_CYFULLSCREEN) > 600)
|
|
Center();
|
|
#endif
|
|
|
|
ControlsCreated = true;
|
|
}
|
|
|
|
// Execute a delayed function
|
|
void WiimoteBasicConfigDialog::UpdateOnce(wxTimerEvent& event)
|
|
{
|
|
switch(event.GetId())
|
|
{
|
|
case IDTM_UPDATE_ONCE:
|
|
// Reenable the checkbox
|
|
m_bEnableUseRealWiimote = true;
|
|
SetCursor(wxCursor(wxCURSOR_ARROW));
|
|
UpdateGUI();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void WiimoteBasicConfigDialog::DoConnectReal()
|
|
{
|
|
if(g_Config.bConnectRealWiimote)
|
|
{
|
|
if (!g_RealWiiMoteInitialized)
|
|
WiiMoteReal::Initialize();
|
|
}
|
|
else
|
|
{
|
|
DEBUG_LOG(WIIMOTE, "Post Message: %i", g_RealWiiMoteInitialized);
|
|
|
|
if (g_RealWiiMoteInitialized)
|
|
WiiMoteReal::Shutdown();
|
|
}
|
|
}
|
|
|
|
void WiimoteBasicConfigDialog::DoUseReal()
|
|
{
|
|
if (!g_RealWiiMotePresent || !g_Config.bConnectRealWiimote)
|
|
return;
|
|
|
|
// Clear any eventual events in the Wiimote queue
|
|
WiiMoteReal::ClearEvents();
|
|
|
|
// Are we using an extension now? The report that it's removed, then reconnected.
|
|
bool UsingExtension = false;
|
|
if (WiiMoteEmu::WiiMapping[m_Page].iExtensionConnected != WiiMoteEmu::EXT_NONE)
|
|
UsingExtension = true;
|
|
|
|
DEBUG_LOG(WIIMOTE, "DoUseReal() Connect extension: %i", !UsingExtension);
|
|
DoExtensionConnectedDisconnected(UsingExtension ? 0 : 1);
|
|
|
|
UsingExtension = !UsingExtension;
|
|
DEBUG_LOG(WIIMOTE, "DoUseReal() Connect extension: %i", !UsingExtension);
|
|
DoExtensionConnectedDisconnected(UsingExtension ? 1 : 0);
|
|
|
|
if(g_EmulatorRunning)
|
|
{
|
|
// Disable the checkbox for a moment
|
|
SetCursor(wxCursor(wxCURSOR_WAIT));
|
|
m_bEnableUseRealWiimote = false;
|
|
// We may not need this if there is already a message queue that allows the nessesary timeout
|
|
//sleep(100);
|
|
|
|
/* Start the timer to allow the approximate time it takes for the Wiimote to come online
|
|
it would simpler to use sleep(1000) but that doesn't work because we need the functions in main.cpp
|
|
to work */
|
|
m_TimeoutOnce->Start(1000, true);
|
|
}
|
|
}
|
|
|
|
// Generate connect/disconnect status event
|
|
void WiimoteBasicConfigDialog::DoExtensionConnectedDisconnected(int Extension)
|
|
{
|
|
// There is no need for this if no game is running
|
|
if(!g_EmulatorRunning || WiiMoteEmu::WiiMapping[m_Page].Source <= 0)
|
|
return;
|
|
|
|
u8 DataFrame[8] = {0}; // make a blank report for it
|
|
wm_request_status *rs = (wm_request_status*)DataFrame;
|
|
|
|
// Check if a game is running, in that case change the status
|
|
if(WiiMoteEmu::g_ReportingChannel[m_Page] > 0)
|
|
{
|
|
WiiMoteEmu::g_ID = m_Page;
|
|
WiiMoteEmu::WmRequestStatus(WiiMoteEmu::g_ReportingChannel[m_Page], rs, Extension);
|
|
}
|
|
}
|
|
|
|
// Notebook page changed
|
|
void WiimoteBasicConfigDialog::NotebookPageChanged(wxNotebookEvent& event)
|
|
{
|
|
// Update the global variable
|
|
m_Page = event.GetSelection();
|
|
|
|
// Update GUI
|
|
if (ControlsCreated)
|
|
UpdateGUI();
|
|
}
|
|
|
|
void WiimoteBasicConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDC_CONNECT_REAL:
|
|
g_Config.bConnectRealWiimote = m_ConnectRealWiimote[m_Page]->IsChecked();
|
|
DoConnectReal();
|
|
break;
|
|
case IDC_INPUT_SOURCE:
|
|
if (m_InputSource[m_Page]->GetSelection() == 2)
|
|
{
|
|
g_Config.bUseRealWiimote = true;
|
|
WiiMoteEmu::WiiMapping[m_Page].Source = -1;
|
|
DoUseReal();
|
|
}
|
|
else
|
|
{
|
|
g_Config.bUseRealWiimote = false;
|
|
WiiMoteEmu::WiiMapping[m_Page].Source = m_InputSource[m_Page]->GetSelection();
|
|
}
|
|
break;
|
|
case IDC_SIDEWAYSWIIMOTE:
|
|
WiiMoteEmu::WiiMapping[m_Page].bSideways = m_SidewaysWiimote[m_Page]->IsChecked();
|
|
break;
|
|
case IDC_UPRIGHTWIIMOTE:
|
|
WiiMoteEmu::WiiMapping[m_Page].bUpright = m_UprightWiimote[m_Page]->IsChecked();
|
|
break;
|
|
case IDC_MOTIONPLUSCONNECTED:
|
|
WiiMoteEmu::WiiMapping[m_Page].bMotionPlusConnected = m_WiiMotionPlusConnected[m_Page]->IsChecked();
|
|
break;
|
|
case IDC_EXTCONNECTED:
|
|
// Disconnect the extension so that the game recognize the change
|
|
DoExtensionConnectedDisconnected(WiiMoteEmu::EXT_NONE);
|
|
// It doesn't seem to be needed but shouldn't it at least take 25 ms to
|
|
// reconnect an extension after we disconnected another?
|
|
if(g_EmulatorRunning) SLEEP(25);
|
|
// Update status
|
|
WiiMoteEmu::WiiMapping[m_Page].iExtensionConnected = m_Extension[m_Page]->GetSelection();
|
|
// Copy the calibration data
|
|
WiiMoteEmu::UpdateExtRegisterBlocks(m_Page);
|
|
// Generate connect/disconnect status event
|
|
DoExtensionConnectedDisconnected();
|
|
break;
|
|
}
|
|
UpdateGUI();
|
|
}
|
|
|
|
void WiimoteBasicConfigDialog::IRCursorChanged(wxScrollEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDS_WIDTH:
|
|
g_Config.iIRWidth = m_SliderWidth[m_Page]->GetValue();
|
|
break;
|
|
case IDS_HEIGHT:
|
|
g_Config.iIRHeight = m_SliderHeight[m_Page]->GetValue();
|
|
break;
|
|
case IDS_LEFT:
|
|
g_Config.iIRLeft = m_SliderLeft[m_Page]->GetValue();
|
|
break;
|
|
case IDS_TOP:
|
|
g_Config.iIRTop = m_SliderTop[m_Page]->GetValue();
|
|
break;
|
|
}
|
|
UpdateGUI();
|
|
}
|
|
|
|
void WiimoteBasicConfigDialog::UpdateGUI()
|
|
{
|
|
/* I have disabled this option during a running game because it's enough to be able to switch
|
|
between using and not using then. To also use the connect option during a running game would
|
|
mean that the wiimote must be sent the current reporting mode and the channel ID after it
|
|
has been initialized. Functions for that are basically already in place so these two options
|
|
could possibly be simplified to one option. */
|
|
m_ConnectRealWiimote[m_Page]->SetValue(g_Config.bConnectRealWiimote);
|
|
m_ConnectRealWiimote[m_Page]->Enable(!g_EmulatorRunning);
|
|
|
|
if (WiiMoteEmu::WiiMapping[m_Page].Source < 0)
|
|
m_InputSource[m_Page]->SetSelection(2);
|
|
else
|
|
m_InputSource[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Source);
|
|
|
|
m_SidewaysWiimote[m_Page]->SetValue(WiiMoteEmu::WiiMapping[m_Page].bSideways);
|
|
m_UprightWiimote[m_Page]->SetValue(WiiMoteEmu::WiiMapping[m_Page].bUpright);
|
|
m_WiiMotionPlusConnected[m_Page]->SetValue(WiiMoteEmu::WiiMapping[m_Page].bMotionPlusConnected);
|
|
|
|
m_Extension[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].iExtensionConnected);
|
|
|
|
// Update the Wiimote IR pointer calibration
|
|
m_TextScreenWidth[m_Page]->SetLabel(wxString::Format(wxT("Width: %i"), g_Config.iIRWidth));
|
|
m_TextScreenHeight[m_Page]->SetLabel(wxString::Format(wxT("Height: %i"), g_Config.iIRHeight));
|
|
m_TextScreenLeft[m_Page]->SetLabel(wxString::Format(wxT("Left: %i"), g_Config.iIRLeft));
|
|
m_TextScreenTop[m_Page]->SetLabel(wxString::Format(wxT("Top: %i"), g_Config.iIRTop));
|
|
// Update the slider position if a configuration has been loaded
|
|
m_SliderWidth[m_Page]->SetValue(g_Config.iIRWidth);
|
|
m_SliderHeight[m_Page]->SetValue(g_Config.iIRHeight);
|
|
m_SliderLeft[m_Page]->SetValue(g_Config.iIRLeft);
|
|
m_SliderTop[m_Page]->SetValue(g_Config.iIRTop);
|
|
|
|
m_CheckAR43[m_Page]->SetValue(g_Config.bKeepAR43);
|
|
m_CheckAR169[m_Page]->SetValue(g_Config.bKeepAR169);
|
|
m_Crop[m_Page]->SetValue(g_Config.bCrop);
|
|
}
|
|
|