dolphin/Source/Core/DSPCore/Src
nakeee 1c95100eb1 DSPLLE: moved breakpoint to debug to gain some speed
clrl fix from lordmark


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4521 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 21:37:38 +00:00
..
DSPAccelerator.cpp DSPLLE stuff - no real progress, mostly useful as a reference for HLE improvement, Pikmin 1 has sound in intro though (can't be sure if its ok, because its too slow) 2009-11-04 12:49:26 +00:00
DSPAccelerator.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPAnalyzer.cpp Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage. 2009-09-08 21:16:05 +00:00
DSPAnalyzer.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPBreakpoints.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPBreakpoints.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCodeUtil.cpp dspspy: fix a bug with ConsoleHelper 2009-08-16 00:37:01 +00:00
DSPCodeUtil.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCore.cpp DSPLLE: moved breakpoint to debug to gain some speed 2009-11-08 21:37:38 +00:00
DSPCore.h DSPLLE: small cleanup 2009-08-17 20:11:44 +00:00
DSPHWInterface.cpp DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPHWInterface.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPHost.h DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPIntCCUtil.cpp DSPLLE added carry and overflow now we (lordmark) should add them in 2009-09-07 10:46:22 +00:00
DSPIntCCUtil.h DSPLLE added carry and overflow now we (lordmark) should add them in 2009-09-07 10:46:22 +00:00
DSPIntExtOps.cpp just a small fix 2009-09-29 18:10:54 +00:00
DSPIntExtOps.h DSPLLE: attempt to fix extended ops please review this patch carefully. 2009-08-19 21:37:24 +00:00
DSPIntUtil.h Compile fix 2009-08-26 19:39:11 +00:00
DSPInterpreter.cpp DSPLLE stuff - no real progress, mostly useful as a reference for HLE improvement, Pikmin 1 has sound in intro though (can't be sure if its ok, because its too slow) 2009-11-04 12:49:26 +00:00
DSPInterpreter.h DSPLLE: made not into notc 2009-11-05 09:06:21 +00:00
DSPJit.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPJit.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPMemoryMap.cpp dspspy: fix a bug with ConsoleHelper 2009-08-16 00:37:01 +00:00
DSPMemoryMap.h DSP: build fixin', more movin', some comments. 2009-06-28 10:24:44 +00:00
DSPStacks.cpp DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPStacks.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPTables.cpp DSPLLE dissasm fix 2009-11-06 13:28:03 +00:00
DSPTables.h DSPLLE stuff - no real progress, mostly useful as a reference for HLE improvement, Pikmin 1 has sound in intro though (can't be sure if its ok, because its too slow) 2009-11-04 12:49:26 +00:00
DspIntArithmetic.cpp DSPLLE: moved breakpoint to debug to gain some speed 2009-11-08 21:37:38 +00:00
DspIntBranch.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DspIntLoadStore.cpp DSPLLE stuff - no real progress, mostly useful as a reference for HLE improvement, Pikmin 1 has sound in intro though (can't be sure if its ok, because its too slow) 2009-11-04 12:49:26 +00:00
DspIntMisc.cpp DSPLLE: attempt to fix extended ops please review this patch carefully. 2009-08-19 21:37:24 +00:00
DspIntMultiplier.cpp DSPLLE + 2 small fixes, many GC AX games are almost perfect (sound wise, ex. Super Monkey Ball 1/2), if PC is fast enough (3GHz C2D+), Zelda type games too slow to be testable 2009-09-28 16:39:29 +00:00
LabelMap.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
LabelMap.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SConscript DSPLLE: More minor clean up, some log mistake fixes and revert the +1 loop (it seems to got 2009-07-06 19:19:03 +00:00
assemble.cpp dsptool: add -f option (errors are not critical) 2009-07-19 10:08:25 +00:00
assemble.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
disassemble.cpp DSPLLE dissasm fix 2009-11-06 13:28:03 +00:00
disassemble.h dsptool: add -f option (errors are not critical) 2009-07-19 10:08:25 +00:00