dolphin/Source/Core/VideoBackends/Software/SetupUnit.h

33 lines
631 B
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
class SetupUnit
{
u8 m_PrimType = 0;
int m_VertexCounter = 0;
OutputVertexData m_Vertices[3];
OutputVertexData* m_VertPointer[3]{};
OutputVertexData* m_VertWritePointer{};
void SetupQuad();
void SetupTriangle();
void SetupTriStrip();
void SetupTriFan();
void SetupLine();
void SetupLineStrip();
void SetupPoint();
public:
void Init(u8 primitiveType);
OutputVertexData* GetVertex();
void SetupVertex();
};