dolphin/Source/Core/VideoCommon/Src/OpenCL/TextureDecoder.cpp

367 lines
13 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "TextureDecoder.h"
#include "OpenCL.h"
#include <CL/cl.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
struct sDecoders
{
cl_program program; // compute program
cl_kernel kernel; // compute kernel
const char **cKernel;
};
const char *Kernel = " \n \
__kernel void Decode(__global unsigned char *dst, \n \
const __global unsigned char *src, \n \
const __global int width, const __global int height) \n \
{ \n \
// int x = get_global_id(0) % width, y = get_global_id(0) / width; \n \
int srcOffset = 0; \n \
for (int y = 0; y < height; y += 4) \n \
for (int x = 0; x < width; x += 8) \n \
for (int iy = 0; iy < 4; iy++, srcOffset += 8) \n\
{ \n \
dst[(y + iy)*width + x] = src[srcOffset]; \n \
dst[(y + iy)*width + x + 1] = src[srcOffset + 1]; \n \
dst[(y + iy)*width + x + 2] = src[srcOffset + 2]; \n \
dst[(y + iy)*width + x + 3] = src[srcOffset + 3]; \n \
dst[(y + iy)*width + x + 4] = src[srcOffset + 4]; \n \
dst[(y + iy)*width + x + 5] = src[srcOffset + 5]; \n \
dst[(y + iy)*width + x + 6] = src[srcOffset + 6]; \n \
dst[(y + iy)*width + x + 7] = src[srcOffset + 7]; \n \
} \n \
}\n";
// memcpy(dst + (y + iy)*width+x, src, 8);
const char *KernelOld = " \n \
__kernel void Decode(__global uchar *dst, \n \
const __global uchar *src, \n \
int width, int height) \n \
{ \n \
dst[get_global_id(0)] = 0xFF; \n \
} \n ";
sDecoders Decoders[] = { {NULL, NULL, &Kernel}, };
bool g_Inited = false;
PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
{
int err;
if(!g_Inited)
{
g_Inited = true;
#if defined(HAVE_OPENCL) && HAVE_OPENCL
// TODO: Switch this over to the OpenCl.h backend
// Create the compute program from the source buffer
//
Decoders[0].program = clCreateProgramWithSource(OpenCL::g_context, 1, (const char **) & Kernel, NULL, &err);
if (!Decoders[0].program)
{
printf("Error: Failed to create compute program!\n");
return PC_TEX_FMT_NONE;
}
// Build the program executable
//
err = clBuildProgram(Decoders[0].program , 0, NULL, NULL, NULL, NULL);
if (err != CL_SUCCESS)
{
size_t len;
char buffer[2048];
printf("Error: Failed to build program executable!\n");
clGetProgramBuildInfo(Decoders[0].program , OpenCL::device_id, CL_PROGRAM_BUILD_LOG, sizeof(buffer), buffer, &len);
printf("%s\n", buffer);
exit(1);
}
// Create the compute kernel in the program we wish to run
//
Decoders[0].kernel = clCreateKernel(Decoders[0].program, "Decode", &err);
if (!Decoders[0].kernel || err != CL_SUCCESS)
{
printf("Error: Failed to create compute kernel!\n");
exit(1);
}
#endif
}
/*switch(texformat)
{
case GX_TF_I8:
{
int srcOffset = 0;
for (int y = 0; y < height; y ++)
for (int x = 0; x < width; x ++)
{
//printf("X: %d Y: %d, copying 32 bytes from %d to %d\n", x, y, srcOffset,(y)*width+x);
memcpy(dst + (y + 0)*width+x, src + srcOffset + 0, 8);
memcpy(dst + (y + 1)*width+x, src + srcOffset + 8, 8);
memcpy(dst + (y + 2)*width+x, src + srcOffset + 16, 8);
memcpy(dst + (y + 3)*width+x, src + srcOffset + 24, 8);
srcOffset += 4;
}
return PC_TEX_FMT_I8;
}
default:
return PC_TEX_FMT_NONE;
}*/
switch(texformat)
{
case GX_TF_I8:
{
size_t global = 0; // global domain size for our calculation
size_t local = 0; // local domain size for our calculation
printf("width %d, height %d\n", width, height);
// Create the input and output arrays in device memory for our calculation
//
cl_mem _dst = clCreateBuffer(OpenCL::g_context, CL_MEM_WRITE_ONLY, TexDecoder_GetTextureSizeInBytes(width, height, texformat), NULL, NULL);
if (!dst)
{
printf("Error: Failed to allocate device memory!\n");
exit(1);
}
cl_mem _src = clCreateBuffer(OpenCL::g_context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, TexDecoder_GetTextureSizeInBytes(width, height, texformat), (void*)src, NULL);
if (!src)
{
printf("Error: Failed to allocate device memory!\n");
exit(1);
}
// Set the arguments to our compute kernel
//
err = 0;
err = clSetKernelArg(Decoders[0].kernel, 0, sizeof(cl_mem), &_dst);
err |= clSetKernelArg(Decoders[0].kernel, 1, sizeof(cl_mem), &_src);
err |= clSetKernelArg(Decoders[0].kernel, 2, sizeof(cl_int), &width);
err |= clSetKernelArg(Decoders[0].kernel, 3, sizeof(cl_int), &height);
if (err != CL_SUCCESS)
{
printf("Error: Failed to set kernel arguments! %d\n", err);
exit(1);
}
// Get the maximum work group size for executing the kernel on the device
//
err = clGetKernelWorkGroupInfo(Decoders[0].kernel, OpenCL::device_id, CL_KERNEL_WORK_GROUP_SIZE, sizeof(int), &local, NULL);
if (err != CL_SUCCESS)
{
printf("Error: Failed to retrieve kernel work group info! %d\n", err);
exit(1);
}
// Execute the kernel over the entire range of our 1d input data set
// using the maximum number of work group items for this device
//
global = width * height;
err = clEnqueueNDRangeKernel(OpenCL::g_cmdq, Decoders[0].kernel, 1, NULL, &global, &local, 0, NULL, NULL);
if (err != CL_SUCCESS)
{
printf("Error: Failed to execute kernel! %d\n", err);
return PC_TEX_FMT_NONE;
}
// Wait for the command commands to get serviced before reading back results
//
clFinish(OpenCL::g_cmdq);
// Read back the results from the device to verify the output
//
err = clEnqueueReadBuffer( OpenCL::g_cmdq, _dst, CL_TRUE, 0, TexDecoder_GetTextureSizeInBytes(width, height, texformat), dst, 0, NULL, NULL );
if (err != CL_SUCCESS)
{
printf("Error: Failed to read output array! %d\n", err);
exit(1);
}
clReleaseMemObject(_dst);
clReleaseMemObject(_src);
}
return PC_TEX_FMT_I8;
break;
default:
return PC_TEX_FMT_NONE;
}
// TODO: clEnqueueNDRangeKernel
/*switch (texformat)
{
case GX_TF_C4:
if (tlutfmt == 2)
{
// Special decoding is required for TLUT format 5A3
for (int y = 0; y < height; y += 8)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 8; iy++, src += 4)
decodebytesC4_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, src, tlutaddr);
}
else
{
for (int y = 0; y < height; y += 8)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 8; iy++, src += 4)
decodebytesC4_To_Raw16((u16*)dst + (y + iy) * width + x, src, tlutaddr);
}
return GetPCFormatFromTLUTFormat(tlutfmt);
case GX_TF_I4:
{
for (int y = 0; y < height; y += 8)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 8; iy++, src += 4)
for (int ix = 0; ix < 4; ix++)
{
int val = src[ix];
dst[(y + iy) * width + x + ix * 2] = Convert4To8(val >> 4);
dst[(y + iy) * width + x + ix * 2 + 1] = Convert4To8(val & 0xF);
}
}
return PC_TEX_FMT_I4_AS_I8;
case GX_TF_I8: // speed critical
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
memcpy(dst + (y + iy)*width+x, src, 8);
}
return PC_TEX_FMT_I8;
case GX_TF_C8:
if (tlutfmt == 2)
{
// Special decoding is required for TLUT format 5A3
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesC8_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, src, tlutaddr);
}
else
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesC8_To_Raw16((u16*)dst + (y + iy) * width + x, src, tlutaddr);
}
return GetPCFormatFromTLUTFormat(tlutfmt);
case GX_TF_IA4:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesIA4((u16*)dst + (y + iy) * width + x, src);
}
return PC_TEX_FMT_IA4_AS_IA8;
case GX_TF_IA8:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
{
u16 *ptr = (u16 *)dst + (y + iy) * width + x;
u16 *s = (u16 *)src;
for(int j = 0; j < 4; j++)
*ptr++ = Common::swap16(*s++);
}
}
return PC_TEX_FMT_IA8;
case GX_TF_C14X2:
if (tlutfmt == 2)
{
// Special decoding is required for TLUT format 5A3
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesC14X2_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, (u16*)src, tlutaddr);
}
else
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesC14X2_To_Raw16((u16*)dst + (y + iy) * width + x, (u16*)src, tlutaddr);
}
return GetPCFormatFromTLUTFormat(tlutfmt);
case GX_TF_RGB565:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
{
u16 *ptr = (u16 *)dst + (y + iy) * width + x;
u16 *s = (u16 *)src;
for(int j = 0; j < 4; j++)
*ptr++ = Common::swap16(*s++);
}
}
return PC_TEX_FMT_RGB565;
case GX_TF_RGB5A3:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
//decodebytesRGB5A3((u32*)dst+(y+iy)*width+x, (u16*)src, 4);
decodebytesRGB5A3((u32*)dst+(y+iy)*width+x, (u16*)src);
}
return PC_TEX_FMT_BGRA32;
case GX_TF_RGBA8: // speed critical
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
{
for (int iy = 0; iy < 4; iy++)
decodebytesARGB8_4((u32*)dst + (y+iy)*width + x, (u16*)src + 4 * iy, (u16*)src + 4 * iy + 16);
src += 64;
}
}
return PC_TEX_FMT_BGRA32;
case GX_TF_CMPR: // speed critical
// The metroid games use this format almost exclusively.
{
for (int y = 0; y < height; y += 8)
{
for (int x = 0; x < width; x += 8)
{
decodeDXTBlock((u32*)dst + y * width + x, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
decodeDXTBlock((u32*)dst + y * width + x + 4, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
decodeDXTBlock((u32*)dst + (y + 4) * width + x, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
decodeDXTBlock((u32*)dst + (y + 4) * width + x + 4, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
}
}
return PC_TEX_FMT_BGRA32;
}
}
*/
// The "copy" texture formats, too?
return PC_TEX_FMT_NONE;
}