dolphin/Source/Core/Common/Src
Shawn Hoffman ce40a9964d enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 05:55:34 +00:00
..
ABI.cpp Fixed ProtectFunction(): it should copy parameters using the padded size. Actually, I am not sure this function is correct, but at least its implementation is now equivalent to the original (before rev 439). 2008-09-05 01:48:16 +00:00
ABI.h Fixed ProtectFunction(): it should copy parameters using the padded size. Actually, I am not sure this function is correct, but at least its implementation is now equivalent to the original (before rev 439). 2008-09-05 01:48:16 +00:00
CPUDetect.cpp fix 64-bit build too on Platform SDK 6.0, fix project file. 2008-09-07 11:07:55 +00:00
CPUDetect.h Added missing #include. 2008-08-16 10:41:36 +00:00
ChunkFile.cpp Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working. 2008-08-30 12:11:25 +00:00
ChunkFile.h savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption) 2008-10-25 17:09:06 +00:00
Common.cpp Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button 2008-10-16 01:15:15 +00:00
Common.h enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p 2008-10-28 05:55:34 +00:00
DriveUtil.cpp Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
DriveUtil.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
DynamicLibrary.cpp Fixes Sorting in Linux, already tested in Windows. and if logging isn't enabled when loading a dynamic library in Linux, it will print instead of log 2008-09-14 22:25:28 +00:00
DynamicLibrary.h Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code. 2008-09-07 10:29:46 +00:00
ExtendedTrace.cpp Moved all relevant code into the Wiimote plugin. 2008-09-13 17:11:15 +00:00
ExtendedTrace.h Added ExtendedTrace crash logging. Wiimote HLE can now create an L2CAP connection. 2008-09-06 13:41:44 +00:00
FileUtil.cpp Moved ScanDirectoryTree() to FileUtil: this is a generic directory scanning function which might be useful in other places as well. 2008-09-23 23:27:38 +00:00
FileUtil.h Moved ScanDirectoryTree() to FileUtil: this is a generic directory scanning function which might be useful in other places as well. 2008-09-23 23:27:38 +00:00
FixedSizeQueue.h Fix tiny bug, submit project change too :p 2008-09-28 17:35:57 +00:00
Hash.cpp Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code. 2008-09-07 10:29:46 +00:00
Hash.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
IniFile.cpp Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
IniFile.h Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
Logging.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
Logging.h Initial megacommit. 2008-07-12 17:40:22 +00:00
MappedFile.cpp Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
MappedFile.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
MathUtil.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
MathUtil.h Initial megacommit. 2008-07-12 17:40:22 +00:00
MemArena.cpp 32-bit Linux fix: check result of mmap(): if it fails, it returns MAP_FAILED, which is not equal to 0. Also print error message associated with errno. 2008-09-17 08:08:22 +00:00
MemArena.h Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
MemoryUtil.cpp fix for small memory leaks 2008-09-17 08:40:52 +00:00
MemoryUtil.h More linux... 2008-08-01 13:59:37 +00:00
Plugin.cpp Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration. 2008-10-09 18:47:53 +00:00
Plugin.h Removed the about from all the plugins and dolphin config screen. then added the about on some plugins config screens and renamed the wiimote_test.cpp 2008-10-07 18:05:56 +00:00
SConscript Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable 2008-10-09 08:51:57 +00:00
StringUtil.cpp Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
StringUtil.h Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
TestFramework.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
TestFramework.h Initial megacommit. 2008-07-12 17:40:22 +00:00
Thread.cpp add InterlockedExchangeAdd for olds gcc version 2008-10-17 11:12:34 +00:00
Thread.h style fixup 2008-10-02 21:50:35 +00:00
Thunk.cpp Fixed ProtectFunction(): it should copy parameters using the padded size. Actually, I am not sure this function is correct, but at least its implementation is now equivalent to the original (before rev 439). 2008-09-05 01:48:16 +00:00
Thunk.h Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain. 2008-08-12 20:05:45 +00:00
Timer.cpp Linux: Fix ups for people running Linux. If it breaks anything, punch me in the face. 2008-07-20 11:02:41 +00:00
Timer.h Initial megacommit. 2008-07-12 17:40:22 +00:00
WaveFile.cpp Added AI FIFO wave logging to HLE plugin. Same for LLE plugin is coming soon. Plus some extra critical section locks in LLE plugin. 2008-10-08 18:57:33 +00:00
WaveFile.h missing commit 2008-10-09 20:19:43 +00:00
stdafx.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
stdafx.h Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings. 2008-08-23 15:28:24 +00:00
svnrev_template.h Attempt at auto update SVN revision in title bar - let's see if it works for everyone, sorry Sonic, you'll have to find a linux solution (see svnrev_template.h). Also adds some smash bros cheats. 2008-07-20 15:12:12 +00:00
x64Analyzer.cpp added () 2008-09-07 14:04:25 +00:00
x64Analyzer.h 32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature. 2008-08-09 16:56:24 +00:00
x64Emitter.cpp Fixed a couple of unused variable warnings. 2008-09-08 20:14:07 +00:00
x64Emitter.h Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain. 2008-08-12 20:05:45 +00:00