dolphin/Source/Core/InputCommon/ControllerInterface/Pipes/Pipes.cpp

179 lines
4.0 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <array>
#include <cstdlib>
#include <fcntl.h>
#include <iostream>
#include <map>
#include <string>
#include <unistd.h>
#include <vector>
#include <sys/stat.h>
#include "Common/FileUtil.h"
#include "Common/MathUtil.h"
#include "Common/StringUtil.h"
#include "InputCommon/ControllerInterface/Pipes/Pipes.h"
namespace ciface
{
namespace Pipes
{
static const std::array<std::string, 12> s_button_tokens
{{
"A",
"B",
"X",
"Y",
"Z",
"START",
"L",
"R",
"D_UP",
"D_DOWN",
"D_LEFT",
"D_RIGHT"
}};
static const std::array<std::string, 2> s_shoulder_tokens
{{
"L",
"R"
}};
static const std::array<std::string, 2> s_axis_tokens
{{
"MAIN",
"C"
}};
void Init(std::vector<Core::Device*>& devices)
{
// Search the Pipes directory for files that we can open in read-only,
// non-blocking mode. The device name is the virtual name of the file.
File::FSTEntry fst;
int found = 0;
std::string dir_path = File::GetUserPath(D_PIPES_IDX);
if (!File::Exists(dir_path))
return;
fst = File::ScanDirectoryTree(dir_path, false);
if (!fst.isDirectory)
return;
for (unsigned int i = 0; i < fst.size; ++i)
{
const File::FSTEntry& child = fst.children[i];
if (child.isDirectory)
continue;
int fd = open(child.physicalName.c_str(), O_RDONLY | O_NONBLOCK);
if (fd < 0)
continue;
devices.push_back(new PipeDevice(fd, child.virtualName, found++));
}
}
PipeDevice::PipeDevice(int fd, const std::string& name, int id)
: m_fd(fd), m_name(name), m_id(id)
{
for (const auto& tok : s_button_tokens)
{
PipeInput* btn = new PipeInput("Button " + tok);
AddInput(btn);
m_buttons[tok] = btn;
}
for (const auto& tok : s_shoulder_tokens)
{
AddAxis(tok, 0.0);
}
for (const auto& tok : s_axis_tokens)
{
AddAxis(tok + " X", 0.5);
AddAxis(tok + " Y", 0.5);
}
}
PipeDevice::~PipeDevice()
{
close(m_fd);
}
void PipeDevice::UpdateInput()
{
// Read any pending characters off the pipe. If we hit a newline,
// then dequeue a command off the front of m_buf and parse it.
char buf[32];
ssize_t bytes_read = read(m_fd, buf, sizeof buf);
while (bytes_read > 0)
{
m_buf.append(buf, bytes_read);
bytes_read = read(m_fd, buf, sizeof buf);
}
std::size_t newline = m_buf.find("\n");
while (newline != std::string::npos)
{
std::string command = m_buf.substr(0, newline);
ParseCommand(command);
m_buf.erase(0, newline + 1);
newline = m_buf.find("\n");
}
}
void PipeDevice::AddAxis(const std::string& name, double value)
{
// Dolphin uses separate axes for left/right, which complicates things.
PipeInput* ax_hi = new PipeInput("Axis " + name + " +");
ax_hi->SetState(value);
PipeInput* ax_lo = new PipeInput("Axis " + name + " -");
ax_lo->SetState(value);
m_axes[name + " +"] = ax_hi;
m_axes[name + " -"] = ax_lo;
AddAnalogInputs(ax_lo, ax_hi);
}
void PipeDevice::SetAxis(const std::string& entry, double value)
{
value = MathUtil::Clamp(value, 0.0, 1.0);
double hi = std::max(0.0, value - 0.5) * 2.0;
double lo = (0.5 - std::min(0.5, value)) * 2.0;
auto search_hi = m_axes.find(entry + " +");
if (search_hi != m_axes.end())
search_hi->second->SetState(hi);
auto search_lo = m_axes.find(entry + " -");
if (search_lo != m_axes.end())
search_lo->second->SetState(lo);
}
void PipeDevice::ParseCommand(const std::string& command)
{
std::vector<std::string> tokens;
SplitString(command, ' ', tokens);
if (tokens.size() < 2 || tokens.size() > 4)
return;
if (tokens[0] == "PRESS" || tokens[0] == "RELEASE")
{
auto search = m_buttons.find(tokens[1]);
if (search != m_buttons.end())
search->second->SetState(tokens[0] == "PRESS" ? 1.0 : 0.0);
}
else if (tokens[0] == "SET")
{
if (tokens.size() == 3)
{
double value = strtod(tokens[2].c_str(), nullptr);
SetAxis(tokens[1], (value / 2.0) + 0.5);
}
else if (tokens.size() == 4)
{
double x = strtod(tokens[2].c_str(), nullptr);
double y = strtod(tokens[3].c_str(), nullptr);
SetAxis(tokens[1] + " X", x);
SetAxis(tokens[1] + " Y", y);
}
}
}
}
}