dolphin/Source/Core/VideoBackends/D3D
Armada f2759ffe65 Remove EmuWindow.
All it did was raise complexity.
2014-06-15 00:49:49 +02:00
..
D3D.vcxproj Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3D.vcxproj.filters Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DBase.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
D3DBase.h Remove EmuWindow. 2014-06-15 00:49:49 +02:00
D3DBlob.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
D3DBlob.h clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
D3DShader.cpp D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds. 2014-05-10 22:12:54 -07:00
D3DShader.h clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
D3DTexture.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
D3DTexture.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
D3DUtil.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
D3DUtil.h Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
FramebufferManager.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
FramebufferManager.h More range-based loops and overrides 2014-03-17 02:55:55 +01:00
GfxState.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
GfxState.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
Globals.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
LineGeometryShader.cpp Video backends: mass-replace "xfregs" with "xfmem". 2014-05-16 18:58:07 -07:00
LineGeometryShader.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
NativeVertexFormat.cpp D3DBackend: Don't recompute ID3D11Layout. 2014-04-11 13:13:01 -07:00
PSTextureEncoder.cpp D3D11 backend: fix rounding in texture encoder. 2014-04-15 23:36:05 -07:00
PSTextureEncoder.h BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
PerfQuery.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
PerfQuery.h More range-based loops and overrides 2014-03-17 02:55:55 +01:00
PixelShaderCache.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
PixelShaderCache.h clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
PointGeometryShader.cpp Video backends: mass-replace "xfregs" with "xfmem". 2014-05-16 18:58:07 -07:00
PointGeometryShader.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Render.cpp Remove EmuWindow. 2014-06-15 00:49:49 +02:00
Render.h Remove EmuWindow. 2014-06-15 00:49:49 +02:00
Television.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
Television.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
TextureCache.cpp BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureCache.h BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureEncoder.h BPMemory: Make use of BitField in a number of structures. 2014-03-25 23:57:58 +01:00
VertexManager.cpp Video backends: mass-replace "xfregs" with "xfmem". 2014-05-16 18:58:07 -07:00
VertexManager.h More range-based loops and overrides 2014-03-17 02:55:55 +01:00
VertexShaderCache.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
VertexShaderCache.h clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
VideoBackend.h Remove EmuWindow. 2014-06-15 00:49:49 +02:00
XFBEncoder.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
XFBEncoder.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
main.cpp Remove EmuWindow. 2014-06-15 00:49:49 +02:00
main.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
stdafx.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
stdafx.h Remove the min/max functions in CommonFuncs. 2014-05-29 21:44:41 -04:00