262 lines
6.1 KiB
C++
262 lines
6.1 KiB
C++
// Copyright 2013 Dolphin Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <xaudio2.h>
|
|
#include "AudioCommon/AudioCommon.h"
|
|
#include "AudioCommon/XAudio2Stream.h"
|
|
|
|
#ifndef XAUDIO2_DLL
|
|
#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path.
|
|
#endif
|
|
|
|
struct StreamingVoiceContext : public IXAudio2VoiceCallback
|
|
{
|
|
private:
|
|
CMixer* const m_mixer;
|
|
Common::Event& m_sound_sync_event;
|
|
IXAudio2SourceVoice* m_source_voice;
|
|
std::unique_ptr<BYTE[]> xaudio_buffer;
|
|
|
|
void SubmitBuffer(PBYTE buf_data);
|
|
|
|
public:
|
|
StreamingVoiceContext(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent);
|
|
|
|
~StreamingVoiceContext();
|
|
|
|
void StreamingVoiceContext::Stop();
|
|
void StreamingVoiceContext::Play();
|
|
|
|
STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) {}
|
|
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
|
|
STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
|
|
STDMETHOD_(void, OnBufferStart) (void*) {}
|
|
STDMETHOD_(void, OnLoopEnd) (void*) {}
|
|
STDMETHOD_(void, OnStreamEnd) () {}
|
|
|
|
STDMETHOD_(void, OnBufferEnd) (void* context);
|
|
};
|
|
|
|
const int NUM_BUFFERS = 3;
|
|
const int SAMPLES_PER_BUFFER = 96;
|
|
|
|
const int NUM_CHANNELS = 2;
|
|
const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
|
|
const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
|
|
|
|
void StreamingVoiceContext::SubmitBuffer(PBYTE buf_data)
|
|
{
|
|
XAUDIO2_BUFFER buf = {};
|
|
buf.AudioBytes = BUFFER_SIZE_BYTES;
|
|
buf.pContext = buf_data;
|
|
buf.pAudioData = buf_data;
|
|
|
|
m_source_voice->SubmitSourceBuffer(&buf);
|
|
}
|
|
|
|
StreamingVoiceContext::StreamingVoiceContext(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent)
|
|
: m_mixer(pMixer)
|
|
, m_sound_sync_event(pSyncEvent)
|
|
, xaudio_buffer(new BYTE[NUM_BUFFERS * BUFFER_SIZE_BYTES]())
|
|
{
|
|
WAVEFORMATEXTENSIBLE wfx = {};
|
|
|
|
wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
|
|
wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
|
|
wfx.Format.nChannels = 2;
|
|
wfx.Format.wBitsPerSample = 16;
|
|
wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample / 8;
|
|
wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
|
|
wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
|
|
wfx.Samples.wValidBitsPerSample = 16;
|
|
wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
|
|
wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
|
|
|
|
// create source voice
|
|
HRESULT hr;
|
|
if (FAILED(hr = pXAudio2->CreateSourceVoice(&m_source_voice, &wfx.Format, XAUDIO2_VOICE_NOSRC, 1.0f, this)))
|
|
{
|
|
PanicAlertT("XAudio2 CreateSourceVoice failed: %#X", hr);
|
|
return;
|
|
}
|
|
|
|
m_source_voice->Start();
|
|
|
|
// start buffers with silence
|
|
for (int i = 0; i != NUM_BUFFERS; ++i)
|
|
SubmitBuffer(xaudio_buffer.get() + (i * BUFFER_SIZE_BYTES));
|
|
}
|
|
|
|
StreamingVoiceContext::~StreamingVoiceContext()
|
|
{
|
|
if (m_source_voice)
|
|
{
|
|
m_source_voice->Stop();
|
|
m_source_voice->DestroyVoice();
|
|
}
|
|
}
|
|
|
|
void StreamingVoiceContext::Stop()
|
|
{
|
|
if (m_source_voice)
|
|
m_source_voice->Stop();
|
|
}
|
|
|
|
void StreamingVoiceContext::Play()
|
|
{
|
|
if (m_source_voice)
|
|
m_source_voice->Start();
|
|
}
|
|
|
|
void StreamingVoiceContext::OnBufferEnd(void* context)
|
|
{
|
|
// buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer
|
|
|
|
if (!m_source_voice || !context)
|
|
return;
|
|
|
|
//m_sound_sync_event->Wait(); // sync
|
|
//m_sound_sync_event->Spin(); // or tight sync
|
|
|
|
m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
|
|
SubmitBuffer(static_cast<BYTE*>(context));
|
|
}
|
|
|
|
HMODULE XAudio2::m_xaudio2_dll = nullptr;
|
|
typedef decltype(&XAudio2Create) XAudio2Create_t;
|
|
void *XAudio2::PXAudio2Create = nullptr;
|
|
|
|
bool XAudio2::InitLibrary()
|
|
{
|
|
if (m_xaudio2_dll)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
m_xaudio2_dll = ::LoadLibrary(XAUDIO2_DLL);
|
|
if (!m_xaudio2_dll)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!PXAudio2Create)
|
|
{
|
|
PXAudio2Create = (XAudio2Create_t)::GetProcAddress(m_xaudio2_dll, "XAudio2Create");
|
|
if (!PXAudio2Create)
|
|
{
|
|
::FreeLibrary(m_xaudio2_dll);
|
|
m_xaudio2_dll = nullptr;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
XAudio2::XAudio2(CMixer *mixer)
|
|
: SoundStream(mixer)
|
|
, m_mastering_voice(nullptr)
|
|
, m_volume(1.0f)
|
|
, m_cleanup_com(SUCCEEDED(CoInitializeEx(NULL, COINIT_MULTITHREADED)))
|
|
{
|
|
}
|
|
|
|
XAudio2::~XAudio2()
|
|
{
|
|
Stop();
|
|
if (m_cleanup_com)
|
|
CoUninitialize();
|
|
}
|
|
|
|
bool XAudio2::Start()
|
|
{
|
|
HRESULT hr;
|
|
|
|
// callback doesn't seem to run on a specific cpu anyways
|
|
IXAudio2* xaudptr;
|
|
if (FAILED(hr = ((XAudio2Create_t)PXAudio2Create)(&xaudptr, 0, XAUDIO2_DEFAULT_PROCESSOR)))
|
|
{
|
|
PanicAlertT("XAudio2 init failed: %#X", hr);
|
|
Stop();
|
|
return false;
|
|
}
|
|
m_xaudio2 = std::unique_ptr<IXAudio2, Releaser>(xaudptr);
|
|
|
|
// XAudio2 master voice
|
|
// XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
|
|
if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, 2, m_mixer->GetSampleRate())))
|
|
{
|
|
PanicAlertT("XAudio2 master voice creation failed: %#X", hr);
|
|
Stop();
|
|
return false;
|
|
}
|
|
|
|
// Volume
|
|
m_mastering_voice->SetVolume(m_volume);
|
|
|
|
m_voice_context = std::unique_ptr<StreamingVoiceContext>
|
|
(new StreamingVoiceContext(m_xaudio2.get(), m_mixer, m_sound_sync_event));
|
|
|
|
return true;
|
|
}
|
|
|
|
void XAudio2::SetVolume(int volume)
|
|
{
|
|
//linear 1- .01
|
|
m_volume = (float)volume / 100.f;
|
|
|
|
if (m_mastering_voice)
|
|
m_mastering_voice->SetVolume(m_volume);
|
|
}
|
|
|
|
void XAudio2::Update()
|
|
{
|
|
//m_sound_sync_event.Set();
|
|
|
|
//static int xi = 0;
|
|
//if (100000 == ++xi)
|
|
//{
|
|
// xi = 0;
|
|
// XAUDIO2_PERFORMANCE_DATA perfData;
|
|
// pXAudio2->GetPerformanceData(&perfData);
|
|
// NOTICE_LOG(DSPHLE, "XAudio2 latency (samples): %i", perfData.CurrentLatencyInSamples);
|
|
// NOTICE_LOG(DSPHLE, "XAudio2 total glitches: %i", perfData.GlitchesSinceEngineStarted);
|
|
//}
|
|
}
|
|
|
|
void XAudio2::Clear(bool mute)
|
|
{
|
|
m_muted = mute;
|
|
|
|
if (m_voice_context)
|
|
{
|
|
if (m_muted)
|
|
m_voice_context->Stop();
|
|
else
|
|
m_voice_context->Play();
|
|
}
|
|
}
|
|
|
|
void XAudio2::Stop()
|
|
{
|
|
//m_sound_sync_event.Set();
|
|
|
|
m_voice_context.reset();
|
|
|
|
if (m_mastering_voice)
|
|
{
|
|
m_mastering_voice->DestroyVoice();
|
|
m_mastering_voice = nullptr;
|
|
}
|
|
|
|
m_xaudio2.reset(); // release interface
|
|
|
|
if (m_xaudio2_dll)
|
|
{
|
|
::FreeLibrary(m_xaudio2_dll);
|
|
m_xaudio2_dll = nullptr;
|
|
PXAudio2Create = nullptr;
|
|
}
|
|
}
|