dolphin/Languages/po/dolphin-emu.pot

5421 lines
127 KiB
Plaintext

# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2012-06-06 06:27-0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:511
msgid " (too many to display)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:256
#: Source/Core/DolphinWX/Src/NetWindow.cpp:484
#: Source/Core/DolphinWX/Src/NetWindow.cpp:523
msgid " Game : "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "! NOT"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:70
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:713
#, c-format
msgid "%08X: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:194
#, c-format
msgid "%1$sCopy%1$s"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:612
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:613
#, c-format
msgid "%d Hz"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, c-format
msgid "%i connected"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
#, c-format
msgid "%s already exists, overwrite?"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:95
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:110
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:90
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "%s failed to open"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
#, c-format
msgid "%s is a 0 byte file"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:200
#, c-format
msgid "%sDelete%s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:198
#, c-format
msgid "%sExport GCI%s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:196
#, c-format
msgid "%sImport GCI%s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:775
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "&& AND"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
msgid "&About..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:116
msgid "&Boot from DVD Drive..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
msgid "&Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&Browse for ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "&Cheats Manager"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&DSP Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:901
msgid "&Delete ISO..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:918
msgid "&Delete selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Emulation"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
msgid "&File"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
msgid "&Frame Advance"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "&Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "&Graphics Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
msgid "&Help"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
msgid "&Hotkey Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&JIT"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
msgid "&Load State"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Memcard Manager (GC)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Memory"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
msgid "&Open..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Options"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
msgid "&Pause"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "&Play"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:883
msgid "&Properties"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
msgid "&Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
msgid "&Refresh List"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Registers"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
msgid "&Reset"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&Sound"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
msgid "&Stop"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&Video"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
msgid "&View"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Wiimote Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884
msgid "&Wiki"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:497
msgid "'"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:383
msgid "(off)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:646
msgid "0x44"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "16 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
msgid "32 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408
msgid "3D Vision"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
msgid "8 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
msgid "<No resolutions found>"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
msgid "<Nothing>"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166
msgid "<Press Key>"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
msgid "<System>"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:687
msgid "A"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:187
#: Source/Core/DolphinWX/Src/NetWindow.cpp:221
msgid "A NetPlay window is already open!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399
msgid "A game is not currently running."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:92
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
msgid "AM-Baseboard"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
msgid "AR Codes"
msgstr ""
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:469
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid "Accurate VBeam emulation"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243
msgid "Action"
msgstr ""
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:250
msgid "Adapter:"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
msgid "Add"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1312
msgid "Add ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1241
msgid "Add Patch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:424
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:446
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:743
msgid "Add..."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:73
msgid "Address :"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:518
msgid "Advanced"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:558
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1195
msgid "All Gamecube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1487
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1501
msgid "All Save States (sav, s##)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193
msgid "All Wii ISO files (iso)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1213
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98
msgid "All files (*.*)|*.*"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
msgid ""
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
"emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
msgid "Alternate Wiimote Timing"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:279
msgid "Analyze"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:374
msgid "Anisotropic Filtering:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:357
msgid "Anti-Aliasing:"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:309
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:303
msgid "Apploader unable to load from file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773
msgid "Apploader:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135
msgid "Apply"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
msgid "Arabic"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1027
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1018
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285
msgid "Aspect Ratio:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
msgid "Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:626
msgid "Audio Backend:"
msgstr ""
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41
msgid "AudioCommon: Error opening AO device.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Auto"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:344
msgid "Auto (Multiple of 640x528)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:344
msgid "Auto (Window Size)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
msgid "Auto adjust Window Size"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
msgid ""
"Automatically generate mipmaps rather than decoding them from memory.\n"
"Increases performance a bit but might cause minor texture defects.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:688
msgid "B"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:746
msgid "BP register "
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630
msgid "Backend Settings"
msgstr ""
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:214
msgid "Backend:"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
msgid "Background Input"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
msgid "Bad File Header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:288
msgid "Banner"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:539
msgid "Banner Details"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:503
msgid "Banner:"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:315
msgid "Basic"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
msgid "Basic Settings"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:186
msgid "Block Allocation Table checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:274
msgid "Bottom"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
msgid "Broken"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:239
msgid "Browse for a directory to add"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse for an ISO directory..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093
msgid "Browse for output directory"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:314
msgid "Buffer:"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:119
msgid "Buttons"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:689
msgid "C"
msgstr ""
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:77
msgid "C Stick"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "C-Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755
msgid "CP reg"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543
msgid "CPU Emulator Engine"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
msgid "Cache Display Lists"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid ""
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
"depth calculations are necessary to properly emulate a small number of "
"games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
#, c-format
msgid "Cannot open %s"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:141
msgid "Cannot unregister events with events pending"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1011
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1034
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1906
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1920
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:667
#: Source/Core/Core/Src/HW/DVDInterface.cpp:677
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
msgid "Caps Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
msgid "Catalan"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:561
msgid "Change"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
msgid "Change &Disc..."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
msgid "Change Disc"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:549
msgid "Change Game"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:281
msgid "Chat"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Cheat Search"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:643
msgid "Check Partition Integrity"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:885
msgid "Checking integrity..."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
msgid "Chinese (Simplified)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
msgid "Chinese (Traditional)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:750
msgid "Choose a DVD root directory:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:754
msgid "Choose a NAND root directory:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:747
msgid "Choose a default ISO:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1160
msgid "Choose a directory to add"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:998
msgid "Choose a file to open"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
msgid "Choose a memory card:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:751
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:788
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:827
msgid "Choose the folder to extract to"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:160
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
msgid "Clear"
msgstr ""
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:292
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:245
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:572
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590
msgid "Close"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "Co&nfigure..."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86
msgid "Code Info"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568
msgid "Code: "
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
msgid "Command"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:501
msgid "Comment:"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:908
msgid "Compress ISO..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:920
msgid "Compress selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1227
msgid "Compressing ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Config"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:292
#: Source/Core/DolphinWX/Src/NetWindow.cpp:580
msgid "Configure Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Configure..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1130
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1158
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1223
msgid "Confirm File Overwrite"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:578
msgid "Confirm on Stop"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:66
#: Source/Core/DolphinWX/Src/NetWindow.cpp:88
msgid "Connect"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715
msgid "Connect USB Keyboard"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
#, c-format
msgid "Connect Wiimote %i"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199
msgid "Connect Wiimote 1"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
msgid "Connect Wiimote 2"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
msgid "Connect Wiimote 3"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
msgid "Connect Wiimote 4"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:597
msgid "Connecting..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:187
msgid "Convert to GCI"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:377
msgid "Copy failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
#, c-format
msgid "Copy to Memcard %c"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
msgid "Core"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
#, c-format
msgid "Could not create %s"
msgstr ""
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:294
#, c-format
msgid "Could not recognize ISO file %s"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:589
#, c-format
msgid "Could not save %s"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:544
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:120
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1144
msgid "Couldn't find open command for extension 'ini'!"
msgstr ""
#: Source/Core/Core/Src/BootManager.cpp:125
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:507
msgid "Count:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
msgid "Country:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:562
msgid "Create AR Code"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
msgid "Created by KDE-Look.org"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
msgid "Created by VistaIcons.com"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:28
msgid "Creator: "
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:68
msgid "Critical"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559
msgid "Crop"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:676
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
msgid "Customize some Orthographic Projection parameters."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
msgid "Czech"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:689
msgid "D"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
msgid "D-Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:600
msgid "DSP Emulator Engine"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
msgid "DSP HLE emulation (fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:252
msgid "DSP LLE interpreter (slow)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
msgid "DSP LLE on Thread"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
msgid "DSP LLE recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770
msgid "DVD Root:"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:238
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:332
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176
msgid "Data Size"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
msgid "Date:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
msgid "Debugging"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:79
msgid "Decimal"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:906
msgid "Decompress ISO..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:921
msgid "Decompress selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1227
msgid "Decompressing ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:767
msgid "Default ISO:"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:130
msgid "Default font"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
msgid "Delete"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Delete Save"
msgstr ""
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
#, c-format
msgid "Delete the existing file '%s'?"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683
msgid "Description"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:232
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:327
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
msgid "Device Settings"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr ""
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
msgid "Direct3D11"
msgstr ""
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
msgid "Direct3D9"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:167
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481
msgid "Disable"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
msgid "Disable Fog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
msgid "Disable Lighting"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
msgid "Disable Per-Pixel Depth"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
msgid "Disable Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
msgid ""
"Disable texturing.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:563
msgid "Disc"
msgstr ""
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:319
msgid "Display"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:80
msgid "Divide"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1084
msgid "Do you want to stop the current emulation?"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:933
msgid "Dolphin"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:190
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
msgid "Dolphin &Web Site"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188
msgid "Dolphin Emulated Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:381
msgid "Dolphin FIFO"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1236
msgid "Dolphin GCPad Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:748
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1176
msgid "Dolphin TAS Movies (*.dtm)"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17
msgid "Dolphin Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
msgid "Dolphin at &Google Code"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:341
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Down"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:55
msgid "Download Codes (WiiRD Database)"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:298
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:79
msgid "Dummy"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
msgid "Dump Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543
msgid "Dump Frames"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540
msgid "Dump Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:494
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
msgid "Dutch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "E&xit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
msgid "EFB Copies"
msgstr ""
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
msgid "EUROPE"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:150
msgid "Early Memory Updates"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
msgid "Edit Config"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:423
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:445
msgid "Edit..."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431
msgid "Embedded Frame Buffer"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:205
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Emulated Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
msgid "Emulation State: "
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111
msgid "Enable AR Logging"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid "Enable BAT"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
msgid "Enable Block Merging"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
msgid "Enable Bounding Box Calculation"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442
msgid "Enable Cache"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538
msgid "Enable Cheats"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid "Enable Dual Core"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536
msgid "Enable Dual Core (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560
msgid "Enable Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Enable Idle Skipping"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:537
msgid "Enable Idle Skipping (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid "Enable MMU"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
msgid "Enable Progressive Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708
msgid "Enable Screen Saver"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
msgid "Enable WideScreen"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:525
msgid "Enable Wireframe"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid "Enables Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
msgid "End"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:489
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
msgid "English"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:336
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413
msgid "Enhancements"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
#, c-format
msgid "Entry %d/%d"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:154
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1166
msgid "Error"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:346
msgid "Error loading selected language. Falling back to system default."
msgstr ""
#: Source/Core/Common/Src/ChunkFile.h:251
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:342
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Execute"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:458
msgid "Export Failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:659
msgid "Export File"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
msgid "Export Recording"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Export Recording..."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:801
msgid "Export Save"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:890
msgid "Export Wii save (Experimental)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:802
msgid "Export all saves"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
msgid "Export failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:479
msgid "External Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:634
msgid "Extract All Files..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:636
msgid "Extract Apploader..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:637
msgid "Extract DOL..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:630
msgid "Extract Directory..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632
msgid "Extract File..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:628
msgid "Extract Partition..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:745
#, c-format
msgid "Extracting %s"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:728
msgid "Extracting All Files"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:728
msgid "Extracting Directory"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:731
msgid "Extracting..."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:874
msgid "FIFO Byte"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:39
msgid "FIFO Player"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "FRANCE"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
msgid "FST Size:"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:211
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:308
msgid "Failed to download codes."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:848
#, c-format
msgid "Failed to extract to %s!"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
msgid "Failed to load bthprops.cpl"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:223
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%llx"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:148
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:142
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
#, c-format
msgid "Failed to read data from file %d"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:136
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:130
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:119
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:84
msgid "Failed to write BT.DINF to SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
msgid "Failed to write bkhdr"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
#, c-format
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
msgid "Farsi"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
msgid "Fast"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496
msgid "Fast Mipmaps"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Fast version of the MMU. Does not work for every game."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:842
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Fifo Player"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:93
msgid "File Info"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305
msgid "File contained no codes."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:412
msgid "File converted to .gci"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:84
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:424
msgid "File is not recognized as a memcard"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:171
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:551
msgid "Filesystem"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1137
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:259
msgid "Find next"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:260
msgid "Find previous"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
msgid "Fix Checksums"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Force 16:9"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Force 4:3"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
msgid "Force Console as NTSC-J"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405
msgid "Force Texture Filtering"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:74
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:497
#, c-format
msgid "Found %d results for '"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:839
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907
msgid "Frame"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:849
msgid "Frame "
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
msgid "Frame Advance"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
msgid "Frame Dumps use FFV1"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:221
msgid "Frame Info"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:110
msgid "Frame Range"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
msgid "Frame S&kipping"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549
msgid "Framelimit:"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:198
msgid "Frames To Record"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
msgid "Free Look"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:491
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
msgid "French"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:112
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:131
msgid "From"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "FullScr"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264
msgid "Fullscreen resolution:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "GCI File(*.gci)"
msgstr ""
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
msgid "GCMic Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "GCPad"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650
msgid "GX_CMD_INVL_VC"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
msgid "Game ID:"
msgstr ""
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr ""
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:382
msgid "Game not found!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:405
msgid "Game-Specific Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:299
msgid "GameConfig"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
msgid "Gamecube"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "Gamecube &Pad Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:216
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1002
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Gamecube Pad settings"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Gecko Codes"
msgstr ""
#: Source/Core/Core/Src/GeckoCode.cpp:222
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported. Try using the "
"native code handler by placing the codehandler.bin file into the Sys "
"directory and restarting Dolphin.)"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:527
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:205
msgid "General"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144
msgid "General Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
msgid "German"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics settings"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
msgid "Greater Than"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
msgid "Greek"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1298
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427
msgid "Hacks"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:158
msgid "Header checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
msgid "Hebrew"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:64
msgid "Help"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306
msgid "Hide Mouse Cursor"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
msgid "Home"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
#: Source/Core/DolphinWX/Src/NetWindow.cpp:121
msgid "Host"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:572
msgid "Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
msgid "Hungarian"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Hybrid Wiimote"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:527
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:781
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:308
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:680
msgid "IPL Settings"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
msgid "IR"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "IR Sensitivity:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:522
msgid "ISO Details"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:762
msgid "ISO Directories"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
msgid "ITALY"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use "
"Audio to throttle using the DSP (might fix audio clicks but can also cause "
"constant noise depending on the game)."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434
msgid "Ignore Format Changes"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:800
msgid "Import Save"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
msgid "Import failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "Imported file has invalid length"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
msgid ""
"Improves performance but causes lighting to disappear in most games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
msgid "In Game"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:591
msgid "In-Game"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Info"
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:63
msgid "Insert"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
msgid "Insert Encrypted or Decrypted code here..."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714
msgid "Insert SD Card"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:209
msgid "Install WAD"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:910
msgid "Install to Wii Menu"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1395
msgid "Installing WAD..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906
msgid "Integrity Check Error"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:912
msgid "Integrity check completed"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:911
msgid "Integrity check completed. No errors have been found."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:903
#, c-format
msgid ""
"Integrity check for partition %d failed. Your dump is most likely corrupted "
"or has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:528
msgid "Interface"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:588
msgid "Interface Settings"
msgstr ""
#: Source/Core/Core/Src/State.cpp:232
msgid "Internal LZO Error - compression failed"
msgstr ""
#: Source/Core/Core/Src/State.cpp:344
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/Src/State.cpp:476
msgid "Internal LZO Error - lzo_init() failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:351
msgid "Internal Resolution:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245
msgid "Interpreter (VERY slow)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
msgid "Intro"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:612
msgid "Invalid Value!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:548
#, c-format
msgid "Invalid event type %i"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:325
msgid "Invalid file"
msgstr ""
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:540
msgid "Invalid recording file"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:464
msgid "Invalid search parameters (no object selected)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443
msgid "Invalid search string (couldn't convert to number)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:431
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:531
msgid "Invalid state"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:493
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
msgid "Italian"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:188
msgid "JAPAN"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
msgid "JIT Recompiler (recommended)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247
msgid "JITIL experimental recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
msgid "Japanese"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:193
msgid "KOREA"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
msgid "Keep window on top"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245
msgid "Key"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
msgid "Korean"
msgstr ""
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "L"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr ""
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "L-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584
msgid "Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:165
msgid "Last Overwritten State"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Last Saved State"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
msgid "Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219
msgid "Less Than"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
msgid "Limit by FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541
msgid "Load Custom Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
msgid "Load State Slot 1"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
msgid "Load State Slot 2"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
msgid "Load State Slot 3"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
msgid "Load State Slot 4"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208
msgid "Load State Slot 5"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
msgid "Load State Slot 6"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
msgid "Load State Slot 7"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
msgid "Load State Slot 8"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
msgid "Load State..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1430
msgid "Load Wii System Menu"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1425
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:589
msgid "Local"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:544
msgid "Lock Threads to Cores"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
msgid "Log Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:98
msgid "Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83
msgid "Logger Outputs"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132
#: Source/Core/DolphinWX/Src/Frame.cpp:398
msgid "Logging"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid "MMU Speed Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:524
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:51
msgid "Main Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
msgid "Maker ID:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:499
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105
msgid "Max"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "Memcard already has a save for this title"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:290
msgid "Memcard already opened"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:894
msgid "Memory Byte"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:223
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
msgid "Memory Card"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:369
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:124
msgid "Memorycard filesize does not match the header size"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "Menu"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
msgid "Mic"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104
msgid "Min"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
msgid "Misc"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
msgid "Misc Settings"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:131
msgid "Monospaced font"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Multiply"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:334
msgid ""
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
"effect on emulated wiimotes."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:642
msgid "NOP"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:621
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Add"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Begin"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "NP Decimal"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Delete"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "NP Divide"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP End"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:111
msgid "NP Enter"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Home"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Insert"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Left"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Multiply"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Page Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Page Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Right"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:109
msgid "NP Space"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "NP Subtract"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:110
msgid "NP Tab"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Up"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
msgid "Name:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:565
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26
msgid "Name: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:523
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
msgid "New Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:204
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
msgid "Next Page"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "Next Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:51
msgid "Nickname :"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:201
msgid "No Country (SDK)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:347
msgid "No ISOs or WADS found"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
#, c-format
msgid "No banner file found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:752
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:759
msgid "No description available"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:841
msgid "No file loaded"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:877
msgid "No recorded file"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No save folder found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
#: Source/Core/DolphinWX/Src/NetWindow.cpp:597
msgid "None"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
msgid "Norwegian Bokmaal"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
msgid "Not Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:820
msgid "Not Set"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:596
msgid "Not connected"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294
msgid "Notes"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27
msgid "Notes: "
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Num Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88
msgid "Number Of Codes: "
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
msgid "Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:859
msgid "Object"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:129
msgid "Object Range"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
msgid "Off"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:435
#, c-format
msgid "Only %d blocks available"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
msgid "Open"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:892
msgid "Open &containing folder"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:889
msgid "Open Wii &save folder"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Open file..."
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
msgid "OpenCL Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503
msgid "OpenMP Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
msgid "Options"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:467
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:323
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505
msgid "Other"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
msgid "P&lay Recording..."
msgstr ""
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:599
msgid "Pad "
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "Page Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "Page Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
msgid "Pair Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:228
#, c-format
msgid "Partition %i"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
msgid "Patches"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
msgid "Paths"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1635
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1636
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Pause"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
msgid "Per-Pixel Lighting"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:358
msgid "Perfect"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1644
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1645
msgid "Play"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
msgid "Play Recording"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186
msgid "Play/Pause"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:357
msgid "Playable"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:148
msgid "Playback Options"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
msgid "Players"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1085
msgid "Please confirm..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
msgid "Polish"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664
msgid "Port 1"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:665
msgid "Port 2"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:666
msgid "Port 3"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:667
msgid "Port 4"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:80
#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
msgid "Port :"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Portuguese"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
msgid "Portuguese (Brazilian)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398
msgid "Post-Processing Effect:"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:757
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:851
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:828
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
msgid "Prev Page"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
msgid "Previous Page"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
msgid "Previous Value"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Print"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "Purge Cache"
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:145
#: Source/Core/DolphinWX/Src/NetWindow.cpp:302
msgid "Quit"
msgstr ""
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "R"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr ""
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
msgid "R-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441
msgid "RAM"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:180
msgid "RUSSIA"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483
msgid "Real"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Real Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
msgid "Real Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:163
msgid "Reconnect Wiimote Confirm"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
msgid "Reconnect Wiimote on State Loading"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:211
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:773
msgid "Record"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:168
msgid "Recording Info"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:196
msgid "Recording Options"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
msgid "Refresh"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
msgid "Refresh List"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
msgid "Refresh game list"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:425
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:447
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:744
msgid "Remove"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307
msgid "Render to Main Window"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
msgid "Reset"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190
msgid "Results"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Right"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
msgid "Rumble"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
msgid "Russian"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Sa&ve State"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:471
msgid "Safe"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:628
msgid "Sample Rate:"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:190
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
msgid "Save"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:529
msgid "Save GCI as..."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
msgid "Save State Slot 1"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
msgid "Save State Slot 2"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
msgid "Save State Slot 3"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
msgid "Save State Slot 4"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217
msgid "Save State Slot 5"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218
msgid "Save State Slot 6"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219
msgid "Save State Slot 7"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220
msgid "Save State Slot 8"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
msgid "Save State..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:602
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:612
msgid "Save as..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1209
msgid "Save compressed GCM/ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
msgid "Save current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1198
msgid "Save decompressed GCM/ISO"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:617
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
msgid "Scaled EFB Copy"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:584
#, c-format
msgid "Scanning %s"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:567
msgid "Scanning for ISOs"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:568
msgid "Scanning..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
msgid "ScrShot"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "Scroll Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:258
msgid "Search"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227
msgid "Search Filter"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:742
msgid "Search Subfolders"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:244
msgid "Search current Object"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:248
msgid "Search for hex Value:"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126
#: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
msgid "Select"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:746
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1174
msgid "Select The Recording File"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1383
msgid "Select a Wii WAD file to install"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:518
msgid "Select a save file to import"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
msgid "Select the file to load"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1340
msgid "Select the save file"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1485
msgid "Select the state to load"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1499
msgid "Select the state to save"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:132
msgid "Selected font"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 9."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:274
msgid "Send"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
msgid "Sensor Bar Position:"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
msgid "Serbian"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:893
msgid "Set as &default ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
#, c-format
msgid "Set as default Memcard %c"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "Settings..."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220
msgid "SetupWiiMem: Cant find setting file"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:497
msgid "Short Name:"
msgstr ""
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:103
msgid "Shoulder Buttons"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
msgid "Show &Console"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Log"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show Drives"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526
msgid "Show EFB Copy Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
msgid "Show FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show France"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show GameCube"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558
msgid "Show Input Display"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show Italy"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
msgid "Show JAP"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Korea"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
msgid "Show Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show Log &Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show PAL"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:267
msgid "Show Platforms"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
msgid "Show Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
msgid "Show Statistics"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show Taiwan"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show USA"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
msgid "Show Wad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
msgid "Show Wii"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491
msgid "Show a confirmation box before stopping a game."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:825
msgid "Show first block"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:824
msgid "Show save blocks"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:822
msgid "Show save comment"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:823
msgid "Show save icon"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:821
msgid "Show save title"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show unknown"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
msgid "Simplified Chinese"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296
msgid "Size"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:647
msgid "Skip BIOS"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
msgid "Skip Dest. Alpha Pass"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:450
msgid "Skip EFB Access from CPU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:127
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:387
#: Source/Core/DolphinWX/Src/FrameTools.cpp:399
#, c-format
msgid "Slot %i"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
msgid "Slot A"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
msgid "Slot B"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:62
msgid "Snapshot"
msgstr ""
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:53
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:616
msgid "Sound Settings"
msgstr ""
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr ""
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313
msgid "Spanish"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Specify a video backend"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid "Speed up Disc Transfer Rate"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
msgid "Standard Controller"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:308
msgid "Start"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "Start &NetPlay"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
msgid "Start Re&cording"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191
msgid "Start Recording"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297
msgid "State"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177
msgid "State Saves"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:407
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
#: Source/Core/DolphinWX/Src/NetWindow.cpp:311
msgid "Stop"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Stretch to Window"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:78
msgid "Subtract"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
#, c-format
msgid "Successfully exported file to %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
msgid "Successfully imported save files"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:676
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:724
msgid "System Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:196
msgid "TAIWAN"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:144
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
msgid "TAS Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
msgid "Take Screenshot"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
msgid "TaruKonga (Bongos)"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
msgid "Texture"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:457
msgid "Texture Cache"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
msgid "Texture Format Overlay"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:228
msgid "The WAD has been installed successfully"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:507
msgid "The checksum was successfully fixed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1166
msgid "The chosen directory is already in the list"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1128
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1156
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:319
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:353
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:121
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
msgid "Theme"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:602
msgid "Theme selection went wrong"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:471
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:511
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid ""
"This feature allows you to change the game's camera.\n"
"Hold the right mouse button and move the mouse to pan the camera around. "
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:292
msgid "This will let you Manually Edit the INI config file"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Tilt"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:289
msgid "Title"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:119
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:138
msgid "To"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:74
msgid "Toggle All Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
msgid "Toggle Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:275
msgid "Top"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
msgid "Traditional Chinese"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:413
msgid "Tried to load an unknown file type."
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
msgid "Triggers"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114
msgid "Trying to read from invalid SYSCONF"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
msgid "Turkish"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
msgid "UDP Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:204
msgid "UNKNOWN"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:747
#, c-format
msgid "UNKNOWN_%02X"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:183
msgid "USA"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:404
#, c-format
msgid "Undefined %i"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
msgid "Undo Load State"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:709
msgid "Unexpected 0x80 call? Aborting..."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Unknown"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:959
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr ""
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Up"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:709
msgid "Use EuRGB60 Mode (PAL60)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294
msgid "Use Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:575
msgid "Use Hex"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581
msgid "Use Panic Handlers"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:128
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
msgid "Utility"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
msgid "V-Sync"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209
msgid "Value"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:572
msgid "Value: "
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:397
msgid "Video"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:482
msgid "Virtual"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:621
msgid "Volume"
msgstr ""
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547
msgid "WAD installation failed: error creating ticket"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:67
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
msgid "Warning"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:278
msgid "Warning - starting DOL in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:328
msgid "Warning - starting ELF in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:221
msgid "Warning - starting ISO in wrong console mode!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:665
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:682
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:691
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
msgid "Widescreen Hack"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
msgid "Wii"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:377
msgid "Wii Console"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
msgid "Wii NAND Root:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:204
msgid "Wii Save Import"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1342
msgid "Wii save files (*.bin)|*.bin"
msgstr ""
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr ""
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
#, c-format
msgid "Wiimote %i"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:162
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:598
msgid "Wiimote Connected"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
msgid "Wiimote Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote settings"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57
msgid "Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Windows Left"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:136
msgid "Windows Menu"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:135
msgid "Windows Right"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:147
msgid "Word Wrap"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1396
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:885
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1100
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228
msgid "Working..."
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:69
msgid "Write to Debugger"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
msgid "Write to Window"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:757
msgid "XF reg"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
msgid ""
"You are using free dsp roms made by Dolphin Team.\n"
"Only Zelda ucode games will work correctly with them.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:193
msgid "You must choose a game!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:605
msgid "You must enter a name!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:874
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:177
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
msgid "ZTP hack"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
msgid "^ ADD"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:752
msgid "apploader (.img)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "failed to read data from file: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
msgid "failed to read header"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:495
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:917
msgid "s"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:456
#, c-format
msgid "unknown cmd 0x%08x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
msgid "wxExecute returned -1 on application run!"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
msgid "| OR"
msgstr ""