1051 lines
40 KiB
C++
1051 lines
40 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Globals.h"
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#include "VolumeCreator.h"
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#include "Filesystem.h"
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#include "ISOProperties.h"
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#include "PatchAddEdit.h"
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#include "ARCodeAddEdit.h"
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#include "ConfigManager.h"
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struct WiiPartition
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{
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DiscIO::IVolume *Partition;
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DiscIO::IFileSystem *FileSystem;
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std::vector<const DiscIO::SFileInfo *> Files;
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};
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std::vector<WiiPartition> WiiDisc;
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DiscIO::IVolume *OpenISO = NULL;
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DiscIO::IFileSystem *pFileSystem = NULL;
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std::vector<PatchEngine::Patch> onFrame;
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std::vector<ActionReplay::ARCode> arCodes;
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BEGIN_EVENT_TABLE(CISOProperties, wxDialog)
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EVT_CLOSE(CISOProperties::OnClose)
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EVT_BUTTON(ID_CLOSE, CISOProperties::OnCloseClick)
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EVT_BUTTON(ID_EDITCONFIG, CISOProperties::OnEditConfig)
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EVT_CHOICE(ID_EMUSTATE, CISOProperties::SetRefresh)
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EVT_CHOICE(ID_EMU_ISSUES, CISOProperties::SetRefresh)
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EVT_LISTBOX(ID_PATCHES_LIST, CISOProperties::ListSelectionChanged)
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EVT_BUTTON(ID_EDITPATCH, CISOProperties::PatchButtonClicked)
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EVT_BUTTON(ID_ADDPATCH, CISOProperties::PatchButtonClicked)
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EVT_BUTTON(ID_REMOVEPATCH, CISOProperties::PatchButtonClicked)
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EVT_LISTBOX(ID_CHEATS_LIST, CISOProperties::ListSelectionChanged)
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EVT_BUTTON(ID_EDITCHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_BUTTON(ID_ADDCHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_BUTTON(ID_REMOVECHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_MENU(IDM_BNRSAVEAS, CISOProperties::OnBannerImageSave)
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EVT_TREE_ITEM_RIGHT_CLICK(ID_TREECTRL, CISOProperties::OnRightClickOnTree)
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EVT_MENU(IDM_EXTRACTFILE, CISOProperties::OnExtractFile)
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EVT_MENU(IDM_EXTRACTDIR, CISOProperties::OnExtractDir)
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EVT_CHOICE(ID_LANG, CISOProperties::OnChangeBannerLang)
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END_EVENT_TABLE()
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CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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OpenISO = DiscIO::CreateVolumeFromFilename(fileName);
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if (DiscIO::IsVolumeWiiDisc(OpenISO))
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{
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for (u32 i = 0; i < 0xFFFFFFFF; i++) // yes, technically there can be that many partitions...
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{
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WiiPartition temp;
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if ((temp.Partition = DiscIO::CreateVolumeFromFilename(fileName, 0, i)) != NULL)
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{
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if ((temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition)) != NULL)
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{
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temp.FileSystem->GetFileList(temp.Files);
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WiiDisc.push_back(temp);
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}
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}
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else
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break;
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}
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}
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else
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{
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// TODO : Should we add a way to browse the wad file ?
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if (!DiscIO::IsVolumeWadFile(OpenISO))
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{
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pFileSystem = DiscIO::CreateFileSystem(OpenISO);
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pFileSystem->GetFileList(GCFiles);
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}
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}
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OpenGameListItem = new GameListItem(fileName);
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bRefreshList = false;
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CreateGUIControls(DiscIO::IsVolumeWadFile(OpenISO));
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GameIniFile = FULL_GAMECONFIG_DIR + (OpenISO->GetUniqueID()) + ".ini";
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if (GameIni.Load(GameIniFile.c_str()))
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LoadGameConfig();
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else
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{
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FILE *f = fopen(GameIniFile.c_str(), "w");
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fprintf(f, "# %s - %s\n", OpenISO->GetUniqueID().c_str(), OpenISO->GetName().c_str());
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fprintf(f, "[Core] Values set here will override the main dolphin settings.\n");
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fprintf(f, "[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.\n");
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fprintf(f, "[OnFrame] Add memory patches to be applied every frame here.\n");
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fprintf(f, "[ActionReplay] Add action replay cheats here.\n");
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fclose(f);
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if (GameIni.Load(GameIniFile.c_str()))
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LoadGameConfig();
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else
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wxMessageBox(wxString::Format(_("Could not create %s"), GameIniFile.c_str()), _("Error"), wxOK|wxICON_ERROR, this);
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}
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// Disk header and apploader
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m_Name->SetValue(wxString(OpenISO->GetName().c_str(), wxConvUTF8));
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m_GameID->SetValue(wxString(OpenISO->GetUniqueID().c_str(), wxConvUTF8));
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switch (OpenISO->GetCountry())
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{
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case DiscIO::IVolume::COUNTRY_EUROPE:
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case DiscIO::IVolume::COUNTRY_FRANCE:
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case DiscIO::IVolume::COUNTRY_ITALY:
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m_Country->SetValue(wxString::FromAscii("EUR"));
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break;
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case DiscIO::IVolume::COUNTRY_USA:
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m_Country->SetValue(wxString::FromAscii("USA"));
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break;
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case DiscIO::IVolume::COUNTRY_JAP:
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m_Country->SetValue(wxString::FromAscii("JAP"));
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break;
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default:
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m_Country->SetValue(wxString::FromAscii("UNKNOWN"));
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break;
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}
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wxString temp;
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temp = _T("0x") + wxString::FromAscii(OpenISO->GetMakerID().c_str());
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m_MakerID->SetValue(temp);
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m_Date->SetValue(wxString(OpenISO->GetApploaderDate().c_str(), wxConvUTF8));
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m_FST->SetValue(wxString::Format(_T("%u"), OpenISO->GetFSTSize()));
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// Banner
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ChangeBannerDetails((int)SConfig::GetInstance().m_InterfaceLanguage);
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m_Banner->SetBitmap(OpenGameListItem->GetImage());
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m_Banner->Connect(wxID_ANY, wxEVT_RIGHT_DOWN,
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wxMouseEventHandler(CISOProperties::RightClickOnBanner), (wxObject*)NULL, this);
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// Filesystem browser/dumper
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if (DiscIO::IsVolumeWiiDisc(OpenISO))
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{
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for (u32 i = 0; i < WiiDisc.size(); i++)
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{
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fileIter beginning = WiiDisc.at(i).Files.begin(), end = WiiDisc.at(i).Files.end(), pos = WiiDisc.at(i).Files.begin();
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wxTreeItemId PartitionRoot = m_Treectrl->AppendItem(RootId, wxString::Format(wxT("Partition %i"), i), -1, -1, 0);
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CreateDirectoryTree(PartitionRoot, beginning, end, pos, (char *)"/");
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if (i == 0)
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m_Treectrl->Expand(PartitionRoot);
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}
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}
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else
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{
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// TODO : Should we add a way to browse the wad file ?
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if (!DiscIO::IsVolumeWadFile(OpenISO))
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{
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fileIter beginning = GCFiles.begin(), end = GCFiles.end(), pos = GCFiles.begin();
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CreateDirectoryTree(RootId, beginning, end, pos, (char *)"/");
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}
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}
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m_Treectrl->Expand(RootId);
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std::string filename, extension;
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SplitPath(fileName, 0, &filename, &extension);
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// hyperiris: temp fix, need real work
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wxString name;
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CopySJISToString(name, OpenGameListItem->GetName(0).c_str());
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SetTitle(wxString::Format(_("%s%s: %s - %s"), filename.c_str(), extension.c_str(), OpenGameListItem->GetUniqueID().c_str(), name.c_str()));
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}
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CISOProperties::~CISOProperties()
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{
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if (IsVolumeWiiDisc(OpenISO))
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WiiDisc.clear();
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else
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if (!IsVolumeWadFile(OpenISO))
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delete pFileSystem;
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delete OpenISO;
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}
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void CISOProperties::CreateDirectoryTree(wxTreeItemId& parent,
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fileIter& begin,
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fileIter& end,
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fileIter& iterPos,
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char *directory)
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{
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bool bRoot = true;
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if(iterPos == begin)
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++iterPos;
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else
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bRoot = false;
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char *name = (char *)((*iterPos)->m_FullPath);
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if(iterPos == end)
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return;
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do
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{
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if((*iterPos)->IsDirectory()) {
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char *dirName;
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name[strlen(name) - 1] = '\0';
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dirName = strrchr(name, DIR_SEP_CHR);
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if(!dirName)
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dirName = name;
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else
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dirName++;
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wxTreeItemId item = m_Treectrl->AppendItem(parent, wxString::FromAscii(dirName));
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CreateDirectoryTree(item, begin, end, ++iterPos, name);
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} else {
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char *fileName = strrchr(name, DIR_SEP_CHR);
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if(!fileName)
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fileName = name;
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else
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fileName++;
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m_Treectrl->AppendItem(parent, wxString::FromAscii(fileName));
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++iterPos;
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}
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if(iterPos == end)
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break;
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name = (char *)((*iterPos)->m_FullPath);
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} while(bRoot || strstr(name, directory));
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}
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void CISOProperties::CreateGUIControls(bool IsWad)
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{
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m_Close = new wxButton(this, ID_CLOSE, _("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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EditConfig = new wxButton(this, ID_EDITCONFIG, _("Edit Config"), wxDefaultPosition, wxDefaultSize);
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EditConfig->SetToolTip(_("This will let you Manually Edit the INI config file"));
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// Notebook
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m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
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m_GameConfig = new wxPanel(m_Notebook, ID_GAMECONFIG, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_GameConfig, _("GameConfig"));
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m_PatchPage = new wxPanel(m_Notebook, ID_PATCH_PAGE, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_PatchPage, _("Patches"));
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m_CheatPage = new wxPanel(m_Notebook, ID_ARCODE_PAGE, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_CheatPage, _("AR Codes"));
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m_Information = new wxPanel(m_Notebook, ID_INFORMATION, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_Information, _("Info"));
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m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
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wxBoxSizer* sButtons;
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sButtons = new wxBoxSizer(wxHORIZONTAL);
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sButtons->Add(EditConfig, 0, wxALL, 5);
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sButtons->Add(0, 0, 1, wxEXPAND, 5);
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sButtons->Add(m_Close, 0, wxALL, 5);
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//////////////////////////////////////////////////////////////////////////
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// GameConfig editing - Overrides and emulation state
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sbGameConfig = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
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OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings.\nUndetermined means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
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// Core
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sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Core"));
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UseDualCore = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("TLB Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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// Wii Console
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sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
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EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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if (!DiscIO::IsVolumeWiiDisc(OpenISO) && !DiscIO::IsVolumeWadFile(OpenISO))
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{
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sbWiiOverrides->ShowItems(false);
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EnableProgressiveScan->Hide();
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EnableWideScreen->Hide();
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}
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// Video
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sbVideoOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Video"));
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ForceFiltering = new wxCheckBox(m_GameConfig, ID_FORCEFILTERING, _("Force Filtering"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBCopyDisable = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLE, _("Disable Copy to EFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBCopyDisableHotKey = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLEHOTKEY, _("With Hotkey E"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBToTextureEnable = new wxCheckBox(m_GameConfig, ID_EFBTOTEXTUREENABLE, _("Enable EFB To Texture"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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// Hack
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Hacktext = new wxStaticText(m_GameConfig, ID_HACK_TEXT, _("Projection Hack for: "), wxDefaultPosition, wxDefaultSize);
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arrayStringFor_Hack.Add(_("None"));
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arrayStringFor_Hack.Add(_("Zelda Twilight Princess Bloom hack"));
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arrayStringFor_Hack.Add(_("Super Mario Galaxy"));
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arrayStringFor_Hack.Add(_("Mario Kart Wii"));
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arrayStringFor_Hack.Add(_("Sonic and the Black Knight"));
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arrayStringFor_Hack.Add(_("Bleach Versus Crusade"));
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arrayStringFor_Hack.Add(_("Final Fantasy CC Echo of Time"));
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arrayStringFor_Hack.Add(_("Harvest Moon Magical Melody"));
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arrayStringFor_Hack.Add(_("Baten Kaitos"));
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arrayStringFor_Hack.Add(_("Baten Kaitos Origin"));
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Hack = new wxChoice(m_GameConfig, ID_HACK, wxDefaultPosition, wxDefaultSize, arrayStringFor_Hack, 0, wxDefaultValidator);
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//HLE Audio
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sbHLEaudioOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("HLE Audio"));
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UseRE0Fix = new wxCheckBox(m_GameConfig, ID_RE0FIX, _("Use RE0 Fix"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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// Emulation State
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sEmuState = new wxBoxSizer(wxHORIZONTAL);
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EmuStateText = new wxStaticText(m_GameConfig, ID_EMUSTATE_TEXT, _("Emulation State: "), wxDefaultPosition, wxDefaultSize);
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arrayStringFor_EmuState.Add(_("Not Set"));
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arrayStringFor_EmuState.Add(_("Broken"));
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arrayStringFor_EmuState.Add(_("Problems: "));
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arrayStringFor_EmuState.Add(_("Intro"));
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arrayStringFor_EmuState.Add(_("In Game"));
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arrayStringFor_EmuState.Add(_("Perfect"));
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EmuState = new wxChoice(m_GameConfig, ID_EMUSTATE, wxDefaultPosition, wxDefaultSize, arrayStringFor_EmuState, 0, wxDefaultValidator);
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EmuIssues = new wxTextCtrl(m_GameConfig,ID_EMU_ISSUES, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0,wxDefaultValidator);
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wxBoxSizer* sConfigPage;
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sConfigPage = new wxBoxSizer(wxVERTICAL);
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sbGameConfig->Add(OverrideText, 0, wxEXPAND|wxALL, 5);
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sbCoreOverrides->Add(UseDualCore, 0, wxEXPAND|wxLEFT, 5);
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sbCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
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sbCoreOverrides->Add(TLBHack, 0, wxEXPAND|wxLEFT, 5);
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sbCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
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sbWiiOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
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sbWiiOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(EFBCopyDisable, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(EFBCopyDisableHotKey, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(EFBToTextureEnable, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(Hacktext, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(Hack, 0, wxEXPAND|wxLEFT, 5);
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sbHLEaudioOverrides->Add(UseRE0Fix, 0, wxEXPAND|wxLEFT, 5);
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sbGameConfig->Add(sbCoreOverrides, 0, wxEXPAND);
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sbGameConfig->Add(sbWiiOverrides, 0, wxEXPAND);
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sbGameConfig->Add(sbVideoOverrides, 0, wxEXPAND);
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sbGameConfig->Add(sbHLEaudioOverrides, 0, wxEXPAND);
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sConfigPage->Add(sbGameConfig, 0, wxEXPAND|wxALL, 5);
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sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL);
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sEmuState->Add(EmuState, 0, wxEXPAND);
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sEmuState->Add(EmuIssues,1,wxEXPAND);
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sConfigPage->Add(sEmuState, 0, wxEXPAND|wxALL, 5);
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m_GameConfig->SetSizer(sConfigPage);
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sConfigPage->Layout();
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//////////////////////////////////////////////////////////////////////////
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// Patches
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sPatches = new wxBoxSizer(wxVERTICAL);
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Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL, wxDefaultValidator);
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sPatchButtons = new wxBoxSizer(wxHORIZONTAL);
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EditPatch = new wxButton(m_PatchPage, ID_EDITPATCH, _("Edit..."), wxDefaultPosition, wxDefaultSize, 0);
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AddPatch = new wxButton(m_PatchPage, ID_ADDPATCH, _("Add..."), wxDefaultPosition, wxDefaultSize, 0);
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RemovePatch = new wxButton(m_PatchPage, ID_REMOVEPATCH, _("Remove"), wxDefaultPosition, wxDefaultSize, 0);
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|
EditPatch->Enable(false);
|
|
RemovePatch->Enable(false);
|
|
|
|
wxBoxSizer* sPatchPage;
|
|
sPatchPage = new wxBoxSizer(wxVERTICAL);
|
|
sPatches->Add(Patches, 1, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->Add(EditPatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->AddStretchSpacer();
|
|
sPatchButtons->Add(AddPatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->Add(RemovePatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatches->Add(sPatchButtons, 0, wxEXPAND|wxALL, 0);
|
|
sPatchPage->Add(sPatches, 1, wxEXPAND|wxALL, 5);
|
|
m_PatchPage->SetSizer(sPatchPage);
|
|
sPatchPage->Layout();
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Action Replay Cheats
|
|
sCheats = new wxBoxSizer(wxVERTICAL);
|
|
Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL, wxDefaultValidator);
|
|
sCheatButtons = new wxBoxSizer(wxHORIZONTAL);
|
|
EditCheat = new wxButton(m_CheatPage, ID_EDITCHEAT, _("Edit..."), wxDefaultPosition, wxDefaultSize, 0);
|
|
AddCheat = new wxButton(m_CheatPage, ID_ADDCHEAT, _("Add..."), wxDefaultPosition, wxDefaultSize, 0);
|
|
RemoveCheat = new wxButton(m_CheatPage, ID_REMOVECHEAT, _("Remove"), wxDefaultPosition, wxDefaultSize, 0);
|
|
EditCheat->Enable(false);
|
|
RemoveCheat->Enable(false);
|
|
|
|
wxBoxSizer* sCheatPage;
|
|
sCheatPage = new wxBoxSizer(wxVERTICAL);
|
|
sCheats->Add(Cheats, 1, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->Add(EditCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->AddStretchSpacer();
|
|
sCheatButtons->Add(AddCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->Add(RemoveCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheats->Add(sCheatButtons, 0, wxEXPAND|wxALL, 0);
|
|
sCheatPage->Add(sCheats, 1, wxEXPAND|wxALL, 5);
|
|
m_CheatPage->SetSizer(sCheatPage);
|
|
sCheatPage->Layout();
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// ISO Details
|
|
sbISODetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details"));
|
|
sISODetails = new wxGridBagSizer(0, 0);
|
|
sISODetails->AddGrowableCol(1);
|
|
m_NameText = new wxStaticText(m_Information, ID_NAME_TEXT, _("Name:"), wxDefaultPosition, wxDefaultSize);
|
|
m_Name = new wxTextCtrl(m_Information, ID_NAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
m_GameIDText = new wxStaticText(m_Information, ID_GAMEID_TEXT, _("Game ID:"), wxDefaultPosition, wxDefaultSize);
|
|
m_GameID = new wxTextCtrl(m_Information, ID_GAMEID, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
m_CountryText = new wxStaticText(m_Information, ID_COUNTRY_TEXT, _("Country:"), wxDefaultPosition, wxDefaultSize);
|
|
m_Country = new wxTextCtrl(m_Information, ID_COUNTRY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
m_MakerIDText = new wxStaticText(m_Information, ID_MAKERID_TEXT, _("Maker ID:"), wxDefaultPosition, wxDefaultSize);
|
|
m_MakerID = new wxTextCtrl(m_Information, ID_MAKERID, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
m_DateText = new wxStaticText(m_Information, ID_DATE_TEXT, _("Date:"), wxDefaultPosition, wxDefaultSize);
|
|
m_Date = new wxTextCtrl(m_Information, ID_DATE, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
m_FSTText = new wxStaticText(m_Information, ID_FST_TEXT, _("FST Size:"), wxDefaultPosition, wxDefaultSize);
|
|
m_FST = new wxTextCtrl(m_Information, ID_FST, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
|
|
// Banner Details
|
|
sbBannerDetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("Banner Details"));
|
|
sBannerDetails = new wxGridBagSizer(0, 0);
|
|
sBannerDetails->AddGrowableCol(1); sBannerDetails->AddGrowableCol(2); sBannerDetails->AddGrowableCol(3);
|
|
m_LangText = new wxStaticText(m_Information, ID_LANG_TEXT, _("Show Language:"), wxDefaultPosition, wxDefaultSize);
|
|
arrayStringFor_Lang.Add(_("English"));
|
|
arrayStringFor_Lang.Add(_("German"));
|
|
arrayStringFor_Lang.Add(_("French"));
|
|
arrayStringFor_Lang.Add(_("Spanish"));
|
|
arrayStringFor_Lang.Add(_("Italian"));
|
|
arrayStringFor_Lang.Add(_("Dutch"));
|
|
m_Lang = new wxChoice(m_Information, ID_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_Lang, 0, wxDefaultValidator);
|
|
m_Lang->SetSelection((int)SConfig::GetInstance().m_InterfaceLanguage);
|
|
m_ShortText = new wxStaticText(m_Information, ID_SHORTNAME_TEXT, _("Short Name:"), wxDefaultPosition, wxDefaultSize);
|
|
m_ShortName = new wxTextCtrl(m_Information, ID_SHORTNAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
m_MakerText = new wxStaticText(m_Information, ID_MAKER_TEXT, _("Maker:"), wxDefaultPosition, wxDefaultSize);
|
|
m_Maker = new wxTextCtrl(m_Information, ID_MAKER, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
m_CommentText = new wxStaticText(m_Information, ID_COMMENT_TEXT, _("Comment:"), wxDefaultPosition, wxDefaultSize);
|
|
m_Comment = new wxTextCtrl(m_Information, ID_COMMENT, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY);
|
|
m_BannerText = new wxStaticText(m_Information, ID_BANNER_TEXT, _("Banner:"), wxDefaultPosition, wxDefaultSize);
|
|
m_Banner = new wxStaticBitmap(m_Information, ID_BANNER, wxNullBitmap, wxDefaultPosition, wxSize(96, 32), 0);
|
|
|
|
wxBoxSizer* sInfoPage;
|
|
sInfoPage = new wxBoxSizer(wxVERTICAL);
|
|
sISODetails->Add(m_NameText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Name, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_GameIDText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_GameID, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_CountryText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Country, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_MakerIDText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_MakerID, wxGBPosition(3, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_DateText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Date, wxGBPosition(4, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_FSTText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_FST, wxGBPosition(5, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sbISODetails->Add(sISODetails, 0, wxEXPAND, 5);
|
|
|
|
sBannerDetails->Add(m_LangText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_Lang, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_ShortText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_ShortName, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_MakerText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_Maker, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_CommentText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 5);
|
|
sBannerDetails->Add(m_Comment, wxGBPosition(3, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_BannerText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 5);
|
|
sBannerDetails->Add(m_Banner, wxGBPosition(4, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sbBannerDetails->Add(sBannerDetails, 0, wxEXPAND, 0);
|
|
sInfoPage->Add(sbISODetails, 0, wxEXPAND|wxALL, 5);
|
|
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
|
|
m_Information->SetSizer(sInfoPage);
|
|
sInfoPage->Layout();
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Filesystem tree
|
|
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL, wxDefaultPosition, wxDefaultSize, wxTR_DEFAULT_STYLE, wxDefaultValidator);
|
|
RootId = m_Treectrl->AddRoot(wxT("Disc"), -1, -1, 0);
|
|
|
|
wxBoxSizer* sTreePage;
|
|
sTreePage = new wxBoxSizer(wxVERTICAL);
|
|
sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5);
|
|
m_Filesystem->SetSizer(sTreePage);
|
|
sTreePage->Layout();
|
|
|
|
// It's a wad file, so we remove the FileSystem page
|
|
if (IsWad)
|
|
m_Notebook->RemovePage(4);
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Add notebook and buttons to the dialog
|
|
wxBoxSizer* sMain;
|
|
sMain = new wxBoxSizer(wxVERTICAL);
|
|
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
|
|
sMain->Add(sButtons, 0, wxEXPAND, 5);
|
|
sMain->SetMinSize(wxSize(400,500));
|
|
SetSizerAndFit(sMain);
|
|
}
|
|
|
|
void CISOProperties::OnClose(wxCloseEvent& WXUNUSED (event))
|
|
{
|
|
if (!SaveGameConfig())
|
|
wxMessageBox(wxString::Format(_("Could not save %s"), GameIniFile.c_str()), _("Error"), wxOK|wxICON_ERROR, this);
|
|
|
|
EndModal(bRefreshList ? wxID_OK : wxID_CANCEL);
|
|
}
|
|
|
|
void CISOProperties::OnCloseClick(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
Close();
|
|
}
|
|
|
|
void CISOProperties::RightClickOnBanner(wxMouseEvent& event)
|
|
{
|
|
wxMenu popupMenu;
|
|
popupMenu.Append(IDM_BNRSAVEAS, _("Save as..."));
|
|
PopupMenu(&popupMenu);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void CISOProperties::OnBannerImageSave(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
wxString dirHome;
|
|
|
|
wxFileDialog dialog(this, _("Save as..."), wxGetHomeDir(&dirHome), wxString::Format(_("%s.png"), m_GameID->GetLabel().c_str()),
|
|
_("*.*"), wxFD_SAVE|wxFD_OVERWRITE_PROMPT, wxDefaultPosition, wxDefaultSize);
|
|
if (dialog.ShowModal() == wxID_OK)
|
|
{
|
|
m_Banner->GetBitmap().ConvertToImage().SaveFile(dialog.GetPath());
|
|
}
|
|
}
|
|
|
|
void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
|
|
{
|
|
m_Treectrl->SelectItem(event.GetItem());
|
|
|
|
wxMenu popupMenu;
|
|
if (m_Treectrl->ItemHasChildren(m_Treectrl->GetSelection()))
|
|
;//popupMenu.Append(IDM_EXTRACTDIR, _("Extract Directory..."));
|
|
else
|
|
popupMenu.Append(IDM_EXTRACTFILE, _("Extract File..."));
|
|
PopupMenu(&popupMenu);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
wxString Path;
|
|
wxString File;
|
|
|
|
File = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
|
|
Path = wxFileSelector(
|
|
wxT("Export File"),
|
|
wxEmptyString, File, wxEmptyString,
|
|
wxString::Format
|
|
(
|
|
wxT("All files (%s)|%s"),
|
|
wxFileSelectorDefaultWildcardStr,
|
|
wxFileSelectorDefaultWildcardStr
|
|
),
|
|
wxFD_SAVE,
|
|
this);
|
|
|
|
if (!Path || !File)
|
|
return;
|
|
|
|
while (m_Treectrl->GetItemParent(m_Treectrl->GetSelection()) != m_Treectrl->GetRootItem())
|
|
{
|
|
wxString temp;
|
|
temp = m_Treectrl->GetItemText(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
File = temp + wxT(DIR_SEP_CHR) + File;
|
|
|
|
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
}
|
|
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
{
|
|
int partitionNum = wxAtoi(File.SubString(10, 11));
|
|
File.Remove(0, 12); // Remove "Partition x/"
|
|
WiiDisc.at(partitionNum).FileSystem->ExportFile(File.mb_str(), Path.mb_str());
|
|
}
|
|
else
|
|
pFileSystem->ExportFile(File.mb_str(), Path.mb_str());
|
|
}
|
|
|
|
void CISOProperties::OnExtractDir(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
}
|
|
|
|
void CISOProperties::SetRefresh(wxCommandEvent& event)
|
|
{
|
|
bRefreshList = true;
|
|
|
|
if (event.GetId() == ID_EMUSTATE)
|
|
EmuIssues->Enable(event.GetSelection() == 2);
|
|
}
|
|
|
|
void CISOProperties::LoadGameConfig()
|
|
{
|
|
bool bTemp;
|
|
int iTemp;
|
|
std::string sTemp;
|
|
|
|
if (GameIni.Get("Core", "UseDualCore", &bTemp))
|
|
UseDualCore->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
UseDualCore->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "SkipIdle", &bTemp))
|
|
SkipIdle->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
SkipIdle->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "OptimizeQuantizers", &bTemp))
|
|
OptimizeQuantizers->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
OptimizeQuantizers->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Core", "TLBHack", &bTemp))
|
|
TLBHack->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
TLBHack->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Wii", "ProgressiveScan", &bTemp))
|
|
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Wii", "Widescreen", &bTemp))
|
|
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Video", "ForceFiltering", &bTemp))
|
|
ForceFiltering->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
ForceFiltering->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Video", "EFBCopyDisable", &bTemp))
|
|
EFBCopyDisable->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
EFBCopyDisable->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Video", "EFBCopyDisableHotKey", &bTemp))
|
|
EFBCopyDisableHotKey->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
EFBCopyDisableHotKey->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Video", "EFBToTextureEnable", &bTemp))
|
|
EFBToTextureEnable->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
EFBToTextureEnable->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Video", "SafeTextureCache", &bTemp))
|
|
SafeTextureCache->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
SafeTextureCache->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Video", "DstAlphaPass", &bTemp))
|
|
DstAlphaPass->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
DstAlphaPass->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("Video", "UseXFB", &bTemp))
|
|
UseXFB->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
UseXFB->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
if (GameIni.Get("HLEaudio", "UseRE0Fix", &bTemp))
|
|
UseRE0Fix->Set3StateValue((wxCheckBoxState)bTemp);
|
|
else
|
|
UseRE0Fix->Set3StateValue(wxCHK_UNDETERMINED);
|
|
|
|
GameIni.Get("Video", "Hack", &iTemp, -1);
|
|
Hack->SetSelection(iTemp);
|
|
|
|
GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1);
|
|
EmuState->SetSelection(iTemp);
|
|
|
|
GameIni.Get("EmuState", "EmulationIssues", &sTemp);
|
|
if (!sTemp.empty())
|
|
{
|
|
EmuIssues->SetValue(wxString::FromAscii(sTemp.c_str()));
|
|
bRefreshList = true;
|
|
}
|
|
EmuIssues->Enable(EmuState->GetSelection() == 2);
|
|
|
|
PatchList_Load();
|
|
ActionReplayList_Load();
|
|
}
|
|
|
|
bool CISOProperties::SaveGameConfig()
|
|
{
|
|
if (UseDualCore->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "UseDualCore");
|
|
else
|
|
GameIni.Set("Core", "UseDualCore", UseDualCore->Get3StateValue());
|
|
|
|
if (SkipIdle->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "SkipIdle");
|
|
else
|
|
GameIni.Set("Core", "SkipIdle", SkipIdle->Get3StateValue());
|
|
|
|
if (OptimizeQuantizers->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "OptimizeQuantizers");
|
|
else
|
|
GameIni.Set("Core", "OptimizeQuantizers", OptimizeQuantizers->Get3StateValue());
|
|
|
|
if (TLBHack->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Core", "TLBHack");
|
|
else
|
|
GameIni.Set("Core", "TLBHack", TLBHack->Get3StateValue());
|
|
|
|
if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Wii", "ProgressiveScan");
|
|
else
|
|
GameIni.Set("Wii", "ProgressiveScan", EnableProgressiveScan->Get3StateValue());
|
|
|
|
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Wii", "Widescreen");
|
|
else
|
|
GameIni.Set("Wii", "Widescreen", EnableWideScreen->Get3StateValue());
|
|
|
|
if (ForceFiltering->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Video", "ForceFiltering");
|
|
else
|
|
GameIni.Set("Video", "ForceFiltering", ForceFiltering->Get3StateValue());
|
|
|
|
if (EFBCopyDisable->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Video", "EFBCopyDisable");
|
|
else
|
|
GameIni.Set("Video", "EFBCopyDisable", EFBCopyDisable->Get3StateValue());
|
|
|
|
if (EFBCopyDisableHotKey->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Video", "EFBCopyDisableHotKey");
|
|
else
|
|
GameIni.Set("Video", "EFBCopyDisableHotKey", EFBCopyDisableHotKey->Get3StateValue());
|
|
|
|
if (EFBToTextureEnable->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Video", "EFBToTextureEnable");
|
|
else
|
|
GameIni.Set("Video", "EFBToTextureEnable", EFBToTextureEnable->Get3StateValue());
|
|
|
|
if (SafeTextureCache->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Video", "SafeTextureCache");
|
|
else
|
|
GameIni.Set("Video", "SafeTextureCache", SafeTextureCache->Get3StateValue());
|
|
|
|
if (DstAlphaPass->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Video", "DstAlphaPass");
|
|
else
|
|
GameIni.Set("Video", "DstAlphaPass", DstAlphaPass->Get3StateValue());
|
|
|
|
if (UseXFB->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("Video", "UseXFB");
|
|
else
|
|
GameIni.Set("Video", "UseXFB", UseXFB->Get3StateValue());
|
|
|
|
if (UseRE0Fix->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIni.DeleteKey("HLEaudio", "UseRE0Fix");
|
|
else
|
|
GameIni.Set("HLEaudio", "UseRE0Fix", UseRE0Fix->Get3StateValue());
|
|
|
|
if (EmuState->GetSelection() == -1)
|
|
GameIni.DeleteKey("Video", "Hack");
|
|
else
|
|
GameIni.Set("Video", "Hack", Hack->GetSelection());
|
|
|
|
if (EmuState->GetSelection() == -1)
|
|
GameIni.DeleteKey("EmuState", "EmulationStateId");
|
|
else
|
|
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
|
|
|
|
GameIni.Set("EmuState", "EmulationIssues", EmuIssues->GetValue());
|
|
|
|
PatchList_Save();
|
|
ActionReplayList_Save();
|
|
|
|
return GameIni.Save(GameIniFile.c_str());
|
|
}
|
|
|
|
void CISOProperties::OnEditConfig(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
if (wxFileExists(wxString::FromAscii(GameIniFile.c_str())))
|
|
{
|
|
SaveGameConfig();
|
|
|
|
wxFileType* filetype = wxTheMimeTypesManager->GetFileTypeFromExtension(_("ini"));
|
|
if(filetype == NULL) // From extension failed, trying with MIME type now
|
|
{
|
|
filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType(_("text/plain"));
|
|
if(filetype == NULL) // MIME type failed, aborting mission
|
|
{
|
|
PanicAlert("Filetype 'ini' is unknown! Will not open!");
|
|
return;
|
|
}
|
|
}
|
|
wxString OpenCommand;
|
|
OpenCommand = filetype->GetOpenCommand(wxString::FromAscii(GameIniFile.c_str()));
|
|
if(OpenCommand.IsEmpty())
|
|
PanicAlert("Couldn't find open command for extension 'ini'!");
|
|
else
|
|
if(wxExecute(OpenCommand, wxEXEC_SYNC) == -1)
|
|
PanicAlert("wxExecute returned -1 on application run!");
|
|
|
|
GameIni.Load(GameIniFile.c_str());
|
|
LoadGameConfig();
|
|
|
|
bRefreshList = true; // Just in case
|
|
}
|
|
|
|
// Once we're done with the ini edit, give the focus back to Dolphin
|
|
SetFocus();
|
|
}
|
|
|
|
void CISOProperties::ListSelectionChanged(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case ID_PATCHES_LIST:
|
|
if (Patches->GetSelection() != wxNOT_FOUND)
|
|
{
|
|
EditPatch->Enable();
|
|
RemovePatch->Enable();
|
|
}
|
|
break;
|
|
case ID_CHEATS_LIST:
|
|
if (Cheats->GetSelection() != wxNOT_FOUND)
|
|
{
|
|
EditCheat->Enable();
|
|
RemoveCheat->Enable();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::PatchList_Load()
|
|
{
|
|
onFrame.clear();
|
|
Patches->Clear();
|
|
PatchEngine::LoadPatchSection("OnFrame", onFrame, GameIni);
|
|
|
|
u32 index = 0;
|
|
for (std::vector<PatchEngine::Patch>::const_iterator it = onFrame.begin(); it != onFrame.end(); ++it)
|
|
{
|
|
PatchEngine::Patch p = *it;
|
|
Patches->Append(wxString::FromAscii(p.name.c_str()));
|
|
Patches->Check(index, p.active);
|
|
++index;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::PatchList_Save()
|
|
{
|
|
std::vector<std::string> lines;
|
|
u32 index = 0;
|
|
for (std::vector<PatchEngine::Patch>::const_iterator onFrame_it = onFrame.begin(); onFrame_it != onFrame.end(); ++onFrame_it)
|
|
{
|
|
lines.push_back(Patches->IsChecked(index) ? "+$" + onFrame_it->name : "$" + onFrame_it->name);
|
|
|
|
for (std::vector<PatchEngine::PatchEntry>::const_iterator iter2 = onFrame_it->entries.begin(); iter2 != onFrame_it->entries.end(); ++iter2)
|
|
{
|
|
std::string temp;
|
|
|
|
ToStringFromFormat(&temp, "0x%08X:%s:0x%08X", iter2->address, PatchEngine::PatchTypeStrings[iter2->type], iter2->value);
|
|
lines.push_back(temp);
|
|
}
|
|
++index;
|
|
}
|
|
GameIni.SetLines("OnFrame", lines);
|
|
lines.clear();
|
|
}
|
|
|
|
void CISOProperties::PatchButtonClicked(wxCommandEvent& event)
|
|
{
|
|
int selection = Patches->GetSelection();
|
|
|
|
switch (event.GetId())
|
|
{
|
|
case ID_EDITPATCH:
|
|
{
|
|
CPatchAddEdit dlg(selection, this);
|
|
dlg.ShowModal();
|
|
}
|
|
break;
|
|
case ID_ADDPATCH:
|
|
{
|
|
CPatchAddEdit dlg(-1, this, 1, _("Add Patch"));
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
{
|
|
Patches->Append(wxString::FromAscii(onFrame.back().name.c_str()));
|
|
Patches->Check((unsigned int)(onFrame.size() - 1), onFrame.back().active);
|
|
}
|
|
}
|
|
break;
|
|
case ID_REMOVEPATCH:
|
|
onFrame.erase(onFrame.begin() + Patches->GetSelection());
|
|
break;
|
|
}
|
|
|
|
PatchList_Save();
|
|
Patches->Clear();
|
|
PatchList_Load();
|
|
|
|
EditPatch->Enable(false);
|
|
RemovePatch->Enable(false);
|
|
}
|
|
|
|
void CISOProperties::ActionReplayList_Load()
|
|
{
|
|
arCodes.clear();
|
|
Cheats->Clear();
|
|
ActionReplay::LoadCodes(arCodes, GameIni);
|
|
|
|
u32 index = 0;
|
|
for (std::vector<ActionReplay::ARCode>::const_iterator it = arCodes.begin(); it != arCodes.end(); ++it)
|
|
{
|
|
ActionReplay::ARCode arCode = *it;
|
|
Cheats->Append(wxString::FromAscii(arCode.name.c_str()));
|
|
Cheats->Check(index, arCode.active);
|
|
++index;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::ActionReplayList_Save()
|
|
{
|
|
std::vector<std::string> lines;
|
|
u32 index = 0;
|
|
for (std::vector<ActionReplay::ARCode>::const_iterator iter = arCodes.begin(); iter != arCodes.end(); ++iter)
|
|
{
|
|
ActionReplay::ARCode code = *iter;
|
|
|
|
lines.push_back(Cheats->IsChecked(index) ? "+$" + code.name : "$" + code.name);
|
|
|
|
for (std::vector<ActionReplay::AREntry>::const_iterator iter2 = code.ops.begin(); iter2 != code.ops.end(); ++iter2)
|
|
{
|
|
lines.push_back(std::string(wxString::Format(wxT("%08X %08X"), iter2->cmd_addr, iter2->value).mb_str()));
|
|
}
|
|
++index;
|
|
}
|
|
GameIni.SetLines("ActionReplay", lines);
|
|
}
|
|
|
|
void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event)
|
|
{
|
|
int selection = Cheats->GetSelection();
|
|
|
|
switch (event.GetId())
|
|
{
|
|
case ID_EDITCHEAT:
|
|
{
|
|
CARCodeAddEdit dlg(selection, this);
|
|
dlg.ShowModal();
|
|
}
|
|
break;
|
|
case ID_ADDCHEAT:
|
|
{
|
|
CARCodeAddEdit dlg(-1, this, 1, _("Add ActionReplay Code"));
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
{
|
|
Cheats->Append(wxString::FromAscii(arCodes.back().name.c_str()));
|
|
Cheats->Check((unsigned int)(arCodes.size() - 1), arCodes.back().active);
|
|
}
|
|
}
|
|
break;
|
|
case ID_REMOVECHEAT:
|
|
arCodes.erase(arCodes.begin() + Cheats->GetSelection());
|
|
break;
|
|
}
|
|
|
|
ActionReplayList_Save();
|
|
Cheats->Clear();
|
|
ActionReplayList_Load();
|
|
|
|
EditCheat->Enable(false);
|
|
RemoveCheat->Enable(false);
|
|
}
|
|
|
|
void CISOProperties::OnChangeBannerLang(wxCommandEvent& event)
|
|
{
|
|
ChangeBannerDetails(event.GetSelection());
|
|
}
|
|
|
|
void CISOProperties::ChangeBannerDetails(int lang)
|
|
{
|
|
wxString name;
|
|
CopySJISToString(name, OpenGameListItem->GetName(lang).c_str());
|
|
wxString description;
|
|
CopySJISToString(description, OpenGameListItem->GetDescription(lang).c_str());
|
|
|
|
m_ShortName->SetValue(name);
|
|
m_Maker->SetValue(wxString::FromAscii(OpenGameListItem->GetCompany().c_str()));//dev too
|
|
m_Comment->SetValue(description);
|
|
}
|
|
|
|
bool CISOProperties::CopySJISToString( wxString& _rDestination, const char* _src )
|
|
{
|
|
bool returnCode = false;
|
|
#ifdef WIN32
|
|
// HyperIris: because dolphin using "Use Multi-Byte Character Set",
|
|
// we must convert the SJIS chars to unicode then to our windows local by hand
|
|
u32 unicodeNameSize = MultiByteToWideChar(932, MB_PRECOMPOSED,
|
|
_src, (int)strlen(_src), NULL, NULL);
|
|
if (unicodeNameSize > 0)
|
|
{
|
|
u16* pUnicodeStrBuffer = new u16[unicodeNameSize + 1];
|
|
if (pUnicodeStrBuffer)
|
|
{
|
|
memset(pUnicodeStrBuffer, 0, (unicodeNameSize + 1) * sizeof(u16));
|
|
if (MultiByteToWideChar(932, MB_PRECOMPOSED,
|
|
_src, (int)strlen(_src),
|
|
(LPWSTR)pUnicodeStrBuffer, unicodeNameSize))
|
|
{
|
|
u32 ansiNameSize = WideCharToMultiByte(CP_ACP, 0,
|
|
(LPCWSTR)pUnicodeStrBuffer, unicodeNameSize,
|
|
NULL, NULL, NULL, NULL);
|
|
if (ansiNameSize > 0)
|
|
{
|
|
char* pAnsiStrBuffer = new char[ansiNameSize + 1];
|
|
if (pAnsiStrBuffer)
|
|
{
|
|
memset(pAnsiStrBuffer, 0, (ansiNameSize + 1) * sizeof(char));
|
|
if (WideCharToMultiByte(CP_ACP, 0,
|
|
(LPCWSTR)pUnicodeStrBuffer, unicodeNameSize,
|
|
pAnsiStrBuffer, ansiNameSize, NULL, NULL))
|
|
{
|
|
_rDestination = pAnsiStrBuffer;
|
|
returnCode = true;
|
|
}
|
|
delete pAnsiStrBuffer;
|
|
}
|
|
}
|
|
}
|
|
delete pUnicodeStrBuffer;
|
|
}
|
|
}
|
|
#else
|
|
_rDestination = wxString(wxString(_src,wxConvLibc),wxConvUTF8);
|
|
returnCode = true;
|
|
#endif
|
|
return returnCode;
|
|
}
|