dolphin/Source/Core
memberTwo.mb2 da088e62ad DC idle skipping part 2: video thread is woken up when "OnIdle".
For testing purpose only (I can't test with lots of games) because it may break some sync. Besides, I'm not satisfied with the way things are done.
So just uncomment "//#define THREAD_VIDEO_WAKEUP_ONIDLE" in thread.h in order to test it.
Works fine with movies, 2D and simple 3D in ZWW at least.
If it's ok I'll clean up the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 10:52:58 +00:00
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Common DC idle skipping part 2: video thread is woken up when "OnIdle". 2008-09-24 10:52:58 +00:00
Core DC idle skipping part 2: video thread is woken up when "OnIdle". 2008-09-24 10:52:58 +00:00
DebuggerWX added VolumeDirectory and modified ELF boot code to allow a directory on the user's computer to appear as the DVD drive. Linux support needs to be added. Added functionality to the Wii DI. Clicking on a data symbol in the code window sets the memory list to that address. 2008-09-23 00:05:08 +00:00
DiscIO Do not use 32-bit masks on 64-bit offsets. 2008-09-23 23:29:54 +00:00
DolphinWX small warning fix 2008-09-24 07:04:56 +00:00
VideoCommon DC idle skipping part 2: video thread is woken up when "OnIdle". 2008-09-24 10:52:58 +00:00