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Debugger
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Adjust the character counts in the debug views to more closely resemble the original pixel counts
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2011-07-03 20:47:18 +00:00 |
MemoryCards
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Wii Save Export no longer requires anything additional to create saves that can be copied to the wii
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2011-06-27 20:48:15 +00:00 |
ARCodeAddEdit.cpp
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Linux build fix. Also take care of a few compiler warnings that have developed.
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2011-06-02 23:28:47 +00:00 |
ARCodeAddEdit.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
AboutDolphin.cpp
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
AboutDolphin.h
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
CheatsWindow.cpp
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Properly destroy cheat manager window when closed.
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2011-06-17 09:19:13 +00:00 |
CheatsWindow.h
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Properly destroy cheat manager window when closed.
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2011-06-17 09:19:13 +00:00 |
ConfigMain.cpp
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Remove the Danish translation from the build.
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2011-06-26 16:56:10 +00:00 |
ConfigMain.h
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Last major UI change before release.
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2011-06-02 19:32:34 +00:00 |
FifoPlayerDlg.cpp
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Add Catalan language thanks to (and at the urgent request of) Jordi Coma. Also fix a few translation strings in the code.
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2011-04-27 01:10:58 +00:00 |
FifoPlayerDlg.h
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Add graphics FIFO recorder and player for debugging the graphics system.
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2011-03-27 02:55:08 +00:00 |
Frame.cpp
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New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
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2011-06-24 06:50:50 +00:00 |
Frame.h
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New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
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2011-06-24 06:50:50 +00:00 |
FrameAui.cpp
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Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
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2011-04-01 07:43:02 +00:00 |
FrameTools.cpp
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New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
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2011-06-24 06:50:50 +00:00 |
GameListCtrl.cpp
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Fix a couple of strings for translation.
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2011-06-04 04:34:44 +00:00 |
GameListCtrl.h
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- Time extended in which the tooltip remains visible. (Windows PTFs)
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2011-04-20 15:25:21 +00:00 |
GeckoCodeDiag.cpp
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |
GeckoCodeDiag.h
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
Globals.h
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New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
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2011-06-24 06:50:50 +00:00 |
HotkeyDlg.cpp
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
HotkeyDlg.h
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Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
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2011-03-16 12:59:05 +00:00 |
ISOFile.cpp
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When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now switches to fullscreen before the renderer is initiated instead of after. This is a partial fix for issue 4316.
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2011-03-25 18:12:40 +00:00 |
ISOFile.h
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Eliminate ini file loading in the paint, sort, and tooltip events.
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2011-03-23 04:31:00 +00:00 |
ISOProperties.cpp
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Make use of wxStdDialogButtonSizer wherever appropriate.
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2011-06-03 12:26:32 +00:00 |
ISOProperties.h
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Added a game specific property to disable the speaker on real Wiimotes.
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2011-05-25 15:01:49 +00:00 |
InputConfigDiag.cpp
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Make use of wxStdDialogButtonSizer wherever appropriate.
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2011-06-03 12:26:32 +00:00 |
InputConfigDiag.h
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
InputConfigDiagBitmaps.cpp
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problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
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2011-03-07 00:16:38 +00:00 |
LogConfigWindow.cpp
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Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
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2011-04-01 07:43:02 +00:00 |
LogConfigWindow.h
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Make log options an AUI window instead of a dialog.
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2011-02-21 15:01:00 +00:00 |
LogWindow.cpp
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Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
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2011-04-01 07:43:02 +00:00 |
LogWindow.h
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Fix a few issues with the size of the logger pane.
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2011-03-23 02:06:40 +00:00 |
Main.cpp
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The user Config directory in the dolphin emu distributed files is now an empty directory (since the portable file has been removed). Hence that directory should be created and not copied. This fixes a downstream packaging issue. Downstream packages strip empty directories from the install. So users of those packages will find that their settings are not saved.
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2011-06-23 12:21:08 +00:00 |
Main.h
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Reinstate AfterInit(), which is still needed for MacOpenFile()
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2011-03-16 01:50:46 +00:00 |
MainNoGUI.cpp
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On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
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2011-06-17 13:14:55 +00:00 |
MemcardManager.cpp
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
MemcardManager.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
NetWindow.cpp
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
NetWindow.h
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Fix a memory leak in the breakpoint window.
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2011-02-27 02:27:43 +00:00 |
PHackSettings.cpp
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Fix build on openSUSE 11.4 (not sure why it worked fine everywhere else anyway).
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2011-05-31 19:58:15 +00:00 |
PHackSettings.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
PatchAddEdit.cpp
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
PatchAddEdit.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
TASInputDlg.cpp
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More features/fixes for the TAS Input plugin. Buttons added to window and input is restricted to the 1st controller only (until multicontroller support is added). Fixed bug with sliders not appearing correctly on Linux.
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2011-06-27 19:44:27 +00:00 |
TASInputDlg.h
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More features/fixes for the TAS Input plugin. Buttons added to window and input is restricted to the 1st controller only (until multicontroller support is added). Fixed bug with sliders not appearing correctly on Linux.
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2011-06-27 19:44:27 +00:00 |
UDPConfigDiag.cpp
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Make use of wxStdDialogButtonSizer wherever appropriate.
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2011-06-03 12:26:32 +00:00 |
UDPConfigDiag.h
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Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
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2010-11-14 13:30:57 +00:00 |
VideoConfigDiag.cpp
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added 1.5x, 2.5x, 4x internal resolution
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2011-07-05 01:11:03 +00:00 |
VideoConfigDiag.h
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Fix a couple of strings for translation.
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2011-06-04 04:34:44 +00:00 |
WXInputBase.cpp
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Be more flexible about hotkey modifier permutations.
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2011-01-30 14:20:20 +00:00 |
WXInputBase.h
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Clean up nowx and stop cocoaApp busy-waiting in the main loop.
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2011-01-15 10:33:07 +00:00 |
WiimoteConfigDiag.cpp
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Wiimote configuration dialog: Select first Wiimote tab by default.
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2011-06-11 23:38:39 +00:00 |
WiimoteConfigDiag.h
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Last major UI change before release.
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2011-06-02 19:32:34 +00:00 |
WxUtils.cpp
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Fix a few strings for translation.
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2011-04-17 21:39:58 +00:00 |
WxUtils.h
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
X11Utils.cpp
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On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
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2011-06-17 13:14:55 +00:00 |
X11Utils.h
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On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
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2011-06-17 13:14:55 +00:00 |
stdafx.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
stdafx.h
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |