dolphin/Source/Core/DiscIO/Src
donkopunchstania d6e8c1f5d0 added an option to copy textures from the EFB to system memory. this is slower but shouldn't cause the compatibility issues the previous method of copying them directly to a GL texture has. the new method can be tested by disabling "copy EFB to texture" in the hacks section. the new method still needs some tweaks.
fixed some off-by-one errors in the EFB to texture copy and the scissor box. also fixed a couple asserts I was getting in the volume directory stuff.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1853 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 22:25:57 +00:00
..
AES More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations. 2008-09-24 20:21:17 +00:00
BannerLoader.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
BannerLoader.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
BannerLoaderGC.cpp - Janitorial tasks 2008-12-20 18:46:49 +00:00
BannerLoaderGC.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
BannerLoaderWii.cpp - Janitorial tasks 2008-12-20 18:46:49 +00:00
BannerLoaderWii.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Blob.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Blob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
CompressedBlob.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
CompressedBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
DriveBlob.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
DriveBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileBlob.cpp MusicMod: A couple of fixes, more to come (when I find what is the I/O interrupt we have to trap to only get music, and in the correct time) 2009-01-03 18:50:01 +00:00
FileBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileHandlerARC.cpp - Janitorial tasks 2008-12-20 18:46:49 +00:00
FileHandlerARC.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileSystemGCWii.cpp - Janitorial tasks 2008-12-20 18:46:49 +00:00
FileSystemGCWii.h MusicMod: Added music modification, it currently only works in Windows 2009-01-03 01:38:44 +00:00
Filesystem.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Filesystem.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
SConscript Added new source file "VolumeDirectory.cpp". And reformatted. 2008-09-23 00:35:07 +00:00
Volume.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeCreator.cpp - Janitorial tasks 2008-12-20 18:46:49 +00:00
VolumeCreator.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeDirectory.cpp added an option to copy textures from the EFB to system memory. this is slower but shouldn't cause the compatibility issues the previous method of copying them directly to a GL texture has. the new method can be tested by disabling "copy EFB to texture" in the hacks section. the new method still needs some tweaks. 2009-01-11 22:25:57 +00:00
VolumeDirectory.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeGC.cpp MusicMod: Attached it to Wii games 2009-01-06 01:52:16 +00:00
VolumeGC.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeWiiCrypted.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
VolumeWiiCrypted.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
stdafx.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
stdafx.h - Janitorial tasks 2008-12-20 18:46:49 +00:00