90 lines
2.0 KiB
C++
90 lines
2.0 KiB
C++
#ifndef _CONEMU_WIIMOTE_H_
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#define _CONEMU_WIIMOTE_H_
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#include <ControllerEmu.h>
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#include "WiimoteHid.h"
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#include "Encryption.h"
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#include <vector>
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#define PI 3.14159265358979323846
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// Registry sizes
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#define WIIMOTE_EEPROM_SIZE (16*1024)
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#define WIIMOTE_EEPROM_FREE_SIZE 0x16ff
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#define WIIMOTE_REG_SPEAKER_SIZE 10
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#define WIIMOTE_REG_EXT_SIZE 0x100
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#define WIIMOTE_REG_IR_SIZE 0x34
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namespace WiimoteEmu
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{
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extern const u8 shake_data[8];
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class Wiimote : public ControllerEmu
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{
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public:
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Wiimote( const unsigned int index, SWiimoteInitialize* const wiimote_initialize );
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void Reset();
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void Update();
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void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size);
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void ControlChannel(u16 _channelID, const void* _pData, u32 _Size);
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void ReportMode(u16 _channelID, wm_report_mode* dr);
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void HidOutputReport(u16 _channelID, wm_report* sr);
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void SendAck(u16 _channelID, u8 _reportID);
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void RequestStatus(u16 _channelID, wm_request_status* rs, int Extension = -1);
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void WriteData(u16 _channelID, wm_write_data* wd);
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void ReadData(u16 _channelID, wm_read_data* rd);
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void SendReadDataReply(u16 _channelID, const void* _Base, unsigned int _Address, unsigned int _Size);
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std::string GetName() const;
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private:
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SWiimoteInitialize* const m_wiimote_init;
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Buttons* m_buttons;
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Buttons* m_dpad;
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Buttons* m_shake;
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Tilt* m_tilt;
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Force* m_swing;
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ControlGroup* m_rumble;
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Extension* m_extension;
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// TODO: add ir
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const unsigned int m_index;
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bool m_reporting_auto;
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unsigned int m_reporting_mode;
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unsigned int m_reporting_channel;
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wm_status_report m_status;
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class Register : public std::map< size_t, std::vector<u8> >
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{
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public:
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void Write( size_t address, void* src, size_t length );
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void Read( size_t address, void* dst, size_t length );
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} m_register;
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//u8 m_eeprom[WIIMOTE_EEPROM_SIZE];
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u8 m_eeprom[WIIMOTE_EEPROM_SIZE];
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//u8* m_reg_speaker;
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//u8* m_reg_motion_plus;
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//u8* m_reg_ir;
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u8* m_reg_ext;
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wiimote_key m_ext_key;
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};
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}
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#endif
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