#include "Attachment.h"
namespace WiimoteEmu
{
class Nunchuk : public Attachment
public:
Nunchuk();
void GetState( u8* const data );
private:
Tilt* m_tilt;
Force* m_swing;
Buttons* m_shake;
Buttons* m_buttons;
AnalogStick* m_stick;
};
}