dolphin/Languages/po/ar.po

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# Translation of dolphin-emu.pot to Arabic
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# mansoor, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
<<<<<<< HEAD
<<<<<<< HEAD
"POT-Creation-Date: 2011-12-18 13:39-0600\n"
"PO-Revision-Date: 2011-10-16 11:25-0500\n"
"Last-Translator: mansoor\n"
=======
"POT-Creation-Date: 2011-10-11 23:25-0500\n"
<<<<<<< HEAD
"PO-Revision-Date: 2011-07-20 13:33+0300\n"
"Last-Translator: \n"
>>>>>>> Update translation files for recent changes in the code.
=======
"PO-Revision-Date: 2011-10-16 11:25-0500\n"
=======
"POT-Creation-Date: 2011-12-18 13:39-0600\n"
"PO-Revision-Date: 2011-12-27 08:27-0600\n"
>>>>>>> Update from master branch.
"Last-Translator: mansoor\n"
>>>>>>> Update Arabic and Japanese translations.
"Language-Team: \n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:510
msgid " (too many to display)"
msgstr "(كثير جدا العرض)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr " لعبة : "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "! NOT"
msgstr "! لا"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:72
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" لا وجود لها.\n"
" إنشاء جديد بطاقة الذاكرة ?"
#: Source/Core/Core/Src/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sنسخ%1$s"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:618
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:619
#, c-format
msgid "%d Hz"
msgstr "%d هرتز"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, c-format
msgid "%i connected"
msgstr "%i متصل"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s موجود بالفعل، الكتابة فوقة؟"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s فشل في أن تكون نقيت. ربما كانت الصورة معطوب."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:97
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:112
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:92
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s فشل تحميل في بطاقة الذاكرة \n"
"الملف ليس كبيرا بما يكفي لتكون بطاقة الذاكرة ملف صحيح (0x%x bytes)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "%s failed to open"
msgstr "%s فشل في فتح"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
"%s لديه التجزئة غير صحيحة.\n"
"تريد أن تتوقف الآن لإصلاح المشكلة?\n"
"سيتم تشويش الصوت \"لا\", إذا قمت باختيار."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s ملف 0 بايت"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s مضغوط بالفعل! لا يستطيع أن يضغط أكثر من ذلك."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s اسم الملف طويل جدا الحد الاقصى هو 45 "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%sمسح%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%sتصدير GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%sاستيراد GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:762
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "&& AND"
msgstr "&& و"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
msgid "&About..."
msgstr "&حول البرنامج "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:116
msgid "&Boot from DVD Drive..."
msgstr "&التشغيل من محرك الاقراص"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
msgid "&Breakpoints"
msgstr "&نقاط التوقف"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&Browse for ISOs..."
msgstr "&استعراض الايزو "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "&Cheats Manager"
msgstr "&مدير الاسرار"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&DSP Settings"
msgstr "&إعدادات الصوت"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:950
msgid "&Delete ISO..."
msgstr "&مسح ايزو"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:967
msgid "&Delete selected ISOs..."
msgstr "&حذف تحديد ايزو"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Emulation"
msgstr "&محاكاة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
msgid "&File"
msgstr "&ملف"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
msgid "&Frame Advance"
msgstr "&الاطار المسبق"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "&Fullscreen"
msgstr "&ملء الشاشة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "&Graphics Settings"
msgstr "&إعدادات الرسومات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
msgid "&Help"
msgstr "&مساعدة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
msgid "&Hotkey Settings"
msgstr "&إعدادات الاختصارات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
msgid "&Load State"
msgstr "&تحميل الحالة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Memcard Manager (GC)"
msgstr "&بطاقه الذكره جيم كيوب"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Memory"
msgstr "&الذاكرة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
msgid "&Open..."
msgstr "&فتح"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Options"
msgstr "&خيارات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
msgid "&Pause"
msgstr "&وقفة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "&Play"
msgstr "&ابداء اللعبه"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:932
msgid "&Properties"
msgstr "&خصائص"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
msgid "&Read-only mode"
msgstr "&وضع للقراءة فقط"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
msgid "&Refresh List"
msgstr "&تحديث القائمة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Registers"
msgstr "&تسجل"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
msgid "&Reset"
msgstr "&إعادة اللعبه"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&Sound"
msgstr "&الصوت"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
msgid "&Stop"
msgstr "اغلق اللعبه"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr "&أدوات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&Video"
msgstr "&فديو"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
msgid "&View"
msgstr "&القائمة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Wiimote Settings"
msgstr "&إعدادات تحكم الوي"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:933
msgid "&Wiki"
msgstr "&معلومات عن اللعبة"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr "(معروف)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381
msgid "(off)"
msgstr "(ايقاف)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "16 bit"
msgstr "16 بت"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
msgid "32 bit"
msgstr "32 بت"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
msgid "3D Vision"
msgstr "الرؤية ثلاثية الأبعاد"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
msgid "8 bit"
msgstr "8 بت"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<أدخل اسم هنا>"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid "<No resolutions found>"
msgstr "<لم يتم العثور على القرارات>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:77
msgid "<Nothing>"
msgstr "<لا شيء>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166
msgid "<Press Key>"
msgstr "<اضغط على مفتاح>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
msgid "<System>"
msgstr "<النظام>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr "نافذة اللعب عبر النت مفتوح بالفعل!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399
msgid "A game is not currently running."
msgstr "اللعبة ليست قيد التشغيل حاليا."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
"لم يتم العثور على جهاز بلوتوث!\n"
"(فقط بلوتوث مايكروسوفت معتمد.)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"تنبيه:\n"
"\n"
"سوف تلعب شبكة حاليا تعمل فقط بشكل صحيح عند استخدام الإعدادات التالية:\n"
" - Dual Core [ايقاف]\n"
" - Audio Throttle [إيقاف]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - ضبط عدد تحكم التي سيتم استخدامها وحدة التحكم القياسية\n"
"\n"
"على جميع اللاعبين محاولة استخدام نفس الإصدار دولفين و الإعـدادات.\n"
"تعطيل كافة بطاقات الذاكرة أو إرسالها لجميع اللاعبين قبل بدء.\n"
"لم يتم دعم تنفيذ ويموت.\n"
"\n"
"يجب عليك إعادة توجيه البرنامج منفذ الهوست!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:83
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
msgid "AR Codes"
msgstr "اسرار"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "ترجمة البرنامج بواسطة الررائع"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "تسريع"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:471
msgid "Accuracy:"
msgstr "ضبط:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Accurate VBeam emulation"
msgstr "Accurate VBeam emulation"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
<<<<<<< HEAD
<<<<<<< HEAD
=======
#, fuzzy
>>>>>>> Update translation files for recent changes in the code.
=======
>>>>>>> Update Arabic and Japanese translations.
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
"تحاكي بدقة الصادرات للنسخ.\n"
"بعض الألعاب تعتمد على هذا بالنسبة للتأثيرات رسومية معينة أو وظائف اللعب.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243
msgid "Action"
msgstr "العمل"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
msgid "Adapter:"
msgstr "كرت الشاشه :"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
msgid "Add"
msgstr "أضف"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1227
msgid "Add ActionReplay Code"
msgstr "إضافة رمز ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1156
msgid "Add Patch"
msgstr "أضف باتش"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "إضافة جزء جديد"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:415
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:437
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:751
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:747
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:415
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:437
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:751
>>>>>>> Update from master branch.
msgid "Add..."
msgstr "أضف"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "العنوان :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "ضبط السيطرة على ضغط التناظرية المطلوبة لتنشيط الأزرار."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520
msgid "Advanced"
msgstr "متقدم"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
msgid "Advanced Settings"
msgstr "إعدادات متقدمة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:756
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "All GC/Wii images (gcm, iso, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249
msgid "All Gamecube GCM files (gcm)"
msgstr "جميع ملفات الجيم كيوب (gcm)"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1475
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1489
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1459
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1473
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1475
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1489
>>>>>>> Update from master branch.
msgid "All Save States (sav, s##)"
msgstr "حفظ جميع الحالات (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1247
msgid "All Wii ISO files (iso)"
msgstr "جميع ملفات ايزو الوي"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1267
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "جميع مضغوط GC/Wii ISO files (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:97
msgid "All files (*.*)|*.*"
msgstr "جميع الملفات (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
msgid ""
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
"emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يسمح تبديل خيارات معينة عبر مفاتيح الاختصار 3، 4، 5، 6 و 7 ضمن نافذة "
"المضاهاة.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
<<<<<<< HEAD
<<<<<<< HEAD
msgid "Alternate Wiimote Timing"
msgstr "بديل ويموت"
=======
#, fuzzy
msgid "Alternate Wiimote Timing"
msgstr "محاكاة ويموت"
>>>>>>> Update translation files for recent changes in the code.
=======
msgid "Alternate Wiimote Timing"
msgstr "بديل ويموت"
>>>>>>> Update Arabic and Japanese translations.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372
msgid "Anisotropic Filtering:"
msgstr "تصفية متباينة الخواص :"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355
msgid "Anti-Aliasing:"
msgstr "تنعيم الحواف:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "محمل التطبيق هو حجم الخطأ... هل حقا محمل التطبيق؟"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr "Apploader غير قادر على تحميل ملف من"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:781
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135
msgid "Apply"
msgstr "تطبيق"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"تطبيق تأثير مرحلة ما بعد المعالجة بعد الانتهاء من الإطار.\n"
"\n"
"إذا لم تكن متأكدا حدد إيقاف."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
msgid "Arabic"
msgstr "Arabic"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "هل أنت متأكد أنك تريد حذف \"%s\"?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1076
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr "هل أنت متأكد أنك تريد حذف هذه الملف؟ "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1067
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "هل أنت متأكد أنك تريد حذف هذه الملفات؟"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284
msgid "Aspect Ratio:"
msgstr "نسبة العرض :"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr "يجب أن لا يقل عن جزء واحد لا تزال مفتوحة."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
msgid "Audio"
msgstr "الصوت"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634
msgid "Audio Backend:"
msgstr "صوت الخلفية :"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
msgid "AudioCommon: Error opening AO device.\n"
msgstr ""
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Auto"
msgstr "تلقائي"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
msgid "Auto (Multiple of 640x528)"
msgstr "تلقائي (Multiple of 640x528)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
msgid "Auto (Window Size)"
msgstr "تلقائي حجم النافذة"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
msgid "Auto adjust Window Size"
msgstr "ضبط حجم النافذة تلقائي "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تتكيف تلقائيا مع حجم إطار الدقة الداخلية الخاصة بك.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Automatically generate mipmaps rather than decoding them from memory.\n"
"Increases performance a bit but might cause minor texture defects.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Automatically generate mipmaps rather than decoding them from memory.\n"
"Increases performance a bit but might cause minor texture defects.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "رجوع"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:638
msgid "Backend Settings"
msgstr "إعدادات الخلفية"
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213
msgid "Backend:"
msgstr "الخلفية:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
msgid "Background Input"
msgstr "خلفية الإدخال"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "الى الوراء"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
msgid "Bad File Header"
msgstr "سيء بداية الملف "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291
msgid "Banner"
msgstr "بنر"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
msgid "Banner Details"
msgstr "تفاصيل بنر"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:494
msgid "Banner:"
msgstr "بنر:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "شريط"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313
msgid "Basic"
msgstr "الأساسية"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554
msgid "Basic Settings"
msgstr "إعدادات أساسية"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "صوت عميق"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:188
msgid "Block Allocation Table checksum failed"
msgstr "كتلة الاختباري جدول تخصيص فشل"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr "كتل"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "أزرق"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "اليسار أزرق"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "اليمين أزرق"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
>>>>>>> Update from master branch.
msgid "Bottom"
msgstr "أسفل"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr "يلزم التحكم: %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "Broken"
msgstr "معطلة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse"
msgstr "أستعرض"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:242
msgid "Browse for a directory to add"
msgstr "لتصفح دليل لإضافة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse for an ISO directory..."
msgstr "لاستعراض الدليل ايزو"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1142
msgid "Browse for output directory"
msgstr "لاستعراض الدليل الإخراج"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr "العازلة :"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:89
msgid "Buttons"
msgstr "أزرار"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:61
msgid "C Stick"
msgstr "العصا الأيمن "
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "C-Stick"
msgstr "العصا الأيمن "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
msgid "CPU Emulator Engine"
msgstr "محرك محاكي المعالج"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
msgid "Cache Display Lists"
msgstr "شاشة القوائم المؤقته"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
"depth calculations are necessary to properly emulate a small number of "
"games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"احتساب القيم من عمق ثلاثي الأبعاد الرسومات لكل بكسل بدلا من قمة الرأس "
"الواحدة.\n"
"وعلى النقيض من بكسل الإضاءة التي هي مجرد تعزيز، لكل بكسل عمق العمليات "
"الحسابية اللازمة لمضاهاة صحيح عدد قليل من الألعاب.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr "إلغاء"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
#, c-format
msgid "Cannot open %s"
msgstr "لا يمكن فتح %s"
<<<<<<< HEAD
<<<<<<< HEAD
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:721
msgid "Cannot record movies in read-only mode."
msgstr "لا يمكن تسجيل الأفلام في وضع للقراءة فقط."
>>>>>>> Update Arabic and Japanese translations.
=======
>>>>>>> Update from master branch.
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr "لا يمكن إلغاء تسجيل الأحداث مع الأحداث المعلقة"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1020
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1016
>>>>>>> Update Arabic and Japanese translations.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1020
>>>>>>> Update from master branch.
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
"لا يمكن استخدام هذا الملف كبطاقة الذاكرة.\n"
"%s\n"
"ليست ذاكرة جيم كيوب ملف بطاقة صالحة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1043
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"لا يمكن استخدام هذا الملف كبطاقة الذاكرة.\n"
"هل تحاول استخدام نفس الملف في كل من فتحات?"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr "غير قادر العثور على ويموت: %02x:%02x:%02x:%02x:%02x:%02x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr "غير قادر على العثور ويموت بواسطة معالج الاتصال %02x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
msgid "Catalan"
msgstr "Catalan"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr "مركز"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
msgid "Change"
msgstr "تغيير"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
msgid "Change &Disc..."
msgstr "تغيير &القرص"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
msgid "Change Disc"
msgstr "تغيير القرص"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
msgid "Change Game"
msgstr "تغيير اللعبة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"تغيير لغة واجهة المستخدم.\n"
"يتطلب إعادة التشغيل."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr "Changes sign to zFar Parameter (بعد التصحيح)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr "Changes sign to zNear Parameter (بعد التصحيح)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
msgid "Changing this will have no effect while the emulator is running!"
msgstr "تغيير هذه ليس لها أي أثر في حين أن المحاكي قيد التشغيل!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "شات"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "اسرار"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Cheat Search"
msgstr "بحث عن اسرار"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "قائمة الاسرار"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
msgid "Chinese (Simplified)"
msgstr "Chinese (Simplified)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
msgid "Chinese (Traditional)"
msgstr "Chinese (Traditional)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758
msgid "Choose a DVD root directory:"
msgstr "DVD اختيار الدليل أصل :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:762
msgid "Choose a NAND root directory:"
msgstr "Choose a NAND root directory:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
msgid "Choose a default ISO:"
msgstr "اختيار ايزو الافتراضية :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1169
msgid "Choose a directory to add"
msgstr "اختيار دليل لإضافة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1007
msgid "Choose a file to open"
msgstr "اختيار ملف لفتح"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "اختيار بطاقة الذاكرة :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:759
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"اختيار ملف لاستخدام رافعة التطبيقات: (ينطبق على الأقراص مصنوعة من الادله فقط)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:768
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:807
msgid "Choose the folder to extract to"
msgstr "اختيار مجلد لاستخراج"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr "دائرة العصا"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "الكلاسيكية"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:142
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
msgid "Clear"
msgstr "أزال"
#: Source/Core/Core/Src/CoreTiming.cpp:174
msgid "Clear failed."
msgstr "فشل في الازاله."
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"أثناء قطع الاتصال اللعبة العميل قيد التشغيل! يتم تعطيل اللعب شبكة. يجب عليك "
"يدويا إيقاف اللعبة."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:563
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:559
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:563
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:592
msgid "Close"
msgstr "إغلاق"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "Co&nfigure..."
msgstr "الإعدادات العامة"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86
msgid "Code Info"
msgstr "رمز المعلومات"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
msgid "Code: "
msgstr "رمز: "
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "الأمر"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr "التعليق"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
msgid "Comment:"
msgstr "التعليق:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:957
msgid "Compress ISO..."
msgstr "ضغط ايزو"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:969
msgid "Compress selected ISOs..."
msgstr "اختيار ضغط ايزو"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1281
msgid "Compressing ISO"
msgstr "ضغط ايزو"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Config"
msgstr "إعدادات"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "إعدادات"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr "إعدادات التحكم"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
msgid "Configure Pads"
msgstr "تكوين منصات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Configure..."
msgstr "إعدادات"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1184
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1212
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1277
msgid "Confirm File Overwrite"
msgstr "تأكيد الكتابة فوق ملف"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580
msgid "Confirm on Stop"
msgstr "تأكيد على التوقف"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr "اتصال"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723
msgid "Connect USB Keyboard"
msgstr "ربط كيبورد يو اس بي"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
#, c-format
msgid "Connect Wiimote %i"
msgstr " توصيل ويموت%i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199
msgid "Connect Wiimote 1"
msgstr "توصيل ويموت 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
msgid "Connect Wiimote 2"
msgstr "توصيل ويموت 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
msgid "Connect Wiimote 3"
msgstr "توصيل ويموت 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
msgid "Connect Wiimote 4"
msgstr "توصيل ويموت 4"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/Main.cpp:597
=======
#: Source/Core/DolphinWX/Src/Main.cpp:598
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/Main.cpp:597
>>>>>>> Update from master branch.
msgid "Connecting..."
msgstr "توصيل"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "وحدة التحكم"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "عصا تحكم"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
msgid "Convert to GCI"
msgstr "GCIتحويل إلى "
#: Source/Core/Core/Src/CoreParameter.cpp:377
msgid "Copy failed"
msgstr "فشل نسخ"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:785
#, c-format
msgid "Copy to Memcard %c"
msgstr "نسخ إلى بطاقة الذاكرة %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
msgid "Core"
msgstr "الأساسية"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
#, c-format
msgid "Could not create %s"
msgstr "لا يمكن إنشاء %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr "لا يمكن تهيئة الخلفية %s."
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"لا يمكن قراءة \"%s\". لا يوجد قرص في محرك الأقراص ، أو أنها ليست GC/Wii "
"backup. يرجى ملاحظة أن جيم كيوب الأصلي وأقراص الوي لا يمكن قراءتها من قبل "
"معظم أجهزة الكمبيوتر محركات الأقراص دي في دي."
#: Source/Core/Core/Src/CoreParameter.cpp:294
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "لا يمكن التعرف ملف ايزو %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:580
#, c-format
msgid "Could not save %s"
msgstr "لا يمكن حفظ %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
"تعذر تعيين منصات. وغادر لاعب أو لعبة قيد التشغيل حاليا!\n"
"(منصات الإعداد أثناء قيد التشغيل اللعبة غير معتمد حتى الآن)"
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:119
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
"لا يمكن كتابة ملف بطاقة الذكرة %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1059
msgid "Couldn't find open command for extension 'ini'!"
msgstr "لا يمكن العثور فتح الأوامر للتمديد 'ini'!"
#: Source/Core/Core/Src/BootManager.cpp:128
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"لا يمكن التهيئة الأساسية.\n"
"تحقق التكوين الخاص بك."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:506
msgid "Count:"
msgstr "الاحصاء :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
msgid "Country:"
msgstr "البلد:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
msgid "Create AR Code"
msgstr "إنشاء رموز اسرار"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr "إنشاء منظور جديد"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
msgid "Created by KDE-Look.org"
msgstr " KDE-Look.org تم بواسطة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
" Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com] تم بواسطة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
msgid "Created by VistaIcons.com"
msgstr " VistaIcons.com تم بواسطة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr ""
" black_rider and published on ForumW.org > Web DevelopmentsCreated by "
"black_rider and published on ForumW.org > Web Developments black_rider and "
"published on ForumW.org > Web Developments تم بواسطة"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Creator: "
msgstr "المنشئ :"
#: Source/Core/Common/Src/MsgHandler.cpp:68
msgid "Critical"
msgstr "حرج"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561
msgid "Crop"
msgstr "محصول"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"محصول الصورة 4:3 الى 5:4 أو 16:09 الى 16:10.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr "الإبهات المتداخل"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:676
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr "المسار الحالي تغيرت من %s to %s after wxFileSelector!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
msgid "Custom Projection Hack"
msgstr "هاك مخصص العرض"
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr "إعدادات هاك مخصص العرض"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Customize some Orthographic Projection parameters."
msgstr "تخصيص بعض المعلمات العرض على إملائي."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
msgid "Czech"
msgstr "Czech"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
msgid "D-Pad"
msgstr "الاسهم"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP"
msgstr "الصوت"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
msgid "DSP Emulator Engine"
msgstr "محرك محاكي الصوت"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:249
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:248
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:249
>>>>>>> Update from master branch.
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emulation (سريع)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE interpreter (بطيء)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:606
msgid "DSP LLE on Thread"
msgstr "DSP LLE on Thread"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
msgid "DSP LLE recompiler"
msgstr "DSP LLE recompiler"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP settings"
msgstr "إعدادات الصوت"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:778
msgid "DVD Root:"
msgstr "DVD Root:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176
msgid "Data Size"
msgstr "حجم البيانات"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
msgid "Date:"
msgstr "التاريخ :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "المنطقة الميتة"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr "التصحيح"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:533
msgid "Debugging"
msgstr "التصحيح"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "عشري"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:955
msgid "Decompress ISO..."
msgstr "ضغط ايزو"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:970
msgid "Decompress selected ISOs..."
msgstr "اختيار إلغاء ضغط ايزو "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1281
msgid "Decompressing ISO"
msgstr "فك ايزو"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr "الافتراضي"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:775
msgid "Default ISO:"
msgstr "ايزو الافتراضية :"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:112
msgid "Default font"
msgstr "الخط الافتراضي"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
msgid "Delete"
msgstr "حذف"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:786
msgid "Delete Save"
msgstr "حذف الحفظ"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "حذف الملف الموجود '%s'?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:685
msgid "Description"
msgstr "الوصف"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr "كشف"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr "أداة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:690
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
msgid "Device Settings"
msgstr "إعدادات الجهاز"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr "الاتصال الهاتفي"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:169
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"فشل الدليل الاختباري\n"
" و فشل دليل الاختباري الاحتياطية"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483
msgid "Disable"
msgstr "تعطيل"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
msgid "Disable Fog"
msgstr "تعطيل الضباب"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
msgid "Disable Lighting"
msgstr "تعطيل إضاءة"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
msgid "Disable Per-Pixel Depth"
msgstr "تعطيل العمق لكل بكسل"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
msgid "Disable Textures"
msgstr "Texturesتعطيل "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Disable any XFB emulation.\n"
"يسرع مضاهاة الكثير ولكن يسبب اخطاء كبيرة في العديد من الألعاب التي تعتمد "
"عليها.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
msgid ""
"Disable texturing.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"texturing تعطل .\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:554
msgid "Disc"
msgstr "القرص"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "خطأ قراءة القرص"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317
msgid "Display"
msgstr "العرض"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"عرض المدخلات قراءتها من قبل المضاهاة.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "انقسام"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1068
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1052
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1068
>>>>>>> Update from master branch.
msgid "Do you want to stop the current emulation?"
msgstr "هل تريد اغلق اللعبة الحالية؟"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:935
msgid "Dolphin"
msgstr "دولفين"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s إعدادات الرسومات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
msgid "Dolphin &Web Site"
msgstr "موقع دولفين"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "إعدادات دولفين"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "إعدادات تحكم الوي"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
msgid "Dolphin FIFO"
msgstr "دولفين"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1220
msgid "Dolphin GCPad Configuration"
msgstr "إعدادات تحكم الجيم كيوب"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:751
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1160
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1204
msgid "Dolphin GCPad Configuration"
msgstr "إعدادات تحكم الجيم كيوب"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:742
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1144
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1220
msgid "Dolphin GCPad Configuration"
msgstr "إعدادات تحكم الجيم كيوب"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:751
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1160
>>>>>>> Update from master branch.
msgid "Dolphin TAS Movies (*.dtm)"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17
msgid "Dolphin Wiimote Configuration"
msgstr "إعدادات تحكم الوي"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
msgid "Dolphin at &Google Code"
msgstr "دولفين على مدونة قوقل"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:339
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"لايمكن العثور على اي لعبه جيم كيوب او وي . دبل كيك هنا لاستعراض الملفات "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:343
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"تم تعيين دولفين حاليا إخفاء جميع الألعاب. دبل كليك هنا لإظهار جميع الألعاب..."
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
msgid "Down"
msgstr "أسفل"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
msgid "Download Codes (WiiRD Database)"
msgstr "تحميل اسرار للعبة"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu وأضاف %lu تم تحميل الاسرار "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "الطبول"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
msgid "Dummy"
msgstr "وهمي "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:609
msgid "Dump Audio"
msgstr "Dump Audio"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
msgid "Dump EFB Target"
msgstr "Dump EFB Target"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545
msgid "Dump Frames"
msgstr "تفريغ الإطارات"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542
msgid "Dump Textures"
msgstr "Dump Textures"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تفريغ جميع الإطارات المقدمة إلى ملف AVI في ملف User/Dump/Frames/\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"فك اللعبة لتفريغ القوام User/Dump/Textures/<game_id>/\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تفريغ محتويات الصادرات للنسخ إلى User/Dump/Textures/\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:485
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:485
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
>>>>>>> Update from master branch.
msgid "Dutch"
msgstr "Dutch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "E&xit"
msgstr "خروج"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
msgid "EFB Copies"
msgstr "EFB Copies"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:162
msgid "EUROPE"
msgstr "أوروبا"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
msgid "Early Memory Updates"
msgstr "بداية تحديث الذاكرة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit"
msgstr "تحرير"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "تعديل رمز ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:282
msgid "Edit Config"
msgstr "تعديل الاعدادات"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "تعديل الباتش"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit current perspective"
msgstr "تعديل المنظور الحالي"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:414
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:436
msgid "Edit..."
msgstr "تحرير"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "تأثير"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
msgid "Embedded Frame Buffer"
msgstr "عازل الإطار المضمن "
#: Source/Core/Core/Src/Core.cpp:174
msgid "Emu Thread already running"
msgstr "المحاكي قيد التشغيل بالفعل"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Emulated Wiimote"
msgstr "محاكاة ويموت"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Emulation State: "
msgstr "حالة المحاكاه: "
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "تمكين"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكين تأثيرات الرؤية ثلاثية الأبعاد عن طريق استخدام تكنولوجيا الرؤية "
"الاستريوسكوبية نفيديا ثلاثي الأبعاد إذا كانت مدعومة من قبل بمعالج الجرافيك "
"الخاص بك.\n"
"يسبب ربما باخطاء.\n"
"\n"
"يتطلب ملء الشاشة للعمل.\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111
msgid "Enable AR Logging"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
msgid "Enable Audio Throttle"
msgstr "Enable Audio Throttle"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Enable BAT"
msgstr "BAT تمكين"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "Enable Block Merging"
msgstr "تمكين منع الدمج"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
msgid "Enable Bounding Box Calculation"
msgstr ""
=======
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
msgid "Enable Bounding Box Calculation"
msgstr "تمكين تنظيم حساب الإطار"
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
msgid "Enable Cache"
msgstr "تمكين التخزين المؤقت"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
>>>>>>> Update from master branch.
msgid "Enable Cheats"
msgstr "تمكين الاسرار "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:604
msgid "Enable DTK Music"
msgstr "Enable DTK Music"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Enable Dual Core"
msgstr "Enable Dual Core"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538
msgid "Enable Dual Core (speedup)"
msgstr "Enable Dual Core (لزيادة السرعة)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
msgid "Enable Hotkeys"
msgstr "تمكين الاختصارات"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable Idle Skipping"
msgstr "Enable Idle Skipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539
msgid "Enable Idle Skipping (speedup)"
msgstr "Enable Idle Skipping (لزيادة السرعة)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid "Enable MMU"
msgstr "MMU تمكين"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:568
msgid "Enable Progressive Scan"
msgstr "تمكين المسح التقدمي"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716
msgid "Enable Screen Saver"
msgstr "تمكين شاشة التوقف"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid "Enable WideScreen"
msgstr "تمكين شاشة عريضة"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
msgid "Enable Wireframe"
msgstr "تمكين الإطار السلكي"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"تمكين الترشيح متباين الخواص.\n"
"يحسن الجودة المرئية من التكسرات التي في زوايا مشاهدة المائلة.\n"
"قد يسبب مشاكل في عدد قليل من الألعاب.\n"
"\n"
"إذا لم تكن متأكدا حدد X1."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"تمكين الوصول السريع القرص.اللازمة لعدد قليل من الألعاب. (ON = Fast, OFF = "
"Compatible)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Enable pages"
msgstr "تمكين صفحات"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكين هذا إذا كنت تريد الشاشة بأكملها لاستخدامها لتقديم.\n"
"إذا تم تعطيل هذا، سيتم إنشاء إطار تقديم بدلا من ذلك.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكين هذا إذا كنت تريد استخدام الإطار الرئيسي لتقديم دولفين بدلا من تقديم "
"إطار منفصل.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr "تمكين هذا لتسريع أسطورة زيلدا : الشفق الاميرة. لتعطيل أي لعبة أخرى."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
msgid "Enables Custom Projection Hack"
msgstr "يمكن توقعات مخصص هاك"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكن المسح التدريجي إذا كان معتمدا من قبل البرنامج محاكاة.\n"
"معظم الألعاب لا تهتم بهذا.\n"
"\n"
"إذا لم تكن متأكدا اترك هذه غير محددة."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تفريغ الإطار تشفير باستخدام الترميز FFV1.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "نهاية"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
>>>>>>> Update from master branch.
msgid "English"
msgstr "English"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:334
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411
msgid "Enhancements"
msgstr "تحسينات"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr "أدخل اسم للمنظور جديد :"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
#, c-format
msgid "Entry %d/%d"
msgstr "دخول %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr "دخول 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
msgid "Equal"
msgstr "المساواة"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175
msgid "Error"
msgstr "خطأ"
#: Source/Core/Core/Src/Movie.cpp:820
#, c-format
msgid ""
"Error in PlayWiimote. %u != %u, byte %d.\n"
"Sorry, Wii recording is temporarily broken."
msgstr ""
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1169
msgid "Error"
msgstr "خطأ"
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175
msgid "Error"
msgstr "خطأ"
#: Source/Core/Core/Src/Movie.cpp:820
#, c-format
msgid ""
"Error in PlayWiimote. %u != %u, byte %d.\n"
"Sorry, Wii recording is temporarily broken."
msgstr ""
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/Main.cpp:346
msgid "Error loading selected language. Falling back to system default."
msgstr "خطأ في تحميل اللغة المختارة. يتراجع إلى النظام الافتراضية."
#: Source/Core/Common/Src/ChunkFile.h:180
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:279
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"ولكن لم يتم تحميلها. ألعاب قد لا تظهر الخطوط بشكل صحيح، أو تعطل %s خطأ : "
"محاولة الوصول إلى الخطوط."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "تنفيذ"
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr "للخروج مع المحاكي"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid "Export Failed"
msgstr "فشل تصدير"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:643
msgid "Export File"
msgstr "فشل تصدير"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
msgid "Export Recording"
msgstr "تصدير تسجيل"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Export Recording..."
msgstr "تصدير تسجيل"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:788
msgid "Export Save"
msgstr "تصدير حفظ"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:939
msgid "Export Wii save (Experimental)"
msgstr "تصدير حفظ الوي"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
msgid "Export all saves"
msgstr "تصدير جميع الحفظ"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
msgid "Export failed, try again?"
msgstr "فشل تصدير، حاول مرة أخرى؟"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr "تصدير حفظ باسم"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "تمديد"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481
msgid "External Frame Buffer"
msgstr "عزل الاطار الخارجي"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr "معلمة إضافية"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:625
msgid "Extract All Files..."
msgstr "استخراج كافة الملفات"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627
msgid "Extract Apploader..."
msgstr "استخراج Apploader"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:628
msgid "Extract DOL..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:621
msgid "Extract Directory..."
msgstr "استخراج دليل"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:623
msgid "Extract File..."
msgstr "استخراج الملفات"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
msgid "Extract Partition..."
msgstr "استخراج التقسيم"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:728
#, c-format
msgid "Extracting %s"
msgstr "استخراج %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:712
msgid "Extracting All Files"
msgstr "استخراج كافة الملفات"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:712
msgid "Extracting Directory"
msgstr "استخراج دليل"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:714
msgid "Extracting..."
msgstr "استخراج"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
msgid "FIFO Byte"
msgstr "بايت"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
msgid "FIFO Player"
msgstr "لاعبين"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:165
msgid "FRANCE"
msgstr "فرنسا"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
msgid "FST Size:"
msgstr "الحجم :"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "خطأ الاتصال"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr "لم اسمع!"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "Failed to download codes."
msgstr "اللعبه لاتوجد في قاعده البيانات."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:828
#, c-format
msgid "Failed to extract to %s!"
msgstr "فشل في الاستخراج إلى %s!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
msgid "Failed to load bthprops.cpl"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr "فشل تحميل hid.dll"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr "فشل في قراءة banner.bin"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:150
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:144
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
#, c-format
msgid "Failed to read data from file %d"
msgstr "فشل في قراءة البيانات من ملف %d"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:138
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:132
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:121
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:222
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
"فشل في قراءة بيانات الحفظ\n"
"(0xA000-)\n"
"قد يتم اقتطاع بطاقة ذاكرة"
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "فشل في قراءة معرف فريد من صورة القرص"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83
msgid "Failed to write BT.DINF to SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
msgid "Failed to write bkhdr"
msgstr "فشل لكتابة bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
#, c-format
msgid "Failed to write header for file %d"
msgstr "فشل لكتابة عنوان لملف %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475
msgid "Fast"
msgstr "سريع"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
msgid "Fast Mipmaps"
msgstr "Mipmaps سريع"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Fast version of the MMU. Does not work for every game."
msgstr " لا يعمل في كل لعبة MMU إصدار سريع من."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Fifo Player"
msgstr "لاعبين"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
msgid "File Info"
msgstr "ملف المعلومات"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
msgid "File contained no codes."
msgstr "الملف لا يتضمن اسرار."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr "تحويل ملف إلى .gci"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"قد لا يمكن فتح ملف\n"
"أو لا يكون امتداد صالح"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:86
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"ملف يحتوي على ملحق \"%s\"\n"
"ملحقات الصالحة (.raw/.gcp)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid "File is not recognized as a memcard"
msgstr "لم يتم التعرف على الملف كملف بطاقة ذاكرة"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr "ملف غير مضغوط "
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:542
msgid "Filesystem"
msgstr "الملفات"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1052
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "نوع الملف غير معروف! لن تفتح!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr "أول بلوك"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
msgid "Fix Checksums"
msgstr "الإصلاح اختبارية"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Force 16:9"
msgstr "العرض 16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Force 4:3"
msgstr "العرض 4:3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
msgid "Force Console as NTSC-J"
msgstr "فرض وحدة التحكم على النظام الياباني"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
msgid "Force Texture Filtering"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"فرض اللعبة انتاج رسومات دقه تباين شاشة عريضة.\n"
"يسبب اخطاء رسومية بعض الألعاب.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
"وضع لاستخدام الخط الياباني في اللعاب .\n"
"ترك دون ,المحاكي يكون افتراضي على النظام الانجليزي ويتيح هذا الاعداد تلقائيا "
"عند اللعب اليابانية ."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:76
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "إلى الأمام"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
msgid "Frame"
msgstr "الإطار"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
msgid "Frame "
msgstr "الإطار"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
msgid "Frame Advance"
msgstr "الإطار المسبق"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
msgid "Frame Dumps use FFV1"
msgstr "Frame Dumps use FFV1"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
msgid "Frame Range"
msgstr "مجموعة الإطار "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
msgid "Frame S&kipping"
msgstr "تخطي الإطار "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:551
msgid "Framelimit:"
msgstr "حد الإطار:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Frames To Record"
msgstr "إطارات لتسجيل"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
msgid "Free Look"
msgstr "تحكم بكاميرا اللعبة"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:482
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:482
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
>>>>>>> Update from master branch.
msgid "French"
msgstr "French"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr "الحنق"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
msgid "From"
msgstr "من"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "FullScr"
msgstr "شاشه كامله"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
msgid "Fullscreen resolution:"
msgstr "دقة العرض :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
msgid "GCI File(*.gci)"
msgstr "GCI File(*.gci)"
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
msgid "GCMic Configuration"
msgstr "GCMic اعدادات"
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
#, fuzzy
msgid "GCMic Configuration"
msgstr "سجل الإعدادات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "GCPad"
msgstr "تحكم الجيم كيوب"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
msgid "Game ID:"
msgstr "معرف اللعبة:"
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr "لعبة تستخدم بالفعل!"
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr "اللعبة ليست على التوالي!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr "لم يتم العثور على لعبة"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:396
msgid "Game-Specific Settings"
msgstr "إعدادات معينه للعبه"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "GameConfig"
msgstr "إعدادات اللعبة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
msgid "Gamecube"
msgstr "جيم كيوب"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "Gamecube &Pad Settings"
msgstr "إعدادات تحكم جيم كيوب"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1011
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1007
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1011
>>>>>>> Update from master branch.
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "بطاقه ذاكره الجيم كيوب (*.raw,*.gcp) "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Gamecube Pad settings"
msgstr "إعدادات تحكم جيم كيوب"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
msgid "Gecko Codes"
msgstr "تحميل اسرار"
#: Source/Core/Core/Src/GeckoCode.cpp:139
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
"GeckoCode فشل تشغيل (CT%i CST%i) (%s)\n"
"(إما غير رمز سيئة أو نوع رمز غير مدعومة حتى الآن.)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:525
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204
msgid "General"
msgstr "عام"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144
msgid "General Settings"
msgstr "الإعدادات العامة"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
>>>>>>> Update from master branch.
msgid "German"
msgstr "German"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics"
msgstr "الرسومات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics settings"
msgstr "إعدادات الرسومات"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
msgid "Greater Than"
msgstr "أكبر من"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
<<<<<<< HEAD
<<<<<<< HEAD
=======
#, fuzzy
>>>>>>> Update translation files for recent changes in the code.
=======
>>>>>>> Update Arabic and Japanese translations.
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"زيد بشكل كبير جودة تجعل القوام تم إنشاؤها باستخدام إلى الملمس الآثار.\n"
"سيتم زيادة الدقة الداخلي بتحسين أثر هذا الإعداد.\n"
"انخفاض طفيف الأداء وربما يسبب مشاكل.\n"
"\n"
"إذا لم تكن متأكدا، اترك هذا التحقق."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
msgid "Greek"
msgstr "Greek"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "أخضر"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "اليسار أخضر"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "اليمين أخضر"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "غيتار"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
msgid "Hacks"
msgstr "هاك"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:160
msgid "Header checksum failed"
msgstr "عنوان اختباري فشل"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
msgid "Hebrew"
msgstr "Hebrew"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr "ارتفاع"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "مساعدة"
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"مرحبا,\n"
"\n"
"المحاكي يتطلب وحدة المعالجة المركزية احدث .\n"
"للأسف وحدة المعالجة المركزية الخاصة بك لا يعتمد عليها، لذلك لن يتم تشغيل "
"المحاكي.\n"
"\n"
"الوداع!\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr "إخفاء"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
msgid "Hide Mouse Cursor"
msgstr "إخفاء مؤشر الماوس"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"إخفاء مؤشر الماوس اذا كان على أعلى نافذة المحاكاة.\n"
"\n"
"إذا لم تكن متأكدا ترك هذا التحقق."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "الصفحة الرئيسية"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr "هوست"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "إعدادات الاختصارات"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:570
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574
>>>>>>> Update from master branch.
msgid "Hotkeys"
msgstr "الاختصارات"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
msgid "Hungarian"
msgstr "Hungarian"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Hybrid Wiimote"
msgstr "ويموت هجين"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:523
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:795
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:688
msgid "IPL Settings"
msgstr "IPL إعدادات"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "IR المؤشر"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "IR Sensitivity:"
msgstr "IR حساسية:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:513
msgid "ISO Details"
msgstr "تفاصيل ايزو"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770
msgid "ISO Directories"
msgstr "مجلد الايزو"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:168
msgid "ITALY"
msgstr "إيطاليا"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr " أيقونة"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:329
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
<<<<<<< HEAD
=======
"إذا كانت محددة، سيتم تحديث سجلات المربع المحيط. المستخدمة من قبل لعبه بابير "
"ماريو"
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
"also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
"لجعلها فعالة Audio Throttle يجب عليك تعطيل NTSC:60, PAL:50 إذا قمت بتعيين "
"حد الإطار أعلى من السرعة لعبة الافتراضية "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
msgid "Ignore Format Changes"
msgstr "تجاهل تنسيق التغييرات "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:787
msgid "Import Save"
msgstr "حفظ استيراد"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
msgid "Import failed, try again?"
msgstr "فشل الاستيراد، حاول مرة أخرى؟"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "Imported file has invalid length"
msgstr "الملف يحتوي على طول المستوردة غير صالحة"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تحسين الأداء لكن يسبب الخلل في معظم الألعاب التي تعتمد على المضاهاة الضباب "
"الصحيح.\n"
"\n"
"إذا لم تكن متأكدا ترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
msgid ""
"Improves performance but causes lighting to disappear in most games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يحسن الأداء لكن يؤدي الى اختفاء الإضاءة في معظم الألعاب.\n"
"\n"
"إذا لم تكن متأكدا ترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "In Game"
msgstr "تتعطل في اللعبة"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "In-Game"
msgstr "في اللعبة"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
msgid "Info"
msgstr "معلومات"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "المعلومات"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr "معلومات"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "إدراج"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
msgid "Insert Encrypted or Decrypted code here..."
msgstr "إدراج رمز المشفرة أو فك شفرة هنا"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722
msgid "Insert SD Card"
msgstr "SD Card ادرج "
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "أدخل اسم هنا"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:209
msgid "Install WAD"
msgstr "wad تثبيت"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:959
msgid "Install to Wii Menu"
msgstr "تثبيت إلى قائمة الوي"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1379
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1363
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1379
>>>>>>> Update from master branch.
msgid "Installing WAD..."
msgstr "wad تثبيت"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
msgid "Interface"
msgstr "الواجهة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:590
msgid "Interface Settings"
msgstr "واجهة الإعدادات"
#: Source/Core/Core/Src/State.cpp:242
msgid "Internal LZO Error - compression failed"
msgstr ""
#: Source/Core/Core/Src/State.cpp:338
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"حاول تحميل الحالة مرة أخرى"
#: Source/Core/Core/Src/State.cpp:461
msgid "Internal LZO Error - lzo_init() failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349
msgid "Internal Resolution:"
msgstr "الدقة الداخلية :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (بطيئة جدا)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid "Intro"
msgstr "تتعطل في المقدمة"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:611
msgid "Invalid Value!"
msgstr "قيمة غير صالحة!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:536
#, c-format
msgid "Invalid event type %i"
msgstr "غير صالح نوع الحدث %i"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr "ملف غير صالح"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:503
msgid "Invalid recording file"
msgstr "تسجيل الملف غير صالح"
#: Source/Core/Core/Src/Core.cpp:489
msgid "Invalid state"
msgstr "غير صالح حالة"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
>>>>>>> Update from master branch.
msgid "Italian"
msgstr "Italian"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
msgid "JAPAN"
msgstr "اليابان"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (موصى به)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
msgid "JITIL experimental recompiler"
msgstr "JITIL recompiler (تجريبي )"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
msgid "Japanese"
msgstr "Japanese"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:184
msgid "KOREA"
msgstr "كوريا"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245
msgid "Key"
msgstr "المفتاح"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
msgid "Korean"
msgstr "Korean"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "L Button"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:586
msgid "Language:"
msgstr "اللغة :"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:165
msgid "Last Overwritten State"
msgstr "الكتابة فوق آخر حالة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Last Saved State"
msgstr "آخر حالة محفوظة"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
msgid "Left"
msgstr "اليسار"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr "العصا الأيسر"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"انقر الأيسر لاكتشاف مفاتيح الاختصار.\n"
"أدخل لمسح المساحة."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219
msgid "Less Than"
msgstr "أقل من"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543
msgid "Limit by FPS"
msgstr "الحد من عدد الإطارات في الثانية "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr "تحميل"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543
msgid "Load Custom Textures"
msgstr "تحميل القوام المخصص"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
msgid "Load State Slot 1"
msgstr "1 تحميل حالة "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
msgid "Load State Slot 2"
msgstr "2 تحميل حالة "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
msgid "Load State Slot 3"
msgstr "3 تحميل حالة "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
msgid "Load State Slot 4"
msgstr "4 تحميل حالة "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208
msgid "Load State Slot 5"
msgstr "5 تحميل حالة "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
msgid "Load State Slot 6"
msgstr "6 تحميل حالة"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
msgid "Load State Slot 7"
msgstr "7 تحميل حالة"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
msgid "Load State Slot 8"
msgstr "8 تحميل حالة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
msgid "Load State..."
msgstr "تحميل حالة"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1418
msgid "Load Wii System Menu"
msgstr "تحميل قائمة نظام الوي"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1413
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1402
msgid "Load Wii System Menu"
msgstr "تحميل قائمة نظام الوي"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1397
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1418
msgid "Load Wii System Menu"
msgstr "تحميل قائمة نظام الوي"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1413
>>>>>>> Update from master branch.
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "تحميل قائمة نظام الوي %d%c"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تحميل القوام المخصص من User/Load/Textures/<game_id>/\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr "قيمة تحميل إعداد مسبق من هاك نماذج المتوفرة."
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr "تحميل الملف المحدد (DOL,ELF,GCM,ISO,WAD)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
msgid "Local"
msgstr "المحلية"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
msgid "Lock Threads to Cores"
msgstr "Lock Threads to Cores"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "سجل"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
msgid "Log Configuration"
msgstr "سجل الإعدادات"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
msgid "Log Types"
msgstr "نوع السجل"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
msgid "Logger Outputs"
msgstr "مختلفان النواتج"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132
#: Source/Core/DolphinWX/Src/Frame.cpp:398
msgid "Logging"
msgstr "تسجيل"
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr "إنقطع الإتصال الملقم!"
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "M Button"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "MMU Speed Hack"
msgstr "MMU سرعة هاك"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr ""
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:47
msgid "Main Stick"
msgstr "العصا الأيسر"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "Maker ID:"
msgstr "معرف المنتج :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
msgid "Maker:"
msgstr "المنتج :"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105
msgid "Max"
msgstr "عالي"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid "Memcard already has a save for this title"
msgstr "بطاقة الذاكرة لديه بالفعل باستثناء هذا العنوان"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr "بطاقة الذاكرة فتحت بالفعل"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
msgid "Memory Byte"
msgstr "ذاكرة بايت"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85
>>>>>>> Update from master branch.
msgid "Memory Card"
msgstr "بطاقة الذاكرة"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr "إدارة بطاقة الذاكرة تنبية قم بعمل نسخة احتياطية قبل الاستخدام"
#: Source/Core/Core/Src/CoreParameter.cpp:369
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"بطاقة الذاكرة في فتحة ملف %c غير صحيح\n"
"Region not specified\n"
"\n"
"Slot %c تم تغيير المسار إلى\n"
"%s\n"
"هل ترغب في نسخ الملف القديم إلى هذا الموقع الجديد?\n"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:126
msgid "Memorycard filesize does not match the header size"
msgstr "حجم بطاقة الذاكرة لا تتطابق مع حجم الملف "
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "القائمة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
msgid "Mic"
msgstr "الميكروفون"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104
msgid "Min"
msgstr "منخفض"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:582
msgid "Misc"
msgstr "متفرقات"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:735
msgid "Misc Settings"
msgstr "إعدادات منوعة"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr "معدل"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:113
msgid "Monospaced font"
msgstr "الخط أحادي المسافة"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "موشن بلس"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "Motor"
msgstr "محرك"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:668
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"حرك مؤشر الماوس فوق الخيار لعرض وصف مفصل.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "تضاعف"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid ""
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
"effect on emulated wiimotes."
msgstr ""
"كتم صوت الويموت بإصلاح الانقطاع العشوائي على الويموت الحقيقي. أي تأثير على "
"الويموت يحتذى به."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "أضف"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "بدء"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "عشري"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "حذف"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "انقسام"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "أسفل"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "نهاية"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "دخول"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "متساوية"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "منزل"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "أدخل"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "اليسار"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "ضرب"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "صفحة لأسفل"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "صفحة لأ أعلى"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "اليمين"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "الفاصل"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "مساحة"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "طرح"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "التبويب"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "فوق"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:451
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
msgid "Name:"
msgstr "الاسم :"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:564
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
msgid "Name: "
msgstr "الاسم :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Native GCI files(*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
msgid "New Scan"
msgstr "بحث جديد"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
msgid "Next Page"
msgstr "الصفحة التالية"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "Next Scan"
msgstr "البحث التالي"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr "اسمك :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
msgid "No Country (SDK)"
msgstr "لا يوجد بلد (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345
msgid "No ISOs or WADS found"
msgstr "لم يتم العثور على الايزو "
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
#, c-format
msgid "No banner file found for title %s"
msgstr "لم يتم العثور على ملف البنر %s"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr "لا الالتحام"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
msgid "No file loaded"
msgstr "لا يوجد ملف تحميل"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
msgid "No recorded file"
msgstr "لا ملف مسجل"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No save folder found for title %s"
msgstr "لا حفظ المجلد نتيجة البحث عن العنوان %s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "None"
msgstr "لا شيء"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
msgid "Norwegian Bokmaal"
msgstr "Norwegian Bokmaal"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
msgid "Not Equal"
msgstr "لا يساوي"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:869
msgid "Not Set"
msgstr "غير مجموعة"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/Main.cpp:596
=======
#: Source/Core/DolphinWX/Src/Main.cpp:597
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/Main.cpp:596
>>>>>>> Update from master branch.
msgid "Not connected"
msgstr "غير متصل"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297
msgid "Notes"
msgstr "ملاحظات"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
msgid "Notes: "
msgstr "ملاحظات :"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr "إشعار"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "ارقام القفل"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88
msgid "Number Of Codes: "
msgstr "عدد من رموز :"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
msgid "Nunchuk"
msgstr "ننشوك"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "تسريع ننشوك"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
msgid "Object"
msgstr "الهدف"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "Object Range"
msgstr "نطاق الهدف"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
msgid "Off"
msgstr "إيقاف"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "تعويض :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr "فقط %d كتل متاحة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
=======
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
>>>>>>> Update from master branch.
msgid "Open"
msgstr "فتح"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:941
msgid "Open &containing folder"
msgstr "فتح المجلد المتضمن"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:938
msgid "Open Wii &save folder"
msgstr "افتح مجلد حفظ الوي"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Open file..."
msgstr "فتح الملف"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL : لا يمكن إنشاء سياق الجهاز %s"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL : لا يمكن فتح الجهاز %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504
msgid "OpenCL Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505
msgid "OpenMP Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr "يفتح المصحح"
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr "يفتح المسجل"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
msgid "Options"
msgstr "خيارات"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "البرتقالي"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
"ترتيب الملفات في دليل الملفات لا تتطابق مع ترتيب كتلة\n"
"انقر بالزر الأيمن للتصدير كافة حفظ,\n"
"واستيراد وحفظ لبطاقة ذاكرة جديدة\n"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507
msgid "Other"
msgstr "أخرى"
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"العميل قطع أخرى في حين يتم تشغيل اللعبة! تم تعطيل تشغيل نت. كنت يدويا إيقاف "
"اللعبة."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr "الإخراج"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
msgid "P&lay Recording..."
msgstr "تشغيل التسجيل"
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr "تحكم"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "Pad "
msgstr "تحكم"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr "منصات"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "صفحة لأسفل"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "أعلى الصفحة"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
msgid "Pair Up"
msgstr "اقتران"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "الفقرة"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr "معلمات"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:219
#, c-format
msgid "Partition %i"
msgstr "قسم %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:293
msgid "Patches"
msgstr "باتش"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534
msgid "Paths"
msgstr "مسارات"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1621
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1622
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1605
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1606
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1621
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1622
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
msgid "Pause"
msgstr "وقفة"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Per-Pixel Lighting"
msgstr "لكل بكسل إضاءة"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
msgid "Perfect"
msgstr "مثالية"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr "مشهد %d"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1630
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1631
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1614
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1615
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1630
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1631
>>>>>>> Update from master branch.
msgid "Play"
msgstr "بدأ اللعبه"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
msgid "Play Recording"
msgstr "تشغيل التسجيل"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186
msgid "Play/Pause"
msgstr "بدأ/ايقاف"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
msgid "Playable"
msgstr "قابلة للتشغيل"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
msgid "Playback Options"
msgstr "خيارات التشغيل"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr "لاعبين"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1069
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1053
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1069
>>>>>>> Update from master branch.
msgid "Please confirm..."
msgstr "يرجى تأكيد"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr "الرجاء إنشاء منظور قبل الحفظ"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
msgid "Polish"
msgstr "Polish"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
msgid "Port 1"
msgstr "تحكم 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:673
msgid "Port 2"
msgstr "تحكم 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:674
msgid "Port 3"
msgstr "تحكم 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675
msgid "Port 4"
msgstr "تحكم 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "المنفذ :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
msgid "Portuguese"
msgstr "Portuguese"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
msgid "Portuguese (Brazilian)"
msgstr "Portuguese (Brazilian)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396
msgid "Post-Processing Effect:"
msgstr "بعد معالجة تأثير:"
#: Source/Core/Core/Src/Movie.cpp:735
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:829
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:806
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr "إعدادات مسبقة :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr "الصفحة السابقة"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
msgid "Previous Page"
msgstr "الصفحة السابقة"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
msgid "Previous Value"
msgstr "القيمة السابقة"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "طباعة"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr "الملف الشخصي"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr "خصائص"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "Purge Cache"
msgstr "إزالة التخزين المؤقت"
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr "السؤال"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "خروج"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "R Button"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
msgid "RUSSIA"
msgstr "روسيا"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr "قوه"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194
msgid "Read-only mode"
msgstr "وضع القراءة فقط"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485
msgid "Real"
msgstr "حقيقي"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Real Wiimote"
msgstr "ويموت حقيقي "
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
msgid "Real Wiimotes"
msgstr "ويموت حقيقي "
#: Source/Core/DolphinWX/Src/Frame.cpp:163
msgid "Reconnect Wiimote Confirm"
msgstr "إعادة توصيل تأكيد ويموت"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
msgid "Reconnect Wiimote on State Loading"
msgstr "إعادة تحميل حالة ويموت"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
msgid "Record"
msgstr "تسجيل"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
msgid "Recording Info"
msgstr "تسجيل معلومات"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr "تسجيل الخيارات"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "أحمر"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "اليسار أحمر"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "اليمين أحمر"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
"يقلل من التعرجات الناجمة من كمية التنقيط رسومات ثلاثية الأبعاد.\n"
"وهذا يجعل الصورة تبدو أقل تقديم ممتلئ الجسم.\n"
"انخفاض سرعة المحاكاة بشكل كبير ويؤدي في بعض الأحيان الى اخطاء.\n"
"\n"
"إذا لم تكن متأكدا حدد لا شيء."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
msgid "Refresh"
msgstr "تحديث"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
msgid "Refresh List"
msgstr "تحديث قائمة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
msgid "Refresh game list"
msgstr "تحديث القائمة"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:416
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:438
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:752
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:416
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:438
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:752
>>>>>>> Update from master branch.
msgid "Remove"
msgstr "إزالة"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"جعل المشهد باعتباره بأسلاك محيطة.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
msgid "Render to Main Window"
msgstr "تقدم إلى الشاشة الرئيسية"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
=======
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
msgid "Reset"
msgstr "إعادة ضبط"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190
msgid "Results"
msgstr "النتائج"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Enter"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
msgid "Right"
msgstr "اليمين"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr "العصا الايمن"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
msgid "Rumble"
msgstr "هزاز"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Run DSP LLE on a dedicated thread (غير مستحسن)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Russian"
msgstr "Russian"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Sa&ve State"
msgstr "حفظ الحالة"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
msgid "Safe"
msgstr "آمنة"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:632
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
>>>>>>> Update from master branch.
msgid "Sample Rate:"
msgstr "معدل العينة :"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
msgid "Save"
msgstr "حفظ"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "Save GCI as..."
msgstr "GCI حفظ باسم "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
msgid "Save State Slot 1"
msgstr "1 حفظ حالة"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
msgid "Save State Slot 2"
msgstr "2 حفظ حالة"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
msgid "Save State Slot 3"
msgstr "3 حفظ حالة"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
msgid "Save State Slot 4"
msgstr "4 حفظ حالة"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217
msgid "Save State Slot 5"
msgstr "5 حفظ حالة"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218
msgid "Save State Slot 6"
msgstr "6 حفظ حالة"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219
msgid "Save State Slot 7"
msgstr "7 حفظ حالة"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220
msgid "Save State Slot 8"
msgstr "8 حفظ حالة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
msgid "Save State..."
msgstr "حفظ حالة"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:593
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
msgid "Save as..."
msgstr "حفظ باسم"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1263
msgid "Save compressed GCM/ISO"
msgstr "حفظ مضغوط GCM/ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
msgid "Save current perspective"
msgstr "حفظ المنظور الحالي"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1252
msgid "Save decompressed GCM/ISO"
msgstr "حفظ الضغط GCM/ISO"
#: Source/Core/Core/Src/Movie.cpp:585
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Scaled EFB Copy"
<<<<<<< HEAD
<<<<<<< HEAD
msgstr "EFB Copia a escala"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:634
<<<<<<< HEAD
=======
msgstr ""
=======
msgstr "EFB Copia a escala"
>>>>>>> Update Arabic and Japanese translations.
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:598
>>>>>>> Update translation files for recent changes in the code.
=======
>>>>>>> Update from master branch.
#, c-format
msgid "Scanning %s"
msgstr "فحص %s"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:615
msgid "Scanning for ISOs"
msgstr "بحث ايزو"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:616
msgid "Scanning..."
msgstr "فحص"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
msgid "ScrShot"
msgstr "التقاط صوره"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "انتقل تأمين"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227
msgid "Search Filter"
msgstr "بحث فلتر"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:750
msgid "Search Subfolders"
msgstr "البحث في المجلدات الفرعية"
#: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127
#: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
msgid "Select"
msgstr "حدد"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:749
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1158
msgid "Select The Recording File"
msgstr "اختر ملف تسجيل"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1367
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:740
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1142
msgid "Select The Recording File"
msgstr "اختر ملف تسجيل"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1351
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:749
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1158
msgid "Select The Recording File"
msgstr "اختر ملف تسجيل"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1367
>>>>>>> Update from master branch.
msgid "Select a Wii WAD file to install"
msgstr "لتثبيت wad حدد ملف"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"اختر كرت الشاشة لاستخدام.\n"
"\n"
"إذا لم تكن متأكدا استخدم أول واحد."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr "اختر حفظ ملف للاستيراد"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr "اختر النوافذ العائمة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
msgid "Select the file to load"
msgstr "حدد الملف لتحميل"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324
msgid "Select the save file"
msgstr "حدد حفظ الملف"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1473
msgid "Select the state to load"
msgstr "حدد حالة التحميل"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1487
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1308
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324
>>>>>>> Update from master branch.
msgid "Select the save file"
msgstr "حدد حفظ الملف"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1473
msgid "Select the state to load"
msgstr "حدد حالة التحميل"
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1471
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1487
>>>>>>> Update from master branch.
msgid "Select the state to save"
msgstr "حدد حالة الحفظ"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"اختر نسبة العرض إلى الارتفاع لاستخدامه عند التقديم:\n"
"تلقائي : استخدام نسبة العرض إلى الارتفاع الأصلي \n"
"فرض 16:9 : تمدد الصورة إلى الجانب نسبة 16:9.\n"
"فرض 4:3 : تمدد الصورة إلى الجانب نسبة 4:3.\n"
"امتداد لنافذة : تمدد الصورة لحجم النافذة.\n"
"\n"
"إذاغير متأكد حدد التلقائي."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:114
msgid "Selected font"
msgstr "تحديد الخط"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
"تحديد دقة العرض المستخدمة في وضع ملء الشاشة.\n"
"هذا ينبغي أن يكون دائما أكبر من أو يساوي الدقة الداخلية التأثير على أداء لا "
"يكاد يذكر.\n"
"\n"
"إذا لم تكن متأكدا، استخدم دقة سطح المكتب.\n"
"إذا لم تكن متأكدا من ذلك ، استخدم أعلى دقة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 9."
msgstr ""
"حدد الجرافيك لاستخدام داخليا.\n"
"ديركت 9 هو عادة أسرع واحد. اوبن جل هو أكثر دقة على الرغم من. ديركت 11 هو في "
"مكان ما بين الاثنين.\n"
"تتوفر فقط على ويندوز Direct3D علما بأن.\n"
"\n"
"Direct3D إذا لم تكن متأكدا استخدام ."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr "إرسال"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
msgid "Sensor Bar Position:"
msgstr "موضع الاستشعار:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "الفاصل"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
msgid "Serbian"
msgstr "Serbian"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr "المنفذ التسلسلي 1 -- وهذا هو المنفذ الذي الأجهزة مثل استخدام محول شبكة"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr "ضبط"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:942
msgid "Set as &default ISO"
msgstr "تعيين كافتراضي ايزو"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
#, c-format
msgid "Set as default Memcard %c"
msgstr "تعيين كافتراضي بطاقة الذاكرة %c"
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
msgid "Settings..."
msgstr "إعدادات"
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: الإعداد غير قادر على إيجاد ملف"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr "هزة"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
msgid "Short Name:"
msgstr "الاسم المختصر :"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:75
msgid "Shoulder Buttons"
msgstr "أزرار الكتف"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
msgid "Show &Console"
msgstr "اظهار &لوحة المراقبة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Log"
msgstr "اظهار السجل"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr "عرض شريط الحالة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr "أظهر شريط الأدوات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show Drives"
msgstr "اظهر محرك الاقراص"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
msgid "Show EFB Copy Regions"
msgstr "إظهار نسخة الصادرات للمناطق"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302
msgid "Show FPS"
msgstr "أظهر عدد الاطارات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show France"
msgstr "فرنسا"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show GameCube"
msgstr "جيم كيوب"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560
msgid "Show Input Display"
msgstr "إظهار مدخلات العرض"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show Italy"
msgstr "إيطاليا"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
msgid "Show JAP"
msgstr "اليابان"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Korea"
msgstr "كوريا"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
msgid "Show Language:"
msgstr "أظهر اللغة :"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show Log &Configuration"
msgstr "عرض سجل الاعدادات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show PAL"
msgstr "اوروبا"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:267
msgid "Show Platforms"
msgstr "عرض الاجهزه"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
msgid "Show Regions"
msgstr "إظهار المناطق"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
msgid "Show Statistics"
msgstr "إظهار الإحصاءات"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show Taiwan"
msgstr "تايوان"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show USA"
msgstr "امريكا"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
msgid "Show Wad"
msgstr "Wad اظهار"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
msgid "Show Wii"
msgstr "الوي"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491
msgid "Show a confirmation box before stopping a game."
msgstr "ظهور رسالة قبل وقف اللعبة."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"تظهر رسالة خطأ حين خطر قد يحدث.\n"
"يمكن تجنب تعطيل هذه الرسائل المزعجة ، ولكنه يمكن تعني أيضا أن دولفين يتعطل "
"فجأة دون أي تفسير على الإطلاق."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show first block"
msgstr "إظهار اول كتلة"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
msgid "Show save blocks"
msgstr "إظهار كتل حفظ"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
msgid "Show save comment"
msgstr "إظهار حفظ التعليقات"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
msgid "Show save icon"
msgstr "إظهار أيقونة الحفظ "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
msgid "Show save title"
msgstr "إظهارعنوان الحفظ "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"عرض عدد الإطارات في الثانية المقدمة كمقياس لسرعة المضاهاة.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr "إظهار رسالة المساعدة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show unknown"
msgstr "غير معروف"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"عرض إحصاءات مختلفة.\n"
"\n"
"إذا لم تكن متأكدا ترك هذا غير محددة."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr "ويموت جانبي"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
msgid "Simplified Chinese"
msgstr "Simplified Chinese"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299
msgid "Size"
msgstr "الحجم"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:655
msgid "Skip BIOS"
msgstr "تخطي البيوس"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503
msgid "Skip Dest. Alpha Pass"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
msgid "Skip EFB Access from CPU"
msgstr "Skip EFB Access from CPU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تخطي الوجهة في كثير من الألعاب لمختلف التأثيرات الرسومية.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:387
#: Source/Core/DolphinWX/Src/FrameTools.cpp:399
#, c-format
msgid "Slot %i"
msgstr "فتحة %i"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:659
msgid "Slot A"
msgstr "A خانة "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:660
msgid "Slot B"
msgstr "B خانة "
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "لقطة"
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
msgid "Software Renderer"
msgstr "Software Renderer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"تقديم البرامج هو أبطأ من استخدام الخلفيات الأخرى..\n"
"انها مفيدة فقط لأغراض التصحيح.\n"
"هل حقا تريد تمكين تقديم البرامج؟ إذا لم تكن متأكدا، اختر 'لا'.."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:622
msgid "Sound Settings"
msgstr "إعدادات الصوت"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr "غير صالحة %s خلفية الصوت."
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "فشل إنشاء المخزن المؤقت الصوت : %s"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "مجال"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
>>>>>>> Update from master branch.
msgid "Spanish"
msgstr "Spanish"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
msgid "Speaker Volume:"
msgstr "مكبر الصوت:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"إذا لم تكن متأكدا حدد 528*640 ."
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Specify a video backend"
msgstr "حدد الخلفية ملف فيديو"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Speed up Disc Transfer Rate"
msgstr "تسريع معدل نقل القرص"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr "مربع العصا"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:80
msgid "Standard Controller"
msgstr "وحدة تحكم القياسية"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "Start &NetPlay"
msgstr "بدء &اللعب عبر الشبكة"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
msgid "Start Re&cording"
msgstr "بدء التسجيل"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191
msgid "Start Recording"
msgstr "بدء التسجيل"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:300
msgid "State"
msgstr "الحالة"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177
msgid "State Saves"
msgstr "حفظ الحالة"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr "عصا"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
=======
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr "اغلق اللعبه"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Stretch to Window"
msgstr "امتداد لنافذة"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "داعب الأ وتار"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "طرح"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
#, c-format
msgid "Successfully exported file to %s"
msgstr "بنجاح تصدير الملف إلى %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
msgid "Successfully imported save files"
msgstr "استيرادها بنجاح حفظ الملفات"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732
msgid "System Language:"
msgstr "نظام اللغة :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
msgid "TAIWAN"
msgstr "تايوان"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:144
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
msgid "TAS Input"
msgstr "الإدخال"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "التبويب"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr "تقسيم الجدول"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "الجدول الأيسر"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "الجدول الأيمن"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
=======
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
>>>>>>> Update from master branch.
msgid "Take Screenshot"
msgstr "اخذ لقطه من الشاشه"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
msgid "TaruKonga (Bongos)"
<<<<<<< HEAD
msgstr ""
=======
msgstr "TaruKonga (Bongos)"
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr "اختبار"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
<<<<<<< HEAD
<<<<<<< HEAD
msgid "Texture"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455
msgid "Texture Cache"
<<<<<<< HEAD
msgstr ""
=======
#, fuzzy
=======
>>>>>>> Update Arabic and Japanese translations.
msgid "Texture"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455
msgid "Texture Cache"
<<<<<<< HEAD
msgstr "إزالة التخزين المؤقت"
>>>>>>> Update translation files for recent changes in the code.
=======
msgstr ""
>>>>>>> Update Arabic and Japanese translations.
=======
msgstr "Texture Cache"
>>>>>>> Update from master branch.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530
msgid "Texture Format Overlay"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:228
msgid "The WAD has been installed successfully"
msgstr " بنجاح wad وقد تم تركيب"
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "عنوان غير صالح"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr "تم إصلاح بنجاح الاختباري"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175
msgid "The chosen directory is already in the list"
msgstr "الدليل المختار هو بالفعل في قائمة"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1182
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1210
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1276
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"The file %s already exists.\n"
"هل ترغب في استبدالها?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"الملف %s تعذر فتح للكتابة. يرجى التحقق من إذا فتحت بالفعل من قبل برنامج آخر."
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "الملف %s بالفعل مفتوح، لن الملف غير عنوان مكتوب."
#: Source/Core/Core/Src/Boot/Boot.cpp:313
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "لا وجود له (%s) الملف الذي حددته"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr "يمكن أن يكون اسم لا يتم فارغا"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr "يمكن أن يكون اسم لا تحتوي على الأحرف '،'"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the second-fastest value from the right."
msgstr ""
"أكثر أمانا ضبط هذا، فإن على الأرجح أقل المضاهاة تكون مفقودة أي تحديثات "
"الملمس من ذاكرة الوصول العشوائي.\n"
"\n"
"إذا لم تكن متأكدا، استخدم القيمة الثانية الأسرع من الجهة اليمنى."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size"
msgstr "حفظ تحاول نسخة له حجم ملف غير صالح"
#: Source/Core/DolphinWX/Src/Main.cpp:353
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"لا يتم اعتماد اللغة المحددة من قبل النظام. يتراجع إلى النظام الافتراضية."
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "الملقم والعميل إصدارات لعب نت تتعارض"
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "الملقم ممتلئ"
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "أجاب الخادم : اللعبة قيد التشغيل حاليا"
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "بعث الملقم رسالة خطأ غير معروف"
#: Source/Core/Core/Src/CoreParameter.cpp:122
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "قيمة غير صالحة"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577
msgid "Theme"
msgstr "ثيم"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:602
msgid "Theme selection went wrong"
msgstr "اختيار ثيم خاظئ"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:467
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr "تجاوز هذه الإعدادات إعدادات دولفين الأساسية ."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr "هذه المحاكاة إعادة العمل لا تدعم تعديل الرموز التي اعادتها العمل نفسه."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:513
msgid "This could cause slow down in Wii Menu and some games."
msgstr "هذا يمكن أن يسبب بطء في القائمة لوى وبعض الألعاب."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
msgid ""
"This feature allows you to change the game's camera.\n"
"Hold the right mouse button and move the mouse to pan the camera around. "
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"هذه الميزة تسمح لك التحكم في الكاميرا داخل اللعبة.\n"
"\n"
"اضغط زر الفأرة الأيمن وتحريك الماوس لتحريك الكاميرا في جميع أنحاء. Hold "
"SHIFT and press one of the WASD keys to move the camera by a certain step "
"distance (SHIFT+0 to move faster and SHIFT+9 to move slower). SHIFT+R اضغط "
"لإعادة الكاميرا.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
"يستخدم هذا للسيطرة على سرعة اللعبة خنق الصوت.\n"
"يؤدي تعطيل هذا غير عادية يمكن أن يسبب سرعة اللعبة ، مثل سريع جدا.\n"
"لكن في بعض الأحيان يمكن أن يسبب تمكين هذا الضجيج المستمر.\n"
"\n"
"اختصار <TAB>: اضغط باستمرار على الفور لتعطيل الخنق في لوحة المفاتيح."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
msgid "This is used to play music tracks, like BGM."
msgstr " BGM هذا وتستخدم لتشغيل مسارات الموسيقى ، مثل."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
msgid "This will let you Manually Edit the INI config file"
msgstr "هذا تسمح لك التعديل اليدوي رسائل كتبها هذا المؤلف ملف التكوين"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "بداية"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Tilt"
msgstr "إمالة"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:292
msgid "Title"
msgstr "العنوان"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
msgid "To"
msgstr "إلى"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
msgid "Toggle All Log Types"
msgstr "تبديل جميع أنواع السجل"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
=======
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
>>>>>>> Update from master branch.
msgid "Toggle Fullscreen"
msgstr "اللعب بالشاشة كاملة"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:274
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:274
>>>>>>> Update from master branch.
msgid "Top"
msgstr "أعلى"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
msgid "Traditional Chinese"
msgstr "Traditional Chinese"
#: Source/Core/Core/Src/Boot/Boot.cpp:407
msgid "Tried to load an unknown file type."
msgstr "حاول تحميل نوع ملف غير معروف."
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
msgid "Triggers"
msgstr "Triggers"
#: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115
msgid "Trying to read from invalid SYSCONF"
msgstr "محاولة قراءة من SYSCONF غير صالحة"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
msgid "Turkish"
msgstr "Turkish"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr "القرص الدوار"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr "نوع"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr "UDP منفذ :"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
msgid "UDP Wiimote"
msgstr "UDP Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
msgid "UNKNOWN"
msgstr "غير معروف"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "USA"
msgstr "امريكا"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"غير قادر على إنشاء التصحيح من قيم المعينة.\n"
"الدخول غير معدل."
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"هل ترغب في تجاهل هذا الخط ، ومواصلة تحليل?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:404
#, c-format
msgid "Undefined %i"
msgstr "غير محدود %i"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
msgid "Undo Load State"
msgstr "التراجع عن تحميل الحالة"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Unknown"
msgstr "غير معروف"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr "تلقى رسالة مجهولة مع معرف : %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
<<<<<<< HEAD
<<<<<<< HEAD
=======
#: Source/Core/Core/Src/HW/Memmap.cpp:633
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
msgstr ""
"مؤشر غير معروف %#08x\n"
"مواصلة?"
>>>>>>> Update translation files for recent changes in the code.
=======
>>>>>>> Update from master branch.
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
msgid "Up"
msgstr "أعلى"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "التحديث"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr "ويموت مستقيم"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:717
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "(PAL60) استخدم وضع "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
msgid "Use Fullscreen"
msgstr "استخدام شاشة كاملة"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:574
msgid "Use Hex"
msgstr "استخدام الهيكس"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:583
msgid "Use Panic Handlers"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"استخدام خيوط متعددة لفك ترميز القوام.\n"
"قد يؤدي إلى تسريع وخاصة على وحدات المعالجة المركزية مع أكثر من اثنين من "
"النوى.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:127
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"عادة اذا فشل تجميع تظليل، ويتم عرض رسالة الخطأ.\n"
"ومع ذلك، يمكن للمرء أن تخطي بالنوافذ للسماح اللعبة توقف الخطوط عن طريق فحص "
"هذا الخيار.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:551
msgid "Utility"
msgstr "فائدة"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
msgid "V-Sync"
msgstr "تحديد أقصى معدل الاطار"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209
msgid "Value"
msgstr "القيمة"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr "القيمة:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:571
msgid "Value: "
msgstr "القيمة:"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
msgid "Video"
msgstr "فديو"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484
msgid "Virtual"
msgstr "الظاهري"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:629
msgid "Volume"
msgstr "الصوت"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:496
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:525
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:546
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "خطأ في إنشاء wad: فشل التثبيت %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"انتظر الفراغات الرأسية من أجل الحد من تمزق.\n"
"انخفاض أداء المضاهاة بسرعة أقل من الكمال .\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/Common/Src/MsgHandler.cpp:67
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
msgid "Warning"
msgstr "التنبيه"
#: Source/Core/Core/Src/Boot/Boot.cpp:272
msgid "Warning - starting DOL in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:322
msgid "Warning - starting ELF in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:217
msgid "Warning - starting ISO in wrong console mode!"
msgstr "تحذير -- ايزو ابتداء من الخطأ وضع وحدة التحكم!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"تحذير! ينصح احتياطية لجميع الملفات في المجلد:\n"
"%s\n"
"هل ترغب في الاستمرار?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"تحذير : هذا سوف يحفظ أي الكتابة فوق التي هي موجودة في مجلد:\n"
"%s\n"
"ولها نفس اسم الملف على بطاقة ذاكرة الخاصة بك\n"
"تستمر?"
<<<<<<< HEAD
#: Source/Core/Core/Src/Movie.cpp:629
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:646
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:655
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
=======
>>>>>>> Update Arabic and Japanese translations.
#: Source/Core/Core/Src/Movie.cpp:629
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:646
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:655
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
msgid "Widescreen Hack"
msgstr "شاشة واسعة هاك"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr "عرض"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533
msgid "Wii"
msgstr "الوي"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:368
msgid "Wii Console"
msgstr "جهاز الوي"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:784
msgid "Wii NAND Root:"
msgstr "Wii NAND Root:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:204
msgid "Wii Save Import"
msgstr "استيراد حفظ الوي"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1326
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1310
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1326
>>>>>>> Update from master branch.
msgid "Wii save files (*.bin)|*.bin"
msgstr "ملفات حفظ الوي (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: لا يمكن القراءة من الملف"
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote"
msgstr "تحكم الوي"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
#, c-format
msgid "Wiimote %i"
msgstr "ويموت %i"
#: Source/Core/DolphinWX/Src/Frame.cpp:162
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"ويموت %i تم قطع الاتصال من قبل النظام.\n"
"ربما هذه اللعبة لا تدعم متعددة ييموت,\n"
"أو ربما هو بسبب الخمول وقت مستقطع أو لسبب آخر.\n"
"هل تريد إعادة الاتصال على الفور?"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/Main.cpp:598
=======
#: Source/Core/DolphinWX/Src/Main.cpp:599
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/Main.cpp:598
>>>>>>> Update from master branch.
msgid "Wiimote Connected"
msgstr "ويموت متصل"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
msgid "Wiimote Motor"
msgstr "محرك ويموت"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote settings"
msgstr "إعدادات ويموت"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57
msgid "Wiimotes"
msgstr "تحكم الوي"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "نوافذ اليسار"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "نوافذ القائمة"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "نوافذ اليمين"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
msgid "Word Wrap"
msgstr "كلمة ختامية"
<<<<<<< HEAD
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1380
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1282
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1364
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1327
>>>>>>> Update translation files for recent changes in the code.
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1380
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1282
>>>>>>> Update from master branch.
msgid "Working..."
msgstr "العمل"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr "الكتابة إلى وحدة التحكم"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr "الكتابة على الملف"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
msgid "Write to Window"
msgstr "الكتابة إلى نافذة"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "أصفر"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
msgid ""
"You are using free dsp roms made by Dolphin Team.\n"
"Only Zelda ucode games will work correctly with them.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr "لا يمكنك إغلاق أجزاء الصفحات التي فيها."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr "عليك اختيار لعبة!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:604
msgid "You must enter a name!"
msgstr "يجب إدخال اسم!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "يجب إدخال صالح العشري، أو الست عشرية قيمة ثماني."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr "يجب إدخال اسم الملف صالح."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:881
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "يجب إعادة تشغيل دولفين من أجل التغيير نافذ المفعول."
#: Source/Core/Core/Src/CoreParameter.cpp:177
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"Your SYSCONF file is the wrong size.\n"
"يجب أن يكون 0x%04x (but is 0x%04llx)\n"
"هل تريد إنشاء واحدة جديدة?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid "ZTP hack"
msgstr "ZTP هاك"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr "[انتظار]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[معطل]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr "[مخصص]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[تجريبية]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[تجريبية]\n"
"يسرع قليلا من المضاهاة عرض قوائم التخزين المؤقت.\n"
"يسبب ربما على الرغم من اخطاء.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
msgid "^ ADD"
msgstr "^أضف "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:760
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr "فشل في قراءة عنوان"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "failed to read data from file: %s"
msgstr "فشل في قراءة البيانات من ملف: %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
msgid "failed to read header"
msgstr "فشل في قراءة عنوان"
#: Source/Core/Core/Src/HW/Memmap.cpp:495
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: قراءة شفرة تشغيل من %x. الرجاء التقرير."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr "ليس حفظ الوي أو قراءة فشلة لحجم عنوان الملف %x"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
msgid "s"
msgstr "s"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443
#, c-format
msgid "unknown cmd 0x%08x"
msgstr "أمر غير معروف 0x%08x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1062
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute returned -1 on application run!"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr "zFar تصحيح: "
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr "zNear تصحيح: "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
msgid "| OR"
msgstr "أو"
#, fuzzy
#~ msgid "%d %%"
#~ msgstr "%d هرتز"
#, fuzzy
#~ msgid "&Frame Stepping"
#~ msgstr "تخطي الإطار "
#~ msgid "(Default)"
#~ msgstr "(افتراضي)"
#~ msgid "32,000 Hz"
#~ msgstr "32,000 Hz"
#~ msgid "32-bit platforms do not support fastmem yet. Report this bug."
#~ msgstr ""
#~ "La plataformas de 32-bit no soportan fastmem todavía. Reportar este bug."
#~ msgid "3D Vision (Requires Fullscreen)"
#~ msgstr "رؤية ثلاثي الابعاد يتطلب ملء الشاشة"
#~ msgid "48,000 Hz"
#~ msgstr "48,000 Hz"
#~ msgid "< as Default Profile >"
#~ msgstr "< الوضع الافتراضي >"
<<<<<<< HEAD
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=======
>>>>>>> Update Arabic and Japanese translations.
#, fuzzy
#~ msgid "AOSound"
#~ msgstr "&الصوت"
<<<<<<< HEAD
=======
>>>>>>> Update translation files for recent changes in the code.
=======
>>>>>>> Update Arabic and Japanese translations.
#~ msgid "Accurate Texture Cache"
#~ msgstr "دقة المظهر السطحي المؤقت"
#, fuzzy
#~ msgid "Adjust window size"
#~ msgstr "ضبط حجم النافذة تلقائي "
#~ msgid ""
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
#~ "Hunter Tri),\n"
#~ "but enabling this option can also have a huge negative impact on "
#~ "performance if the game uses this functionality heavily."
#~ msgstr ""
#~ "Permite a la CPU leer o escribir al EFB (búfer de renderizado)\n"
#~ "Esto es necesario para ciertas funciones de jugabilidad (p. ej., el "
#~ "cursor en forma de estrella en Super Mario Galaxy), y también para "
#~ "ciertos efectos visuales (p. ej., Monster Hunter Tri),\n"
#~ "pero habilitar esta opción puede tener un impacto muy negativo en el "
#~ "rendimiento si el juego usa esta funcionalidad en gran medida."
#~ msgid "Alternate RFI"
#~ msgstr "RFI Alternativo"
#~ msgid "Auto [recommended]"
#~ msgstr "الموصى بها تلقائي"
#~ msgid ""
#~ "Auto size the window to match the game's output resolution adjusted by "
#~ "the EFB scale.\n"
#~ "It is best to set the aspect ratio to stretch when using this."
#~ msgstr ""
#~ "Auto size the window to match the game's output resolution adjusted by "
#~ "the EFB scale.\n"
#~ "ومن الأفضل ل تعيين نسبة العرض إلى الارتفاع لتمتد عند استخدامه."
<<<<<<< HEAD
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=======
>>>>>>> Update Arabic and Japanese translations.
#~ msgid "Bad gameini filename"
#~ msgstr "Nombre de archivo gameini incorrecto"
#~ msgid "Bleach Versus Crusade"
#~ msgstr "Bleach Versus Crusade"
#~ msgid ""
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
#~ "vertex.\n"
#~ "This is the more accurate behavior but reduces performance."
#~ msgstr ""
#~ "Calcula la iluminación de los gráficos 3D en una base por cada píxel, en "
#~ "vez de por cada vértice.\n"
#~ "Es el resultado más preciso, pero reduce el rendimiento."
#~ msgid "Can't find plugin %s"
#~ msgstr "No se puede encontrar el plugin %s"
#~ msgid "Can't init DSP Plugin"
#~ msgstr "No se puede iniciar el Plugin DSP"
#~ msgid "Can't init Video Plugin"
#~ msgstr "No se puede iniciar el Plugin de Vídeo"
#~ msgid "Can't open %s, it has a missing function"
#~ msgstr "No se puede abrir %s, no tiene una función"
<<<<<<< HEAD
<<<<<<< HEAD
#~ msgid "Cannot record movies in read-only mode."
#~ msgstr "لا يمكن تسجيل الأفلام في وضع للقراءة فقط."
=======
>>>>>>> Update Arabic and Japanese translations.
=======
#~ msgid "Cannot record movies in read-only mode."
#~ msgstr "لا يمكن تسجيل الأفلام في وضع للقراءة فقط."
>>>>>>> Update from master branch.
#, fuzzy
#~ msgid "Config..."
#~ msgstr "إعدادات"
<<<<<<< HEAD
=======
>>>>>>> Update translation files for recent changes in the code.
=======
>>>>>>> Update Arabic and Japanese translations.
#~ msgid "Configuration profile"
#~ msgstr "التكوين الشخصي"
#~ msgid "Configuration profile:"
#~ msgstr "التكوين الشخصي:"
#, fuzzy
#~ msgid "Connected"
#~ msgstr "اتصال"
#~ msgid "Connected to %i Wiimotes"
#~ msgstr "ويموت متصل %i"
#~ msgid "Copy"
#~ msgstr "نسخ"
#~ msgid "Could not copy %s to %s"
#~ msgstr "لا يمكن نسخ %s to %s"
#, fuzzy
#~ msgid "Could not get info about plugin %s"
#~ msgstr "لا يمكن إنشاء %s"
#~ msgid "DList Cache"
#~ msgstr "Caché DList"
#, fuzzy
#~ msgid "DSound"
#~ msgstr "&الصوت"
#~ msgid "Danish"
#~ msgstr "Danish"
#~ msgid "Disable Wiimote Speaker"
#~ msgstr "تعطيل سماعات ويموت"
#~ msgid ""
#~ "Disable texturing.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "تعطيل التركيب.\n"
#~ "وهذا مفيد فقط لأغراض التصحيح."
#~ msgid ""
#~ "Disables an alpha-setting pass.\n"
#~ "Breaks certain effects but might help performance."
#~ msgstr ""
#~ "Deshabilita el pase de la configuración de Alpha.\n"
#~ "Quiebra ciertos efectos, pero puede ayudar al rendimiento."
#~ msgid "Distance Alpha Pass"
#~ msgstr "Pase de Alpha de distancia"
#~ msgid "Dolphin DSP-HLE Plugin"
#~ msgstr "Plugin DSP-HLE de Dolphin"
#~ msgid "Dolphin DSP-HLE Plugin Settings"
#~ msgstr "Configuración de Plugin Dolphin DSP-HLE"
#~ msgid "Dolphin DSP-LLE Plugin"
#~ msgstr "Plugin DSP-LLE de Dolphin"
#~ msgid "Dolphin DSP-LLE Plugin Settings"
#~ msgstr "Configuración de Plugin Dolphin DSP-LLE"
#~ msgid "Dolphin Direct3D11"
#~ msgstr "Dolphin Direct3D11"
#~ msgid "Dolphin Direct3D9"
#~ msgstr "Dolphin Direct3D9"
#, fuzzy
#~ msgid "Dolphin OpenGL"
#~ msgstr "دولفين"
#~ msgid ""
#~ "Dolphin has not been configured with an install location,\n"
#~ "Keep Dolphin portable?"
#~ msgstr ""
#~ "لم يتم تكوينها مع دولفين للمكان تثبيت,\n"
#~ "دولفين للإبقاء المحمولة?"
#~ msgid "EFB"
#~ msgstr "EFB"
#~ msgid ""
#~ "Emulate frame buffer copies directly to textures.\n"
#~ "This is not so accurate, but it's good enough for the way many games use "
#~ "framebuffer copies."
#~ msgstr ""
#~ "Emula las copias del framebúfer directamente a las texturas.\n"
#~ "Esto no es muy preciso, pero es suficiente para la forma en que varios "
#~ "juegos usan copias del framebúfer."
#~ msgid "Emulator Display Settings"
#~ msgstr "إعدادات العرض "
#~ msgid "Enable CPU Access"
#~ msgstr "CPU Access تمكين"
<<<<<<< HEAD
<<<<<<< HEAD
=======
>>>>>>> Update Arabic and Japanese translations.
#~ msgid "Enable Copy to EFB"
#~ msgstr "Habilitar Copiado al EFB"
#, fuzzy
#~ msgid "Enable EFB To Texture"
#~ msgstr "Texturesتعطيل "
#, fuzzy
#~ msgid "Enable HLE Audio"
#~ msgstr "Enable Audio Throttle"
#, fuzzy
#~ msgid "Enable JIT Dynarec"
#~ msgstr "تمكين صفحات"
<<<<<<< HEAD
=======
>>>>>>> Update translation files for recent changes in the code.
=======
>>>>>>> Update Arabic and Japanese translations.
#~ msgid "Enable OpenCL"
#~ msgstr "OpenCL تمكين "
#~ msgid "Enable Screen Saver (burn-in reduction)"
#~ msgstr "تمكين شاشة التوقف"
<<<<<<< HEAD
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=======
>>>>>>> Update Arabic and Japanese translations.
#, fuzzy
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr "تغيير هذه ليس لها أي أثر في حين أن المحاكي قيد التشغيل!"
#~ msgid ""
#~ "Enables emulation of Embedded Frame Buffer copies, if the game uses "
#~ "them.\n"
#~ "Games often need this for post-processing or other things, but if you can "
#~ "live without it, you can sometimes get a big speedup."
#~ msgstr ""
#~ "Habilitar emulación de copias EFB, si el juego las usa.\n"
#~ "Los juegos comunmente necesita esto para el post-procesado u otras cosas, "
#~ "pero si puedes lidiar sin el, puedes tener a veces una gran mejora de "
#~ "rendimiento."
#~ msgid ""
#~ "Enables reinterpreting the data inside the EFB when the pixel format "
#~ "changes.\n"
#~ "Some games depend on this function for certain effects, so enable it if "
#~ "you're having glitches.\n"
#~ "Depending on how the game uses this function, the speed hits caused by "
#~ "this option range from none to critical."
#~ msgstr ""
#~ "Habilita la reinterpretación de los datos dentro del EFB cuando el "
#~ "formato de píxeles cambia.\n"
#~ "Algunos juegos dependen de esta función para ciertos efectos, así que "
#~ "habilitalo si tienes errores gráficos.\n"
#~ "Dependiendo de cómo el juego use esta función, la influencia en el "
#~ "rendimiento por esta opción varían desde nada, hasta crítico."
#~ msgid "Error allocating buffer"
#~ msgstr "Error al asignar el búfer"
#~ msgid "Error loading %s: can't read info"
#~ msgstr "Error al cargar %s: no se puede leer la información"
#~ msgid ""
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
#~ msgstr ""
#~ "Error al cargar el plugin %s: no se puede encontrar el archivo. Por "
#~ "favor, reseleccione sus plugins."
#~ msgid "Error opening file %s for recording"
#~ msgstr "Error al abrir el archivo %s para grabación."
#~ msgid ""
#~ "Failed to load DSP ROM:\n"
#~ "%s\n"
#~ "This file is required to use DSP LLE"
#~ msgstr ""
#~ "Fallo al cargar DSP ROM:\n"
#~ "%s\n"
#~ "Este fichero es necesario para usar DSP LLE"
#, fuzzy
#~ msgid "Failed to load DSP ROM: %s"
#~ msgstr "اللعبه لاتوجد في قاعده البيانات."
#~ msgid ""
#~ "Faster variants look at fewer pixels and thus have more potential for "
#~ "errors.\n"
#~ "Slower variants look at more pixels and thus are safer."
#~ msgstr ""
#~ "Las variantes rápidas buscan en menos pixeles, y por lo tanto tienen más "
#~ "posibilidad de errores.\n"
#~ "Las variantes lentas buscan por más pixeles, y por lo tanto son más "
#~ "seguras."
#~ msgid "Force Bi/Trilinear Filtering"
#~ msgstr "Forzar Filtro Bi/Tri-linear"
<<<<<<< HEAD
=======
>>>>>>> Update translation files for recent changes in the code.
=======
>>>>>>> Update Arabic and Japanese translations.
#~ msgid "Fractional"
#~ msgstr "جزئي"
#~ msgid ""
#~ "Fully emulate embedded frame buffer copies.\n"
#~ "This is more accurate than EFB Copy to Texture, and some games need this "
#~ "to work properly, but it can also be very slow."
#~ msgstr ""
#~ "تماما محاكاة جزءا لا يتجزأ من نسخ الإطار عازلة.\n"
#~ "هذا هو أكثر دقة من الصادرات للنسخ إلى الملمس ، وبعض الألعاب تحتاج إلى هذا "
#~ "للعمل بشكل صحيح، ولكنها يمكن أيضا أن تكون بطيئة جدا."
#~ msgid "GFX Config"
#~ msgstr "اعداد الصوره"
#, fuzzy
#~ msgid "Graphics Plugin"
#~ msgstr "الرسومات"
#~ msgid "Hide Shader Errors"
#~ msgstr "إخفاء أخطاء شادر "
#~ msgid ""
#~ "Hide the cursor when it is over the rendering window and the rendering "
#~ "window has focus."
#~ msgstr "إخفاء المؤشر عندما يكون أكثر من نافذة وتقديم إطار جعل لديه التركيز."
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "Si un juego se tilda, y anda sólamente en el Intérprete, o Dolphin tiene "
#~ "errores, esta opción puede arreglar el juego."
#~ msgid "Input Source"
#~ msgstr "مدخلات المصدر"
#~ msgid "Install directory could not be saved"
#~ msgstr "لا يمكن تثبيت الدليل يتم حفظها"
#~ msgid "Installing WAD to Wii Menu..."
#~ msgstr "إلى القائمة الويwadتثبيت"
#~ msgid "Integral [recommended]"
#~ msgstr "الموصى بها . متكاملة"
#, fuzzy
#~ msgid ""
#~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
#~ "Try verifying the state again"
#~ msgstr ""
#~ "Internal LZO Error - decompression failed (%d) (%li, %li) \n"
#~ "حاول تحميل الحالة مرة أخرى"
#~ msgid ""
#~ "Keeps track of textures based on looking at the actual pixels in the "
#~ "texture.\n"
#~ "Can cause slowdown, but some games need this option enabled to work "
#~ "properly."
#~ msgstr ""
#~ "Mantiene un control en las texturas basado en mirar los pixeles actuales "
#~ "en estas.\n"
#~ "Puede provocar peor rendimiento, pero algunos juegos necesitan esta "
#~ "opción para funcionar adecuadamente."
#, fuzzy
#~ msgid "Load Script..."
#~ msgstr "تحميل حالة"
#~ msgid ""
#~ "Loads native mipmaps instead of generating them.\n"
#~ "Loading native mipmaps is the more accurate behavior, but might also "
#~ "decrease performance (your mileage might vary though)."
#~ msgstr ""
#~ "Cargar mipmaps nativos en vez de generarlos.\n"
#~ "Cargar los mipmaps nativos es la emulación mas precisa, pero puede "
#~ "empeorar el rendimiento(los resultados pueden variar)."
#, fuzzy
#~ msgid "Lua Script Console"
#~ msgstr "الكتابة إلى وحدة التحكم"
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid "Mixer: Unsupported sample rate."
#~ msgstr "Mezclador: Frecuencia de sonido no soportada."
#, fuzzy
#~ msgid ""
#~ "Modify textures to show the format they're using.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "تعطيل التركيب.\n"
#~ "وهذا مفيد فقط لأغراض التصحيح."
#, fuzzy
#~ msgid "New &Lua Console"
#~ msgstr "اظهار &لوحة المراقبة"
#~ msgid "Normal"
#~ msgstr "عادي"
#~ msgid "OK"
#~ msgstr "موافق"
#, fuzzy
#~ msgid "OpenAL"
#~ msgstr "فتح"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "فتح"
#, fuzzy
#~ msgid "Plugins"
#~ msgstr "Polish"
#~ msgid ""
#~ "Portable Setting could not be saved\n"
#~ " Are you running Dolphin from read only media or from a directory that "
#~ "dolphin is not located in?"
#~ msgstr ""
#~ "لا يمكن أن يتم حفظ إعداد المحمولة\n"
#~ " هل يتم تشغل دولفين من قراءة فقط وسائل الاعلام أو من الدليل الذي لا يقع "
#~ "في دولفين?"
#~ msgid "Projection Stats"
#~ msgstr "العرض الإحصائيات"
#~ msgid "Relaunch Dolphin from the install directory and save from there"
#~ msgstr "استئناف دولفين من الدليل تثبيت وحفظ من هناك"
#~ msgid "Render to main window."
#~ msgstr "تقدم إلى الشاشة الرئيسية"
#~ msgid "Rendering"
#~ msgstr "تقديم"
#~ msgid "Required for using the Japanese ROM font."
#~ msgstr "اللازمة لاستعمال الخط القرص اليابانية."
<<<<<<< HEAD
<<<<<<< HEAD
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>>>>>>> Update Arabic and Japanese translations.
#, fuzzy
#~ msgid "Run"
#~ msgstr "Enter"
#~ msgid "Running script...\n"
#~ msgstr "Ejecutando script...\n"
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#~ msgid "Scale:"
#~ msgstr "النطاق :"
#~ msgid "Select resolution for fullscreen mode"
#~ msgstr "اختر وضوح لوضع ملء الشاشة"
#~ msgid ""
#~ "Select the System Menu wad extracted from the update partition of a disc"
#~ msgstr ""
#~ "Selecciona el Menú de sistema wad extraído de la partición de "
#~ "actualización de un disco"
#, fuzzy
#~ msgid "Select the script to load"
#~ msgstr "حدد حالة التحميل"
#~ msgid ""
#~ "Selects which game should be affected by the configuration changes done "
#~ "in this dialog.\n"
#~ "The (Default) profile affects the standard settings used for every game."
#~ msgstr ""
#~ "Seleccionar qué juego debería verse afectado por los cambios de estas "
#~ "configuraciones.\n"
#~ "El perfil predeterminado afecta a la configuración estándar de cada juego."
#~ msgid "Set All to Default"
#~ msgstr "كل مجموعة لافتراضي"
#~ msgid ""
#~ "Set install location to:\n"
#~ " %s ?"
#~ msgstr ""
#~ "تثبيت موقع لمجموعة:\n"
#~ " %s ?"
#, fuzzy
#~ msgid ""
#~ "Show projection statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "عرض إحصاءات مختلفة.\n"
#~ "وهذا مفيد فقط لأغراض التصحيح."
#, fuzzy
#~ msgid "Show save banner"
#~ msgstr "إظهار أيقونة الحفظ "
#~ msgid "Show the number of frames rendered per second."
#~ msgstr "إظهار عدد الإطارات المقدمة في الثانية الواحدة"
#~ msgid ""
#~ "Show various statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "عرض إحصاءات مختلفة.\n"
#~ "وهذا مفيد فقط لأغراض التصحيح."
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#~ msgid "Skies of Arcadia"
#~ msgstr "Skies of Arcadia"
#, fuzzy
#~ msgid "Slot"
#~ msgstr "A خانة "
#~ msgid "Sonic and the Black Knight"
#~ msgstr "Sonic and the Black Knight"
#~ msgid ""
#~ "Specifies the resolution used to render at. A high resolution will "
#~ "improve visual quality but is also quite heavy on performance and might "
#~ "cause glitches in certain games.\n"
#~ "Fractional: Uses your display resolution directly instead of the native "
#~ "resolution. The quality scales with your display/window size, as does the "
#~ "performance impact.\n"
#~ "Integral: This is like Fractional, but rounds up to an integer multiple "
#~ "of the native resolution. Should give a more accurate look but is usually "
#~ "slower.\n"
#~ "The other options are fixed resolutions for choosing a visual quality "
#~ "independent of your display size."
#~ msgstr ""
#~ "Especifica la resolución a la que se renderizará. Una alta resolución "
#~ "puede mejorar la calidad visual, pero puede empeorar el rendimiento "
#~ "gravemente, y puede causar errores en ciertos juegos.\n"
#~ "Fraccional: Utiliza la resolución del Display directamente en vez de la "
#~ "resolución nativa. La calidad es escalada con tu tamaño de la ventana/"
#~ "display, tal como el impacto al rendimiento.\n"
#~ "Integral: Es como Fraccional, pero es redondeada a entero múltiplo de la "
#~ "resolución nativa. Debería dar una vista mas precisa, pero es mas lento "
#~ "normalmente.\n"
#~ "Las otras opciones son resoluciones fijas para elegir una calidad visual "
#~ "independiente del tamaño del Display."
#, fuzzy
#~ msgid "Specify an audio plugin"
#~ msgstr "حدد الخلفية ملف فيديو"
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#~ msgid "Start Renderer in Fullscreen"
#~ msgstr "بدء في كمال ملء الشاشة"
#~ msgid "Start the rendering window in fullscreen mode."
#~ msgstr "بدء التقديم في إطار وضع ملء الشاشة."
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#~ msgid "The file "
#~ msgstr "El archivo "
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr "Esto es usado comunmente para reproducir voces y efectos de sonido."
#, fuzzy
#~ msgid "Trying to load unsupported type %d"
#~ msgstr "حاول تحميل نوع ملف غير معروف."
#~ msgid "Type %d config not supported in plugin %s"
#~ msgstr "Configuración de tipo %d no soportado en el plugin %s"
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#~ msgid ""
#~ "Unknown pointer %#08x\n"
#~ "Continue?"
#~ msgstr ""
#~ "مؤشر غير معروف %#08x\n"
#~ "مواصلة?"
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#~ msgid "Use FPS For Limiting"
#~ msgstr "لحد عدد الاطارات"
#~ msgid "Use XFB"
#~ msgstr "Usar XFB"
#~ msgid "Uses multiple threads to decode the textures in the game."
#~ msgstr "Usar múltiples hilos para descodifcar texturas en los juegos"
#~ msgid ""
#~ "Uses the high-resolution render buffer for EFB copies instead of scaling "
#~ "them down to native resolution.\n"
#~ "Vastly improves visual quality in games which use EFB copies but might "
#~ "cause glitches in some games."
#~ msgstr ""
#~ "Usa un búfer de alta resolución para las copias de EFB en vez de "
#~ "reducirlas a la resolución nativa.\n"
#~ "Mejora en gran manera la calidad visual en juegos que usan copias de EFB, "
#~ "pero puede causar errores gráficos en algunos juegos."
#~ msgid "Video Backend:"
#~ msgstr "خلفية الفيديو :"
#~ msgid ""
#~ "Wait for vertical blanks.\n"
#~ "Reduces tearing but might also decrease performance"
#~ msgstr ""
#~ "انتظر الفراغات الرأسية.\n"
#~ "ولكن قد يقلل من تمزق أيضا انخفاض الأداء"
#~ msgid ""
#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
#~ "texture, which is a very time-consuming task.\n"
#~ "With this option enabled, we'll skip decoding a texture if it didn't "
#~ "change.\n"
#~ "This results in a nice speedup, but possibly causes glitches.\n"
#~ "If you have any problems with this option enabled you should either try "
#~ "increasing the safety of the texture cache or disable this option.\n"
#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
#~ msgstr ""
#~ "Cuando se usa EFB a RAM comunmente necesitamos decodificar los datos de "
#~ "la RAM a una textura VRAM, lo que es una tarea larga.\n"
#~ "Con esta opción habilitada, se salteará decodificarla si no ha cambiado.\n"
#~ "Esto resulta en una buena mejora de rendimiento, pero probablemente cause "
#~ "errores.\n"
#~ "Si tienes cualquier problema con esta opción habilitada, deberías probar "
#~ "incrementar la seguridad del Caché de textura, o deshabilitar esta "
#~ "opción.\n"
#~ "(NOTA: Mientras mas seguro el caché, menor será la mejora de rendimiento; "
#~ "el caché de textura preciso em \"seguro\" puede ser mas lento!)"
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "ويموت %i"
#~ msgid "Wiimote Settings"
#~ msgstr "إعدادات ويموت"
#~ msgid "Will enable progressive scan option if supported by software."
#~ msgstr "ستمكن المسح التدريجي خيار في حالة دعم بواسطة البرامج."
#~ msgid "Window Size:"
#~ msgstr "حجم النافذة :"
#~ msgid "Window height for windowed mode"
#~ msgstr "نافذة الطول لوضع إطارات"
#~ msgid "Window width for windowed mode"
#~ msgstr "نافذة عرض لوضع إطارات"
#~ msgid "XFB"
#~ msgstr "XFB"
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "Hack de bloom Zelda Twilight Princess"