dolphin/Source/Core
Jordan Woyak d5df56c677 ControllerInterface: Make CoalesceExpression not set the inactive child's value (rumble) to 0. This caused rumble to not enable when a control expression was both a valid "bareword" and "complex" expression. 2018-12-22 11:17:05 -06:00
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AudioCommon Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
Common Common/GLContext: Make member functions const qualified where applicable 2018-12-14 11:02:26 -05:00
Core ResetRumble on emu pause/stop regardless of presence of DInput/Xinput as that's not relevant. All the backends would like to stop rumbling. 2018-12-22 07:31:36 -06:00
DiscIO Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
DolphinNoGUI CMake: Fix DolphinNoGUI build 2018-10-24 14:50:23 +10:00
DolphinQt Reduce input mapping detection time to 3 seconds because 5 seconds was ridciculously long and output (rumble) testing time to 2 seconds because 5 seconds was annoyingly long. 2018-12-22 10:58:34 -06:00
InputCommon ControllerInterface: Make CoalesceExpression not set the inactive child's value (rumble) to 0. This caused rumble to not enable when a control expression was both a valid "bareword" and "complex" expression. 2018-12-22 11:17:05 -06:00
UICommon Merge pull request #7499 from JosJuice/purge-game-list-cache 2018-10-28 17:00:04 +01:00
Updater Updater/UI: ITaskbarlist3 handling improvements. 2018-11-22 02:46:36 +01:00
VideoBackends Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
VideoCommon Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
CMakeLists.txt Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00