405 lines
11 KiB
C++
405 lines
11 KiB
C++
// Copyright (C) 2003-2009 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#include <windows.h>
|
|
|
|
#include <wx/wx.h>
|
|
#include <wx/filepicker.h>
|
|
#include <wx/notebook.h>
|
|
#include <wx/dialog.h>
|
|
#include <wx/aboutdlg.h>
|
|
|
|
#include "../VideoConfig.h"
|
|
#include "main.h"
|
|
#include "Win32.h"
|
|
|
|
#include "StringUtil.h"
|
|
|
|
|
|
HINSTANCE g_hInstance;
|
|
|
|
#if defined(HAVE_WX) && HAVE_WX
|
|
class wxDLLApp : public wxApp
|
|
{
|
|
bool OnInit()
|
|
{
|
|
return true;
|
|
}
|
|
};
|
|
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
|
|
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
|
|
#endif
|
|
// ------------------
|
|
|
|
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
|
|
DWORD dwReason, // reason called
|
|
LPVOID lpvReserved) // reserved
|
|
{
|
|
switch (dwReason)
|
|
{
|
|
case DLL_PROCESS_ATTACH:
|
|
{
|
|
#if defined(HAVE_WX) && HAVE_WX
|
|
// Use wxInitialize() if you don't want GUI instead of the following 12 lines
|
|
wxSetInstance((HINSTANCE)hinstDLL);
|
|
int argc = 0;
|
|
char **argv = NULL;
|
|
wxEntryStart(argc, argv);
|
|
if (!wxTheApp || !wxTheApp->CallOnInit())
|
|
return FALSE;
|
|
#endif
|
|
}
|
|
break;
|
|
|
|
case DLL_PROCESS_DETACH:
|
|
#if defined(HAVE_WX) && HAVE_WX
|
|
wxEntryCleanup();
|
|
#endif
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
g_hInstance = hinstDLL;
|
|
return TRUE;
|
|
}
|
|
|
|
// ----------------------
|
|
// The rendering window
|
|
// ----------------------
|
|
namespace EmuWindow
|
|
{
|
|
|
|
HWND m_hWnd = NULL; // The new window that is created here
|
|
HWND m_hParent = NULL;
|
|
HWND m_hMain = NULL; // The main CPanel
|
|
|
|
HINSTANCE m_hInstance = NULL;
|
|
WNDCLASSEX wndClass;
|
|
const TCHAR m_szClassName[] = _T("DolphinEmuWnd");
|
|
int g_winstyle;
|
|
|
|
// ------------------------------------------
|
|
/* Invisible cursor option. In the lack of a predefined IDC_BLANK we make
|
|
an empty transparent cursor */
|
|
// ------------------
|
|
HCURSOR hCursor = NULL, hCursorBlank = NULL;
|
|
void CreateCursors(HINSTANCE hInstance)
|
|
{
|
|
BYTE ANDmaskCursor[] = { 0xff };
|
|
BYTE XORmaskCursor[] = { 0x00 };
|
|
hCursorBlank = CreateCursor(hInstance, 0,0, 1,1, ANDmaskCursor,XORmaskCursor);
|
|
|
|
hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
}
|
|
|
|
HWND GetWnd()
|
|
{
|
|
return m_hWnd;
|
|
}
|
|
|
|
HWND GetParentWnd()
|
|
{
|
|
return m_hParent;
|
|
}
|
|
|
|
HWND GetChildParentWnd()
|
|
{
|
|
return m_hMain;
|
|
}
|
|
|
|
LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
|
|
{
|
|
HDC hdc;
|
|
PAINTSTRUCT ps;
|
|
switch( iMsg )
|
|
{
|
|
case WM_CREATE:
|
|
PostMessage(m_hMain, WM_USER, OPENGL_WM_USER_CREATE, (int)m_hParent);
|
|
break;
|
|
|
|
case WM_PAINT:
|
|
hdc = BeginPaint( hWnd, &ps );
|
|
EndPaint( hWnd, &ps );
|
|
return 0;
|
|
|
|
case WM_SYSKEYDOWN:
|
|
switch( LOWORD( wParam ))
|
|
{
|
|
case VK_RETURN:
|
|
// Pressing Alt+Enter switch FullScreen/Windowed
|
|
if (m_hParent == NULL && !g_Config.renderToMainframe)
|
|
{
|
|
ToggleFullscreen(hWnd);
|
|
return 0;
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case WM_KEYDOWN:
|
|
switch( LOWORD( wParam ))
|
|
{
|
|
case VK_ESCAPE:
|
|
if (g_Config.bFullscreen)
|
|
{
|
|
// Pressing Esc switch to Windowed in Fullscreen mode
|
|
ToggleFullscreen(hWnd);
|
|
return 0;
|
|
}
|
|
else if (!g_Config.renderToMainframe)
|
|
{
|
|
// And stops the emulation when already in Windowed mode
|
|
PostMessage(m_hMain, WM_USER, OPENGL_WM_USER_STOP, 0);
|
|
}
|
|
break;
|
|
}
|
|
g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
|
|
break;
|
|
|
|
/* The reason we pick up the WM_MOUSEMOVE is to be able to change this option
|
|
during gameplay. The alternative is to load one of the cursors when the plugin
|
|
is loaded and go with that. This should only produce a minimal performance hit
|
|
because SetCursor is not supposed to actually change the cursor if it's the
|
|
same as the one before. */
|
|
case WM_MOUSEMOVE:
|
|
/* Check rendering mode; child or parent. Then post the mouse moves to the main window
|
|
it's nessesary for both the chil dwindow and separate rendering window because
|
|
moves over the rendering window do not reach the main program then. */
|
|
if (GetParentWnd() == NULL) // Separate rendering window
|
|
PostMessage(m_hMain, iMsg, wParam, -1);
|
|
else
|
|
PostMessage(GetParentWnd(), iMsg, wParam, lParam);
|
|
break;
|
|
|
|
/* To support the separate window rendering we get the message back here. So we basically
|
|
only let it pass through Dolphin > Frame.cpp to determine if it should be on or off
|
|
and coordinate it with the other settings if nessesary */
|
|
case WM_USER:
|
|
/* I set wParam to 10 just in case there are other WM_USER events. If we want more
|
|
WM_USER cases we would start making wParam or lParam cases */
|
|
if (wParam == 10)
|
|
{
|
|
if (lParam)
|
|
SetCursor(hCursor);
|
|
else
|
|
SetCursor(hCursorBlank);
|
|
}
|
|
break;
|
|
|
|
/* Post thes mouse events to the main window, it's nessesary becase in difference to the
|
|
keyboard inputs these events only appear here, not in the main WndProc() */
|
|
case WM_LBUTTONDOWN:
|
|
case WM_LBUTTONUP:
|
|
case WM_LBUTTONDBLCLK:
|
|
PostMessage(GetParentWnd(), iMsg, wParam, lParam);
|
|
break;
|
|
|
|
// This is called when we close the window when we render to a separate window
|
|
case WM_CLOSE:
|
|
if (m_hParent == NULL)
|
|
{
|
|
// Simple hack to easily exit without stopping. Hope to fix the stopping errors soon.
|
|
ExitProcess(0);
|
|
return 0;
|
|
}
|
|
|
|
case WM_DESTROY:
|
|
//Shutdown();
|
|
//PostQuitMessage( 0 ); // Call WM_QUIT
|
|
break;
|
|
|
|
// Called when a screensaver wants to show up while this window is active
|
|
case WM_SYSCOMMAND:
|
|
switch (wParam)
|
|
{
|
|
case SC_SCREENSAVE:
|
|
case SC_MONITORPOWER:
|
|
return 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return DefWindowProc(hWnd, iMsg, wParam, lParam);
|
|
}
|
|
|
|
|
|
// This is called from Create()
|
|
HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const TCHAR *title)
|
|
{
|
|
wndClass.cbSize = sizeof( wndClass );
|
|
wndClass.style = CS_HREDRAW | CS_VREDRAW;
|
|
wndClass.lpfnWndProc = WndProc;
|
|
wndClass.cbClsExtra = 0;
|
|
wndClass.cbWndExtra = 0;
|
|
wndClass.hInstance = hInstance;
|
|
wndClass.hIcon = LoadIcon( NULL, IDI_APPLICATION );
|
|
// To interfer less with SetCursor() later we set this to NULL
|
|
//wndClass.hCursor = LoadCursor( NULL, IDC_ARROW );
|
|
wndClass.hCursor = NULL;
|
|
wndClass.hbrBackground = (HBRUSH)GetStockObject( BLACK_BRUSH );
|
|
wndClass.lpszMenuName = NULL;
|
|
wndClass.lpszClassName = m_szClassName;
|
|
wndClass.hIconSm = LoadIcon( NULL, IDI_APPLICATION );
|
|
|
|
m_hInstance = hInstance;
|
|
RegisterClassEx( &wndClass );
|
|
|
|
CreateCursors(m_hInstance);
|
|
|
|
// Create child window
|
|
if (parent)
|
|
{
|
|
m_hParent = m_hMain = parent;
|
|
|
|
m_hWnd = CreateWindow(m_szClassName, title,
|
|
WS_CHILD,
|
|
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
|
|
parent, NULL, hInstance, NULL);
|
|
|
|
ShowWindow(m_hWnd, SW_SHOWMAXIMIZED);
|
|
}
|
|
|
|
// Create new separate window
|
|
else
|
|
{
|
|
DWORD style = g_Config.bFullscreen ? WS_POPUP : WS_OVERLAPPEDWINDOW;
|
|
|
|
RECT rc = {0, 0, width, height};
|
|
AdjustWindowRect(&rc, style, false);
|
|
|
|
int w = rc.right - rc.left;
|
|
int h = rc.bottom - rc.top;
|
|
|
|
rc.left = (1280 - w)/2;
|
|
rc.right = rc.left + w;
|
|
rc.top = (1024 - h)/2;
|
|
rc.bottom = rc.top + h;
|
|
|
|
// I save this to m_hMain instead of m_hParent because it casused problems otherwise
|
|
m_hMain = (HWND)g_VideoInitialize.pWindowHandle;
|
|
|
|
m_hWnd = CreateWindow(m_szClassName, title,
|
|
style,
|
|
rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top,
|
|
parent, NULL, hInstance, NULL );
|
|
|
|
g_winstyle = GetWindowLong( m_hWnd, GWL_STYLE );
|
|
g_winstyle &= ~WS_MAXIMIZE & ~WS_MINIMIZE; // remove minimize/maximize style
|
|
}
|
|
|
|
return m_hWnd;
|
|
}
|
|
|
|
void ToggleFullscreen(HWND hParent)
|
|
{
|
|
if (m_hParent == NULL)
|
|
{
|
|
int w_fs = 640, h_fs = 480;
|
|
if (g_Config.bFullscreen)
|
|
{
|
|
// Get out of fullscreen
|
|
g_Config.bFullscreen = false;
|
|
RECT rc = {0, 0, w_fs, h_fs};
|
|
|
|
// FullScreen -> Desktop
|
|
ChangeDisplaySettings(NULL, 0);
|
|
|
|
RECT rcdesktop; // Get desktop resolution
|
|
GetWindowRect(GetDesktopWindow(), &rcdesktop);
|
|
|
|
ShowCursor(TRUE);
|
|
|
|
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
|
|
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
|
|
// SetWindowPos to the center of the screen
|
|
SetWindowPos(hParent, NULL, X, Y, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
|
|
|
|
// Set new window style FS -> Windowed
|
|
SetWindowLong(hParent, GWL_STYLE, WS_OVERLAPPEDWINDOW);
|
|
|
|
// Eventually show the window!
|
|
EmuWindow::Show();
|
|
}
|
|
else
|
|
{
|
|
// Get into fullscreen
|
|
DEVMODE dmScreenSettings;
|
|
memset(&dmScreenSettings, 0, sizeof(dmScreenSettings));
|
|
|
|
// Desktop -> FullScreen
|
|
dmScreenSettings.dmSize = sizeof(dmScreenSettings);
|
|
dmScreenSettings.dmPelsWidth = w_fs;
|
|
dmScreenSettings.dmPelsHeight = h_fs;
|
|
dmScreenSettings.dmBitsPerPel = 32;
|
|
dmScreenSettings.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
|
|
if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
|
|
return;
|
|
|
|
// Set new window style -> PopUp
|
|
SetWindowLong(hParent, GWL_STYLE, WS_POPUP);
|
|
g_Config.bFullscreen = true;
|
|
ShowCursor(FALSE);
|
|
|
|
// SetWindowPos to the upper-left corner of the screen
|
|
SetWindowPos(hParent, NULL, 0, 0, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
|
|
|
|
// Eventually show the window!
|
|
EmuWindow::Show();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Show()
|
|
{
|
|
ShowWindow(m_hWnd, SW_SHOW);
|
|
BringWindowToTop(m_hWnd);
|
|
UpdateWindow(m_hWnd);
|
|
}
|
|
|
|
HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
|
|
{
|
|
return OpenWindow(hParent, hInstance, 640, 480, title);
|
|
}
|
|
|
|
void Close()
|
|
{
|
|
DestroyWindow(m_hWnd);
|
|
UnregisterClass(m_szClassName, m_hInstance);
|
|
}
|
|
|
|
// ------------------------------------------
|
|
// Set the size of the child or main window
|
|
// ------------------------------------------
|
|
void SetSize(int width, int height)
|
|
{
|
|
RECT rc = {0, 0, width, height};
|
|
AdjustWindowRect(&rc, WS_OVERLAPPEDWINDOW, false);
|
|
|
|
int w = rc.right - rc.left;
|
|
int h = rc.bottom - rc.top;
|
|
|
|
// Move and resize the window
|
|
rc.left = (1280 - w)/2;
|
|
rc.right = rc.left + w;
|
|
rc.top = (1024 - h)/2;
|
|
rc.bottom = rc.top + h;
|
|
MoveWindow(m_hWnd, rc.left,rc.top,rc.right-rc.left,rc.bottom-rc.top, TRUE);
|
|
}
|
|
|
|
} // EmuWindow
|