49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "../Config.h"
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#include "../Globals.h"
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#include "../DSPHandler.h"
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#include "Mixer.h"
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volatile bool mixer_HLEready = false;
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void Mixer(short* buffer, int numSamples, int bits, int rate, int channels)
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{
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// silence
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memset(buffer, 0, numSamples * 2 * sizeof(short));
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// first get th DTK Music
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if (g_Config.m_EnableDTKMusic)
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{
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g_dspInitialize.pGetAudioStreaming(buffer, numSamples);
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}
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//if this was called directly from the HLE, and not by timeout
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if (g_Config.m_EnableHLEAudio && (mixer_HLEready || g_Config.m_AntiGap))
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{
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IUCode* pUCode = CDSPHandler::GetInstance().GetUCode();
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if (pUCode != NULL)
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{
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pUCode->MixAdd(buffer, numSamples);
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}
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}
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}
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