dolphin/Source/Core/Common/Src/SymbolDB.h

124 lines
2.7 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// This file contains a generic symbol map implementation. For CPU-specific
// magic, derive and extend.
#ifndef _SYMBOL_DB_H
#define _SYMBOL_DB_H
#include <string>
#include <map>
#include <vector>
#include "Common.h"
struct SCall
{
SCall(u32 a, u32 b) :
function(a),
callAddress(b)
{}
u32 function;
u32 callAddress;
};
struct Symbol
{
enum {
SYMBOL_FUNCTION = 0,
SYMBOL_DATA = 1,
};
Symbol() :
hash(0),
address(0),
flags(0),
size(0),
numCalls(0),
type(SYMBOL_FUNCTION),
analyzed(0)
{}
std::string name;
std::vector<SCall> callers; //addresses of functions that call this function
std::vector<SCall> calls; //addresses of functions that are called by this function
u32 hash; //use for HLE function finding
u32 address;
u32 flags;
int size;
int numCalls;
int type;
int index; // only used for coloring the disasm view
int analyzed;
};
enum
{
FFLAG_TIMERINSTRUCTIONS=(1<<0),
FFLAG_LEAF=(1<<1),
FFLAG_ONLYCALLSNICELEAFS=(1<<2),
FFLAG_EVIL=(1<<3),
FFLAG_RFI=(1<<4),
FFLAG_STRAIGHT=(1<<5)
};
class SymbolDB
{
public:
typedef std::map<u32, Symbol> XFuncMap;
typedef std::map<u32, Symbol*> XFuncPtrMap;
protected:
XFuncMap functions;
XFuncPtrMap checksumToFunction;
public:
SymbolDB() {}
virtual ~SymbolDB() {}
virtual Symbol *GetSymbolFromAddr(u32 addr) { return 0; }
virtual Symbol *AddFunction(u32 startAddr) { return 0;}
void AddCompleteSymbol(const Symbol &symbol);
Symbol *GetSymbolFromName(const char *name);
Symbol *GetSymbolFromHash(u32 hash) {
XFuncPtrMap::iterator iter = checksumToFunction.find(hash);
if (iter != checksumToFunction.end())
return iter->second;
else
return 0;
}
const XFuncMap &Symbols() const {return functions;}
XFuncMap &AccessSymbols() {return functions;}
// deprecated
XFuncMap::iterator GetIterator() { return functions.begin(); }
XFuncMap::const_iterator GetConstIterator() { return functions.begin(); }
XFuncMap::iterator End() { return functions.end(); }
void Clear(const char *prefix = "");
void List();
void Index();
};
#endif