dolphin/Source/Core/VideoBackends/OGL
degasus d410fe7c96 OpenGL: cleanup yuv2rgb (real xfb) workflow
We neither scale nor render from subimages, so we by using gl_Position, we don't have to generate _any_ vertices for this converting.

Also remove the glTexSubImage optimization as every driver does it when needed. But there are some workflows (eg on APU) where it's better to realloc this texture instead of a second memcpy or stall.
2013-11-24 15:56:50 +01:00
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Src OpenGL: cleanup yuv2rgb (real xfb) workflow 2013-11-24 15:56:50 +01:00
CMakeLists.txt Basic precompiled header support for Linux/OS X. Shaves 20-30% off full rebuild time on my system. 2013-10-17 00:07:35 -04:00
OGL.vcxproj Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
OGL.vcxproj.filters Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00