dolphin/Source/Core/VideoBackends/OGL
Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
..
BoundingBox.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
BoundingBox.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CMakeLists.txt Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
FramebufferManager.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
FramebufferManager.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
NativeVertexFormat.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
OGL.vcxproj VideoBackend: Get rid of a boolean global 2016-01-02 18:03:28 -05:00
OGL.vcxproj.filters VideoBackend: Get rid of a boolean global 2016-01-02 18:03:28 -05:00
PerfQuery.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PerfQuery.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PostProcessing.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PostProcessing.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ProgramShaderCache.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ProgramShaderCache.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
RasterFont.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
RasterFont.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Render.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Render.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
SamplerCache.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
SamplerCache.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
StreamBuffer.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
StreamBuffer.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TextureCache.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TextureCache.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TextureConverter.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TextureConverter.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexManager.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexManager.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VideoBackend.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
main.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00