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BoundingBox.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
BoundingBox.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
CMakeLists.txt
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Move GL interface code out of the OpenGL video backend.
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2015-09-22 00:36:45 +12:00 |
FramebufferManager.cpp
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2016-06-24 10:43:46 +02:00 |
FramebufferManager.h
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2016-06-24 10:43:46 +02:00 |
NativeVertexFormat.cpp
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2016-06-24 10:43:46 +02:00 |
OGL.vcxproj
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
OGL.vcxproj.filters
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
PerfQuery.cpp
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2016-06-24 10:43:46 +02:00 |
PerfQuery.h
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2016-06-24 10:43:46 +02:00 |
PostProcessing.cpp
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2016-06-24 10:43:46 +02:00 |
PostProcessing.h
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2016-06-24 10:43:46 +02:00 |
ProgramShaderCache.cpp
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2016-06-24 10:43:46 +02:00 |
ProgramShaderCache.h
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2016-06-24 10:43:46 +02:00 |
RasterFont.cpp
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2016-06-24 10:43:46 +02:00 |
RasterFont.h
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2016-06-24 10:43:46 +02:00 |
Render.cpp
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2016-06-24 10:43:46 +02:00 |
Render.h
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2016-06-24 10:43:46 +02:00 |
SamplerCache.cpp
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2016-06-24 10:43:46 +02:00 |
SamplerCache.h
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2016-06-24 10:43:46 +02:00 |
StreamBuffer.cpp
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2016-06-24 10:43:46 +02:00 |
StreamBuffer.h
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2016-06-24 10:43:46 +02:00 |
TextureCache.cpp
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2016-06-24 10:43:46 +02:00 |
TextureCache.h
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2016-06-24 10:43:46 +02:00 |
TextureConverter.cpp
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2016-06-24 10:43:46 +02:00 |
TextureConverter.h
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2016-06-24 10:43:46 +02:00 |
VertexManager.cpp
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2016-06-24 10:43:46 +02:00 |
VertexManager.h
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2016-06-24 10:43:46 +02:00 |
VideoBackend.h
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2016-06-24 10:43:46 +02:00 |
main.cpp
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2016-06-24 10:43:46 +02:00 |