117 lines
2.8 KiB
C++
117 lines
2.8 KiB
C++
// Copyright 2010 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <windows.h>
|
|
|
|
#include "Common/Matrix.h"
|
|
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
|
#include "InputCommon/ControllerInterface/CoreDevice.h"
|
|
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
|
|
|
|
namespace ciface::DInput
|
|
{
|
|
void InitKeyboardMouse(IDirectInput8* const idi8, HWND hwnd);
|
|
|
|
using RelativeMouseState = RelativeInputState<Common::TVec3<LONG>>;
|
|
void SetKeyboardMouseWindow(HWND hwnd);
|
|
|
|
class KeyboardMouse : public Core::Device
|
|
{
|
|
private:
|
|
struct State
|
|
{
|
|
BYTE keyboard[256]{};
|
|
|
|
// Old smoothed relative mouse movement.
|
|
DIMOUSESTATE2 mouse{};
|
|
|
|
// Normalized mouse cursor position.
|
|
Common::TVec2<ControlState> cursor;
|
|
|
|
// Raw relative mouse movement.
|
|
RelativeMouseState relative_mouse;
|
|
};
|
|
|
|
// Keyboard key
|
|
class Key : public Input
|
|
{
|
|
public:
|
|
Key(u8 index, const BYTE& key) : m_key(key), m_index(index) {}
|
|
std::string GetName() const override;
|
|
ControlState GetState() const override;
|
|
|
|
private:
|
|
const BYTE& m_key;
|
|
const u8 m_index;
|
|
};
|
|
|
|
// Mouse button
|
|
class Button : public Input
|
|
{
|
|
public:
|
|
Button(u8 index, const BYTE& button) : m_button(button), m_index(index) {}
|
|
std::string GetName() const override;
|
|
ControlState GetState() const override;
|
|
|
|
private:
|
|
const BYTE& m_button;
|
|
const u8 m_index;
|
|
};
|
|
|
|
// Mouse movement offset axis. Includes mouse wheel
|
|
class Axis : public Input
|
|
{
|
|
public:
|
|
Axis(u8 index, const LONG& axis, LONG range) : m_axis(axis), m_range(range), m_index(index) {}
|
|
std::string GetName() const override;
|
|
bool IsDetectable() const override { return false; }
|
|
ControlState GetState() const override;
|
|
|
|
private:
|
|
const LONG& m_axis;
|
|
const LONG m_range;
|
|
const u8 m_index;
|
|
};
|
|
|
|
// Mouse from window center
|
|
class Cursor : public Input
|
|
{
|
|
public:
|
|
Cursor(u8 index, const ControlState& axis, const bool positive)
|
|
: m_axis(axis), m_index(index), m_positive(positive)
|
|
{
|
|
}
|
|
std::string GetName() const override;
|
|
bool IsDetectable() const override { return false; }
|
|
ControlState GetState() const override;
|
|
|
|
private:
|
|
const ControlState& m_axis;
|
|
const u8 m_index;
|
|
const bool m_positive;
|
|
};
|
|
|
|
public:
|
|
void UpdateInput() override;
|
|
|
|
KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device);
|
|
~KeyboardMouse();
|
|
|
|
std::string GetName() const override;
|
|
std::string GetSource() const override;
|
|
int GetSortPriority() const override;
|
|
bool IsVirtualDevice() const override;
|
|
|
|
private:
|
|
void UpdateCursorInput();
|
|
|
|
const LPDIRECTINPUTDEVICE8 m_kb_device;
|
|
const LPDIRECTINPUTDEVICE8 m_mo_device;
|
|
|
|
DWORD m_last_update;
|
|
State m_state_in;
|
|
};
|
|
} // namespace ciface::DInput
|