dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
Marko Pusljar 3cba9afe79 dsp cleaning
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6846 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-14 12:08:45 +00:00
..
UCode_AX.cpp allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...) 2010-12-05 09:04:34 +00:00
UCode_AX.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_AXStructs.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_AXWii.cpp dsphle - improved ax/axwii hle ucode switching (needed for Nintendo Puzzle Collection <-> GBA, ...) 2010-08-04 16:50:52 +00:00
UCode_AXWii.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_AX_ADPCM.h DSPHLE Should fix Issue 3543 2010-11-26 15:04:35 +00:00
UCode_AX_Voice.h DSPHLE Should fix Issue 3543 2010-11-26 15:04:35 +00:00
UCode_CARD.cpp allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...) 2010-12-05 09:04:34 +00:00
UCode_CARD.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_GBA.cpp Silence gcc warnings about empty statements and out-of-order initializers. 2010-08-04 14:00:59 +00:00
UCode_GBA.h Silence gcc warnings about empty statements and out-of-order initializers. 2010-08-04 14:00:59 +00:00
UCode_InitAudioSystem.cpp allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
UCode_InitAudioSystem.h allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
UCode_ROM.cpp dsp stuff - the same ucode hash under lle and hle now (had to rename couple of dissasms), ucode dumping under hle (debug only), small dsp:read32 change (needed for some homebrew) 2010-08-05 17:00:32 +00:00
UCode_ROM.h allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
UCode_Zelda.cpp allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
UCode_Zelda.h Hack this dodgy compile-time assert so it works with gcc. 2010-05-26 20:47:56 +00:00
UCode_Zelda_ADPCM.cpp probable linux build fix, thanks cnu. 2010-06-13 10:14:53 +00:00
UCode_Zelda_Obsolete.txt Hg: 2010-06-09 01:37:08 +00:00
UCode_Zelda_Synth.cpp dsp cleaning 2011-01-14 12:08:45 +00:00
UCode_Zelda_Voice.cpp Hy, this is my first commit, and i hope it is not bad xD. 2010-08-16 15:22:53 +00:00
UCodes.cpp dsp stuff - the same ucode hash under lle and hle now (had to rename couple of dissasms), ucode dumping under hle (debug only), small dsp:read32 change (needed for some homebrew) 2010-08-05 17:00:32 +00:00
UCodes.h Silence gcc warnings about empty statements and out-of-order initializers. 2010-08-04 14:00:59 +00:00