.. |
UCode_AX.cpp
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allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...)
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2010-12-05 09:04:34 +00:00 |
UCode_AX.h
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code cleanup, focusing on dsp hle
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2010-02-28 18:21:22 +00:00 |
UCode_AXStructs.h
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code cleanup, focusing on dsp hle
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2010-02-28 18:21:22 +00:00 |
UCode_AXWii.cpp
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dsphle - improved ax/axwii hle ucode switching (needed for Nintendo Puzzle Collection <-> GBA, ...)
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2010-08-04 16:50:52 +00:00 |
UCode_AXWii.h
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code cleanup, focusing on dsp hle
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2010-02-28 18:21:22 +00:00 |
UCode_AX_ADPCM.h
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DSPHLE Should fix Issue 3543
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2010-11-26 15:04:35 +00:00 |
UCode_AX_Voice.h
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DSPHLE Should fix Issue 3543
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2010-11-26 15:04:35 +00:00 |
UCode_CARD.cpp
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allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...)
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2010-12-05 09:04:34 +00:00 |
UCode_CARD.h
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code cleanup, focusing on dsp hle
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2010-02-28 18:21:22 +00:00 |
UCode_GBA.cpp
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Silence gcc warnings about empty statements and out-of-order initializers.
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2010-08-04 14:00:59 +00:00 |
UCode_GBA.h
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Silence gcc warnings about empty statements and out-of-order initializers.
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2010-08-04 14:00:59 +00:00 |
UCode_InitAudioSystem.cpp
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allow "swapping" of hle'd ucodes
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2010-08-04 11:44:06 +00:00 |
UCode_InitAudioSystem.h
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allow "swapping" of hle'd ucodes
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2010-08-04 11:44:06 +00:00 |
UCode_ROM.cpp
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dsp stuff - the same ucode hash under lle and hle now (had to rename couple of dissasms), ucode dumping under hle (debug only), small dsp:read32 change (needed for some homebrew)
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2010-08-05 17:00:32 +00:00 |
UCode_ROM.h
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allow "swapping" of hle'd ucodes
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2010-08-04 11:44:06 +00:00 |
UCode_Zelda.cpp
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allow "swapping" of hle'd ucodes
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2010-08-04 11:44:06 +00:00 |
UCode_Zelda.h
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Hack this dodgy compile-time assert so it works with gcc.
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2010-05-26 20:47:56 +00:00 |
UCode_Zelda_ADPCM.cpp
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probable linux build fix, thanks cnu.
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2010-06-13 10:14:53 +00:00 |
UCode_Zelda_Obsolete.txt
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Hg:
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2010-06-09 01:37:08 +00:00 |
UCode_Zelda_Synth.cpp
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dsp cleaning
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2011-01-14 12:08:45 +00:00 |
UCode_Zelda_Voice.cpp
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Hy, this is my first commit, and i hope it is not bad xD.
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2010-08-16 15:22:53 +00:00 |
UCodes.cpp
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dsp stuff - the same ucode hash under lle and hle now (had to rename couple of dissasms), ucode dumping under hle (debug only), small dsp:read32 change (needed for some homebrew)
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2010-08-05 17:00:32 +00:00 |
UCodes.h
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Silence gcc warnings about empty statements and out-of-order initializers.
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2010-08-04 14:00:59 +00:00 |