dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
John Peterson fc6a7c47d5 Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:24:53 +00:00
..
UCode_AX.cpp Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus 2009-02-09 19:50:06 +00:00
UCode_AX.h Recent commit: Reenabled logging in DSP HLE 2009-01-18 00:13:26 +00:00
UCode_AXStructs.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_AXWii.cpp Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus 2009-02-09 19:50:06 +00:00
UCode_AXWii.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_AX_ADPCM.h more nowx fixes 2008-12-14 23:52:01 +00:00
UCode_AX_Voice.h This is a joined work of XK and me on improving the HLE plugin interface. 2009-01-29 00:57:55 +00:00
UCode_CARD.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
UCode_CARD.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_InitAudioSystem.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
UCode_InitAudioSystem.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_Jac.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
UCode_Jac.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_ROM.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
UCode_ROM.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_Zelda.cpp Unnecessary PanicAlert removal 2009-02-08 19:20:49 +00:00
UCode_Zelda.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCodes.cpp Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function. 2009-02-22 04:24:53 +00:00
UCodes.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00