dolphin/Source/Core/VideoBackends
Ryan Houdek 447b1b09e3 Support OpenGL ES 3.2.
OpenGL ES 3.2 adds a few things we care about supporting in core. In particular:
- GL_{ARB,EXT,OES}_draw_elements_base_vertex
- KHR_Debug
- Sample Shading
- GL_{ARB,EXT,OES,NV}_copy_image
- Geometry shaders
- Geometry shader instancing (If they support GL_{EXT,OES}_geometry_point_size)

Nvidia was the first to release an OpenGL ES 3.2 driver which I uesd to test this on.
This also enables GS Instancing on GLES 3.1 hardware if it supports all of the required extensions.
2015-08-26 17:57:51 -05:00
..
D3D Revert "VideoCommon: Clamp integer conversions." 2015-08-15 13:50:43 +02:00
OGL Support OpenGL ES 3.2. 2015-08-26 17:57:51 -05:00
Software Fix some warnings 2015-06-23 21:11:56 +02:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00