dolphin/Source/Plugins/Plugin_VideoDX9/Src/VertexLoaderManager.cpp

56 lines
1.5 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoCommon.h"
#include "VertexLoader.h"
#include "VertexManager.h"
DecodedVArray tempvarray;
namespace VertexLoaderManager
{
void Init()
{
tempvarray.Create(65536*3, 1, 8, 3, 2, 8);
}
void Shutdown()
{
tempvarray.Destroy();
}
int GetVertexSize(int vat)
{
VertexLoader& vtxLoader = g_VertexLoaders[vat];
vtxLoader.Setup();
return vtxLoader.GetVertexSize();
}
void RunVertices(int vat, int primitive, int num_vertices)
{
tempvarray.Reset();
VertexLoader::SetVArray(&tempvarray);
VertexLoader& vtxLoader = g_VertexLoaders[vat];
vtxLoader.Setup();
vtxLoader.PrepareRun();
int vsize = vtxLoader.GetVertexSize();
vtxLoader.RunVertices(num_vertices);
VertexManager::AddVertices(primitive, num_vertices, &tempvarray);
}
}