dolphin/Source/Core/DolphinWX/Debugger
Lioncash 6a67b571cc DolphinWX: Move creation of debugger menu items into CFrame
Unifies the creation of all the menus into the main frame class.
Now it isn't spread out across the main frame and the code window.

This doesn't alter the placement of the handling functions, as this would
involve unrelated changes, since it would require modifying where
window-related variables are placed. This will be amended in a follow up
changeset.
2016-10-10 19:53:33 -04:00
..
BreakpointDlg.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
BreakpointDlg.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
BreakpointView.cpp Label debugger memchecks as "Memory Breakpoints" in the GUI 2016-10-06 10:51:43 -04:00
BreakpointView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
BreakpointWindow.cpp Label debugger memchecks as "Memory Breakpoints" in the GUI 2016-10-06 10:51:43 -04:00
BreakpointWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
CodeView.cpp WxDebugger: Move branch line indent 2016-10-04 19:28:01 +11:00
CodeView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
CodeWindow.cpp DolphinWX: Move creation of debugger menu items into CFrame 2016-10-10 19:53:33 -04:00
CodeWindow.h DolphinWX: Move creation of debugger menu items into CFrame 2016-10-10 19:53:33 -04:00
CodeWindowFunctions.cpp DolphinWX: Move creation of debugger menu items into CFrame 2016-10-10 19:53:33 -04:00
DSPDebugWindow.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
DSPDebugWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
DSPRegisterView.cpp DSPRegisterView: Get rid of magic numbers 2016-10-06 13:02:49 -04:00
DSPRegisterView.h DSPRegisterView: Make DSPRegisterView's constructor explicit 2016-10-06 12:36:32 -04:00
DebuggerPanel.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
DebuggerPanel.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
DebuggerUIUtil.cpp Update wxWidgets to 3.1.0 2016-06-26 15:25:29 +10:00
DebuggerUIUtil.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
JitWindow.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
JitWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
MemoryCheckDlg.cpp Label debugger memchecks as "Memory Breakpoints" in the GUI 2016-10-06 10:51:43 -04:00
MemoryCheckDlg.h Redo the MemCheck add dialog 2016-09-27 01:22:23 -04:00
MemoryView.cpp DebugInterface: Make GetRawMemoryString return a std::string 2016-10-07 10:26:26 -04:00
MemoryView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
MemoryWindow.cpp Label debugger memchecks as "Memory Breakpoints" in the GUI 2016-10-06 10:51:43 -04:00
MemoryWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
RegisterView.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
RegisterView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
RegisterWindow.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
RegisterWindow.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
WatchView.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
WatchView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
WatchWindow.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
WatchWindow.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00