dolphin/Source/Core/DolphinWX
NeoBrainX b06f30f845 Remove the per pixel depth option.
Depth calculations are always done in the pixel shader now.

Due to the unpredictability of our zcomploc hacks this commit probably changes the behavior of some games which use zcomploc.
2013-01-08 18:16:48 +01:00
..
Src Remove the per pixel depth option. 2013-01-08 18:16:48 +01:00
resources Change the application name to "Dolphin Emulator" (from "Dolphin-emu"). 2013-01-07 17:05:51 -06:00
CMakeLists.txt Merge branch 'GLES-software' 2012-12-26 12:54:58 -06:00
Dolphin.vcxproj Merge branch 'GLES-software' 2012-12-26 12:54:58 -06:00
Dolphin.vcxproj.filters remove scons files from VS projects 2012-03-18 06:41:12 -07:00
Dolphin.vcxproj.user vs2010: make -d be passed to debugfast builds launched from vs 2011-02-25 04:00:16 +00:00
DolphinWX.rc Define the icon for "dolphin". The IDI_ICON1 seems to be preempted by the wx resource. This one does not. 2012-12-17 08:33:42 -06:00
Info.plist.in Applied compile and link flags from SCons build for OS X to CMake build. 2011-12-11 21:27:06 +01:00
resource.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00