dolphin/Source/Core
Rodolfo Osvaldo Bogado d1e0b6b4ef little correction
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6976 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-29 22:53:00 +00:00
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AudioCommon Fix the Audio tab and merge the DSP config into one. 2011-01-29 04:16:05 +00:00
Common A few compiler warnings. 2011-01-29 22:48:33 +00:00
Core - Fixed Metroid Prime 2 "GFX FIFO: Unknown Opcode (0x%x).\n" This was happened because FIFO_RESET is executed, but at this moment the Write Gather Pipe is not empty. (maybe also fix the same problem reported in MP1, i dont have this game for testing) 2011-01-29 20:04:16 +00:00
DebuggerUICommon Added "DebugFast" configs to vs2010 projects. Removed solution folders.(vs express doesn't like them) 2011-01-27 10:41:26 +00:00
DebuggerWX Core and DSPCore now have mutual dependencies, which breaks the 2011-01-29 14:06:48 +00:00
DiscIO Be a little more careful about the use of SSE. 2011-01-29 11:40:20 +00:00
DolphinWX * Changed the Projection Hack option in game properties to "Custom Projection Hack" 2011-01-29 21:13:56 +00:00
InputCommon Fix OS X build. 2011-01-28 21:27:49 +00:00
VideoCommon little correction 2011-01-29 22:53:00 +00:00
VideoUICommon Added "DebugFast" configs to vs2010 projects. Removed solution folders.(vs express doesn't like them) 2011-01-27 10:41:26 +00:00
CMakeLists.txt Core and DSPCore now have mutual dependencies, which breaks the 2011-01-29 14:06:48 +00:00