dolphin/Externals/wxWidgets3/src/unix/threadpsx.cpp

1900 lines
52 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/unix/threadpsx.cpp
// Purpose: wxThread (Posix) Implementation
// Author: Original from Wolfram Gloger/Guilhem Lavaux
// Modified by: K. S. Sreeram (2002): POSIXified wxCondition, added wxSemaphore
// Created: 04/22/98
// Copyright: (c) Wolfram Gloger (1996, 1997)
// Guilhem Lavaux (1998)
// Vadim Zeitlin (1999-2002)
// Robert Roebling (1999)
// K. S. Sreeram (2002)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declaration
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_THREADS
#include "wx/thread.h"
#include "wx/except.h"
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/dynarray.h"
#include "wx/intl.h"
#include "wx/log.h"
#include "wx/utils.h"
#include "wx/timer.h"
#include "wx/stopwatch.h"
#include "wx/module.h"
#endif
#include <stdio.h>
#include <unistd.h>
#include <pthread.h>
#include <errno.h>
#include <time.h>
#include <sys/time.h> // needed for at least __QNX__
#ifdef HAVE_SCHED_H
#include <sched.h>
#endif
#ifdef HAVE_THR_SETCONCURRENCY
#include <thread.h>
#endif
#ifdef HAVE_ABI_FORCEDUNWIND
#include <cxxabi.h>
#endif
#ifdef HAVE_SETPRIORITY
#include <sys/resource.h> // for setpriority()
#endif
// we use wxFFile under Linux in GetCPUCount()
#ifdef __LINUX__
#include "wx/ffile.h"
#endif
#define THR_ID_CAST(id) (reinterpret_cast<void*>(id))
#define THR_ID(thr) THR_ID_CAST((thr)->GetId())
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// the possible states of the thread and transitions from them
enum wxThreadState
{
STATE_NEW, // didn't start execution yet (=> RUNNING)
STATE_RUNNING, // running (=> PAUSED or EXITED)
STATE_PAUSED, // suspended (=> RUNNING or EXITED)
STATE_EXITED // thread doesn't exist any more
};
// the exit value of a thread which has been cancelled
static const wxThread::ExitCode EXITCODE_CANCELLED = (wxThread::ExitCode)-1;
// trace mask for wxThread operations
#define TRACE_THREADS wxT("thread")
// you can get additional debugging messages for the semaphore operations
#define TRACE_SEMA wxT("semaphore")
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
static void ScheduleThreadForDeletion();
static void DeleteThread(wxThread *This);
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// an (non owning) array of pointers to threads
WX_DEFINE_ARRAY_PTR(wxThread *, wxArrayThread);
// an entry for a thread we can wait for
// -----------------------------------------------------------------------------
// global data
// -----------------------------------------------------------------------------
// we keep the list of all threads created by the application to be able to
// terminate them on exit if there are some left - otherwise the process would
// be left in memory
static wxArrayThread gs_allThreads;
// a mutex to protect gs_allThreads
static wxMutex *gs_mutexAllThreads = NULL;
// the id of the main thread
//
// we suppose that 0 is not a valid pthread_t value but in principle this might
// be false (e.g. if it's a selector-like value), wxThread::IsMain() would need
// to be updated in such case
wxThreadIdType wxThread::ms_idMainThread = 0;
// the key for the pointer to the associated wxThread object
static pthread_key_t gs_keySelf;
// the number of threads which are being deleted - the program won't exit
// until there are any left
static size_t gs_nThreadsBeingDeleted = 0;
// a mutex to protect gs_nThreadsBeingDeleted
static wxMutex *gs_mutexDeleteThread = NULL;
// and a condition variable which will be signaled when all
// gs_nThreadsBeingDeleted will have been deleted
static wxCondition *gs_condAllDeleted = NULL;
#ifndef __WXOSX__
// this mutex must be acquired before any call to a GUI function
// (it's not inside #if wxUSE_GUI because this file is compiled as part
// of wxBase)
static wxMutex *gs_mutexGui = NULL;
#endif
// when we wait for a thread to exit, we're blocking on a condition which the
// thread signals in its SignalExit() method -- but this condition can't be a
// member of the thread itself as a detached thread may delete itself at any
// moment and accessing the condition member of the thread after this would
// result in a disaster
//
// so instead we maintain a global list of the structs below for the threads
// we're interested in waiting on
// ============================================================================
// wxMutex implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxMutexInternal
// ----------------------------------------------------------------------------
// this is a simple wrapper around pthread_mutex_t which provides error
// checking
class wxMutexInternal
{
public:
wxMutexInternal(wxMutexType mutexType);
~wxMutexInternal();
wxMutexError Lock();
wxMutexError Lock(unsigned long ms);
wxMutexError TryLock();
wxMutexError Unlock();
bool IsOk() const { return m_isOk; }
private:
// convert the result of pthread_mutex_[timed]lock() call to wx return code
wxMutexError HandleLockResult(int err);
private:
pthread_mutex_t m_mutex;
bool m_isOk;
wxMutexType m_type;
unsigned long m_owningThread;
// wxConditionInternal uses our m_mutex
friend class wxConditionInternal;
};
#if defined(HAVE_PTHREAD_MUTEXATTR_T) && \
wxUSE_UNIX && !defined(HAVE_PTHREAD_MUTEXATTR_SETTYPE_DECL)
// on some systems pthread_mutexattr_settype() is not in the headers (but it is
// in the library, otherwise we wouldn't compile this code at all)
extern "C" int pthread_mutexattr_settype(pthread_mutexattr_t *, int);
#endif
wxMutexInternal::wxMutexInternal(wxMutexType mutexType)
{
m_type = mutexType;
m_owningThread = 0;
int err;
switch ( mutexType )
{
case wxMUTEX_RECURSIVE:
// support recursive locks like Win32, i.e. a thread can lock a
// mutex which it had itself already locked
//
// unfortunately initialization of recursive mutexes is non
// portable, so try several methods
#ifdef HAVE_PTHREAD_MUTEXATTR_T
{
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
err = pthread_mutex_init(&m_mutex, &attr);
}
#elif defined(HAVE_PTHREAD_RECURSIVE_MUTEX_INITIALIZER)
// we can use this only as initializer so we have to assign it
// first to a temp var - assigning directly to m_mutex wouldn't
// even compile
{
pthread_mutex_t mutex = PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP;
m_mutex = mutex;
}
#else // no recursive mutexes
err = EINVAL;
#endif // HAVE_PTHREAD_MUTEXATTR_T/...
break;
default:
wxFAIL_MSG( wxT("unknown mutex type") );
// fall through
case wxMUTEX_DEFAULT:
err = pthread_mutex_init(&m_mutex, NULL);
break;
}
m_isOk = err == 0;
if ( !m_isOk )
{
wxLogApiError( wxT("pthread_mutex_init()"), err);
}
}
wxMutexInternal::~wxMutexInternal()
{
if ( m_isOk )
{
int err = pthread_mutex_destroy(&m_mutex);
if ( err != 0 )
{
wxLogApiError( wxT("pthread_mutex_destroy()"), err);
}
}
}
wxMutexError wxMutexInternal::Lock()
{
if ((m_type == wxMUTEX_DEFAULT) && (m_owningThread != 0))
{
if (m_owningThread == wxThread::GetCurrentId())
return wxMUTEX_DEAD_LOCK;
}
return HandleLockResult(pthread_mutex_lock(&m_mutex));
}
wxMutexError wxMutexInternal::Lock(unsigned long ms)
{
#ifdef HAVE_PTHREAD_MUTEX_TIMEDLOCK
static const long MSEC_IN_SEC = 1000;
static const long NSEC_IN_MSEC = 1000000;
static const long NSEC_IN_USEC = 1000;
static const long NSEC_IN_SEC = MSEC_IN_SEC * NSEC_IN_MSEC;
time_t seconds = ms/MSEC_IN_SEC;
long nanoseconds = (ms % MSEC_IN_SEC) * NSEC_IN_MSEC;
timespec ts = { 0, 0 };
// normally we should use clock_gettime(CLOCK_REALTIME) here but this
// function is in librt and we don't link with it currently, so use
// gettimeofday() instead -- if it turns out that this is really too
// imprecise, we should modify configure to check if clock_gettime() is
// available and whether it requires -lrt and use it instead
#if 0
if ( clock_gettime(CLOCK_REALTIME, &ts) == 0 )
{
}
#else
struct timeval tv;
if ( wxGetTimeOfDay(&tv) != -1 )
{
ts.tv_sec = tv.tv_sec;
ts.tv_nsec = tv.tv_usec*NSEC_IN_USEC;
}
#endif
else // fall back on system timer
{
ts.tv_sec = time(NULL);
}
ts.tv_sec += seconds;
ts.tv_nsec += nanoseconds;
if ( ts.tv_nsec > NSEC_IN_SEC )
{
ts.tv_sec += 1;
ts.tv_nsec -= NSEC_IN_SEC;
}
return HandleLockResult(pthread_mutex_timedlock(&m_mutex, &ts));
#else // !HAVE_PTHREAD_MUTEX_TIMEDLOCK
wxUnusedVar(ms);
return wxMUTEX_MISC_ERROR;
#endif // HAVE_PTHREAD_MUTEX_TIMEDLOCK/!HAVE_PTHREAD_MUTEX_TIMEDLOCK
}
wxMutexError wxMutexInternal::HandleLockResult(int err)
{
// wxPrintf( "err %d\n", err );
switch ( err )
{
case EDEADLK:
// only error checking mutexes return this value and so it's an
// unexpected situation -- hence use assert, not wxLogDebug
wxFAIL_MSG( wxT("mutex deadlock prevented") );
return wxMUTEX_DEAD_LOCK;
case EINVAL:
wxLogDebug(wxT("pthread_mutex_[timed]lock(): mutex not initialized"));
break;
case ETIMEDOUT:
return wxMUTEX_TIMEOUT;
case 0:
if (m_type == wxMUTEX_DEFAULT)
m_owningThread = wxThread::GetCurrentId();
return wxMUTEX_NO_ERROR;
default:
wxLogApiError(wxT("pthread_mutex_[timed]lock()"), err);
}
return wxMUTEX_MISC_ERROR;
}
wxMutexError wxMutexInternal::TryLock()
{
int err = pthread_mutex_trylock(&m_mutex);
switch ( err )
{
case EBUSY:
// not an error: mutex is already locked, but we're prepared for
// this
return wxMUTEX_BUSY;
case EINVAL:
wxLogDebug(wxT("pthread_mutex_trylock(): mutex not initialized."));
break;
case 0:
if (m_type == wxMUTEX_DEFAULT)
m_owningThread = wxThread::GetCurrentId();
return wxMUTEX_NO_ERROR;
default:
wxLogApiError(wxT("pthread_mutex_trylock()"), err);
}
return wxMUTEX_MISC_ERROR;
}
wxMutexError wxMutexInternal::Unlock()
{
m_owningThread = 0;
int err = pthread_mutex_unlock(&m_mutex);
switch ( err )
{
case EPERM:
// we don't own the mutex
return wxMUTEX_UNLOCKED;
case EINVAL:
wxLogDebug(wxT("pthread_mutex_unlock(): mutex not initialized."));
break;
case 0:
return wxMUTEX_NO_ERROR;
default:
wxLogApiError(wxT("pthread_mutex_unlock()"), err);
}
return wxMUTEX_MISC_ERROR;
}
// ===========================================================================
// wxCondition implementation
// ===========================================================================
// ---------------------------------------------------------------------------
// wxConditionInternal
// ---------------------------------------------------------------------------
// this is a wrapper around pthread_cond_t associated with a wxMutex (and hence
// with a pthread_mutex_t)
class wxConditionInternal
{
public:
wxConditionInternal(wxMutex& mutex);
~wxConditionInternal();
bool IsOk() const { return m_isOk && m_mutex.IsOk(); }
wxCondError Wait();
wxCondError WaitTimeout(unsigned long milliseconds);
wxCondError Signal();
wxCondError Broadcast();
private:
// get the POSIX mutex associated with us
pthread_mutex_t *GetPMutex() const { return &m_mutex.m_internal->m_mutex; }
wxMutex& m_mutex;
pthread_cond_t m_cond;
bool m_isOk;
};
wxConditionInternal::wxConditionInternal(wxMutex& mutex)
: m_mutex(mutex)
{
int err = pthread_cond_init(&m_cond, NULL /* default attributes */);
m_isOk = err == 0;
if ( !m_isOk )
{
wxLogApiError(wxT("pthread_cond_init()"), err);
}
}
wxConditionInternal::~wxConditionInternal()
{
if ( m_isOk )
{
int err = pthread_cond_destroy(&m_cond);
if ( err != 0 )
{
wxLogApiError(wxT("pthread_cond_destroy()"), err);
}
}
}
wxCondError wxConditionInternal::Wait()
{
int err = pthread_cond_wait(&m_cond, GetPMutex());
if ( err != 0 )
{
wxLogApiError(wxT("pthread_cond_wait()"), err);
return wxCOND_MISC_ERROR;
}
return wxCOND_NO_ERROR;
}
wxCondError wxConditionInternal::WaitTimeout(unsigned long milliseconds)
{
wxLongLong curtime = wxGetUTCTimeMillis();
curtime += milliseconds;
wxLongLong temp = curtime / 1000;
int sec = temp.GetLo();
temp *= 1000;
temp = curtime - temp;
int millis = temp.GetLo();
timespec tspec;
tspec.tv_sec = sec;
tspec.tv_nsec = millis * 1000L * 1000L;
int err = pthread_cond_timedwait( &m_cond, GetPMutex(), &tspec );
switch ( err )
{
case ETIMEDOUT:
return wxCOND_TIMEOUT;
case 0:
return wxCOND_NO_ERROR;
default:
wxLogApiError(wxT("pthread_cond_timedwait()"), err);
}
return wxCOND_MISC_ERROR;
}
wxCondError wxConditionInternal::Signal()
{
int err = pthread_cond_signal(&m_cond);
if ( err != 0 )
{
wxLogApiError(wxT("pthread_cond_signal()"), err);
return wxCOND_MISC_ERROR;
}
return wxCOND_NO_ERROR;
}
wxCondError wxConditionInternal::Broadcast()
{
int err = pthread_cond_broadcast(&m_cond);
if ( err != 0 )
{
wxLogApiError(wxT("pthread_cond_broadcast()"), err);
return wxCOND_MISC_ERROR;
}
return wxCOND_NO_ERROR;
}
// ===========================================================================
// wxSemaphore implementation
// ===========================================================================
// ---------------------------------------------------------------------------
// wxSemaphoreInternal
// ---------------------------------------------------------------------------
// we implement the semaphores using mutexes and conditions instead of using
// the sem_xxx() POSIX functions because they're not widely available and also
// because it's impossible to implement WaitTimeout() using them
class wxSemaphoreInternal
{
public:
wxSemaphoreInternal(int initialcount, int maxcount);
bool IsOk() const { return m_isOk; }
wxSemaError Wait();
wxSemaError TryWait();
wxSemaError WaitTimeout(unsigned long milliseconds);
wxSemaError Post();
private:
wxMutex m_mutex;
wxCondition m_cond;
size_t m_count,
m_maxcount;
bool m_isOk;
};
wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
: m_cond(m_mutex)
{
if ( (initialcount < 0 || maxcount < 0) ||
((maxcount > 0) && (initialcount > maxcount)) )
{
wxFAIL_MSG( wxT("wxSemaphore: invalid initial or maximal count") );
m_isOk = false;
}
else
{
m_maxcount = (size_t)maxcount;
m_count = (size_t)initialcount;
}
m_isOk = m_mutex.IsOk() && m_cond.IsOk();
}
wxSemaError wxSemaphoreInternal::Wait()
{
wxMutexLocker locker(m_mutex);
while ( m_count == 0 )
{
wxLogTrace(TRACE_SEMA,
wxT("Thread %p waiting for semaphore to become signalled"),
THR_ID_CAST(wxThread::GetCurrentId()));
if ( m_cond.Wait() != wxCOND_NO_ERROR )
return wxSEMA_MISC_ERROR;
wxLogTrace(TRACE_SEMA,
wxT("Thread %p finished waiting for semaphore, count = %lu"),
THR_ID_CAST(wxThread::GetCurrentId()), (unsigned long)m_count);
}
m_count--;
return wxSEMA_NO_ERROR;
}
wxSemaError wxSemaphoreInternal::TryWait()
{
wxMutexLocker locker(m_mutex);
if ( m_count == 0 )
return wxSEMA_BUSY;
m_count--;
return wxSEMA_NO_ERROR;
}
wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
{
wxMutexLocker locker(m_mutex);
wxLongLong startTime = wxGetLocalTimeMillis();
while ( m_count == 0 )
{
wxLongLong elapsed = wxGetLocalTimeMillis() - startTime;
long remainingTime = (long)milliseconds - (long)elapsed.GetLo();
if ( remainingTime <= 0 )
{
// timeout
return wxSEMA_TIMEOUT;
}
switch ( m_cond.WaitTimeout(remainingTime) )
{
case wxCOND_TIMEOUT:
return wxSEMA_TIMEOUT;
default:
return wxSEMA_MISC_ERROR;
case wxCOND_NO_ERROR:
;
}
}
m_count--;
return wxSEMA_NO_ERROR;
}
wxSemaError wxSemaphoreInternal::Post()
{
wxMutexLocker locker(m_mutex);
if ( m_maxcount > 0 && m_count == m_maxcount )
{
return wxSEMA_OVERFLOW;
}
m_count++;
wxLogTrace(TRACE_SEMA,
wxT("Thread %p about to signal semaphore, count = %lu"),
THR_ID_CAST(wxThread::GetCurrentId()), (unsigned long)m_count);
return m_cond.Signal() == wxCOND_NO_ERROR ? wxSEMA_NO_ERROR
: wxSEMA_MISC_ERROR;
}
// ===========================================================================
// wxThread implementation
// ===========================================================================
// the thread callback functions must have the C linkage
extern "C"
{
#ifdef wxHAVE_PTHREAD_CLEANUP
// thread exit function
void wxPthreadCleanup(void *ptr);
#endif // wxHAVE_PTHREAD_CLEANUP
void *wxPthreadStart(void *ptr);
} // extern "C"
// ----------------------------------------------------------------------------
// wxThreadInternal
// ----------------------------------------------------------------------------
class wxThreadInternal
{
public:
wxThreadInternal();
~wxThreadInternal();
// thread entry function
static void *PthreadStart(wxThread *thread);
// thread actions
// create the thread
wxThreadError Create(wxThread *thread, unsigned int stackSize);
// start the thread
wxThreadError Run();
// unblock the thread allowing it to run
void SignalRun() { m_semRun.Post(); }
// ask the thread to terminate
void Wait();
// go to sleep until Resume() is called
void Pause();
// resume the thread
void Resume();
// accessors
// priority
int GetPriority() const { return m_prio; }
void SetPriority(int prio) { m_prio = prio; }
// state
wxThreadState GetState() const { return m_state; }
void SetState(wxThreadState state)
{
#if wxUSE_LOG_TRACE
static const wxChar *const stateNames[] =
{
wxT("NEW"),
wxT("RUNNING"),
wxT("PAUSED"),
wxT("EXITED"),
};
wxLogTrace(TRACE_THREADS, wxT("Thread %p: %s => %s."),
THR_ID(this), stateNames[m_state], stateNames[state]);
#endif // wxUSE_LOG_TRACE
m_state = state;
}
// id
pthread_t GetId() const { return m_threadId; }
pthread_t *GetIdPtr() { return &m_threadId; }
// "created" flag
bool WasCreated() const { return m_created; }
// "cancelled" flag
void SetCancelFlag() { m_cancelled = true; }
bool WasCancelled() const { return m_cancelled; }
// exit code
void SetExitCode(wxThread::ExitCode exitcode) { m_exitcode = exitcode; }
wxThread::ExitCode GetExitCode() const { return m_exitcode; }
// the pause flag
void SetReallyPaused(bool paused) { m_isPaused = paused; }
bool IsReallyPaused() const { return m_isPaused; }
// tell the thread that it is a detached one
void Detach()
{
wxCriticalSectionLocker lock(m_csJoinFlag);
m_shouldBeJoined = false;
m_isDetached = true;
}
#ifdef wxHAVE_PTHREAD_CLEANUP
// this is used by wxPthreadCleanup() only
static void Cleanup(wxThread *thread);
#endif // wxHAVE_PTHREAD_CLEANUP
private:
pthread_t m_threadId; // id of the thread
wxThreadState m_state; // see wxThreadState enum
int m_prio; // in wxWidgets units: from 0 to 100
// this flag is set when the thread was successfully created
bool m_created;
// this flag is set when the thread should terminate
bool m_cancelled;
// this flag is set when the thread is blocking on m_semSuspend
bool m_isPaused;
// the thread exit code - only used for joinable (!detached) threads and
// is only valid after the thread termination
wxThread::ExitCode m_exitcode;
// many threads may call Wait(), but only one of them should call
// pthread_join(), so we have to keep track of this
wxCriticalSection m_csJoinFlag;
bool m_shouldBeJoined;
bool m_isDetached;
// this semaphore is posted by Run() and the threads Entry() is not
// called before it is done
wxSemaphore m_semRun;
// this one is signaled when the thread should resume after having been
// Pause()d
wxSemaphore m_semSuspend;
};
// ----------------------------------------------------------------------------
// thread startup and exit functions
// ----------------------------------------------------------------------------
void *wxPthreadStart(void *ptr)
{
return wxThreadInternal::PthreadStart((wxThread *)ptr);
}
void *wxThreadInternal::PthreadStart(wxThread *thread)
{
wxThreadInternal *pthread = thread->m_internal;
wxLogTrace(TRACE_THREADS, wxT("Thread %p started."), THR_ID(pthread));
// associate the thread pointer with the newly created thread so that
// wxThread::This() will work
int rc = pthread_setspecific(gs_keySelf, thread);
if ( rc != 0 )
{
wxLogSysError(rc, _("Cannot start thread: error writing TLS."));
return (void *)-1;
}
// have to declare this before pthread_cleanup_push() which defines a
// block!
bool dontRunAtAll;
#ifdef wxHAVE_PTHREAD_CLEANUP
// install the cleanup handler which will be called if the thread is
// cancelled
pthread_cleanup_push(wxPthreadCleanup, thread);
#endif // wxHAVE_PTHREAD_CLEANUP
// wait for the semaphore to be posted from Run()
pthread->m_semRun.Wait();
// test whether we should run the run at all - may be it was deleted
// before it started to Run()?
{
wxCriticalSectionLocker lock(thread->m_critsect);
dontRunAtAll = pthread->GetState() == STATE_NEW &&
pthread->WasCancelled();
}
if ( !dontRunAtAll )
{
// call the main entry
wxLogTrace(TRACE_THREADS,
wxT("Thread %p about to enter its Entry()."),
THR_ID(pthread));
wxTRY
{
pthread->m_exitcode = thread->CallEntry();
wxLogTrace(TRACE_THREADS,
wxT("Thread %p Entry() returned %lu."),
THR_ID(pthread), wxPtrToUInt(pthread->m_exitcode));
}
#ifdef HAVE_ABI_FORCEDUNWIND
// When using common C++ ABI under Linux we must always rethrow this
// special exception used to unwind the stack when the thread was
// cancelled, otherwise the thread library would simply terminate the
// program, see http://udrepper.livejournal.com/21541.html
catch ( abi::__forced_unwind& )
{
wxCriticalSectionLocker lock(thread->m_critsect);
pthread->SetState(STATE_EXITED);
throw;
}
#endif // HAVE_ABI_FORCEDUNWIND
wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
{
wxCriticalSectionLocker lock(thread->m_critsect);
// change the state of the thread to "exited" so that
// wxPthreadCleanup handler won't do anything from now (if it's
// called before we do pthread_cleanup_pop below)
pthread->SetState(STATE_EXITED);
}
}
// NB: pthread_cleanup_push/pop() are macros and pop contains the matching
// '}' for the '{' in push, so they must be used in the same block!
#ifdef wxHAVE_PTHREAD_CLEANUP
#ifdef __DECCXX
// under Tru64 we get a warning from macro expansion
#pragma message save
#pragma message disable(declbutnotref)
#endif
// remove the cleanup handler without executing it
pthread_cleanup_pop(FALSE);
#ifdef __DECCXX
#pragma message restore
#endif
#endif // wxHAVE_PTHREAD_CLEANUP
if ( dontRunAtAll )
{
// FIXME: deleting a possibly joinable thread here???
delete thread;
return EXITCODE_CANCELLED;
}
else
{
// terminate the thread
thread->Exit(pthread->m_exitcode);
wxFAIL_MSG(wxT("wxThread::Exit() can't return."));
return NULL;
}
}
#ifdef wxHAVE_PTHREAD_CLEANUP
// this handler is called when the thread is cancelled
extern "C" void wxPthreadCleanup(void *ptr)
{
wxThreadInternal::Cleanup((wxThread *)ptr);
}
void wxThreadInternal::Cleanup(wxThread *thread)
{
if (pthread_getspecific(gs_keySelf) == 0) return;
{
wxCriticalSectionLocker lock(thread->m_critsect);
if ( thread->m_internal->GetState() == STATE_EXITED )
{
// thread is already considered as finished.
return;
}
}
// exit the thread gracefully
thread->Exit(EXITCODE_CANCELLED);
}
#endif // wxHAVE_PTHREAD_CLEANUP
// ----------------------------------------------------------------------------
// wxThreadInternal
// ----------------------------------------------------------------------------
wxThreadInternal::wxThreadInternal()
{
m_state = STATE_NEW;
m_created = false;
m_cancelled = false;
m_prio = wxPRIORITY_DEFAULT;
m_threadId = 0;
m_exitcode = 0;
// set to true only when the thread starts waiting on m_semSuspend
m_isPaused = false;
// defaults for joinable threads
m_shouldBeJoined = true;
m_isDetached = false;
}
wxThreadInternal::~wxThreadInternal()
{
}
#ifdef HAVE_PTHREAD_ATTR_SETSTACKSIZE
#define WXUNUSED_STACKSIZE(identifier) identifier
#else
#define WXUNUSED_STACKSIZE(identifier) WXUNUSED(identifier)
#endif
wxThreadError wxThreadInternal::Create(wxThread *thread,
unsigned int WXUNUSED_STACKSIZE(stackSize))
{
if ( GetState() != STATE_NEW )
{
// don't recreate thread
return wxTHREAD_RUNNING;
}
// set up the thread attribute: right now, we only set thread priority
pthread_attr_t attr;
pthread_attr_init(&attr);
#ifdef HAVE_PTHREAD_ATTR_SETSTACKSIZE
if (stackSize)
pthread_attr_setstacksize(&attr, stackSize);
#endif
#ifdef HAVE_THREAD_PRIORITY_FUNCTIONS
int policy;
if ( pthread_attr_getschedpolicy(&attr, &policy) != 0 )
{
wxLogError(_("Cannot retrieve thread scheduling policy."));
}
#ifdef __VMS__
/* the pthread.h contains too many spaces. This is a work-around */
# undef sched_get_priority_max
#undef sched_get_priority_min
#define sched_get_priority_max(_pol_) \
(_pol_ == SCHED_OTHER ? PRI_FG_MAX_NP : PRI_FIFO_MAX)
#define sched_get_priority_min(_pol_) \
(_pol_ == SCHED_OTHER ? PRI_FG_MIN_NP : PRI_FIFO_MIN)
#endif
int max_prio = sched_get_priority_max(policy),
min_prio = sched_get_priority_min(policy),
prio = GetPriority();
if ( min_prio == -1 || max_prio == -1 )
{
wxLogError(_("Cannot get priority range for scheduling policy %d."),
policy);
}
else if ( max_prio == min_prio )
{
if ( prio != wxPRIORITY_DEFAULT )
{
// notify the programmer that this doesn't work here
wxLogWarning(_("Thread priority setting is ignored."));
}
//else: we have default priority, so don't complain
// anyhow, don't do anything because priority is just ignored
}
else
{
struct sched_param sp;
if ( pthread_attr_getschedparam(&attr, &sp) != 0 )
{
wxFAIL_MSG(wxT("pthread_attr_getschedparam() failed"));
}
sp.sched_priority = min_prio + (prio*(max_prio - min_prio))/100;
if ( pthread_attr_setschedparam(&attr, &sp) != 0 )
{
wxFAIL_MSG(wxT("pthread_attr_setschedparam(priority) failed"));
}
}
#endif // HAVE_THREAD_PRIORITY_FUNCTIONS
#ifdef HAVE_PTHREAD_ATTR_SETSCOPE
// this will make the threads created by this process really concurrent
if ( pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM) != 0 )
{
wxFAIL_MSG(wxT("pthread_attr_setscope(PTHREAD_SCOPE_SYSTEM) failed"));
}
#endif // HAVE_PTHREAD_ATTR_SETSCOPE
// VZ: assume that this one is always available (it's rather fundamental),
// if this function is ever missing we should try to use
// pthread_detach() instead (after thread creation)
if ( thread->IsDetached() )
{
if ( pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED) != 0 )
{
wxFAIL_MSG(wxT("pthread_attr_setdetachstate(DETACHED) failed"));
}
// never try to join detached threads
Detach();
}
//else: threads are created joinable by default, it's ok
// create the new OS thread object
int rc = pthread_create
(
GetIdPtr(),
&attr,
wxPthreadStart,
(void *)thread
);
if ( pthread_attr_destroy(&attr) != 0 )
{
wxFAIL_MSG(wxT("pthread_attr_destroy() failed"));
}
if ( rc != 0 )
{
SetState(STATE_EXITED);
return wxTHREAD_NO_RESOURCE;
}
m_created = true;
return wxTHREAD_NO_ERROR;
}
wxThreadError wxThreadInternal::Run()
{
wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
wxT("thread may only be started once after Create()") );
SetState(STATE_RUNNING);
// wake up threads waiting for our start
SignalRun();
return wxTHREAD_NO_ERROR;
}
void wxThreadInternal::Wait()
{
wxCHECK_RET( !m_isDetached, wxT("can't wait for a detached thread") );
// if the thread we're waiting for is waiting for the GUI mutex, we will
// deadlock so make sure we release it temporarily
if ( wxThread::IsMain() )
{
#ifdef __WXOSX__
// give the thread we're waiting for chance to do the GUI call
// it might be in, we don't do this conditionally as the to be waited on
// thread might have to acquire the mutex later but before terminating
if ( wxGuiOwnedByMainThread() )
wxMutexGuiLeave();
#else
wxMutexGuiLeave();
#endif
}
wxLogTrace(TRACE_THREADS,
wxT("Starting to wait for thread %p to exit."),
THR_ID(this));
// to avoid memory leaks we should call pthread_join(), but it must only be
// done once so use a critical section to serialize the code below
{
wxCriticalSectionLocker lock(m_csJoinFlag);
if ( m_shouldBeJoined )
{
// FIXME shouldn't we set cancellation type to DISABLED here? If
// we're cancelled inside pthread_join(), things will almost
// certainly break - but if we disable the cancellation, we
// might deadlock
if ( pthread_join(GetId(), &m_exitcode) != 0 )
{
// this is a serious problem, so use wxLogError and not
// wxLogDebug: it is possible to bring the system to its knees
// by creating too many threads and not joining them quite
// easily
wxLogError(_("Failed to join a thread, potential memory leak detected - please restart the program"));
}
m_shouldBeJoined = false;
}
}
#ifndef __WXOSX__
// reacquire GUI mutex
if ( wxThread::IsMain() )
wxMutexGuiEnter();
#endif
}
void wxThreadInternal::Pause()
{
// the state is set from the thread which pauses us first, this function
// is called later so the state should have been already set
wxCHECK_RET( m_state == STATE_PAUSED,
wxT("thread must first be paused with wxThread::Pause().") );
wxLogTrace(TRACE_THREADS,
wxT("Thread %p goes to sleep."), THR_ID(this));
// wait until the semaphore is Post()ed from Resume()
m_semSuspend.Wait();
}
void wxThreadInternal::Resume()
{
wxCHECK_RET( m_state == STATE_PAUSED,
wxT("can't resume thread which is not suspended.") );
// the thread might be not actually paused yet - if there were no call to
// TestDestroy() since the last call to Pause() for example
if ( IsReallyPaused() )
{
wxLogTrace(TRACE_THREADS,
wxT("Waking up thread %p"), THR_ID(this));
// wake up Pause()
m_semSuspend.Post();
// reset the flag
SetReallyPaused(false);
}
else
{
wxLogTrace(TRACE_THREADS,
wxT("Thread %p is not yet really paused"), THR_ID(this));
}
SetState(STATE_RUNNING);
}
// -----------------------------------------------------------------------------
// wxThread static functions
// -----------------------------------------------------------------------------
wxThread *wxThread::This()
{
return (wxThread *)pthread_getspecific(gs_keySelf);
}
void wxThread::Yield()
{
#ifdef HAVE_SCHED_YIELD
sched_yield();
#endif
}
int wxThread::GetCPUCount()
{
#if defined(_SC_NPROCESSORS_ONLN)
// this works for Solaris and Linux 2.6
int rc = sysconf(_SC_NPROCESSORS_ONLN);
if ( rc != -1 )
{
return rc;
}
#elif defined(__LINUX__) && wxUSE_FFILE
// read from proc (can't use wxTextFile here because it's a special file:
// it has 0 size but still can be read from)
wxLogNull nolog;
wxFFile file(wxT("/proc/cpuinfo"));
if ( file.IsOpened() )
{
// slurp the whole file
wxString s;
if ( file.ReadAll(&s) )
{
// (ab)use Replace() to find the number of "processor: num" strings
size_t count = s.Replace(wxT("processor\t:"), wxT(""));
if ( count > 0 )
{
return count;
}
wxLogDebug(wxT("failed to parse /proc/cpuinfo"));
}
else
{
wxLogDebug(wxT("failed to read /proc/cpuinfo"));
}
}
#endif // different ways to get number of CPUs
// unknown
return -1;
}
wxThreadIdType wxThread::GetCurrentId()
{
return (wxThreadIdType)pthread_self();
}
bool wxThread::SetConcurrency(size_t level)
{
#ifdef HAVE_PTHREAD_SET_CONCURRENCY
int rc = pthread_setconcurrency( level );
#elif defined(HAVE_THR_SETCONCURRENCY)
int rc = thr_setconcurrency(level);
#else // !HAVE_THR_SETCONCURRENCY
// ok only for the default value
int rc = level == 0 ? 0 : -1;
#endif // HAVE_THR_SETCONCURRENCY/!HAVE_THR_SETCONCURRENCY
if ( rc != 0 )
{
wxLogSysError(rc, _("Failed to set thread concurrency level to %lu"),
static_cast<unsigned long>(level));
return false;
}
return true;
}
// -----------------------------------------------------------------------------
// creating thread
// -----------------------------------------------------------------------------
wxThread::wxThread(wxThreadKind kind)
{
// add this thread to the global list of all threads
{
wxMutexLocker lock(*gs_mutexAllThreads);
gs_allThreads.Add(this);
}
m_internal = new wxThreadInternal();
m_isDetached = kind == wxTHREAD_DETACHED;
}
wxThreadError wxThread::Create(unsigned int stackSize)
{
wxCriticalSectionLocker lock(m_critsect);
return m_internal->Create(this, stackSize);
}
wxThreadError wxThread::Run()
{
wxCriticalSectionLocker lock(m_critsect);
// Create the thread if it wasn't created yet with an explicit
// Create() call:
if ( !m_internal->WasCreated() )
{
wxThreadError rv = m_internal->Create(this, 0);
if ( rv != wxTHREAD_NO_ERROR )
return rv;
}
return m_internal->Run();
}
// -----------------------------------------------------------------------------
// misc accessors
// -----------------------------------------------------------------------------
void wxThread::SetPriority(unsigned int prio)
{
wxCHECK_RET( wxPRIORITY_MIN <= prio && prio <= wxPRIORITY_MAX,
wxT("invalid thread priority") );
wxCriticalSectionLocker lock(m_critsect);
switch ( m_internal->GetState() )
{
case STATE_NEW:
// thread not yet started, priority will be set when it is
m_internal->SetPriority(prio);
break;
case STATE_RUNNING:
case STATE_PAUSED:
#ifdef HAVE_THREAD_PRIORITY_FUNCTIONS
#if defined(__LINUX__)
// On Linux, pthread_setschedparam with SCHED_OTHER does not allow
// a priority other than 0. Instead, we use the BSD setpriority
// which alllows us to set a 'nice' value between 20 to -20. Only
// super user can set a value less than zero (more negative yields
// higher priority). setpriority set the static priority of a
// process, but this is OK since Linux is configured as a thread
// per process.
//
// FIXME this is not true for 2.6!!
// map wx priorites 0..100 to Unix priorities 20..-20
if ( setpriority(PRIO_PROCESS, 0, -(2*(int)prio)/5 + 20) == -1 )
{
wxLogError(_("Failed to set thread priority %d."), prio);
}
#else // __LINUX__
{
struct sched_param sparam;
sparam.sched_priority = prio;
if ( pthread_setschedparam(m_internal->GetId(),
SCHED_OTHER, &sparam) != 0 )
{
wxLogError(_("Failed to set thread priority %d."), prio);
}
}
#endif // __LINUX__
#endif // HAVE_THREAD_PRIORITY_FUNCTIONS
break;
case STATE_EXITED:
default:
wxFAIL_MSG(wxT("impossible to set thread priority in this state"));
}
}
unsigned int wxThread::GetPriority() const
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
return m_internal->GetPriority();
}
wxThreadIdType wxThread::GetId() const
{
return (wxThreadIdType) m_internal->GetId();
}
// -----------------------------------------------------------------------------
// pause/resume
// -----------------------------------------------------------------------------
wxThreadError wxThread::Pause()
{
wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
wxT("a thread can't pause itself") );
wxCriticalSectionLocker lock(m_critsect);
if ( m_internal->GetState() != STATE_RUNNING )
{
wxLogDebug(wxT("Can't pause thread which is not running."));
return wxTHREAD_NOT_RUNNING;
}
// just set a flag, the thread will be really paused only during the next
// call to TestDestroy()
m_internal->SetState(STATE_PAUSED);
return wxTHREAD_NO_ERROR;
}
wxThreadError wxThread::Resume()
{
wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
wxT("a thread can't resume itself") );
wxCriticalSectionLocker lock(m_critsect);
wxThreadState state = m_internal->GetState();
switch ( state )
{
case STATE_PAUSED:
wxLogTrace(TRACE_THREADS, wxT("Thread %p suspended, resuming."),
THR_ID(this));
m_internal->Resume();
return wxTHREAD_NO_ERROR;
case STATE_EXITED:
wxLogTrace(TRACE_THREADS, wxT("Thread %p exited, won't resume."),
THR_ID(this));
return wxTHREAD_NO_ERROR;
default:
wxLogDebug(wxT("Attempt to resume a thread which is not paused."));
return wxTHREAD_MISC_ERROR;
}
}
// -----------------------------------------------------------------------------
// exiting thread
// -----------------------------------------------------------------------------
wxThread::ExitCode wxThread::Wait(wxThreadWait WXUNUSED(waitMode))
{
wxCHECK_MSG( This() != this, (ExitCode)-1,
wxT("a thread can't wait for itself") );
wxCHECK_MSG( !m_isDetached, (ExitCode)-1,
wxT("can't wait for detached thread") );
m_internal->Wait();
return m_internal->GetExitCode();
}
wxThreadError wxThread::Delete(ExitCode *rc, wxThreadWait WXUNUSED(waitMode))
{
wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
wxT("a thread can't delete itself") );
bool isDetached = m_isDetached;
m_critsect.Enter();
wxThreadState state = m_internal->GetState();
// ask the thread to stop
m_internal->SetCancelFlag();
m_critsect.Leave();
OnDelete();
switch ( state )
{
case STATE_NEW:
// we need to wake up the thread so that PthreadStart() will
// terminate - right now it's blocking on run semaphore in
// PthreadStart()
m_internal->SignalRun();
// fall through
case STATE_EXITED:
// nothing to do
break;
case STATE_PAUSED:
// resume the thread first
m_internal->Resume();
// fall through
default:
if ( !isDetached )
{
// wait until the thread stops
m_internal->Wait();
if ( rc )
{
// return the exit code of the thread
*rc = m_internal->GetExitCode();
}
}
//else: can't wait for detached threads
}
if (state == STATE_NEW)
return wxTHREAD_MISC_ERROR;
// for coherency with the MSW implementation, signal the user that
// Delete() was called on a thread which didn't start to run yet.
return wxTHREAD_NO_ERROR;
}
wxThreadError wxThread::Kill()
{
wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
wxT("a thread can't kill itself") );
OnKill();
switch ( m_internal->GetState() )
{
case STATE_NEW:
case STATE_EXITED:
return wxTHREAD_NOT_RUNNING;
case STATE_PAUSED:
// resume the thread first
Resume();
// fall through
default:
#ifdef HAVE_PTHREAD_CANCEL
if ( pthread_cancel(m_internal->GetId()) != 0 )
#endif // HAVE_PTHREAD_CANCEL
{
wxLogError(_("Failed to terminate a thread."));
return wxTHREAD_MISC_ERROR;
}
#ifdef HAVE_PTHREAD_CANCEL
if ( m_isDetached )
{
// if we use cleanup function, this will be done from
// wxPthreadCleanup()
#ifndef wxHAVE_PTHREAD_CLEANUP
ScheduleThreadForDeletion();
// don't call OnExit() here, it can only be called in the
// threads context and we're in the context of another thread
DeleteThread(this);
#endif // wxHAVE_PTHREAD_CLEANUP
}
else
{
m_internal->SetExitCode(EXITCODE_CANCELLED);
}
return wxTHREAD_NO_ERROR;
#endif // HAVE_PTHREAD_CANCEL
}
}
void wxThread::Exit(ExitCode status)
{
wxASSERT_MSG( This() == this,
wxT("wxThread::Exit() can only be called in the context of the same thread") );
if ( m_isDetached )
{
// from the moment we call OnExit(), the main program may terminate at
// any moment, so mark this thread as being already in process of being
// deleted or wxThreadModule::OnExit() will try to delete it again
ScheduleThreadForDeletion();
}
// don't enter m_critsect before calling OnExit() because the user code
// might deadlock if, for example, it signals a condition in OnExit() (a
// common case) while the main thread calls any of functions entering
// m_critsect on us (almost all of them do)
wxTRY
{
OnExit();
}
wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
// delete C++ thread object if this is a detached thread - user is
// responsible for doing this for joinable ones
if ( m_isDetached )
{
// FIXME I'm feeling bad about it - what if another thread function is
// called (in another thread context) now? It will try to access
// half destroyed object which will probably result in something
// very bad - but we can't protect this by a crit section unless
// we make it a global object, but this would mean that we can
// only call one thread function at a time :-(
DeleteThread(this);
pthread_setspecific(gs_keySelf, 0);
}
else
{
m_critsect.Enter();
m_internal->SetState(STATE_EXITED);
m_critsect.Leave();
}
// terminate the thread (pthread_exit() never returns)
pthread_exit(status);
wxFAIL_MSG(wxT("pthread_exit() failed"));
}
// also test whether we were paused
bool wxThread::TestDestroy()
{
wxASSERT_MSG( This() == this,
wxT("wxThread::TestDestroy() can only be called in the context of the same thread") );
m_critsect.Enter();
if ( m_internal->GetState() == STATE_PAUSED )
{
m_internal->SetReallyPaused(true);
// leave the crit section or the other threads will stop too if they
// try to call any of (seemingly harmless) IsXXX() functions while we
// sleep
m_critsect.Leave();
m_internal->Pause();
}
else
{
// thread wasn't requested to pause, nothing to do
m_critsect.Leave();
}
return m_internal->WasCancelled();
}
wxThread::~wxThread()
{
m_critsect.Enter();
// check that the thread either exited or couldn't be created
if ( m_internal->GetState() != STATE_EXITED &&
m_internal->GetState() != STATE_NEW )
{
wxLogDebug(wxT("The thread %p is being destroyed although it is still running! The application may crash."),
THR_ID(this));
}
m_critsect.Leave();
delete m_internal;
// remove this thread from the global array
{
wxMutexLocker lock(*gs_mutexAllThreads);
gs_allThreads.Remove(this);
}
}
// -----------------------------------------------------------------------------
// state tests
// -----------------------------------------------------------------------------
bool wxThread::IsRunning() const
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
return m_internal->GetState() == STATE_RUNNING;
}
bool wxThread::IsAlive() const
{
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
switch ( m_internal->GetState() )
{
case STATE_RUNNING:
case STATE_PAUSED:
return true;
default:
return false;
}
}
bool wxThread::IsPaused() const
{
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
return (m_internal->GetState() == STATE_PAUSED);
}
//--------------------------------------------------------------------
// wxThreadModule
//--------------------------------------------------------------------
#ifdef __WXOSX__
void wxOSXThreadModuleOnInit();
void wxOSXThreadModuleOnExit();
#endif
class wxThreadModule : public wxModule
{
public:
virtual bool OnInit();
virtual void OnExit();
private:
DECLARE_DYNAMIC_CLASS(wxThreadModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
bool wxThreadModule::OnInit()
{
int rc = pthread_key_create(&gs_keySelf, NULL /* dtor function */);
if ( rc != 0 )
{
wxLogSysError(rc, _("Thread module initialization failed: failed to create thread key"));
return false;
}
wxThread::ms_idMainThread = wxThread::GetCurrentId();
gs_mutexAllThreads = new wxMutex();
#ifdef __WXOSX__
wxOSXThreadModuleOnInit();
#else
gs_mutexGui = new wxMutex();
gs_mutexGui->Lock();
#endif
gs_mutexDeleteThread = new wxMutex();
gs_condAllDeleted = new wxCondition(*gs_mutexDeleteThread);
return true;
}
void wxThreadModule::OnExit()
{
wxASSERT_MSG( wxThread::IsMain(), wxT("only main thread can be here") );
// are there any threads left which are being deleted right now?
size_t nThreadsBeingDeleted;
{
wxMutexLocker lock( *gs_mutexDeleteThread );
nThreadsBeingDeleted = gs_nThreadsBeingDeleted;
if ( nThreadsBeingDeleted > 0 )
{
wxLogTrace(TRACE_THREADS,
wxT("Waiting for %lu threads to disappear"),
(unsigned long)nThreadsBeingDeleted);
// have to wait until all of them disappear
gs_condAllDeleted->Wait();
}
}
size_t count;
{
wxMutexLocker lock(*gs_mutexAllThreads);
// terminate any threads left
count = gs_allThreads.GetCount();
if ( count != 0u )
{
wxLogDebug(wxT("%lu threads were not terminated by the application."),
(unsigned long)count);
}
} // unlock mutex before deleting the threads as they lock it in their dtor
for ( size_t n = 0u; n < count; n++ )
{
// Delete calls the destructor which removes the current entry. We
// should only delete the first one each time.
gs_allThreads[0]->Delete();
}
delete gs_mutexAllThreads;
#ifdef __WXOSX__
wxOSXThreadModuleOnExit();
#else
// destroy GUI mutex
gs_mutexGui->Unlock();
delete gs_mutexGui;
#endif
// and free TLD slot
(void)pthread_key_delete(gs_keySelf);
delete gs_condAllDeleted;
delete gs_mutexDeleteThread;
}
// ----------------------------------------------------------------------------
// global functions
// ----------------------------------------------------------------------------
static void ScheduleThreadForDeletion()
{
wxMutexLocker lock( *gs_mutexDeleteThread );
gs_nThreadsBeingDeleted++;
wxLogTrace(TRACE_THREADS, wxT("%lu thread%s waiting to be deleted"),
(unsigned long)gs_nThreadsBeingDeleted,
gs_nThreadsBeingDeleted == 1 ? wxT("") : wxT("s"));
}
static void DeleteThread(wxThread *This)
{
wxLogTrace(TRACE_THREADS, wxT("Thread %p auto deletes."), THR_ID(This));
delete This;
// only lock gs_mutexDeleteThread after deleting the thread to avoid
// calling out into user code with it locked as this may result in
// deadlocks if the thread dtor deletes another thread (see #11501)
wxMutexLocker locker( *gs_mutexDeleteThread );
wxCHECK_RET( gs_nThreadsBeingDeleted > 0,
wxT("no threads scheduled for deletion, yet we delete one?") );
wxLogTrace(TRACE_THREADS, wxT("%lu threads remain scheduled for deletion."),
(unsigned long)gs_nThreadsBeingDeleted - 1);
if ( !--gs_nThreadsBeingDeleted )
{
// no more threads left, signal it
gs_condAllDeleted->Signal();
}
}
#ifndef __DARWIN__
void wxMutexGuiEnterImpl()
{
gs_mutexGui->Lock();
}
void wxMutexGuiLeaveImpl()
{
gs_mutexGui->Unlock();
}
#endif
// ----------------------------------------------------------------------------
// include common implementation code
// ----------------------------------------------------------------------------
#include "wx/thrimpl.cpp"
#endif // wxUSE_THREADS